LPMC/README.md
2021-10-27 21:24:38 +09:00

5.1 KiB

LPMC

THIS PROJECT IS A WORK IN PROGRESS

LICENSE: MIT SHELL FORMATTER: SHFMT MARKDOWN & YML FORMATTER: PRETTIER

Setup

version: 1.17.1

assumptions:

  • platform: ubuntu 20.04 on ARM processor and username set to ubuntu.
  • working directory is project root.
  • scripts are executed with user permission and NOT with root permission.

1. Download waterfall

  1. Download
  2. Put the .jar file in project root (no need to rename it)

2. Download paper

  1. Download
  2. Put it in master directory

3. Download plugins

Plugin Description Documentation
EssentialsX https://essentialsx.net/wiki/Home.html
Dynmap https://github.com/webbukkit/dynmap/wiki
Core Protect Logging & Anti-griefing https://docs.coreprotect.net
World Guard https://worldguard.enginehub.org/en/latest
Holographic Displays Text without signs https://filoghost.me/docs/holographic-displays
Illegal Stack patch dupes and exploits https://github.com/dniym/IllegalStack/wiki
Lock Login user authentication https://github.com/KarmaConfigs/LockLoginReborn/wiki
Login Security user authentication https://github.com/lenis0012/LoginSecurity-2/wiki
ProtocolLib https://github.com/dmulloy2/ProtocolLib/wiki
Skin Restorer skin in offline-mode servers https://github.com/SkinsRestorer/SkinsRestorerX/wiki
Stack Mob lower lag due to mobs
Multiple worlds
Server Monitoring
World Edit https://worldedit.enginehub.org/en/latest

4. Generat worlds

seed: -4172144997902289642 for all worlds (yeah it's 2b2t seed)

5. Start servers

Tools

Usage URL
Editing chunks https://github.com/Podshot/MCEdit-Unified
Editing NBT files https://github.com/jaquadro/NBTExplorer
Editing world https://www.universalminecrafteditor.com

todo

  • destruction protection for main server
    • spawn region
  • no escape from hub chunks
  • plugin for on member join
  • file size monitor
  • player count monitor
  • tps monitor
  • faction to anarchy
  • site
    • how to join
    • server guide
    • screen shots (gallery)
    • server stat
      • tps
      • player per world and total
      • status (online/offline)