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142 lines
5 KiB
C#
142 lines
5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.IO;
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using System.Linq;
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using System.Net;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Track;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Formats;
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using osu.Game.IO;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Skinning;
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using FileWebRequest = osu.Framework.IO.Network.FileWebRequest;
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namespace PerformanceCalculatorGUI
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{
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/// <summary>
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/// A <see cref="WorkingBeatmap"/> which reads from a .osu file.
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/// </summary>
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public class ProcessorWorkingBeatmap : WorkingBeatmap
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{
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private readonly Beatmap beatmap;
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private readonly AudioManager audioManager;
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/// <summary>
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/// Constructs a new <see cref="ProcessorWorkingBeatmap"/> from a .osu file.
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/// </summary>
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/// <param name="file">The .osu file.</param>
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/// <param name="beatmapId">An optional beatmap ID (for cases where .osu file doesn't have one).</param>
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/// <param name="audioManager"></param>
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public ProcessorWorkingBeatmap(string file, int? beatmapId = null, AudioManager audioManager = null)
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: this(readFromFile(file), beatmapId, audioManager)
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{
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this.audioManager = audioManager;
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}
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private ProcessorWorkingBeatmap(Beatmap beatmap, int? beatmapId = null, AudioManager audioManager = null)
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: base(beatmap.BeatmapInfo, audioManager)
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{
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this.beatmap = beatmap;
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this.audioManager = audioManager;
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beatmap.BeatmapInfo.Ruleset = RulesetHelper.GetRulesetFromLegacyID(beatmap.BeatmapInfo.Ruleset.OnlineID).RulesetInfo;
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if (beatmapId.HasValue)
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beatmap.BeatmapInfo.OnlineID = beatmapId.Value;
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}
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private static Beatmap readFromFile(string filename)
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{
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using (var stream = File.OpenRead(filename))
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using (var reader = new LineBufferedReader(stream))
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return Decoder.GetDecoder<Beatmap>(reader).Decode(reader);
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}
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public static ProcessorWorkingBeatmap FromFileOrId(string fileOrId, AudioManager audioManager = null, string cachePath = "cache")
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{
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if (fileOrId.EndsWith(".osu", StringComparison.Ordinal))
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{
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if (!File.Exists(fileOrId))
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throw new ArgumentException($"Beatmap file {fileOrId} does not exist.");
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return new ProcessorWorkingBeatmap(fileOrId, null, audioManager);
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}
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if (!int.TryParse(fileOrId, out int beatmapId))
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throw new ArgumentException("Could not parse provided beatmap ID.");
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cachePath = Path.Combine(cachePath, $"{beatmapId}.osu");
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if (!File.Exists(cachePath))
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{
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Console.WriteLine($"Downloading {beatmapId}.osu...");
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try
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{
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new FileWebRequest(cachePath, $"{APIManager.ENDPOINT_CONFIGURATION.WebsiteUrl}/osu/{beatmapId}").Perform();
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}
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catch (WebException)
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{
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// FileWebRequest will sometimes create a file regardless of status
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if (File.Exists(cachePath))
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File.Delete(cachePath);
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throw;
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}
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// FileWebRequest will always create an empty file if the beatmap doesn't exist, clean it up
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if (new System.IO.FileInfo(cachePath).Length == 0)
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File.Delete(cachePath);
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if (!File.Exists(cachePath))
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throw new ArgumentException($"Beatmap {beatmapId} does not exist.");
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}
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try
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{
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return new ProcessorWorkingBeatmap(readFromFile(cachePath), beatmapId, audioManager);
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}
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catch (Exception)
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{
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// remove maps that failed to import - its safer to try redownloading it later than keeping a broken map
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File.Delete(cachePath);
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throw;
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}
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}
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protected override Track GetBeatmapTrack()
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{
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const double excess_length = 1000;
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var lastObject = Beatmap?.HitObjects.LastOrDefault();
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double length;
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switch (lastObject)
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{
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case null:
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length = 1000;
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break;
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case IHasDuration endTime:
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length = endTime.EndTime + excess_length;
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break;
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default:
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length = lastObject.StartTime + excess_length;
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break;
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}
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return audioManager.Tracks.GetVirtual(length);
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}
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protected override IBeatmap GetBeatmap() => beatmap;
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public override Texture GetBackground() => null;
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protected override ISkin GetSkin() => null;
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public override Stream GetStream(string storagePath) => null;
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}
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}
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