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49 lines
1.6 KiB
C#
49 lines
1.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osuTK.Graphics;
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namespace PerformanceCalculatorGUI.Components
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{
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/// <summary>
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/// A <see cref="LoadingLayer"/> with additional text displayed below the spinner.
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/// </summary>
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public partial class VerboseLoadingLayer : LoadingLayer
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{
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public Bindable<string> Text = new Bindable<string>();
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public VerboseLoadingLayer(bool dimBackground = false, bool withBox = true)
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: base(dimBackground, withBox)
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{
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AddInternal(new Container
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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AutoSizeAxes = Axes.Both,
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Masking = true,
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CornerRadius = 5f,
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Y = 75,
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Children = new Drawable[]
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{
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new Box
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{
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Colour = Color4.Black,
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RelativeSizeAxes = Axes.Both,
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Alpha = 0.7f
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},
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new OsuSpriteText
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{
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Padding = new MarginPadding(5f),
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Current = { BindTarget = Text }
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}
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}
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});
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}
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}
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}
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