mirror of
https://github.com/Nokorpo/LibreAim.git
synced 2025-06-09 17:44:47 +09:00
Fix user sensitivity rounding to 0
User sensitivity was an int instead of a float, a sensitivity of 0.9 leaded to a 0
This commit is contained in:
parent
066c03d029
commit
ecf9d50a45
1 changed files with 2 additions and 2 deletions
|
@ -62,8 +62,8 @@ func _physics_process(delta: float) -> void:
|
|||
|
||||
func _get_mouse_sensitivity() -> float:
|
||||
const CATEGORY := DataManager.categories.SETTINGS
|
||||
var user_sensitivity := 1
|
||||
var conversion_sensitivity := 0.022
|
||||
var user_sensitivity: float = 1
|
||||
var conversion_sensitivity: float = 0.022
|
||||
conversion_sensitivity = DataManager.set_parameter_if_exists(CATEGORY, conversion_sensitivity, "sensitivity_game_value")
|
||||
user_sensitivity = DataManager.set_parameter_if_exists(CATEGORY, user_sensitivity, "sensitivity")
|
||||
return user_sensitivity * conversion_sensitivity
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue