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ladybird/Libraries/LibWeb/WebGL
2025-05-26 17:16:42 +03:00
..
Extensions LibWeb: Only set prototype once for object with IDL interface 2025-04-20 18:43:11 +02:00
EventNames.cpp
EventNames.h
OpenGLContext.cpp LibWeb/WebGL: Free back buffer texture when context is destroyed 2025-05-26 17:16:42 +03:00
OpenGLContext.h
Types.h
Types.idl
WebGL2RenderingContext.cpp LibWeb: Prefer using equals_ignoring_ascii_case 2025-05-21 13:45:02 +01:00
WebGL2RenderingContext.h LibWeb/WebGL2: Implement EXT_color_buffer_float extension 2025-03-06 12:59:28 +01:00
WebGL2RenderingContext.idl
WebGL2RenderingContextBase.idl LibWeb/WebGL2: Implement getActiveUniforms 2025-02-09 01:00:51 +01:00
WebGL2RenderingContextOverloads.idl LibWeb/WebGL: Implement compressedTex(Sub)Image2D 2025-02-09 01:00:51 +01:00
WebGLActiveInfo.cpp LibWeb: Only set prototype once for object with IDL interface 2025-04-20 18:43:11 +02:00
WebGLActiveInfo.h
WebGLActiveInfo.idl
WebGLBuffer.cpp LibWeb: Only set prototype once for object with IDL interface 2025-04-20 18:43:11 +02:00
WebGLBuffer.h
WebGLBuffer.idl
WebGLContextAttributes.cpp LibJS: Replace PropertyKey(char[]) with PropertyKey(FlyString) 2025-03-24 22:27:17 +00:00
WebGLContextAttributes.h
WebGLContextEvent.cpp LibWeb: Only set prototype once for object with IDL interface 2025-04-20 18:43:11 +02:00
WebGLContextEvent.h
WebGLContextEvent.idl
WebGLFramebuffer.cpp LibWeb: Only set prototype once for object with IDL interface 2025-04-20 18:43:11 +02:00
WebGLFramebuffer.h
WebGLFramebuffer.idl
WebGLObject.cpp LibWeb: Only set prototype once for object with IDL interface 2025-04-20 18:43:11 +02:00
WebGLObject.h
WebGLObject.idl
WebGLProgram.cpp LibWeb: Only set prototype once for object with IDL interface 2025-04-20 18:43:11 +02:00
WebGLProgram.h LibWeb/WebGL: Return vertex shader from Program::attached_vertex_shader 2025-05-26 17:16:42 +03:00
WebGLProgram.idl
WebGLQuery.cpp LibWeb: Only set prototype once for object with IDL interface 2025-04-20 18:43:11 +02:00
WebGLQuery.h
WebGLQuery.idl
WebGLRenderbuffer.cpp LibWeb: Only set prototype once for object with IDL interface 2025-04-20 18:43:11 +02:00
WebGLRenderbuffer.h
WebGLRenderbuffer.idl
WebGLRenderingContext.cpp LibWeb: Prefer using equals_ignoring_ascii_case 2025-05-21 13:45:02 +01:00
WebGLRenderingContext.h LibWeb/WebGL: Implement EXT_blend_minmax extension 2025-04-07 23:21:11 +02:00
WebGLRenderingContext.idl
WebGLRenderingContextBase.h LibWeb/WebGL: Implement compressedTex(Sub)Image2D 2025-02-09 01:00:51 +01:00
WebGLRenderingContextBase.idl LibWeb: Fix typos - act II 2025-04-09 15:05:20 +01:00
WebGLRenderingContextOverloads.idl LibWeb/WebGL: Implement compressedTex(Sub)Image2D 2025-02-09 01:00:51 +01:00
WebGLSampler.cpp LibWeb: Only set prototype once for object with IDL interface 2025-04-20 18:43:11 +02:00
WebGLSampler.h
WebGLSampler.idl
WebGLShader.cpp LibWeb: Only set prototype once for object with IDL interface 2025-04-20 18:43:11 +02:00
WebGLShader.h
WebGLShader.idl
WebGLShaderPrecisionFormat.cpp LibWeb: Only set prototype once for object with IDL interface 2025-04-20 18:43:11 +02:00
WebGLShaderPrecisionFormat.h
WebGLShaderPrecisionFormat.idl
WebGLSync.cpp LibWeb: Only set prototype once for object with IDL interface 2025-04-20 18:43:11 +02:00
WebGLSync.h
WebGLSync.idl
WebGLTexture.cpp LibWeb: Only set prototype once for object with IDL interface 2025-04-20 18:43:11 +02:00
WebGLTexture.h
WebGLTexture.idl
WebGLTransformFeedback.cpp LibWeb: Only set prototype once for object with IDL interface 2025-04-20 18:43:11 +02:00
WebGLTransformFeedback.h
WebGLTransformFeedback.idl
WebGLUniformLocation.cpp LibWeb: Only set prototype once for object with IDL interface 2025-04-20 18:43:11 +02:00
WebGLUniformLocation.h
WebGLUniformLocation.idl
WebGLVertexArrayObject.cpp LibWeb: Only set prototype once for object with IDL interface 2025-04-20 18:43:11 +02:00
WebGLVertexArrayObject.h
WebGLVertexArrayObject.idl