size >> 31 >> 1 is used instead of size >> 32 to support 32-bit Windows
(size_t is 32 bit there, and you cannot shift 32-bit value by 32 bits
on x86)
This is equivalent to sizeof(size) == 4 ? 0 : size >> 32
Windows doesn't have a concept of zombie children, hence:
* `disown` not needed
* we need a process handle because otherwise if the process have ended
by the time `wait_for_termination` is called
its pid may be reassigned to other process
This includes a protocol for creating LibGC Heap allocated Swift
objects. Pay no attention to the Unmanaged shenanigans, they are
all behind the curtain.
This will allow us to use the GC to manage the lifetime of objects
that are not C++ objects, such as Swift objects. In the future we
could expand this cursed FFI to other languages as well.
While we don't want arbitrary callers deferring GC, we do want
deferral to be available to the Swift. In order for Swift to
understand the RAII nature of DeferGC, we need to mark it as
non-copyable.
CDATASection inherits from Text, and so it was incorrect for them to
claim not to be Text nodes.
This fixes at least two WPT subtests. :^)
It also exposed a bug in the DOM Parsing and Serialization spec,
where we're not told how to serialize CDATASection nodes.
Spec bug: https://github.com/w3c/DOM-Parsing/issues/38
Instead of checking the header in ZlibDecompressor::create(), we now
check it in read_some() when it is called for the first time. This
resolves a FIXME in the new DecompressionStream implementation.
We don't need nanosecond precision here anyways, as we only display
millisecond resolution.
This uses our simple duration formatter from AK, which is updated to
accept a Duration here. This method did not have any users after the
move from Serenity.
The Duration record no longer exists in Temporal. Implement it according
to the DurationFormat spec to prepare for its removal from our Temporal
implementation.
We also implement the DurationSign AO here as well, as the Temporal
implementation will now require a Temporal.Duration JS object.
Implemented by reusing AddMask display list item that was initially
added for `background-clip` property.
Progress on flashlight effect on https://null.com/games/athena-crisis
This was causing issues for my Ubuntu 24.04 build when building
the Distribution preset, so just stash this constant config in
the CMake cache to not worry about it anymore.
For a while we used the wider Paintable type for stacking context,
because it was allowed to be created by InlinePaintable and
PaintableBox. Now, when InlinePaintable type is gone, we can use more
specific PaintableBox type for a stacking context.