updated build section. Was missing some necessary dll files.

This commit is contained in:
Kim, Jimin 2021-09-17 08:57:32 +09:00
parent aadfd6be25
commit 933825ab34

View file

@ -192,10 +192,9 @@ If you are a casual user, this is completely unnecessary. **This is only recomme
1. Install .NET sdk.
2. Clone this repository.
3. Copy all DLL files from `<WB install path>/war_brokers_Data/Managed/` to `WBM/dll/`. Create directory if it does not exist.
4. Copy `BepInEx.dll` from `<WB install path>/BepInEx/core` to `WBM/dll/`. Create directory if it does not exist.
5. Download [BepInEx configuration manager v16](https://github.com/BepInEx/BepInEx.ConfigurationManager/releases) and put the dll file in `WBM/dll` directory. Other file(s) in the zip file can be deleted.
6. Create `scripts/config.sh`.
3. Copy all DLL files from `<WB install path>/war_brokers_Data/Managed/` and `<WB install path>/BepInEx/core` to `WBM/dll/`. Create directory if it does not exist.
4. Download [BepInEx configuration manager v16](https://github.com/BepInEx/BepInEx.ConfigurationManager/releases) and put the dll file in `WBM/dll` directory. Other file(s) in the zip file can be deleted.
5. Create `scripts/config.sh`.
```bash
#!/bin/bash
@ -203,7 +202,7 @@ If you are a casual user, this is completely unnecessary. **This is only recomme
WB_PLUGINS_DIR="<PATH_TO_PLUGINS_DIRECTORY_HERE>"
```
7. Now you can run the scripts.
6. Now you can run the scripts.
- `scripts/debug.sh`: Build WBM in debug mode and copy the files to the plugins directory.
- `scripts/release.sh`: Create a zip file that can be uploaded in the gh release section.