fixed teammate stats overflowing on BR
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parent
6d632879ce
commit
6b5a6cd0a0
1 changed files with 7 additions and 8 deletions
15
WBM/WBM.cs
15
WBM/WBM.cs
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@ -6,7 +6,7 @@ using System.Collections;
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namespace WBM
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namespace WBM
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{
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{
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[BepInPlugin("com.developomp.wbm", "War Brokers Mods", "0.8.0.0")]
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[BepInPlugin("com.developomp.wbm", "War Brokers Mods", "0.9.0.0")]
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public partial class WBM : BaseUnityPlugin
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public partial class WBM : BaseUnityPlugin
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{
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{
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private void Start()
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private void Start()
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@ -149,7 +149,7 @@ Reset Everything: (RShift+R)"
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new Rect(this.GUIOffsetX, this.GUIOffsetY, 220, 60),
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new Rect(this.GUIOffsetX, this.GUIOffsetY, 220, 60),
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@"War Brokers Mods
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@"War Brokers Mods
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Made by [LP] POMP
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Made by [LP] POMP
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v0.8.0.0"
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v0.9.0.0"
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);
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);
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if (this.localPlayerIndex >= 0)
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if (this.localPlayerIndex >= 0)
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@ -205,8 +205,6 @@ zoom: {Util.getGunZoom(this.personGun)}"
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{
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{
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try
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try
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{
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{
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GUI.Box(new Rect(Screen.width - 320, this.GUIOffsetY + 60, 300, 270), "Team Stats");
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string teamNames = "Nickname\n\n";
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string teamNames = "Nickname\n\n";
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string teamKDR = "KDR\n\n";
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string teamKDR = "KDR\n\n";
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string teamPoints = "pts\n\n";
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string teamPoints = "pts\n\n";
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@ -234,10 +232,11 @@ zoom: {Util.getGunZoom(this.personGun)}"
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}
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}
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}
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}
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GUI.Label(new Rect(Screen.width - 315, this.GUIOffsetY + 85, 105, 250), teamNames);
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GUI.Box(new Rect(Screen.width - 320, this.GUIOffsetY + 60, 300, 270), "Team Stats");
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GUI.Label(new Rect(Screen.width - 200, this.GUIOffsetY + 85, 40, 250), teamKDR);
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GUI.Label(new Rect(Screen.width - 315, this.GUIOffsetY + 85, 105, 190), teamNames);
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GUI.Label(new Rect(Screen.width - 150, this.GUIOffsetY + 85, 40, 250), teamPoints);
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GUI.Label(new Rect(Screen.width - 200, this.GUIOffsetY + 85, 40, 190), teamKDR);
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GUI.Label(new Rect(Screen.width - 100, this.GUIOffsetY + 85, 70, 250), teamDamage);
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GUI.Label(new Rect(Screen.width - 150, this.GUIOffsetY + 85, 40, 190), teamPoints);
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GUI.Label(new Rect(Screen.width - 100, this.GUIOffsetY + 85, 70, 190), teamDamage);
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GUI.Label(
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GUI.Label(
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new Rect(Screen.width - 315, this.GUIOffsetY + 270, 300, 55),
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new Rect(Screen.width - 315, this.GUIOffsetY + 270, 300, 55),
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