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feat: update hit circles

This commit is contained in:
Kim, Jimin 2023-03-05 17:26:48 +09:00
parent 3e94851f75
commit 0ccd87f9c9
14 changed files with 3 additions and 37 deletions

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@ -13,6 +13,7 @@ My custom skin for the game [osu!](https://github.com/ppy/osu).
- minimalistic
- does not even have a health bar
- uses the default element in most cases
- instant fade circles
- skins osu!standard only
- acc meter positioned on top of the screen instead of the bottom
- made specifically for osu!lazer

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@ -1,42 +1,7 @@
from PIL import Image
from glob import glob
from shutil import copyfile
opacity = 1.0
def parse_approachcircle():
img = Image.open("src/procedures/circles/approachcircle.png")
if opacity >= 1.0:
img = img.convert("RGBA")
data = []
for (r, g, b, a) in img.getdata():
data.append((r, g, b, int(a * opacity)))
img.putdata(data)
img.save("dist/approachcircle@2x.png")
def parse_followpoint():
copyfile("src/procedures/etc/1x1.png", "dist/followpoint.png")
def parse_hitcircles():
copyfile("src/procedures/circles/hitcircle.png", "dist/hitcircle@2x.png")
copyfile(
"src/procedures/circles/hitcircleoverlay.png",
"dist/hitcircleoverlay@2x.png",
)
from src.helper import copy_all
#
# main
#
parse_approachcircle()
parse_followpoint()
parse_hitcircles()
copy_all("src/procedures/circles/*.png", True)

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