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Add score reordering, show position change in scores

This commit is contained in:
StanR 2022-03-16 11:43:42 +03:00
parent 3de21940d2
commit d2b22d2103
2 changed files with 67 additions and 35 deletions

View file

@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
@ -15,6 +17,8 @@ namespace PerformanceCalculatorGUI.Components
{
public double LivePP { get; }
public Bindable<int> PositionChange { get; } = new();
public ExtendedScore(APIScore score, double livePP)
{
LivePP = livePP;
@ -39,12 +43,34 @@ namespace PerformanceCalculatorGUI.Components
{
protected readonly ExtendedScore ExtendedScore;
private OsuSpriteText positionChangeText;
public ExtendedProfileScore(ExtendedScore score)
: base(score)
{
ExtendedScore = score;
}
[BackgroundDependencyLoader]
private void load()
{
AddInternal(new Container
{
RelativeSizeAxes = Axes.Y,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Width = 25,
Child = positionChangeText = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Text = ExtendedScore.PositionChange.Value.ToString()
}
});
ExtendedScore.PositionChange.BindValueChanged(v => { positionChangeText.Text = $"{v.NewValue:+0;-0;-}"; });
}
protected override Drawable CreateRightContent() => new FillFlowContainer
{
AutoSizeAxes = Axes.Both,

View file

@ -185,55 +185,61 @@ namespace PerformanceCalculatorGUI.Screens
foreach (var score in apiScores)
{
await Task.Run(() =>
var working = ProcessorWorkingBeatmap.FromFileOrId(score.Beatmap?.OnlineID.ToString());
Schedule(() => loadingLayer.Text.Value = $"Calculating {working.Metadata}");
var modsAcronyms = score.Mods.Select(x => x.ToString()).ToArray();
Mod[] mods = rulesetInstance.CreateAllMods().Where(m => modsAcronyms.Contains(m.Acronym)).ToArray();
var scoreInfo = new ScoreInfo(working.BeatmapInfo, ruleset.Value)
{
var working = ProcessorWorkingBeatmap.FromFileOrId(score.Beatmap?.OnlineID.ToString());
TotalScore = score.TotalScore,
MaxCombo = score.MaxCombo,
Mods = mods,
Statistics = new Dictionary<HitResult, int>()
};
Schedule(() => loadingLayer.Text.Value = $"Calculating {working.Metadata}");
scoreInfo.SetCount300(score.Statistics["count_300"]);
scoreInfo.SetCountGeki(score.Statistics["count_geki"]);
scoreInfo.SetCount100(score.Statistics["count_100"]);
scoreInfo.SetCountKatu(score.Statistics["count_katu"]);
scoreInfo.SetCount50(score.Statistics["count_50"]);
scoreInfo.SetCountMiss(score.Statistics["count_miss"]);
var modsAcronyms = score.Mods.Select(x => x.ToString()).ToArray();
Mod[] mods = rulesetInstance.CreateAllMods().Where(m => modsAcronyms.Contains(m.Acronym)).ToArray();
var parsedScore = new ProcessorScoreDecoder(working).Parse(scoreInfo);
var scoreInfo = new ScoreInfo(working.BeatmapInfo, ruleset.Value)
{
TotalScore = score.TotalScore,
MaxCombo = score.MaxCombo,
Mods = mods,
Statistics = new Dictionary<HitResult, int>()
};
var difficultyCalculator = rulesetInstance.CreateDifficultyCalculator(working);
var difficultyAttributes = difficultyCalculator.Calculate(scoreInfo.Mods);
var performanceCalculator = rulesetInstance.CreatePerformanceCalculator(difficultyAttributes, parsedScore.ScoreInfo);
scoreInfo.SetCount300(score.Statistics["count_300"]);
scoreInfo.SetCountGeki(score.Statistics["count_geki"]);
scoreInfo.SetCount100(score.Statistics["count_100"]);
scoreInfo.SetCountKatu(score.Statistics["count_katu"]);
scoreInfo.SetCount50(score.Statistics["count_50"]);
scoreInfo.SetCountMiss(score.Statistics["count_miss"]);
var livePp = score.PP ?? 0.0;
score.PP = performanceCalculator?.Calculate().Total ?? 0.0;
var parsedScore = new ProcessorScoreDecoder(working).Parse(scoreInfo);
var extendedScore = new ExtendedScore(score, livePp);
plays.Add(extendedScore);
var difficultyCalculator = rulesetInstance.CreateDifficultyCalculator(working);
var difficultyAttributes = difficultyCalculator.Calculate(scoreInfo.Mods);
var performanceCalculator = rulesetInstance.CreatePerformanceCalculator(difficultyAttributes, parsedScore.ScoreInfo);
var livePp = score.PP ?? 0.0;
score.PP = performanceCalculator?.Calculate().Total ?? 0.0;
var extendedScore = new ExtendedScore(score, livePp);
plays.Add(extendedScore);
Schedule(() => scores.Add(new ExtendedProfileScore(extendedScore)));
});
Schedule(() => scores.Add(new ExtendedProfileScore(extendedScore)));
}
var localOrdered = plays.Select(x => x.PP).OrderByDescending(x => x).ToList();
var liveOrdered = plays.Select(x => x.LivePP).OrderByDescending(x => x).ToList();
var localOrdered = plays.OrderByDescending(x => x.PP).ToList();
var liveOrdered = plays.OrderByDescending(x => x.LivePP).ToList();
Schedule(() =>
{
foreach (var play in plays)
{
play.PositionChange.Value = liveOrdered.IndexOf(play) - localOrdered.IndexOf(play);
scores.SetLayoutPosition(scores[liveOrdered.IndexOf(play)], localOrdered.IndexOf(play));
}
});
int index = 0;
decimal totalLocalPP = (decimal)localOrdered.Sum(play => Math.Pow(0.95, index++) * play);
decimal totalLocalPP = (decimal)localOrdered.Select(x=> x.PP).Sum(play => Math.Pow(0.95, index++) * play);
decimal totalLivePP = player.Statistics.PP ?? (decimal)0.0;
index = 0;
decimal nonBonusLivePP = (decimal)liveOrdered.Sum(play => Math.Pow(0.95, index++) * play);
decimal nonBonusLivePP = (decimal)liveOrdered.Select(x => x.LivePP).Sum(play => Math.Pow(0.95, index++) * play);
//todo: implement properly. this is pretty damn wrong.
var playcountBonusPP = (totalLivePP - nonBonusLivePP);