diff --git a/PerformanceCalculator/PerformanceCalculator/Performance/PerformanceProcessor.cs b/PerformanceCalculator/PerformanceCalculator/Performance/PerformanceProcessor.cs index f16ed11..5094559 100644 --- a/PerformanceCalculator/PerformanceCalculator/Performance/PerformanceProcessor.cs +++ b/PerformanceCalculator/PerformanceCalculator/Performance/PerformanceProcessor.cs @@ -38,8 +38,7 @@ namespace PerformanceCalculator.Performance workingBeatmap.Mods.Value = score.Mods; // Convert + process beatmap - IBeatmap converted = ruleset.CreateBeatmapConverter(workingBeatmap.GetPlayableBeatmap(score.Ruleset)).Convert(); - ruleset.CreateBeatmapProcessor(converted).PostProcess(); + IBeatmap converted = workingBeatmap.GetPlayableBeatmap(score.Ruleset); var categoryAttribs = new Dictionary(); double pp = ruleset.CreatePerformanceCalculator(converted, score).Calculate(categoryAttribs);