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Sizing fixes + more cleanup

- removed console printing object types
- removed switch container for cleaner code
- fixed codefactor changes (vs code refactoring created problems)
- added box sizing fix
This commit is contained in:
srb2thepast 2023-01-26 17:54:15 -05:00
parent 4a01d5972f
commit b40ab84631
3 changed files with 12 additions and 62 deletions

View file

@ -20,8 +20,8 @@ namespace PerformanceCalculatorGUI.Screens.ObjectInspection
{
public partial class CatchObjectInspectorRuleset : DrawableCatchRuleset
{
private readonly CatchDifficultyHitObject[] difficultyHitObjects;
[Resolved]
private ObjectDifficultyValuesContainer debugValueList { get; set; }
@ -38,7 +38,6 @@ namespace PerformanceCalculatorGUI.Screens.ObjectInspection
public override bool PropagateNonPositionalInputSubTree => false;
protected override Playfield CreatePlayfield() => new CatchObjectInspectorPlayfield(Beatmap.Difficulty, difficultyHitObjects);
protected override void Update()