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Sizing fixes + more cleanup
- removed console printing object types - removed switch container for cleaner code - fixed codefactor changes (vs code refactoring created problems) - added box sizing fix
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4a01d5972f
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3 changed files with 12 additions and 62 deletions
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@ -20,8 +20,8 @@ namespace PerformanceCalculatorGUI.Screens.ObjectInspection
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{
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public partial class CatchObjectInspectorRuleset : DrawableCatchRuleset
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{
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private readonly CatchDifficultyHitObject[] difficultyHitObjects;
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[Resolved]
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private ObjectDifficultyValuesContainer debugValueList { get; set; }
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@ -38,7 +38,6 @@ namespace PerformanceCalculatorGUI.Screens.ObjectInspection
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public override bool PropagateNonPositionalInputSubTree => false;
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protected override Playfield CreatePlayfield() => new CatchObjectInspectorPlayfield(Beatmap.Difficulty, difficultyHitObjects);
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protected override void Update()
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