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Fix inspection
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@ -46,7 +46,7 @@ namespace PerformanceCalculatorGUI.Screens.ObjectInspection
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private partial class CatchObjectInspectorPlayfield : CatchEditorPlayfield
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{
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protected override GameplayCursorContainer CreateCursor() => null;
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protected override GameplayCursorContainer CreateCursor() => null!;
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public CatchObjectInspectorPlayfield(IBeatmapDifficultyInfo difficulty)
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: base(difficulty)
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