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Fix combo being 0 by default
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parent
4e8c95fb3e
commit
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3 changed files with 3 additions and 3 deletions
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@ -24,7 +24,7 @@ namespace PerformanceCalculator.Simulate
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[UsedImplicitly]
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[UsedImplicitly]
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[Option(Template = "-C|--percent-combo <combo>", Description = "Percentage of beatmap maximum combo achieved. Alternative to combo option."
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[Option(Template = "-C|--percent-combo <combo>", Description = "Percentage of beatmap maximum combo achieved. Alternative to combo option."
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+ " Enter as decimal 0-100.")]
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+ " Enter as decimal 0-100.")]
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public override double PercentCombo { get; }
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public override double PercentCombo { get; } = 100;
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[UsedImplicitly]
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[UsedImplicitly]
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[Option(Template = "-T|--tiny-droplets <tinys>", Description = "Number of tiny droplets hit. Will override accuracy if used. Otherwise is automatically calculated.")]
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[Option(Template = "-T|--tiny-droplets <tinys>", Description = "Number of tiny droplets hit. Will override accuracy if used. Otherwise is automatically calculated.")]
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@ -30,7 +30,7 @@ namespace PerformanceCalculator.Simulate
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[UsedImplicitly]
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[UsedImplicitly]
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[Option(Template = "-C|--percent-combo <combo>", Description = "Percentage of beatmap maximum combo achieved. Alternative to combo option."
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[Option(Template = "-C|--percent-combo <combo>", Description = "Percentage of beatmap maximum combo achieved. Alternative to combo option."
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+ " Enter as decimal 0-100.")]
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+ " Enter as decimal 0-100.")]
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public override double PercentCombo { get; }
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public override double PercentCombo { get; } = 100;
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public override Ruleset Ruleset => new OsuRuleset();
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public override Ruleset Ruleset => new OsuRuleset();
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@ -28,7 +28,7 @@ namespace PerformanceCalculator.Simulate
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[UsedImplicitly]
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[UsedImplicitly]
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[Option(Template = "-C|--percent-combo <combo>", Description = "Percentage of beatmap maximum combo achieved. Alternative to combo option."
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[Option(Template = "-C|--percent-combo <combo>", Description = "Percentage of beatmap maximum combo achieved. Alternative to combo option."
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+ " Enter as decimal 0-100.")]
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+ " Enter as decimal 0-100.")]
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public override double PercentCombo { get; }
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public override double PercentCombo { get; } = 100;
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public override Ruleset Ruleset => new TaikoRuleset();
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public override Ruleset Ruleset => new TaikoRuleset();
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