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Merge pull request #255 from stanriders/add-beatmap-stats
Add beatmap stats tooltip, fix bpm not updating on mod settings changes
This commit is contained in:
commit
4f77fb61df
2 changed files with 162 additions and 3 deletions
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@ -2,21 +2,26 @@
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Input.Events;
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using osu.Framework.Platform;
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using osu.Game.Beatmaps;
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using osu.Game.Configuration;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Mods;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Utils;
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using osuTK;
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@ -24,7 +29,7 @@ using PerformanceCalculatorGUI.Components.TextBoxes;
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namespace PerformanceCalculatorGUI.Components
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{
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public partial class BeatmapCard : OsuClickableContainer
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public partial class BeatmapCard : OsuClickableContainer, IHasCustomTooltip<ProcessorWorkingBeatmap>
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{
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private readonly ProcessorWorkingBeatmap beatmap;
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@ -40,6 +45,10 @@ namespace PerformanceCalculatorGUI.Components
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[Resolved]
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private Bindable<IReadOnlyList<Mod>> mods { get; set; }
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public ITooltip<ProcessorWorkingBeatmap> GetCustomTooltip() => new BeatmapCardTooltip(colourProvider);
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public ProcessorWorkingBeatmap TooltipContent { get; }
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private ModSettingChangeTracker modSettingChangeTracker;
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private OsuSpriteText bpmText = null!;
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public BeatmapCard(ProcessorWorkingBeatmap beatmap)
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@ -49,6 +58,7 @@ namespace PerformanceCalculatorGUI.Components
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RelativeSizeAxes = Axes.X;
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Height = 40;
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CornerRadius = ExtendedLabelledTextBox.CORNER_RADIUS;
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TooltipContent = beatmap;
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}
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[BackgroundDependencyLoader]
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@ -115,7 +125,13 @@ namespace PerformanceCalculatorGUI.Components
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Action = () => { host.OpenUrlExternally($"https://osu.ppy.sh/beatmaps/{beatmap.BeatmapInfo.OnlineID}"); };
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mods.BindValueChanged(_ => updateBpm());
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mods.BindValueChanged(_ =>
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{
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modSettingChangeTracker?.Dispose();
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modSettingChangeTracker = new ModSettingChangeTracker(mods.Value);
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modSettingChangeTracker.SettingChanged += _ => updateBpm();
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updateBpm();
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}, true);
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updateBpm();
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}
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@ -146,5 +162,146 @@ namespace PerformanceCalculatorGUI.Components
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bpmText.Text = labelText;
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}
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public partial class BeatmapCardTooltip : VisibilityContainer, ITooltip<ProcessorWorkingBeatmap>
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{
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public BeatmapCardTooltip(OverlayColourProvider colourProvider)
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{
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this.colourProvider = colourProvider;
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AutoSizeAxes = Axes.Both;
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Masking = true;
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CornerRadius = 8;
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}
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protected override void PopIn() => this.FadeIn(150, Easing.OutQuint);
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protected override void PopOut() => this.Delay(150).FadeOut(500, Easing.OutQuint);
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public void Move(Vector2 pos) => Position = pos;
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private ProcessorWorkingBeatmap beatmap;
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private VerticalAttributeDisplay keyCountDisplay = null!;
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private VerticalAttributeDisplay circleSizeDisplay = null!;
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private VerticalAttributeDisplay drainRateDisplay = null!;
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private VerticalAttributeDisplay approachRateDisplay = null!;
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private VerticalAttributeDisplay overallDifficultyDisplay = null!;
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[Resolved]
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private Bindable<IReadOnlyList<Mod>> mods { get; set; }
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private readonly OverlayColourProvider colourProvider;
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private ModSettingChangeTracker modSettingChangeTracker;
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[Resolved]
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private IBindable<RulesetInfo> ruleset { get; set; }
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protected override void LoadComplete()
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{
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base.LoadComplete();
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mods.BindValueChanged(_ =>
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{
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modSettingChangeTracker?.Dispose();
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modSettingChangeTracker = new ModSettingChangeTracker(mods.Value);
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modSettingChangeTracker.SettingChanged += _ => updateValues();
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updateValues();
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}, true);
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ruleset.BindValueChanged(_ => updateValues());
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}
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protected override bool OnMouseDown(MouseDownEvent e) => true;
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protected override bool OnClick(ClickEvent e) => true;
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private void updateValues() => Scheduler.AddOnce(() =>
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{
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if (beatmap?.BeatmapInfo == null)
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return;
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double rate = ModUtils.CalculateRateWithMods(mods.Value);
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BeatmapDifficulty originalDifficulty = new BeatmapDifficulty(beatmap.BeatmapInfo.Difficulty);
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BeatmapDifficulty adjustedDifficulty = new BeatmapDifficulty(originalDifficulty);
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foreach (var mod in mods.Value.OfType<IApplicableToDifficulty>())
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mod.ApplyToDifficulty(adjustedDifficulty);
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Ruleset rulesetInstance = ruleset.Value.CreateInstance();
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adjustedDifficulty = rulesetInstance.GetRateAdjustedDisplayDifficulty(adjustedDifficulty, rate);
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if (ruleset.Value.OnlineID >= 0)
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{
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if (ruleset.Value.ShortName is "osu" or "fruits")
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{
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circleSizeDisplay.Show();
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circleSizeDisplay.AdjustType.Value = VerticalAttributeDisplay.CalculateEffect(originalDifficulty.CircleSize, adjustedDifficulty.CircleSize);
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circleSizeDisplay.Current.Value = adjustedDifficulty.CircleSize;
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approachRateDisplay.Show();
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approachRateDisplay.AdjustType.Value = VerticalAttributeDisplay.CalculateEffect(originalDifficulty.ApproachRate, adjustedDifficulty.ApproachRate);
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approachRateDisplay.Current.Value = adjustedDifficulty.ApproachRate;
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}
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else
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{
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circleSizeDisplay.Hide();
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approachRateDisplay.Hide();
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}
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if (ruleset.Value.ShortName == "mania")
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{
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ILegacyRuleset legacyRuleset = (ILegacyRuleset)ruleset.Value.CreateInstance();
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int keyCount = legacyRuleset.GetKeyCount(beatmap.BeatmapInfo, mods.Value);
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int keyCountOriginal = legacyRuleset.GetKeyCount(beatmap.BeatmapInfo, []);
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keyCountDisplay.Show();
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keyCountDisplay.AdjustType.Value = VerticalAttributeDisplay.CalculateEffect(keyCountOriginal, keyCount);
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keyCountDisplay.Current.Value = keyCount;
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}
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else
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{
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keyCountDisplay.Hide();
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}
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}
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drainRateDisplay.AdjustType.Value = VerticalAttributeDisplay.CalculateEffect(originalDifficulty.DrainRate, adjustedDifficulty.DrainRate);
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overallDifficultyDisplay.AdjustType.Value = VerticalAttributeDisplay.CalculateEffect(originalDifficulty.OverallDifficulty, adjustedDifficulty.OverallDifficulty);
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drainRateDisplay.Current.Value = adjustedDifficulty.DrainRate;
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overallDifficultyDisplay.Current.Value = adjustedDifficulty.OverallDifficulty;
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});
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public void SetContent(ProcessorWorkingBeatmap content)
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{
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if (content == beatmap && Children.Any())
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return;
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beatmap = content;
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = colourProvider.Background6
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},
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new FillFlowContainer
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{
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Padding = new MarginPadding(8),
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Children = new Drawable[]
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{
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keyCountDisplay = new VerticalAttributeDisplay("Keys") { AutoSizeAxes = Axes.Both, Alpha = 0 },
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circleSizeDisplay = new VerticalAttributeDisplay("CS") { AutoSizeAxes = Axes.Both, Alpha = 0 },
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drainRateDisplay = new VerticalAttributeDisplay("HP") { AutoSizeAxes = Axes.Both },
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overallDifficultyDisplay = new VerticalAttributeDisplay("OD") { AutoSizeAxes = Axes.Both },
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approachRateDisplay = new VerticalAttributeDisplay("AR") { AutoSizeAxes = Axes.Both, Alpha = 0 },
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}
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}
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};
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}
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}
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}
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}
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@ -582,6 +582,7 @@ namespace PerformanceCalculatorGUI.Screens
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// recreate calculators to update DHOs
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createCalculators();
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modSettingChangeTracker?.Dispose();
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modSettingChangeTracker = new ModSettingChangeTracker(mods.NewValue);
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modSettingChangeTracker.SettingChanged += m =>
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{
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@ -592,7 +593,7 @@ namespace PerformanceCalculatorGUI.Screens
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updateMissesTextboxes();
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calculateDifficulty();
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calculatePerformance();
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}, 100);
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}, 300);
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};
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calculateDifficulty();
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@ -647,6 +648,7 @@ namespace PerformanceCalculatorGUI.Screens
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resetCalculations();
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}
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beatmapTitle.Clear();
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beatmapTitle.Add(new BeatmapCard(working));
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loadBackground();
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