mirror of
https://github.com/ppy/osu-tools.git
synced 2025-06-09 09:35:15 +09:00
get rid of redundant slider accuracy check
This commit is contained in:
parent
46761bb4f6
commit
389e0f6721
2 changed files with 5 additions and 6 deletions
|
@ -104,11 +104,11 @@ namespace PerformanceCalculatorGUI
|
|||
return (int)Math.Round(1000000 * scoreMultiplier);
|
||||
}
|
||||
|
||||
public static Dictionary<HitResult, int> GenerateHitResultsForRuleset(RulesetInfo ruleset, bool hasSliderAccuracy, double accuracy, IBeatmap beatmap, int countMiss, int? countMeh, int? countGood, int countLargeTickMisses, int countSliderTailMisses)
|
||||
public static Dictionary<HitResult, int> GenerateHitResultsForRuleset(RulesetInfo ruleset, double accuracy, IBeatmap beatmap, int countMiss, int? countMeh, int? countGood, int countLargeTickMisses, int countSliderTailMisses)
|
||||
{
|
||||
return ruleset.OnlineID switch
|
||||
{
|
||||
0 => generateOsuHitResults(accuracy, hasSliderAccuracy, beatmap, countMiss, countMeh, countGood, countLargeTickMisses, countSliderTailMisses),
|
||||
0 => generateOsuHitResults(accuracy, beatmap, countMiss, countMeh, countGood, countLargeTickMisses, countSliderTailMisses),
|
||||
1 => generateTaikoHitResults(accuracy, beatmap, countMiss, countGood),
|
||||
2 => generateCatchHitResults(accuracy, beatmap, countMiss, countMeh, countGood),
|
||||
3 => generateManiaHitResults(accuracy, beatmap, countMiss),
|
||||
|
@ -116,7 +116,7 @@ namespace PerformanceCalculatorGUI
|
|||
};
|
||||
}
|
||||
|
||||
private static Dictionary<HitResult, int> generateOsuHitResults(double accuracy, bool hasSliderAccuracy, IBeatmap beatmap, int countMiss, int? countMeh, int? countGood, int countLargeTickMisses, int countSliderTailMisses)
|
||||
private static Dictionary<HitResult, int> generateOsuHitResults(double accuracy, IBeatmap beatmap, int countMiss, int? countMeh, int? countGood, int countLargeTickMisses, int countSliderTailMisses)
|
||||
{
|
||||
int countGreat;
|
||||
|
||||
|
@ -200,7 +200,7 @@ namespace PerformanceCalculatorGUI
|
|||
{ HitResult.Ok, countGood ?? 0 },
|
||||
{ HitResult.Meh, countMeh ?? 0 },
|
||||
{ HitResult.LargeTickMiss, countLargeTickMisses },
|
||||
{ hasSliderAccuracy ? HitResult.SliderTailHit : HitResult.SmallTickHit, sliderTailHits },
|
||||
{ HitResult.SliderTailHit, sliderTailHits },
|
||||
{ HitResult.Miss, countMiss }
|
||||
};
|
||||
}
|
||||
|
|
|
@ -675,8 +675,7 @@ namespace PerformanceCalculatorGUI.Screens
|
|||
if (ruleset.Value.OnlineID != -1)
|
||||
{
|
||||
// official rulesets can generate more precise hits from accuracy
|
||||
bool hasSliderAccuracy = !appliedMods.Value.OfType<OsuModClassic>().All(m => m.NoSliderHeadAccuracy.Value);
|
||||
statistics = RulesetHelper.GenerateHitResultsForRuleset(ruleset.Value, hasSliderAccuracy, accuracyTextBox.Value.Value / 100.0, beatmap, missesTextBox.Value.Value, countMeh, countGood, largeTickMissesTextBox.Value.Value, sliderTailMissesTextBox.Value.Value);
|
||||
statistics = RulesetHelper.GenerateHitResultsForRuleset(ruleset.Value, accuracyTextBox.Value.Value / 100.0, beatmap, missesTextBox.Value.Value, countMeh, countGood, largeTickMissesTextBox.Value.Value, sliderTailMissesTextBox.Value.Value);
|
||||
|
||||
accuracy = RulesetHelper.GetAccuracyForRuleset(ruleset.Value, statistics);
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue