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@ -132,7 +132,7 @@ namespace PerformanceCalculatorGUI.Screens.ObjectInspection
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{
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new ObjectInspectorDifficultyValue("Position", (hitObject.BaseObject as OsuHitObject)!.StackedPosition),
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new ObjectInspectorDifficultyValue("Strain Time", hitObject.StrainTime),
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new ObjectInspectorDifficultyValue("Doubletapness", hitObject.GetDoubletapness((OsuDifficultyHitObject?)hitObject.Next(0))),
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new ObjectInspectorDifficultyValue("Doubletapness", hitObject.GetDoubletapness((OsuDifficultyHitObject)hitObject.Next(0))),
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new ObjectInspectorDifficultyValue("Lazy Jump Dist", hitObject.LazyJumpDistance),
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new ObjectInspectorDifficultyValue("Min Jump Dist", hitObject.MinimumJumpDistance),
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new ObjectInspectorDifficultyValue("Min Jump Time", hitObject.MinimumJumpTime),
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