mirror of
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9575 lines
1.6 MiB
9575 lines
1.6 MiB
// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// ------------------------------------------------------------------------------
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// Changes to this file must follow the https://aka.ms/api-review process.
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// ------------------------------------------------------------------------------
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using System.Diagnostics.CodeAnalysis;
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namespace System.Runtime.Intrinsics
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{
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public static partial class Vector128
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{
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public static bool IsHardwareAccelerated { get { throw null; } }
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public static System.Runtime.Intrinsics.Vector128<T> Abs<T>(System.Runtime.Intrinsics.Vector128<T> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> Add<T>(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> AndNot<T>(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Byte> AsByte<T>(this System.Runtime.Intrinsics.Vector128<T> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Double> AsDouble<T>(this System.Runtime.Intrinsics.Vector128<T> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Int16> AsInt16<T>(this System.Runtime.Intrinsics.Vector128<T> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Int32> AsInt32<T>(this System.Runtime.Intrinsics.Vector128<T> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Int64> AsInt64<T>(this System.Runtime.Intrinsics.Vector128<T> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<nint> AsNInt<T>(this System.Runtime.Intrinsics.Vector128<T> vector) { throw null; }
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[System.CLSCompliantAttribute(false)]
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public static System.Runtime.Intrinsics.Vector128<nuint> AsNUInt<T>(this System.Runtime.Intrinsics.Vector128<T> vector) { throw null; }
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[System.CLSCompliantAttribute(false)]
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public static System.Runtime.Intrinsics.Vector128<System.SByte> AsSByte<T>(this System.Runtime.Intrinsics.Vector128<T> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Single> AsSingle<T>(this System.Runtime.Intrinsics.Vector128<T> vector) { throw null; }
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[System.CLSCompliantAttribute(false)]
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public static System.Runtime.Intrinsics.Vector128<System.UInt16> AsUInt16<T>(this System.Runtime.Intrinsics.Vector128<T> vector) { throw null; }
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[System.CLSCompliantAttribute(false)]
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public static System.Runtime.Intrinsics.Vector128<System.UInt32> AsUInt32<T>(this System.Runtime.Intrinsics.Vector128<T> vector) { throw null; }
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[System.CLSCompliantAttribute(false)]
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public static System.Runtime.Intrinsics.Vector128<System.UInt64> AsUInt64<T>(this System.Runtime.Intrinsics.Vector128<T> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Single> AsVector128(this System.Numerics.Vector2 value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Single> AsVector128(this System.Numerics.Vector3 value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Single> AsVector128(this System.Numerics.Vector4 value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Single> AsVector128Unsafe(this System.Numerics.Vector2 value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Single> AsVector128Unsafe(this System.Numerics.Vector3 value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> AsVector128<T>(this System.Numerics.Vector<T> value) { throw null; }
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public static System.Numerics.Vector2 AsVector2(this System.Runtime.Intrinsics.Vector128<System.Single> value) { throw null; }
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public static System.Numerics.Vector3 AsVector3(this System.Runtime.Intrinsics.Vector128<System.Single> value) { throw null; }
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public static System.Numerics.Vector4 AsVector4(this System.Runtime.Intrinsics.Vector128<System.Single> value) { throw null; }
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public static System.Numerics.Vector<T> AsVector<T>(this System.Runtime.Intrinsics.Vector128<T> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<TTo> As<TFrom, TTo>(this System.Runtime.Intrinsics.Vector128<TFrom> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> BitwiseAnd<T>(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> BitwiseOr<T>(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Double> Ceiling(System.Runtime.Intrinsics.Vector128<System.Double> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Single> Ceiling(System.Runtime.Intrinsics.Vector128<System.Single> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> Clamp<T>(System.Runtime.Intrinsics.Vector128<T> value, System.Runtime.Intrinsics.Vector128<T> min, System.Runtime.Intrinsics.Vector128<T> max) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> ClampNative<T>(System.Runtime.Intrinsics.Vector128<T> value, System.Runtime.Intrinsics.Vector128<T> min, System.Runtime.Intrinsics.Vector128<T> max) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> ConditionalSelect<T>(System.Runtime.Intrinsics.Vector128<T> condition, System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Double> ConvertToDouble(System.Runtime.Intrinsics.Vector128<System.Int64> vector) { throw null; }
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[System.CLSCompliantAttribute(false)]
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public static System.Runtime.Intrinsics.Vector128<System.Double> ConvertToDouble(System.Runtime.Intrinsics.Vector128<System.UInt64> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Int32> ConvertToInt32(System.Runtime.Intrinsics.Vector128<System.Single> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Int32> ConvertToInt32Native(System.Runtime.Intrinsics.Vector128<System.Single> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Int64> ConvertToInt64(System.Runtime.Intrinsics.Vector128<System.Double> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Int64> ConvertToInt64Native(System.Runtime.Intrinsics.Vector128<System.Double> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Single> ConvertToSingle(System.Runtime.Intrinsics.Vector128<System.Int32> vector) { throw null; }
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[System.CLSCompliantAttribute(false)]
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public static System.Runtime.Intrinsics.Vector128<System.Single> ConvertToSingle(System.Runtime.Intrinsics.Vector128<System.UInt32> vector) { throw null; }
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[System.CLSCompliantAttribute(false)]
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public static System.Runtime.Intrinsics.Vector128<System.UInt32> ConvertToUInt32(System.Runtime.Intrinsics.Vector128<System.Single> vector) { throw null; }
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[System.CLSCompliantAttribute(false)]
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public static System.Runtime.Intrinsics.Vector128<System.UInt32> ConvertToUInt32Native(System.Runtime.Intrinsics.Vector128<System.Single> vector) { throw null; }
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[System.CLSCompliantAttribute(false)]
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public static System.Runtime.Intrinsics.Vector128<System.UInt64> ConvertToUInt64(System.Runtime.Intrinsics.Vector128<System.Double> vector) { throw null; }
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[System.CLSCompliantAttribute(false)]
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public static System.Runtime.Intrinsics.Vector128<System.UInt64> ConvertToUInt64Native(System.Runtime.Intrinsics.Vector128<System.Double> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> CopySign<T>(System.Runtime.Intrinsics.Vector128<T> value, System.Runtime.Intrinsics.Vector128<T> sign) { throw null; }
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public static void CopyTo<T>(this System.Runtime.Intrinsics.Vector128<T> vector, System.Span<T> destination) { }
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public static void CopyTo<T>(this System.Runtime.Intrinsics.Vector128<T> vector, T[] destination) { }
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public static void CopyTo<T>(this System.Runtime.Intrinsics.Vector128<T> vector, T[] destination, int startIndex) { }
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public static System.Runtime.Intrinsics.Vector128<double> Cos(System.Runtime.Intrinsics.Vector128<double> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> Cos(System.Runtime.Intrinsics.Vector128<float> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Byte> Create(byte value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Byte> Create(byte e0, byte e1, byte e2, byte e3, byte e4, byte e5, byte e6, byte e7, byte e8, byte e9, byte e10, byte e11, byte e12, byte e13, byte e14, byte e15) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Double> Create(double value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Double> Create(double e0, double e1) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Int16> Create(short value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Int16> Create(short e0, short e1, short e2, short e3, short e4, short e5, short e6, short e7) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Int32> Create(int value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Int32> Create(int e0, int e1, int e2, int e3) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Int64> Create(long value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Int64> Create(long e0, long e1) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<nint> Create(nint value) { throw null; }
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[System.CLSCompliantAttribute(false)]
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public static System.Runtime.Intrinsics.Vector128<nuint> Create(nuint value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Byte> Create(System.Runtime.Intrinsics.Vector64<byte> lower, System.Runtime.Intrinsics.Vector64<byte> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Double> Create(System.Runtime.Intrinsics.Vector64<double> lower, System.Runtime.Intrinsics.Vector64<double> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Int16> Create(System.Runtime.Intrinsics.Vector64<short> lower, System.Runtime.Intrinsics.Vector64<short> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Int32> Create(System.Runtime.Intrinsics.Vector64<int> lower, System.Runtime.Intrinsics.Vector64<int> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Int64> Create(System.Runtime.Intrinsics.Vector64<long> lower, System.Runtime.Intrinsics.Vector64<long> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<nint> Create(System.Runtime.Intrinsics.Vector64<nint> lower, System.Runtime.Intrinsics.Vector64<nint> upper) { throw null; }
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[System.CLSCompliantAttribute(false)]
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public static System.Runtime.Intrinsics.Vector128<nuint> Create(System.Runtime.Intrinsics.Vector64<nuint> lower, System.Runtime.Intrinsics.Vector64<nuint> upper) { throw null; }
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[System.CLSCompliantAttribute(false)]
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public static System.Runtime.Intrinsics.Vector128<System.SByte> Create(System.Runtime.Intrinsics.Vector64<sbyte> lower, System.Runtime.Intrinsics.Vector64<sbyte> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Single> Create(System.Runtime.Intrinsics.Vector64<float> lower, System.Runtime.Intrinsics.Vector64<float> upper) { throw null; }
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[System.CLSCompliantAttribute(false)]
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public static System.Runtime.Intrinsics.Vector128<System.UInt16> Create(System.Runtime.Intrinsics.Vector64<ushort> lower, System.Runtime.Intrinsics.Vector64<ushort> upper) { throw null; }
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[System.CLSCompliantAttribute(false)]
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public static System.Runtime.Intrinsics.Vector128<System.UInt32> Create(System.Runtime.Intrinsics.Vector64<uint> lower, System.Runtime.Intrinsics.Vector64<uint> upper) { throw null; }
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[System.CLSCompliantAttribute(false)]
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public static System.Runtime.Intrinsics.Vector128<System.UInt64> Create(System.Runtime.Intrinsics.Vector64<ulong> lower, System.Runtime.Intrinsics.Vector64<ulong> upper) { throw null; }
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[System.CLSCompliantAttribute(false)]
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public static System.Runtime.Intrinsics.Vector128<System.SByte> Create(sbyte value) { throw null; }
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[System.CLSCompliantAttribute(false)]
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public static System.Runtime.Intrinsics.Vector128<System.SByte> Create(sbyte e0, sbyte e1, sbyte e2, sbyte e3, sbyte e4, sbyte e5, sbyte e6, sbyte e7, sbyte e8, sbyte e9, sbyte e10, sbyte e11, sbyte e12, sbyte e13, sbyte e14, sbyte e15) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Single> Create(float value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Single> Create(float e0, float e1, float e2, float e3) { throw null; }
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[System.CLSCompliantAttribute(false)]
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public static System.Runtime.Intrinsics.Vector128<System.UInt16> Create(ushort value) { throw null; }
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[System.CLSCompliantAttribute(false)]
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public static System.Runtime.Intrinsics.Vector128<System.UInt16> Create(ushort e0, ushort e1, ushort e2, ushort e3, ushort e4, ushort e5, ushort e6, ushort e7) { throw null; }
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[System.CLSCompliantAttribute(false)]
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public static System.Runtime.Intrinsics.Vector128<System.UInt32> Create(uint value) { throw null; }
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[System.CLSCompliantAttribute(false)]
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public static System.Runtime.Intrinsics.Vector128<System.UInt32> Create(uint e0, uint e1, uint e2, uint e3) { throw null; }
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[System.CLSCompliantAttribute(false)]
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public static System.Runtime.Intrinsics.Vector128<System.UInt64> Create(ulong value) { throw null; }
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[System.CLSCompliantAttribute(false)]
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public static System.Runtime.Intrinsics.Vector128<System.UInt64> Create(ulong e0, ulong e1) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Byte> CreateScalar(byte value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Double> CreateScalar(double value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Int16> CreateScalar(short value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Int32> CreateScalar(int value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Int64> CreateScalar(long value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<nint> CreateScalar(nint value) { throw null; }
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[System.CLSCompliantAttribute(false)]
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public static System.Runtime.Intrinsics.Vector128<nuint> CreateScalar(nuint value) { throw null; }
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[System.CLSCompliantAttribute(false)]
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public static System.Runtime.Intrinsics.Vector128<System.SByte> CreateScalar(sbyte value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Single> CreateScalar(float value) { throw null; }
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[System.CLSCompliantAttribute(false)]
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public static System.Runtime.Intrinsics.Vector128<System.UInt16> CreateScalar(ushort value) { throw null; }
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[System.CLSCompliantAttribute(false)]
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public static System.Runtime.Intrinsics.Vector128<System.UInt32> CreateScalar(uint value) { throw null; }
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[System.CLSCompliantAttribute(false)]
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public static System.Runtime.Intrinsics.Vector128<System.UInt64> CreateScalar(ulong value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> CreateScalar<T>(T value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Byte> CreateScalarUnsafe(byte value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Double> CreateScalarUnsafe(double value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Int16> CreateScalarUnsafe(short value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Int32> CreateScalarUnsafe(int value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Int64> CreateScalarUnsafe(long value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<nint> CreateScalarUnsafe(nint value) { throw null; }
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[System.CLSCompliantAttribute(false)]
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public static System.Runtime.Intrinsics.Vector128<nuint> CreateScalarUnsafe(nuint value) { throw null; }
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[System.CLSCompliantAttribute(false)]
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public static System.Runtime.Intrinsics.Vector128<System.SByte> CreateScalarUnsafe(sbyte value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Single> CreateScalarUnsafe(float value) { throw null; }
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[System.CLSCompliantAttribute(false)]
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public static System.Runtime.Intrinsics.Vector128<System.UInt16> CreateScalarUnsafe(ushort value) { throw null; }
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[System.CLSCompliantAttribute(false)]
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public static System.Runtime.Intrinsics.Vector128<System.UInt32> CreateScalarUnsafe(uint value) { throw null; }
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[System.CLSCompliantAttribute(false)]
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public static System.Runtime.Intrinsics.Vector128<System.UInt64> CreateScalarUnsafe(ulong value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> CreateScalarUnsafe<T>(T value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> CreateSequence<T>(T start, T step) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> Create<T>(System.ReadOnlySpan<T> values) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> Create<T>(System.Runtime.Intrinsics.Vector64<T> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> Create<T>(System.Runtime.Intrinsics.Vector64<T> lower, System.Runtime.Intrinsics.Vector64<T> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> Create<T>(T value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> Create<T>(T[] values) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> Create<T>(T[] values, int index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> DegreesToRadians(System.Runtime.Intrinsics.Vector128<double> degrees) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> DegreesToRadians(System.Runtime.Intrinsics.Vector128<float> degrees) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> Divide<T>(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> Divide<T>(System.Runtime.Intrinsics.Vector128<T> left, T right) { throw null; }
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public static T Dot<T>(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
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public static bool EqualsAll<T>(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
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public static bool EqualsAny<T>(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> Equals<T>(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> Exp(System.Runtime.Intrinsics.Vector128<double> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> Exp(System.Runtime.Intrinsics.Vector128<float> vector) { throw null; }
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[System.CLSCompliantAttribute(false)]
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public static uint ExtractMostSignificantBits<T>(this System.Runtime.Intrinsics.Vector128<T> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Double> Floor(System.Runtime.Intrinsics.Vector128<System.Double> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<System.Single> Floor(System.Runtime.Intrinsics.Vector128<System.Single> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> FusedMultiplyAdd(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right, System.Runtime.Intrinsics.Vector128<double> addend) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> FusedMultiplyAdd(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right, System.Runtime.Intrinsics.Vector128<float> addend) { throw null; }
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public static T GetElement<T>(this System.Runtime.Intrinsics.Vector128<T> vector, int index) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<T> GetLower<T>(this System.Runtime.Intrinsics.Vector128<T> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<T> GetUpper<T>(this System.Runtime.Intrinsics.Vector128<T> vector) { throw null; }
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public static bool GreaterThanAll<T>(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
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public static bool GreaterThanAny<T>(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
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public static bool GreaterThanOrEqualAll<T>(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
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public static bool GreaterThanOrEqualAny<T>(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> GreaterThanOrEqual<T>(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> GreaterThan<T>(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> Hypot(System.Runtime.Intrinsics.Vector128<double> x, System.Runtime.Intrinsics.Vector128<double> y) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> Hypot(System.Runtime.Intrinsics.Vector128<float> x, System.Runtime.Intrinsics.Vector128<float> y) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> IsNaN<T>(System.Runtime.Intrinsics.Vector128<T> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> IsNegative<T>(System.Runtime.Intrinsics.Vector128<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<T> IsPositive<T>(System.Runtime.Intrinsics.Vector128<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<T> IsPositiveInfinity<T>(System.Runtime.Intrinsics.Vector128<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<T> IsZero<T>(System.Runtime.Intrinsics.Vector128<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> Lerp(System.Runtime.Intrinsics.Vector128<double> x, System.Runtime.Intrinsics.Vector128<double> y, System.Runtime.Intrinsics.Vector128<double> amount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> Lerp(System.Runtime.Intrinsics.Vector128<float> x, System.Runtime.Intrinsics.Vector128<float> y, System.Runtime.Intrinsics.Vector128<float> amount) { throw null; }
|
|
public static bool LessThanAll<T>(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
|
|
public static bool LessThanAny<T>(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
|
|
public static bool LessThanOrEqualAll<T>(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
|
|
public static bool LessThanOrEqualAny<T>(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<T> LessThanOrEqual<T>(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<T> LessThan<T>(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<T> Load<T>(T* source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<T> LoadAligned<T>(T* source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<T> LoadAlignedNonTemporal<T>(T* source) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<T> LoadUnsafe<T>(ref readonly T source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector128<T> LoadUnsafe<T>(ref readonly T source, nuint elementOffset) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> Log(System.Runtime.Intrinsics.Vector128<double> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> Log(System.Runtime.Intrinsics.Vector128<float> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> Log2(System.Runtime.Intrinsics.Vector128<double> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> Log2(System.Runtime.Intrinsics.Vector128<float> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<T> Max<T>(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<T> MaxMagnitude<T>(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<T> MaxMagnitudeNumber<T>(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<T> MaxNative<T>(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<T> MaxNumber<T>(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<T> Min<T>(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<T> MinMagnitude<T>(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<T> MinMagnitudeNumber<T>(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<T> MinNative<T>(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<T> MinNumber<T>(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<T> Multiply<T>(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<T> Multiply<T>(System.Runtime.Intrinsics.Vector128<T> left, T right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<T> Multiply<T>(T left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> MultiplyAddEstimate(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right, System.Runtime.Intrinsics.Vector128<double> addend) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> MultiplyAddEstimate(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right, System.Runtime.Intrinsics.Vector128<float> addend) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<System.Single> Narrow(System.Runtime.Intrinsics.Vector128<System.Double> lower, System.Runtime.Intrinsics.Vector128<System.Double> upper) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector128<System.SByte> Narrow(System.Runtime.Intrinsics.Vector128<System.Int16> lower, System.Runtime.Intrinsics.Vector128<System.Int16> upper) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<System.Int16> Narrow(System.Runtime.Intrinsics.Vector128<System.Int32> lower, System.Runtime.Intrinsics.Vector128<System.Int32> upper) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<System.Int32> Narrow(System.Runtime.Intrinsics.Vector128<System.Int64> lower, System.Runtime.Intrinsics.Vector128<System.Int64> upper) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector128<System.Byte> Narrow(System.Runtime.Intrinsics.Vector128<System.UInt16> lower, System.Runtime.Intrinsics.Vector128<System.UInt16> upper) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector128<System.UInt16> Narrow(System.Runtime.Intrinsics.Vector128<System.UInt32> lower, System.Runtime.Intrinsics.Vector128<System.UInt32> upper) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector128<System.UInt32> Narrow(System.Runtime.Intrinsics.Vector128<System.UInt64> lower, System.Runtime.Intrinsics.Vector128<System.UInt64> upper) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<T> Negate<T>(System.Runtime.Intrinsics.Vector128<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<T> OnesComplement<T>(System.Runtime.Intrinsics.Vector128<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> RadiansToDegrees(System.Runtime.Intrinsics.Vector128<double> radians) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> RadiansToDegrees(System.Runtime.Intrinsics.Vector128<float> radians) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> Round(System.Runtime.Intrinsics.Vector128<double> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> Round(System.Runtime.Intrinsics.Vector128<float> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> Round(System.Runtime.Intrinsics.Vector128<double> vector, System.MidpointRounding mode) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> Round(System.Runtime.Intrinsics.Vector128<float> vector, System.MidpointRounding mode) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<System.Byte> ShiftLeft(System.Runtime.Intrinsics.Vector128<System.Byte> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<System.Int16> ShiftLeft(System.Runtime.Intrinsics.Vector128<System.Int16> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<System.Int32> ShiftLeft(System.Runtime.Intrinsics.Vector128<System.Int32> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<System.Int64> ShiftLeft(System.Runtime.Intrinsics.Vector128<System.Int64> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<nint> ShiftLeft(System.Runtime.Intrinsics.Vector128<nint> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector128<nuint> ShiftLeft(System.Runtime.Intrinsics.Vector128<nuint> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector128<System.SByte> ShiftLeft(System.Runtime.Intrinsics.Vector128<System.SByte> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector128<System.UInt16> ShiftLeft(System.Runtime.Intrinsics.Vector128<System.UInt16> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector128<System.UInt32> ShiftLeft(System.Runtime.Intrinsics.Vector128<System.UInt32> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector128<System.UInt64> ShiftLeft(System.Runtime.Intrinsics.Vector128<System.UInt64> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<System.Int16> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector128<System.Int16> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<System.Int32> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector128<System.Int32> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<System.Int64> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector128<System.Int64> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<nint> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector128<nint> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector128<System.SByte> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector128<System.SByte> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<System.Byte> ShiftRightLogical(System.Runtime.Intrinsics.Vector128<System.Byte> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<System.Int16> ShiftRightLogical(System.Runtime.Intrinsics.Vector128<System.Int16> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<System.Int32> ShiftRightLogical(System.Runtime.Intrinsics.Vector128<System.Int32> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<System.Int64> ShiftRightLogical(System.Runtime.Intrinsics.Vector128<System.Int64> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<nint> ShiftRightLogical(System.Runtime.Intrinsics.Vector128<nint> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector128<nuint> ShiftRightLogical(System.Runtime.Intrinsics.Vector128<nuint> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector128<System.SByte> ShiftRightLogical(System.Runtime.Intrinsics.Vector128<System.SByte> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector128<System.UInt16> ShiftRightLogical(System.Runtime.Intrinsics.Vector128<System.UInt16> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector128<System.UInt32> ShiftRightLogical(System.Runtime.Intrinsics.Vector128<System.UInt32> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector128<System.UInt64> ShiftRightLogical(System.Runtime.Intrinsics.Vector128<System.UInt64> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> Shuffle(System.Runtime.Intrinsics.Vector128<byte> vector, System.Runtime.Intrinsics.Vector128<byte> indices) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> Shuffle(System.Runtime.Intrinsics.Vector128<sbyte> vector, System.Runtime.Intrinsics.Vector128<sbyte> indices) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> Shuffle(System.Runtime.Intrinsics.Vector128<short> vector, System.Runtime.Intrinsics.Vector128<short> indices) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> Shuffle(System.Runtime.Intrinsics.Vector128<ushort> vector, System.Runtime.Intrinsics.Vector128<ushort> indices) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> Shuffle(System.Runtime.Intrinsics.Vector128<int> vector, System.Runtime.Intrinsics.Vector128<int> indices) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector128<uint> Shuffle(System.Runtime.Intrinsics.Vector128<uint> vector, System.Runtime.Intrinsics.Vector128<uint> indices) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> Shuffle(System.Runtime.Intrinsics.Vector128<float> vector, System.Runtime.Intrinsics.Vector128<int> indices) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> Shuffle(System.Runtime.Intrinsics.Vector128<long> vector, System.Runtime.Intrinsics.Vector128<long> indices) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> Shuffle(System.Runtime.Intrinsics.Vector128<ulong> vector, System.Runtime.Intrinsics.Vector128<ulong> indices) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> Shuffle(System.Runtime.Intrinsics.Vector128<double> vector, System.Runtime.Intrinsics.Vector128<long> indices) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> Sin(System.Runtime.Intrinsics.Vector128<double> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> Sin(System.Runtime.Intrinsics.Vector128<float> vector) { throw null; }
|
|
public static (System.Runtime.Intrinsics.Vector128<double> Sin, System.Runtime.Intrinsics.Vector128<double> Cos) SinCos(System.Runtime.Intrinsics.Vector128<double> vector) { throw null; }
|
|
public static (System.Runtime.Intrinsics.Vector128<float> Sin, System.Runtime.Intrinsics.Vector128<float> Cos) SinCos(System.Runtime.Intrinsics.Vector128<float> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<T> Sqrt<T>(System.Runtime.Intrinsics.Vector128<T> vector) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static unsafe void Store<T>(this System.Runtime.Intrinsics.Vector128<T> source, T* destination) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static unsafe void StoreAligned<T>(this System.Runtime.Intrinsics.Vector128<T> source, T* destination) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static unsafe void StoreAlignedNonTemporal<T>(this System.Runtime.Intrinsics.Vector128<T> source, T* destination) { throw null; }
|
|
public static void StoreUnsafe<T>(this System.Runtime.Intrinsics.Vector128<T> source, ref T destination) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static void StoreUnsafe<T>(this System.Runtime.Intrinsics.Vector128<T> source, ref T destination, nuint elementOffset) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<T> Subtract<T>(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
|
|
public static T Sum<T>(System.Runtime.Intrinsics.Vector128<T> vector) { throw null; }
|
|
public static T ToScalar<T>(this System.Runtime.Intrinsics.Vector128<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> ToVector256Unsafe<T>(this System.Runtime.Intrinsics.Vector128<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> ToVector256<T>(this System.Runtime.Intrinsics.Vector128<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> Truncate(System.Runtime.Intrinsics.Vector128<double> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> Truncate(System.Runtime.Intrinsics.Vector128<float> vector) { throw null; }
|
|
public static bool TryCopyTo<T>(this System.Runtime.Intrinsics.Vector128<T> vector, System.Span<T> destination) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static (System.Runtime.Intrinsics.Vector128<ushort> Lower, System.Runtime.Intrinsics.Vector128<ushort> Upper) Widen(System.Runtime.Intrinsics.Vector128<System.Byte> source) { throw null; }
|
|
public static (System.Runtime.Intrinsics.Vector128<int> Lower, System.Runtime.Intrinsics.Vector128<int> Upper) Widen(System.Runtime.Intrinsics.Vector128<System.Int16> source) { throw null; }
|
|
public static (System.Runtime.Intrinsics.Vector128<long> Lower, System.Runtime.Intrinsics.Vector128<long> Upper) Widen(System.Runtime.Intrinsics.Vector128<System.Int32> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static (System.Runtime.Intrinsics.Vector128<short> Lower, System.Runtime.Intrinsics.Vector128<short> Upper) Widen(System.Runtime.Intrinsics.Vector128<System.SByte> source) { throw null; }
|
|
public static (System.Runtime.Intrinsics.Vector128<double> Lower, System.Runtime.Intrinsics.Vector128<double> Upper) Widen(System.Runtime.Intrinsics.Vector128<System.Single> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static (System.Runtime.Intrinsics.Vector128<uint> Lower, System.Runtime.Intrinsics.Vector128<uint> Upper) Widen(System.Runtime.Intrinsics.Vector128<System.UInt16> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static (System.Runtime.Intrinsics.Vector128<ulong> Lower, System.Runtime.Intrinsics.Vector128<ulong> Upper) Widen(System.Runtime.Intrinsics.Vector128<System.UInt32> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> WidenLower(System.Runtime.Intrinsics.Vector128<System.Byte> source) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> WidenLower(System.Runtime.Intrinsics.Vector128<System.Int16> source) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> WidenLower(System.Runtime.Intrinsics.Vector128<System.Int32> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector128<short> WidenLower(System.Runtime.Intrinsics.Vector128<System.SByte> source) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> WidenLower(System.Runtime.Intrinsics.Vector128<System.Single> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector128<uint> WidenLower(System.Runtime.Intrinsics.Vector128<System.UInt16> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> WidenLower(System.Runtime.Intrinsics.Vector128<System.UInt32> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> WidenUpper(System.Runtime.Intrinsics.Vector128<System.Byte> source) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> WidenUpper(System.Runtime.Intrinsics.Vector128<System.Int16> source) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> WidenUpper(System.Runtime.Intrinsics.Vector128<System.Int32> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector128<short> WidenUpper(System.Runtime.Intrinsics.Vector128<System.SByte> source) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> WidenUpper(System.Runtime.Intrinsics.Vector128<System.Single> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector128<uint> WidenUpper(System.Runtime.Intrinsics.Vector128<System.UInt16> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> WidenUpper(System.Runtime.Intrinsics.Vector128<System.UInt32> source) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<T> WithElement<T>(this System.Runtime.Intrinsics.Vector128<T> vector, int index, T value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<T> WithLower<T>(this System.Runtime.Intrinsics.Vector128<T> vector, System.Runtime.Intrinsics.Vector64<T> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<T> WithUpper<T>(this System.Runtime.Intrinsics.Vector128<T> vector, System.Runtime.Intrinsics.Vector64<T> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<T> Xor<T>(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
|
|
}
|
|
public readonly partial struct Vector128<T> : System.IEquatable<System.Runtime.Intrinsics.Vector128<T>>
|
|
{
|
|
private readonly int _dummyPrimitive;
|
|
public static System.Runtime.Intrinsics.Vector128<T> AllBitsSet { get { throw null; } }
|
|
public static int Count { get { throw null; } }
|
|
public static System.Runtime.Intrinsics.Vector128<T> Indices { get { throw null; } }
|
|
public static bool IsSupported { get { throw null; } }
|
|
public static System.Runtime.Intrinsics.Vector128<T> One { get { throw null; } }
|
|
public static System.Runtime.Intrinsics.Vector128<T> Zero { get { throw null; } }
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public override bool Equals([System.Diagnostics.CodeAnalysis.NotNullWhenAttribute(true)] object? obj) { throw null; }
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public bool Equals(System.Runtime.Intrinsics.Vector128<T> other) { throw null; }
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public override int GetHashCode() { throw null; }
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public T this[int index] { get { throw null; } }
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public static System.Runtime.Intrinsics.Vector128<T> operator +(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> operator &(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> operator |(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> operator /(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> operator /(System.Runtime.Intrinsics.Vector128<T> left, T right) { throw null; }
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public static bool operator ==(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> operator ^(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
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public static bool operator !=(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> operator <<(System.Runtime.Intrinsics.Vector128<T> value, int shiftCount) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> operator *(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> operator *(System.Runtime.Intrinsics.Vector128<T> left, T right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> operator *(T left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> operator ~(System.Runtime.Intrinsics.Vector128<T> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> operator >>(System.Runtime.Intrinsics.Vector128<T> value, int shiftCount) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> operator -(System.Runtime.Intrinsics.Vector128<T> left, System.Runtime.Intrinsics.Vector128<T> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> operator -(System.Runtime.Intrinsics.Vector128<T> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> operator +(System.Runtime.Intrinsics.Vector128<T> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> operator >>>(System.Runtime.Intrinsics.Vector128<T> value, int shiftCount) { throw null; }
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public override string ToString() { throw null; }
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}
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|
public static partial class Vector256
|
|
{
|
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public static bool IsHardwareAccelerated { get { throw null; } }
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public static System.Runtime.Intrinsics.Vector256<T> Abs<T>(System.Runtime.Intrinsics.Vector256<T> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<T> Add<T>(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<T> AndNot<T>(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<System.Byte> AsByte<T>(this System.Runtime.Intrinsics.Vector256<T> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<System.Double> AsDouble<T>(this System.Runtime.Intrinsics.Vector256<T> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<System.Int16> AsInt16<T>(this System.Runtime.Intrinsics.Vector256<T> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<System.Int32> AsInt32<T>(this System.Runtime.Intrinsics.Vector256<T> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<System.Int64> AsInt64<T>(this System.Runtime.Intrinsics.Vector256<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<nint> AsNInt<T>(this System.Runtime.Intrinsics.Vector256<T> vector) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<nuint> AsNUInt<T>(this System.Runtime.Intrinsics.Vector256<T> vector) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.SByte> AsSByte<T>(this System.Runtime.Intrinsics.Vector256<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Single> AsSingle<T>(this System.Runtime.Intrinsics.Vector256<T> vector) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.UInt16> AsUInt16<T>(this System.Runtime.Intrinsics.Vector256<T> vector) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.UInt32> AsUInt32<T>(this System.Runtime.Intrinsics.Vector256<T> vector) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.UInt64> AsUInt64<T>(this System.Runtime.Intrinsics.Vector256<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> AsVector256<T>(this System.Numerics.Vector<T> value) { throw null; }
|
|
public static System.Numerics.Vector<T> AsVector<T>(this System.Runtime.Intrinsics.Vector256<T> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<TTo> As<TFrom, TTo>(this System.Runtime.Intrinsics.Vector256<TFrom> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> BitwiseAnd<T>(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> BitwiseOr<T>(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Double> Ceiling(System.Runtime.Intrinsics.Vector256<System.Double> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Single> Ceiling(System.Runtime.Intrinsics.Vector256<System.Single> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> Clamp<T>(System.Runtime.Intrinsics.Vector256<T> value, System.Runtime.Intrinsics.Vector256<T> min, System.Runtime.Intrinsics.Vector256<T> max) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> ClampNative<T>(System.Runtime.Intrinsics.Vector256<T> value, System.Runtime.Intrinsics.Vector256<T> min, System.Runtime.Intrinsics.Vector256<T> max) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> ConditionalSelect<T>(System.Runtime.Intrinsics.Vector256<T> condition, System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Double> ConvertToDouble(System.Runtime.Intrinsics.Vector256<System.Int64> vector) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.Double> ConvertToDouble(System.Runtime.Intrinsics.Vector256<System.UInt64> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Int32> ConvertToInt32(System.Runtime.Intrinsics.Vector256<System.Single> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Int32> ConvertToInt32Native(System.Runtime.Intrinsics.Vector256<System.Single> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Int64> ConvertToInt64(System.Runtime.Intrinsics.Vector256<System.Double> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Int64> ConvertToInt64Native(System.Runtime.Intrinsics.Vector256<System.Double> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Single> ConvertToSingle(System.Runtime.Intrinsics.Vector256<System.Int32> vector) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.Single> ConvertToSingle(System.Runtime.Intrinsics.Vector256<System.UInt32> vector) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.UInt32> ConvertToUInt32(System.Runtime.Intrinsics.Vector256<System.Single> vector) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.UInt32> ConvertToUInt32Native(System.Runtime.Intrinsics.Vector256<System.Single> vector) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.UInt64> ConvertToUInt64(System.Runtime.Intrinsics.Vector256<System.Double> vector) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.UInt64> ConvertToUInt64Native(System.Runtime.Intrinsics.Vector256<System.Double> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> CopySign<T>(System.Runtime.Intrinsics.Vector256<T> value, System.Runtime.Intrinsics.Vector256<T> sign) { throw null; }
|
|
public static void CopyTo<T>(this System.Runtime.Intrinsics.Vector256<T> vector, System.Span<T> destination) { }
|
|
public static void CopyTo<T>(this System.Runtime.Intrinsics.Vector256<T> vector, T[] destination) { }
|
|
public static void CopyTo<T>(this System.Runtime.Intrinsics.Vector256<T> vector, T[] destination, int startIndex) { }
|
|
public static System.Runtime.Intrinsics.Vector256<double> Cos(System.Runtime.Intrinsics.Vector256<double> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> Cos(System.Runtime.Intrinsics.Vector256<float> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Byte> Create(byte value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Byte> Create(byte e0, byte e1, byte e2, byte e3, byte e4, byte e5, byte e6, byte e7, byte e8, byte e9, byte e10, byte e11, byte e12, byte e13, byte e14, byte e15, byte e16, byte e17, byte e18, byte e19, byte e20, byte e21, byte e22, byte e23, byte e24, byte e25, byte e26, byte e27, byte e28, byte e29, byte e30, byte e31) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Double> Create(double value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Double> Create(double e0, double e1, double e2, double e3) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Int16> Create(short value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Int16> Create(short e0, short e1, short e2, short e3, short e4, short e5, short e6, short e7, short e8, short e9, short e10, short e11, short e12, short e13, short e14, short e15) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Int32> Create(int value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Int32> Create(int e0, int e1, int e2, int e3, int e4, int e5, int e6, int e7) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Int64> Create(long value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Int64> Create(long e0, long e1, long e2, long e3) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<nint> Create(nint value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<nuint> Create(nuint value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Byte> Create(System.Runtime.Intrinsics.Vector128<byte> lower, System.Runtime.Intrinsics.Vector128<byte> upper) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Double> Create(System.Runtime.Intrinsics.Vector128<double> lower, System.Runtime.Intrinsics.Vector128<double> upper) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Int16> Create(System.Runtime.Intrinsics.Vector128<short> lower, System.Runtime.Intrinsics.Vector128<short> upper) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Int32> Create(System.Runtime.Intrinsics.Vector128<int> lower, System.Runtime.Intrinsics.Vector128<int> upper) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Int64> Create(System.Runtime.Intrinsics.Vector128<long> lower, System.Runtime.Intrinsics.Vector128<long> upper) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<nint> Create(System.Runtime.Intrinsics.Vector128<nint> lower, System.Runtime.Intrinsics.Vector128<nint> upper) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<nuint> Create(System.Runtime.Intrinsics.Vector128<nuint> lower, System.Runtime.Intrinsics.Vector128<nuint> upper) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.SByte> Create(System.Runtime.Intrinsics.Vector128<sbyte> lower, System.Runtime.Intrinsics.Vector128<sbyte> upper) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Single> Create(System.Runtime.Intrinsics.Vector128<float> lower, System.Runtime.Intrinsics.Vector128<float> upper) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.UInt16> Create(System.Runtime.Intrinsics.Vector128<ushort> lower, System.Runtime.Intrinsics.Vector128<ushort> upper) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.UInt32> Create(System.Runtime.Intrinsics.Vector128<uint> lower, System.Runtime.Intrinsics.Vector128<uint> upper) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.UInt64> Create(System.Runtime.Intrinsics.Vector128<ulong> lower, System.Runtime.Intrinsics.Vector128<ulong> upper) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.SByte> Create(sbyte value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.SByte> Create(sbyte e0, sbyte e1, sbyte e2, sbyte e3, sbyte e4, sbyte e5, sbyte e6, sbyte e7, sbyte e8, sbyte e9, sbyte e10, sbyte e11, sbyte e12, sbyte e13, sbyte e14, sbyte e15, sbyte e16, sbyte e17, sbyte e18, sbyte e19, sbyte e20, sbyte e21, sbyte e22, sbyte e23, sbyte e24, sbyte e25, sbyte e26, sbyte e27, sbyte e28, sbyte e29, sbyte e30, sbyte e31) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Single> Create(float value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Single> Create(float e0, float e1, float e2, float e3, float e4, float e5, float e6, float e7) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.UInt16> Create(ushort value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.UInt16> Create(ushort e0, ushort e1, ushort e2, ushort e3, ushort e4, ushort e5, ushort e6, ushort e7, ushort e8, ushort e9, ushort e10, ushort e11, ushort e12, ushort e13, ushort e14, ushort e15) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.UInt32> Create(uint value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.UInt32> Create(uint e0, uint e1, uint e2, uint e3, uint e4, uint e5, uint e6, uint e7) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.UInt64> Create(ulong value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.UInt64> Create(ulong e0, ulong e1, ulong e2, ulong e3) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Byte> CreateScalar(byte value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Double> CreateScalar(double value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Int16> CreateScalar(short value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Int32> CreateScalar(int value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Int64> CreateScalar(long value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<nint> CreateScalar(nint value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<nuint> CreateScalar(nuint value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.SByte> CreateScalar(sbyte value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Single> CreateScalar(float value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.UInt16> CreateScalar(ushort value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.UInt32> CreateScalar(uint value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.UInt64> CreateScalar(ulong value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> CreateScalar<T>(T value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Byte> CreateScalarUnsafe(byte value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Double> CreateScalarUnsafe(double value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Int16> CreateScalarUnsafe(short value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Int32> CreateScalarUnsafe(int value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Int64> CreateScalarUnsafe(long value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<nint> CreateScalarUnsafe(nint value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<nuint> CreateScalarUnsafe(nuint value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.SByte> CreateScalarUnsafe(sbyte value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Single> CreateScalarUnsafe(float value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.UInt16> CreateScalarUnsafe(ushort value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.UInt32> CreateScalarUnsafe(uint value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.UInt64> CreateScalarUnsafe(ulong value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> CreateScalarUnsafe<T>(T value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> CreateSequence<T>(T start, T step) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> Create<T>(System.ReadOnlySpan<T> values) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> Create<T>(System.Runtime.Intrinsics.Vector64<T> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> Create<T>(System.Runtime.Intrinsics.Vector128<T> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> Create<T>(System.Runtime.Intrinsics.Vector128<T> lower, System.Runtime.Intrinsics.Vector128<T> upper) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> Create<T>(T value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> Create<T>(T[] values) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> Create<T>(T[] values, int index) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> DegreesToRadians(System.Runtime.Intrinsics.Vector256<double> degrees) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> DegreesToRadians(System.Runtime.Intrinsics.Vector256<float> degrees) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> Divide<T>(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> Divide<T>(System.Runtime.Intrinsics.Vector256<T> left, T right) { throw null; }
|
|
public static T Dot<T>(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
|
|
public static bool EqualsAll<T>(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
|
|
public static bool EqualsAny<T>(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> Equals<T>(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> Exp(System.Runtime.Intrinsics.Vector256<double> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> Exp(System.Runtime.Intrinsics.Vector256<float> vector) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static uint ExtractMostSignificantBits<T>(this System.Runtime.Intrinsics.Vector256<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Double> Floor(System.Runtime.Intrinsics.Vector256<System.Double> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<System.Single> Floor(System.Runtime.Intrinsics.Vector256<System.Single> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> FusedMultiplyAdd(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right, System.Runtime.Intrinsics.Vector256<double> addend) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> FusedMultiplyAdd(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right, System.Runtime.Intrinsics.Vector256<float> addend) { throw null; }
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public static T GetElement<T>(this System.Runtime.Intrinsics.Vector256<T> vector, int index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> GetLower<T>(this System.Runtime.Intrinsics.Vector256<T> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<T> GetUpper<T>(this System.Runtime.Intrinsics.Vector256<T> vector) { throw null; }
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public static bool GreaterThanAll<T>(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
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public static bool GreaterThanAny<T>(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
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public static bool GreaterThanOrEqualAll<T>(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
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public static bool GreaterThanOrEqualAny<T>(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<T> GreaterThanOrEqual<T>(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<T> GreaterThan<T>(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> Hypot(System.Runtime.Intrinsics.Vector256<double> x, System.Runtime.Intrinsics.Vector256<double> y) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> Hypot(System.Runtime.Intrinsics.Vector256<float> x, System.Runtime.Intrinsics.Vector256<float> y) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<T> IsNaN<T>(System.Runtime.Intrinsics.Vector256<T> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<T> IsNegative<T>(System.Runtime.Intrinsics.Vector256<T> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<T> IsPositive<T>(System.Runtime.Intrinsics.Vector256<T> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<T> IsPositiveInfinity<T>(System.Runtime.Intrinsics.Vector256<T> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<T> IsZero<T>(System.Runtime.Intrinsics.Vector256<T> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> Lerp(System.Runtime.Intrinsics.Vector256<double> x, System.Runtime.Intrinsics.Vector256<double> y, System.Runtime.Intrinsics.Vector256<double> amount) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> Lerp(System.Runtime.Intrinsics.Vector256<float> x, System.Runtime.Intrinsics.Vector256<float> y, System.Runtime.Intrinsics.Vector256<float> amount) { throw null; }
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public static bool LessThanAll<T>(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
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public static bool LessThanAny<T>(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
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public static bool LessThanOrEqualAll<T>(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
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public static bool LessThanOrEqualAny<T>(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<T> LessThanOrEqual<T>(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<T> LessThan<T>(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
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|
[System.CLSCompliantAttribute(false)]
|
|
public static unsafe System.Runtime.Intrinsics.Vector256<T> Load<T>(T* source) { throw null; }
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|
[System.CLSCompliantAttribute(false)]
|
|
public static unsafe System.Runtime.Intrinsics.Vector256<T> LoadAligned<T>(T* source) { throw null; }
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|
[System.CLSCompliantAttribute(false)]
|
|
public static unsafe System.Runtime.Intrinsics.Vector256<T> LoadAlignedNonTemporal<T>(T* source) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector256<T> LoadUnsafe<T>(ref readonly T source) { throw null; }
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|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<T> LoadUnsafe<T>(ref readonly T source, nuint elementOffset) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector256<double> Log(System.Runtime.Intrinsics.Vector256<double> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> Log(System.Runtime.Intrinsics.Vector256<float> vector) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector256<double> Log2(System.Runtime.Intrinsics.Vector256<double> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> Log2(System.Runtime.Intrinsics.Vector256<float> vector) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector256<T> Max<T>(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector256<T> MaxMagnitude<T>(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> MaxMagnitudeNumber<T>(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector256<T> MaxNative<T>(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector256<T> MaxNumber<T>(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector256<T> Min<T>(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> MinMagnitude<T>(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> MinMagnitudeNumber<T>(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> MinNative<T>(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> MinNumber<T>(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> Multiply<T>(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> Multiply<T>(System.Runtime.Intrinsics.Vector256<T> left, T right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> Multiply<T>(T left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> MultiplyAddEstimate(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right, System.Runtime.Intrinsics.Vector256<double> addend) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> MultiplyAddEstimate(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right, System.Runtime.Intrinsics.Vector256<float> addend) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Single> Narrow(System.Runtime.Intrinsics.Vector256<System.Double> lower, System.Runtime.Intrinsics.Vector256<System.Double> upper) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.SByte> Narrow(System.Runtime.Intrinsics.Vector256<System.Int16> lower, System.Runtime.Intrinsics.Vector256<System.Int16> upper) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Int16> Narrow(System.Runtime.Intrinsics.Vector256<System.Int32> lower, System.Runtime.Intrinsics.Vector256<System.Int32> upper) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Int32> Narrow(System.Runtime.Intrinsics.Vector256<System.Int64> lower, System.Runtime.Intrinsics.Vector256<System.Int64> upper) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.Byte> Narrow(System.Runtime.Intrinsics.Vector256<System.UInt16> lower, System.Runtime.Intrinsics.Vector256<System.UInt16> upper) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.UInt16> Narrow(System.Runtime.Intrinsics.Vector256<System.UInt32> lower, System.Runtime.Intrinsics.Vector256<System.UInt32> upper) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.UInt32> Narrow(System.Runtime.Intrinsics.Vector256<System.UInt64> lower, System.Runtime.Intrinsics.Vector256<System.UInt64> upper) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> Negate<T>(System.Runtime.Intrinsics.Vector256<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> OnesComplement<T>(System.Runtime.Intrinsics.Vector256<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> RadiansToDegrees(System.Runtime.Intrinsics.Vector256<double> radians) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> RadiansToDegrees(System.Runtime.Intrinsics.Vector256<float> radians) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> Round(System.Runtime.Intrinsics.Vector256<double> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> Round(System.Runtime.Intrinsics.Vector256<float> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> Round(System.Runtime.Intrinsics.Vector256<double> vector, System.MidpointRounding mode) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> Round(System.Runtime.Intrinsics.Vector256<float> vector, System.MidpointRounding mode) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Byte> ShiftLeft(System.Runtime.Intrinsics.Vector256<System.Byte> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Int16> ShiftLeft(System.Runtime.Intrinsics.Vector256<System.Int16> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Int32> ShiftLeft(System.Runtime.Intrinsics.Vector256<System.Int32> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Int64> ShiftLeft(System.Runtime.Intrinsics.Vector256<System.Int64> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<nint> ShiftLeft(System.Runtime.Intrinsics.Vector256<nint> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<nuint> ShiftLeft(System.Runtime.Intrinsics.Vector256<nuint> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.SByte> ShiftLeft(System.Runtime.Intrinsics.Vector256<System.SByte> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.UInt16> ShiftLeft(System.Runtime.Intrinsics.Vector256<System.UInt16> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.UInt32> ShiftLeft(System.Runtime.Intrinsics.Vector256<System.UInt32> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.UInt64> ShiftLeft(System.Runtime.Intrinsics.Vector256<System.UInt64> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Int16> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector256<System.Int16> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Int32> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector256<System.Int32> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Int64> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector256<System.Int64> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<nint> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector256<nint> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.SByte> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector256<System.SByte> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Byte> ShiftRightLogical(System.Runtime.Intrinsics.Vector256<System.Byte> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Int16> ShiftRightLogical(System.Runtime.Intrinsics.Vector256<System.Int16> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Int32> ShiftRightLogical(System.Runtime.Intrinsics.Vector256<System.Int32> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<System.Int64> ShiftRightLogical(System.Runtime.Intrinsics.Vector256<System.Int64> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<nint> ShiftRightLogical(System.Runtime.Intrinsics.Vector256<nint> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<nuint> ShiftRightLogical(System.Runtime.Intrinsics.Vector256<nuint> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.SByte> ShiftRightLogical(System.Runtime.Intrinsics.Vector256<System.SByte> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.UInt16> ShiftRightLogical(System.Runtime.Intrinsics.Vector256<System.UInt16> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.UInt32> ShiftRightLogical(System.Runtime.Intrinsics.Vector256<System.UInt32> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<System.UInt64> ShiftRightLogical(System.Runtime.Intrinsics.Vector256<System.UInt64> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<byte> Shuffle(System.Runtime.Intrinsics.Vector256<byte> vector, System.Runtime.Intrinsics.Vector256<byte> indices) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<sbyte> Shuffle(System.Runtime.Intrinsics.Vector256<sbyte> vector, System.Runtime.Intrinsics.Vector256<sbyte> indices) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<short> Shuffle(System.Runtime.Intrinsics.Vector256<short> vector, System.Runtime.Intrinsics.Vector256<short> indices) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<ushort> Shuffle(System.Runtime.Intrinsics.Vector256<ushort> vector, System.Runtime.Intrinsics.Vector256<ushort> indices) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<int> Shuffle(System.Runtime.Intrinsics.Vector256<int> vector, System.Runtime.Intrinsics.Vector256<int> indices) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<uint> Shuffle(System.Runtime.Intrinsics.Vector256<uint> vector, System.Runtime.Intrinsics.Vector256<uint> indices) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> Shuffle(System.Runtime.Intrinsics.Vector256<float> vector, System.Runtime.Intrinsics.Vector256<int> indices) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<long> Shuffle(System.Runtime.Intrinsics.Vector256<long> vector, System.Runtime.Intrinsics.Vector256<long> indices) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<ulong> Shuffle(System.Runtime.Intrinsics.Vector256<ulong> vector, System.Runtime.Intrinsics.Vector256<ulong> indices) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> Shuffle(System.Runtime.Intrinsics.Vector256<double> vector, System.Runtime.Intrinsics.Vector256<long> indices) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> Sin(System.Runtime.Intrinsics.Vector256<double> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> Sin(System.Runtime.Intrinsics.Vector256<float> vector) { throw null; }
|
|
public static (System.Runtime.Intrinsics.Vector256<double> Sin, System.Runtime.Intrinsics.Vector256<double> Cos) SinCos(System.Runtime.Intrinsics.Vector256<double> vector) { throw null; }
|
|
public static (System.Runtime.Intrinsics.Vector256<float> Sin, System.Runtime.Intrinsics.Vector256<float> Cos) SinCos(System.Runtime.Intrinsics.Vector256<float> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> Sqrt<T>(System.Runtime.Intrinsics.Vector256<T> vector) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static unsafe void Store<T>(this System.Runtime.Intrinsics.Vector256<T> source, T* destination) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static unsafe void StoreAligned<T>(this System.Runtime.Intrinsics.Vector256<T> source, T* destination) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static unsafe void StoreAlignedNonTemporal<T>(this System.Runtime.Intrinsics.Vector256<T> source, T* destination) { throw null; }
|
|
public static void StoreUnsafe<T>(this System.Runtime.Intrinsics.Vector256<T> source, ref T destination) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static void StoreUnsafe<T>(this System.Runtime.Intrinsics.Vector256<T> source, ref T destination, nuint elementOffset) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> Subtract<T>(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
|
|
public static T Sum<T>(System.Runtime.Intrinsics.Vector256<T> vector) { throw null; }
|
|
public static T ToScalar<T>(this System.Runtime.Intrinsics.Vector256<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> ToVector512Unsafe<T>(this System.Runtime.Intrinsics.Vector256<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> ToVector512<T>(this System.Runtime.Intrinsics.Vector256<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> Truncate(System.Runtime.Intrinsics.Vector256<double> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> Truncate(System.Runtime.Intrinsics.Vector256<float> vector) { throw null; }
|
|
public static bool TryCopyTo<T>(this System.Runtime.Intrinsics.Vector256<T> vector, System.Span<T> destination) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static (System.Runtime.Intrinsics.Vector256<ushort> Lower, System.Runtime.Intrinsics.Vector256<ushort> Upper) Widen(System.Runtime.Intrinsics.Vector256<System.Byte> source) { throw null; }
|
|
public static (System.Runtime.Intrinsics.Vector256<int> Lower, System.Runtime.Intrinsics.Vector256<int> Upper) Widen(System.Runtime.Intrinsics.Vector256<System.Int16> source) { throw null; }
|
|
public static (System.Runtime.Intrinsics.Vector256<long> Lower, System.Runtime.Intrinsics.Vector256<long> Upper) Widen(System.Runtime.Intrinsics.Vector256<System.Int32> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static (System.Runtime.Intrinsics.Vector256<short> Lower, System.Runtime.Intrinsics.Vector256<short> Upper) Widen(System.Runtime.Intrinsics.Vector256<System.SByte> source) { throw null; }
|
|
public static (System.Runtime.Intrinsics.Vector256<double> Lower, System.Runtime.Intrinsics.Vector256<double> Upper) Widen(System.Runtime.Intrinsics.Vector256<System.Single> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static (System.Runtime.Intrinsics.Vector256<uint> Lower, System.Runtime.Intrinsics.Vector256<uint> Upper) Widen(System.Runtime.Intrinsics.Vector256<System.UInt16> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static (System.Runtime.Intrinsics.Vector256<ulong> Lower, System.Runtime.Intrinsics.Vector256<ulong> Upper) Widen(System.Runtime.Intrinsics.Vector256<System.UInt32> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<ushort> WidenLower(System.Runtime.Intrinsics.Vector256<System.Byte> source) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<int> WidenLower(System.Runtime.Intrinsics.Vector256<System.Int16> source) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<long> WidenLower(System.Runtime.Intrinsics.Vector256<System.Int32> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<short> WidenLower(System.Runtime.Intrinsics.Vector256<System.SByte> source) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> WidenLower(System.Runtime.Intrinsics.Vector256<System.Single> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<uint> WidenLower(System.Runtime.Intrinsics.Vector256<System.UInt16> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<ulong> WidenLower(System.Runtime.Intrinsics.Vector256<System.UInt32> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<ushort> WidenUpper(System.Runtime.Intrinsics.Vector256<System.Byte> source) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<int> WidenUpper(System.Runtime.Intrinsics.Vector256<System.Int16> source) { throw null; }
|
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public static System.Runtime.Intrinsics.Vector256<long> WidenUpper(System.Runtime.Intrinsics.Vector256<System.Int32> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<short> WidenUpper(System.Runtime.Intrinsics.Vector256<System.SByte> source) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> WidenUpper(System.Runtime.Intrinsics.Vector256<System.Single> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<uint> WidenUpper(System.Runtime.Intrinsics.Vector256<System.UInt16> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector256<ulong> WidenUpper(System.Runtime.Intrinsics.Vector256<System.UInt32> source) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> WithElement<T>(this System.Runtime.Intrinsics.Vector256<T> vector, int index, T value) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector256<T> WithLower<T>(this System.Runtime.Intrinsics.Vector256<T> vector, System.Runtime.Intrinsics.Vector128<T> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> WithUpper<T>(this System.Runtime.Intrinsics.Vector256<T> vector, System.Runtime.Intrinsics.Vector128<T> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> Xor<T>(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
|
|
}
|
|
public readonly partial struct Vector256<T> : System.IEquatable<System.Runtime.Intrinsics.Vector256<T>>
|
|
{
|
|
private readonly int _dummyPrimitive;
|
|
public static System.Runtime.Intrinsics.Vector256<T> AllBitsSet { get { throw null; } }
|
|
public static int Count { get { throw null; } }
|
|
public static System.Runtime.Intrinsics.Vector256<T> Indices { get { throw null; } }
|
|
public static bool IsSupported { get { throw null; } }
|
|
public static System.Runtime.Intrinsics.Vector256<T> One { get { throw null; } }
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|
public static System.Runtime.Intrinsics.Vector256<T> Zero { get { throw null; } }
|
|
public override bool Equals([System.Diagnostics.CodeAnalysis.NotNullWhenAttribute(true)] object? obj) { throw null; }
|
|
public bool Equals(System.Runtime.Intrinsics.Vector256<T> other) { throw null; }
|
|
public override int GetHashCode() { throw null; }
|
|
public T this[int index] { get { throw null; } }
|
|
public static System.Runtime.Intrinsics.Vector256<T> operator +(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<T> operator &(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> operator |(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> operator /(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> operator /(System.Runtime.Intrinsics.Vector256<T> left, T right) { throw null; }
|
|
public static bool operator ==(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> operator ^(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
|
|
public static bool operator !=(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> operator <<(System.Runtime.Intrinsics.Vector256<T> value, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> operator *(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> operator *(System.Runtime.Intrinsics.Vector256<T> left, T right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> operator *(T left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> operator ~(System.Runtime.Intrinsics.Vector256<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> operator >>(System.Runtime.Intrinsics.Vector256<T> value, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> operator -(System.Runtime.Intrinsics.Vector256<T> left, System.Runtime.Intrinsics.Vector256<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> operator -(System.Runtime.Intrinsics.Vector256<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> operator +(System.Runtime.Intrinsics.Vector256<T> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> operator >>>(System.Runtime.Intrinsics.Vector256<T> value, int shiftCount) { throw null; }
|
|
public override string ToString() { throw null; }
|
|
}
|
|
public static partial class Vector512
|
|
{
|
|
public static bool IsHardwareAccelerated { get { throw null; } }
|
|
public static System.Runtime.Intrinsics.Vector512<T> Abs<T>(System.Runtime.Intrinsics.Vector512<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> Add<T>(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> AndNot<T>(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Byte> AsByte<T>(this System.Runtime.Intrinsics.Vector512<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Double> AsDouble<T>(this System.Runtime.Intrinsics.Vector512<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Int16> AsInt16<T>(this System.Runtime.Intrinsics.Vector512<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Int32> AsInt32<T>(this System.Runtime.Intrinsics.Vector512<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Int64> AsInt64<T>(this System.Runtime.Intrinsics.Vector512<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<nint> AsNInt<T>(this System.Runtime.Intrinsics.Vector512<T> vector) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<nuint> AsNUInt<T>(this System.Runtime.Intrinsics.Vector512<T> vector) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.SByte> AsSByte<T>(this System.Runtime.Intrinsics.Vector512<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Single> AsSingle<T>(this System.Runtime.Intrinsics.Vector512<T> vector) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.UInt16> AsUInt16<T>(this System.Runtime.Intrinsics.Vector512<T> vector) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.UInt32> AsUInt32<T>(this System.Runtime.Intrinsics.Vector512<T> vector) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.UInt64> AsUInt64<T>(this System.Runtime.Intrinsics.Vector512<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> AsVector512<T>(this System.Numerics.Vector<T> value) { throw null; }
|
|
public static System.Numerics.Vector<T> AsVector<T>(this System.Runtime.Intrinsics.Vector512<T> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<TTo> As<TFrom, TTo>(this System.Runtime.Intrinsics.Vector512<TFrom> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> BitwiseAnd<T>(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> BitwiseOr<T>(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Double> Ceiling(System.Runtime.Intrinsics.Vector512<System.Double> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Single> Ceiling(System.Runtime.Intrinsics.Vector512<System.Single> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> Clamp<T>(System.Runtime.Intrinsics.Vector512<T> value, System.Runtime.Intrinsics.Vector512<T> min, System.Runtime.Intrinsics.Vector512<T> max) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> ClampNative<T>(System.Runtime.Intrinsics.Vector512<T> value, System.Runtime.Intrinsics.Vector512<T> min, System.Runtime.Intrinsics.Vector512<T> max) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> ConditionalSelect<T>(System.Runtime.Intrinsics.Vector512<T> condition, System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Double> ConvertToDouble(System.Runtime.Intrinsics.Vector512<System.Int64> vector) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.Double> ConvertToDouble(System.Runtime.Intrinsics.Vector512<System.UInt64> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Int32> ConvertToInt32(System.Runtime.Intrinsics.Vector512<System.Single> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Int32> ConvertToInt32Native(System.Runtime.Intrinsics.Vector512<System.Single> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Int64> ConvertToInt64(System.Runtime.Intrinsics.Vector512<System.Double> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Int64> ConvertToInt64Native(System.Runtime.Intrinsics.Vector512<System.Double> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Single> ConvertToSingle(System.Runtime.Intrinsics.Vector512<System.Int32> vector) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.Single> ConvertToSingle(System.Runtime.Intrinsics.Vector512<System.UInt32> vector) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.UInt32> ConvertToUInt32(System.Runtime.Intrinsics.Vector512<System.Single> vector) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.UInt32> ConvertToUInt32Native(System.Runtime.Intrinsics.Vector512<System.Single> vector) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.UInt64> ConvertToUInt64(System.Runtime.Intrinsics.Vector512<System.Double> vector) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.UInt64> ConvertToUInt64Native(System.Runtime.Intrinsics.Vector512<System.Double> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> CopySign<T>(System.Runtime.Intrinsics.Vector512<T> value, System.Runtime.Intrinsics.Vector512<T> sign) { throw null; }
|
|
public static void CopyTo<T>(this System.Runtime.Intrinsics.Vector512<T> vector, System.Span<T> destination) { }
|
|
public static void CopyTo<T>(this System.Runtime.Intrinsics.Vector512<T> vector, T[] destination) { }
|
|
public static void CopyTo<T>(this System.Runtime.Intrinsics.Vector512<T> vector, T[] destination, int startIndex) { }
|
|
public static System.Runtime.Intrinsics.Vector512<double> Cos(System.Runtime.Intrinsics.Vector512<double> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<float> Cos(System.Runtime.Intrinsics.Vector512<float> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Byte> Create(byte value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Byte> Create(byte e0, byte e1, byte e2, byte e3, byte e4, byte e5, byte e6, byte e7, byte e8, byte e9, byte e10, byte e11, byte e12, byte e13, byte e14, byte e15, byte e16, byte e17, byte e18, byte e19, byte e20, byte e21, byte e22, byte e23, byte e24, byte e25, byte e26, byte e27, byte e28, byte e29, byte e30, byte e31, byte e32, byte e33, byte e34, byte e35, byte e36, byte e37, byte e38, byte e39, byte e40, byte e41, byte e42, byte e43, byte e44, byte e45, byte e46, byte e47, byte e48, byte e49, byte e50, byte e51, byte e52, byte e53, byte e54, byte e55, byte e56, byte e57, byte e58, byte e59, byte e60, byte e61, byte e62, byte e63) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Double> Create(double value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Double> Create(double e0, double e1, double e2, double e3, double e4, double e5, double e6, double e7) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Int16> Create(short value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Int16> Create(short e0, short e1, short e2, short e3, short e4, short e5, short e6, short e7, short e8, short e9, short e10, short e11, short e12, short e13, short e14, short e15, short e16, short e17, short e18, short e19, short e20, short e21, short e22, short e23, short e24, short e25, short e26, short e27, short e28, short e29, short e30, short e31) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Int32> Create(int value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Int32> Create(int e0, int e1, int e2, int e3, int e4, int e5, int e6, int e7, int e8, int e9, int e10, int e11, int e12, int e13, int e14, int e15) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Int64> Create(long value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Int64> Create(long e0, long e1, long e2, long e3, long e4, long e5, long e6, long e7) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<nint> Create(nint value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<nuint> Create(nuint value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Byte> Create(System.Runtime.Intrinsics.Vector256<byte> lower, System.Runtime.Intrinsics.Vector256<byte> upper) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Double> Create(System.Runtime.Intrinsics.Vector256<double> lower, System.Runtime.Intrinsics.Vector256<double> upper) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Int16> Create(System.Runtime.Intrinsics.Vector256<short> lower, System.Runtime.Intrinsics.Vector256<short> upper) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Int32> Create(System.Runtime.Intrinsics.Vector256<int> lower, System.Runtime.Intrinsics.Vector256<int> upper) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Int64> Create(System.Runtime.Intrinsics.Vector256<long> lower, System.Runtime.Intrinsics.Vector256<long> upper) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<nint> Create(System.Runtime.Intrinsics.Vector256<nint> lower, System.Runtime.Intrinsics.Vector256<nint> upper) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<nuint> Create(System.Runtime.Intrinsics.Vector256<nuint> lower, System.Runtime.Intrinsics.Vector256<nuint> upper) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.SByte> Create(System.Runtime.Intrinsics.Vector256<sbyte> lower, System.Runtime.Intrinsics.Vector256<sbyte> upper) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Single> Create(System.Runtime.Intrinsics.Vector256<float> lower, System.Runtime.Intrinsics.Vector256<float> upper) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.UInt16> Create(System.Runtime.Intrinsics.Vector256<ushort> lower, System.Runtime.Intrinsics.Vector256<ushort> upper) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.UInt32> Create(System.Runtime.Intrinsics.Vector256<uint> lower, System.Runtime.Intrinsics.Vector256<uint> upper) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.UInt64> Create(System.Runtime.Intrinsics.Vector256<ulong> lower, System.Runtime.Intrinsics.Vector256<ulong> upper) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.SByte> Create(sbyte value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.SByte> Create(sbyte e0, sbyte e1, sbyte e2, sbyte e3, sbyte e4, sbyte e5, sbyte e6, sbyte e7, sbyte e8, sbyte e9, sbyte e10, sbyte e11, sbyte e12, sbyte e13, sbyte e14, sbyte e15, sbyte e16, sbyte e17, sbyte e18, sbyte e19, sbyte e20, sbyte e21, sbyte e22, sbyte e23, sbyte e24, sbyte e25, sbyte e26, sbyte e27, sbyte e28, sbyte e29, sbyte e30, sbyte e31, sbyte e32, sbyte e33, sbyte e34, sbyte e35, sbyte e36, sbyte e37, sbyte e38, sbyte e39, sbyte e40, sbyte e41, sbyte e42, sbyte e43, sbyte e44, sbyte e45, sbyte e46, sbyte e47, sbyte e48, sbyte e49, sbyte e50, sbyte e51, sbyte e52, sbyte e53, sbyte e54, sbyte e55, sbyte e56, sbyte e57, sbyte e58, sbyte e59, sbyte e60, sbyte e61, sbyte e62, sbyte e63) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Single> Create(float value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Single> Create(float e0, float e1, float e2, float e3, float e4, float e5, float e6, float e7, float e8, float e9, float e10, float e11, float e12, float e13, float e14, float e15) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.UInt16> Create(ushort value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.UInt16> Create(ushort e0, ushort e1, ushort e2, ushort e3, ushort e4, ushort e5, ushort e6, ushort e7, ushort e8, ushort e9, ushort e10, ushort e11, ushort e12, ushort e13, ushort e14, ushort e15, ushort e16, ushort e17, ushort e18, ushort e19, ushort e20, ushort e21, ushort e22, ushort e23, ushort e24, ushort e25, ushort e26, ushort e27, ushort e28, ushort e29, ushort e30, ushort e31) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.UInt32> Create(uint value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.UInt32> Create(uint e0, uint e1, uint e2, uint e3, uint e4, uint e5, uint e6, uint e7, uint e8, uint e9, uint e10, uint e11, uint e12, uint e13, uint e14, uint e15) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.UInt64> Create(ulong value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.UInt64> Create(ulong e0, ulong e1, ulong e2, ulong e3, ulong e4, ulong e5, ulong e6, ulong e7) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Byte> CreateScalar(byte value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Double> CreateScalar(double value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Int16> CreateScalar(short value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Int32> CreateScalar(int value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Int64> CreateScalar(long value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<nint> CreateScalar(nint value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<nuint> CreateScalar(nuint value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.SByte> CreateScalar(sbyte value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Single> CreateScalar(float value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.UInt16> CreateScalar(ushort value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.UInt32> CreateScalar(uint value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.UInt64> CreateScalar(ulong value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> CreateScalar<T>(T value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Byte> CreateScalarUnsafe(byte value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<System.Double> CreateScalarUnsafe(double value) { throw null; }
|
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public static System.Runtime.Intrinsics.Vector512<System.Int16> CreateScalarUnsafe(short value) { throw null; }
|
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public static System.Runtime.Intrinsics.Vector512<System.Int32> CreateScalarUnsafe(int value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Int64> CreateScalarUnsafe(long value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<nint> CreateScalarUnsafe(nint value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<nuint> CreateScalarUnsafe(nuint value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.SByte> CreateScalarUnsafe(sbyte value) { throw null; }
|
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public static System.Runtime.Intrinsics.Vector512<System.Single> CreateScalarUnsafe(float value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.UInt16> CreateScalarUnsafe(ushort value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.UInt32> CreateScalarUnsafe(uint value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.UInt64> CreateScalarUnsafe(ulong value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> CreateScalarUnsafe<T>(T value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> CreateSequence<T>(T start, T step) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> Create<T>(System.ReadOnlySpan<T> values) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> Create<T>(System.Runtime.Intrinsics.Vector64<T> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> Create<T>(System.Runtime.Intrinsics.Vector128<T> value) { throw null; }
|
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public static System.Runtime.Intrinsics.Vector512<T> Create<T>(System.Runtime.Intrinsics.Vector256<T> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> Create<T>(System.Runtime.Intrinsics.Vector256<T> lower, System.Runtime.Intrinsics.Vector256<T> upper) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> Create<T>(T value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> Create<T>(T[] values) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> Create<T>(T[] values, int index) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<double> DegreesToRadians(System.Runtime.Intrinsics.Vector512<double> degrees) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<float> DegreesToRadians(System.Runtime.Intrinsics.Vector512<float> degrees) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> Divide<T>(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> Divide<T>(System.Runtime.Intrinsics.Vector512<T> left, T right) { throw null; }
|
|
public static T Dot<T>(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static bool EqualsAll<T>(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static bool EqualsAny<T>(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> Equals<T>(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<double> Exp(System.Runtime.Intrinsics.Vector512<double> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<float> Exp(System.Runtime.Intrinsics.Vector512<float> vector) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static ulong ExtractMostSignificantBits<T>(this System.Runtime.Intrinsics.Vector512<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Double> Floor(System.Runtime.Intrinsics.Vector512<System.Double> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Single> Floor(System.Runtime.Intrinsics.Vector512<System.Single> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<double> FusedMultiplyAdd(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right, System.Runtime.Intrinsics.Vector512<double> addend) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<float> FusedMultiplyAdd(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right, System.Runtime.Intrinsics.Vector512<float> addend) { throw null; }
|
|
public static T GetElement<T>(this System.Runtime.Intrinsics.Vector512<T> vector, int index) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> GetLower<T>(this System.Runtime.Intrinsics.Vector512<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<T> GetUpper<T>(this System.Runtime.Intrinsics.Vector512<T> vector) { throw null; }
|
|
public static bool GreaterThanAll<T>(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static bool GreaterThanAny<T>(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static bool GreaterThanOrEqualAll<T>(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static bool GreaterThanOrEqualAny<T>(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> GreaterThanOrEqual<T>(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> GreaterThan<T>(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<double> Hypot(System.Runtime.Intrinsics.Vector512<double> x, System.Runtime.Intrinsics.Vector512<double> y) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<float> Hypot(System.Runtime.Intrinsics.Vector512<float> x, System.Runtime.Intrinsics.Vector512<float> y) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> IsNaN<T>(System.Runtime.Intrinsics.Vector512<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> IsNegative<T>(System.Runtime.Intrinsics.Vector512<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> IsPositive<T>(System.Runtime.Intrinsics.Vector512<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> IsPositiveInfinity<T>(System.Runtime.Intrinsics.Vector512<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> IsZero<T>(System.Runtime.Intrinsics.Vector512<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<double> Lerp(System.Runtime.Intrinsics.Vector512<double> x, System.Runtime.Intrinsics.Vector512<double> y, System.Runtime.Intrinsics.Vector512<double> amount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<float> Lerp(System.Runtime.Intrinsics.Vector512<float> x, System.Runtime.Intrinsics.Vector512<float> y, System.Runtime.Intrinsics.Vector512<float> amount) { throw null; }
|
|
public static bool LessThanAll<T>(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static bool LessThanAny<T>(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static bool LessThanOrEqualAll<T>(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static bool LessThanOrEqualAny<T>(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> LessThanOrEqual<T>(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> LessThan<T>(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static unsafe System.Runtime.Intrinsics.Vector512<T> Load<T>(T* source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static unsafe System.Runtime.Intrinsics.Vector512<T> LoadAligned<T>(T* source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static unsafe System.Runtime.Intrinsics.Vector512<T> LoadAlignedNonTemporal<T>(T* source) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> LoadUnsafe<T>(ref readonly T source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<T> LoadUnsafe<T>(ref readonly T source, nuint elementOffset) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<double> Log(System.Runtime.Intrinsics.Vector512<double> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<float> Log(System.Runtime.Intrinsics.Vector512<float> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<double> Log2(System.Runtime.Intrinsics.Vector512<double> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<float> Log2(System.Runtime.Intrinsics.Vector512<float> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> Max<T>(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> MaxMagnitude<T>(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> MaxMagnitudeNumber<T>(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> MaxNative<T>(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> MaxNumber<T>(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> Min<T>(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> MinMagnitude<T>(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> MinMagnitudeNumber<T>(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> MinNative<T>(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> MinNumber<T>(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> Multiply<T>(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> Multiply<T>(System.Runtime.Intrinsics.Vector512<T> left, T right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> Multiply<T>(T left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<double> MultiplyAddEstimate(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right, System.Runtime.Intrinsics.Vector512<double> addend) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<float> MultiplyAddEstimate(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right, System.Runtime.Intrinsics.Vector512<float> addend) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Single> Narrow(System.Runtime.Intrinsics.Vector512<System.Double> lower, System.Runtime.Intrinsics.Vector512<System.Double> upper) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.SByte> Narrow(System.Runtime.Intrinsics.Vector512<System.Int16> lower, System.Runtime.Intrinsics.Vector512<System.Int16> upper) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Int16> Narrow(System.Runtime.Intrinsics.Vector512<System.Int32> lower, System.Runtime.Intrinsics.Vector512<System.Int32> upper) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Int32> Narrow(System.Runtime.Intrinsics.Vector512<System.Int64> lower, System.Runtime.Intrinsics.Vector512<System.Int64> upper) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.Byte> Narrow(System.Runtime.Intrinsics.Vector512<System.UInt16> lower, System.Runtime.Intrinsics.Vector512<System.UInt16> upper) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.UInt16> Narrow(System.Runtime.Intrinsics.Vector512<System.UInt32> lower, System.Runtime.Intrinsics.Vector512<System.UInt32> upper) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.UInt32> Narrow(System.Runtime.Intrinsics.Vector512<System.UInt64> lower, System.Runtime.Intrinsics.Vector512<System.UInt64> upper) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> Negate<T>(System.Runtime.Intrinsics.Vector512<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> OnesComplement<T>(System.Runtime.Intrinsics.Vector512<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<double> RadiansToDegrees(System.Runtime.Intrinsics.Vector512<double> radians) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<float> RadiansToDegrees(System.Runtime.Intrinsics.Vector512<float> radians) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<double> Round(System.Runtime.Intrinsics.Vector512<double> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<float> Round(System.Runtime.Intrinsics.Vector512<float> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<double> Round(System.Runtime.Intrinsics.Vector512<double> vector, System.MidpointRounding mode) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<float> Round(System.Runtime.Intrinsics.Vector512<float> vector, System.MidpointRounding mode) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Byte> ShiftLeft(System.Runtime.Intrinsics.Vector512<System.Byte> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Int16> ShiftLeft(System.Runtime.Intrinsics.Vector512<System.Int16> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Int32> ShiftLeft(System.Runtime.Intrinsics.Vector512<System.Int32> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Int64> ShiftLeft(System.Runtime.Intrinsics.Vector512<System.Int64> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<nint> ShiftLeft(System.Runtime.Intrinsics.Vector512<nint> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<nuint> ShiftLeft(System.Runtime.Intrinsics.Vector512<nuint> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.SByte> ShiftLeft(System.Runtime.Intrinsics.Vector512<System.SByte> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.UInt16> ShiftLeft(System.Runtime.Intrinsics.Vector512<System.UInt16> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.UInt32> ShiftLeft(System.Runtime.Intrinsics.Vector512<System.UInt32> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.UInt64> ShiftLeft(System.Runtime.Intrinsics.Vector512<System.UInt64> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Int16> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector512<System.Int16> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Int32> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector512<System.Int32> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Int64> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector512<System.Int64> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<nint> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector512<nint> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.SByte> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector512<System.SByte> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Byte> ShiftRightLogical(System.Runtime.Intrinsics.Vector512<System.Byte> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Int16> ShiftRightLogical(System.Runtime.Intrinsics.Vector512<System.Int16> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Int32> ShiftRightLogical(System.Runtime.Intrinsics.Vector512<System.Int32> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<System.Int64> ShiftRightLogical(System.Runtime.Intrinsics.Vector512<System.Int64> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<nint> ShiftRightLogical(System.Runtime.Intrinsics.Vector512<nint> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<nuint> ShiftRightLogical(System.Runtime.Intrinsics.Vector512<nuint> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.SByte> ShiftRightLogical(System.Runtime.Intrinsics.Vector512<System.SByte> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.UInt16> ShiftRightLogical(System.Runtime.Intrinsics.Vector512<System.UInt16> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.UInt32> ShiftRightLogical(System.Runtime.Intrinsics.Vector512<System.UInt32> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<System.UInt64> ShiftRightLogical(System.Runtime.Intrinsics.Vector512<System.UInt64> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<byte> Shuffle(System.Runtime.Intrinsics.Vector512<byte> vector, System.Runtime.Intrinsics.Vector512<byte> indices) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<sbyte> Shuffle(System.Runtime.Intrinsics.Vector512<sbyte> vector, System.Runtime.Intrinsics.Vector512<sbyte> indices) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<short> Shuffle(System.Runtime.Intrinsics.Vector512<short> vector, System.Runtime.Intrinsics.Vector512<short> indices) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<ushort> Shuffle(System.Runtime.Intrinsics.Vector512<ushort> vector, System.Runtime.Intrinsics.Vector512<ushort> indices) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<int> Shuffle(System.Runtime.Intrinsics.Vector512<int> vector, System.Runtime.Intrinsics.Vector512<int> indices) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<uint> Shuffle(System.Runtime.Intrinsics.Vector512<uint> vector, System.Runtime.Intrinsics.Vector512<uint> indices) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<float> Shuffle(System.Runtime.Intrinsics.Vector512<float> vector, System.Runtime.Intrinsics.Vector512<int> indices) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<long> Shuffle(System.Runtime.Intrinsics.Vector512<long> vector, System.Runtime.Intrinsics.Vector512<long> indices) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<ulong> Shuffle(System.Runtime.Intrinsics.Vector512<ulong> vector, System.Runtime.Intrinsics.Vector512<ulong> indices) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<double> Shuffle(System.Runtime.Intrinsics.Vector512<double> vector, System.Runtime.Intrinsics.Vector512<long> indices) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<double> Sin(System.Runtime.Intrinsics.Vector512<double> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<float> Sin(System.Runtime.Intrinsics.Vector512<float> vector) { throw null; }
|
|
public static (System.Runtime.Intrinsics.Vector512<double> Sin, System.Runtime.Intrinsics.Vector512<double> Cos) SinCos(System.Runtime.Intrinsics.Vector512<double> vector) { throw null; }
|
|
public static (System.Runtime.Intrinsics.Vector512<float> Sin, System.Runtime.Intrinsics.Vector512<float> Cos) SinCos(System.Runtime.Intrinsics.Vector512<float> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> Sqrt<T>(System.Runtime.Intrinsics.Vector512<T> vector) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static unsafe void Store<T>(this System.Runtime.Intrinsics.Vector512<T> source, T* destination) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static unsafe void StoreAligned<T>(this System.Runtime.Intrinsics.Vector512<T> source, T* destination) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static unsafe void StoreAlignedNonTemporal<T>(this System.Runtime.Intrinsics.Vector512<T> source, T* destination) { throw null; }
|
|
public static void StoreUnsafe<T>(this System.Runtime.Intrinsics.Vector512<T> source, ref T destination) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static void StoreUnsafe<T>(this System.Runtime.Intrinsics.Vector512<T> source, ref T destination, nuint elementOffset) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> Subtract<T>(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static T Sum<T>(System.Runtime.Intrinsics.Vector512<T> vector) { throw null; }
|
|
public static T ToScalar<T>(this System.Runtime.Intrinsics.Vector512<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<double> Truncate(System.Runtime.Intrinsics.Vector512<double> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<float> Truncate(System.Runtime.Intrinsics.Vector512<float> vector) { throw null; }
|
|
public static bool TryCopyTo<T>(this System.Runtime.Intrinsics.Vector512<T> vector, System.Span<T> destination) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static (System.Runtime.Intrinsics.Vector512<ushort> Lower, System.Runtime.Intrinsics.Vector512<ushort> Upper) Widen(System.Runtime.Intrinsics.Vector512<System.Byte> source) { throw null; }
|
|
public static (System.Runtime.Intrinsics.Vector512<int> Lower, System.Runtime.Intrinsics.Vector512<int> Upper) Widen(System.Runtime.Intrinsics.Vector512<System.Int16> source) { throw null; }
|
|
public static (System.Runtime.Intrinsics.Vector512<long> Lower, System.Runtime.Intrinsics.Vector512<long> Upper) Widen(System.Runtime.Intrinsics.Vector512<System.Int32> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static (System.Runtime.Intrinsics.Vector512<short> Lower, System.Runtime.Intrinsics.Vector512<short> Upper) Widen(System.Runtime.Intrinsics.Vector512<System.SByte> source) { throw null; }
|
|
public static (System.Runtime.Intrinsics.Vector512<double> Lower, System.Runtime.Intrinsics.Vector512<double> Upper) Widen(System.Runtime.Intrinsics.Vector512<System.Single> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static (System.Runtime.Intrinsics.Vector512<uint> Lower, System.Runtime.Intrinsics.Vector512<uint> Upper) Widen(System.Runtime.Intrinsics.Vector512<System.UInt16> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static (System.Runtime.Intrinsics.Vector512<ulong> Lower, System.Runtime.Intrinsics.Vector512<ulong> Upper) Widen(System.Runtime.Intrinsics.Vector512<System.UInt32> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<ushort> WidenLower(System.Runtime.Intrinsics.Vector512<System.Byte> source) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<int> WidenLower(System.Runtime.Intrinsics.Vector512<System.Int16> source) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<long> WidenLower(System.Runtime.Intrinsics.Vector512<System.Int32> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<short> WidenLower(System.Runtime.Intrinsics.Vector512<System.SByte> source) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<double> WidenLower(System.Runtime.Intrinsics.Vector512<System.Single> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<uint> WidenLower(System.Runtime.Intrinsics.Vector512<System.UInt16> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<ulong> WidenLower(System.Runtime.Intrinsics.Vector512<System.UInt32> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<ushort> WidenUpper(System.Runtime.Intrinsics.Vector512<System.Byte> source) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<int> WidenUpper(System.Runtime.Intrinsics.Vector512<System.Int16> source) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<long> WidenUpper(System.Runtime.Intrinsics.Vector512<System.Int32> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<short> WidenUpper(System.Runtime.Intrinsics.Vector512<System.SByte> source) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<double> WidenUpper(System.Runtime.Intrinsics.Vector512<System.Single> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<uint> WidenUpper(System.Runtime.Intrinsics.Vector512<System.UInt16> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector512<ulong> WidenUpper(System.Runtime.Intrinsics.Vector512<System.UInt32> source) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> WithElement<T>(this System.Runtime.Intrinsics.Vector512<T> vector, int index, T value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> WithLower<T>(this System.Runtime.Intrinsics.Vector512<T> vector, System.Runtime.Intrinsics.Vector256<T> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> WithUpper<T>(this System.Runtime.Intrinsics.Vector512<T> vector, System.Runtime.Intrinsics.Vector256<T> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> Xor<T>(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
}
|
|
public readonly partial struct Vector512<T> : System.IEquatable<System.Runtime.Intrinsics.Vector512<T>>
|
|
{
|
|
private readonly int _dummyPrimitive;
|
|
public static System.Runtime.Intrinsics.Vector512<T> AllBitsSet { get { throw null; } }
|
|
public static int Count { get { throw null; } }
|
|
public static System.Runtime.Intrinsics.Vector512<T> Indices { get { throw null; } }
|
|
public static bool IsSupported { get { throw null; } }
|
|
public static System.Runtime.Intrinsics.Vector512<T> One { get { throw null; } }
|
|
public static System.Runtime.Intrinsics.Vector512<T> Zero { get { throw null; } }
|
|
public override bool Equals([System.Diagnostics.CodeAnalysis.NotNullWhenAttribute(true)] object? obj) { throw null; }
|
|
public bool Equals(System.Runtime.Intrinsics.Vector512<T> other) { throw null; }
|
|
public override int GetHashCode() { throw null; }
|
|
public T this[int index] { get { throw null; } }
|
|
public static System.Runtime.Intrinsics.Vector512<T> operator +(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> operator &(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> operator |(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> operator /(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> operator /(System.Runtime.Intrinsics.Vector512<T> left, T right) { throw null; }
|
|
public static bool operator ==(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> operator ^(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static bool operator !=(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> operator <<(System.Runtime.Intrinsics.Vector512<T> value, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> operator *(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> operator *(System.Runtime.Intrinsics.Vector512<T> left, T right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> operator *(T left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> operator ~(System.Runtime.Intrinsics.Vector512<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> operator >>(System.Runtime.Intrinsics.Vector512<T> value, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> operator -(System.Runtime.Intrinsics.Vector512<T> left, System.Runtime.Intrinsics.Vector512<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> operator -(System.Runtime.Intrinsics.Vector512<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> operator +(System.Runtime.Intrinsics.Vector512<T> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<T> operator >>>(System.Runtime.Intrinsics.Vector512<T> value, int shiftCount) { throw null; }
|
|
public override string ToString() { throw null; }
|
|
}
|
|
public static partial class Vector64
|
|
{
|
|
public static bool IsHardwareAccelerated { get { throw null; } }
|
|
public static System.Runtime.Intrinsics.Vector64<T> Abs<T>(System.Runtime.Intrinsics.Vector64<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> Add<T>(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> AndNot<T>(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Byte> AsByte<T>(this System.Runtime.Intrinsics.Vector64<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Double> AsDouble<T>(this System.Runtime.Intrinsics.Vector64<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Int16> AsInt16<T>(this System.Runtime.Intrinsics.Vector64<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Int32> AsInt32<T>(this System.Runtime.Intrinsics.Vector64<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Int64> AsInt64<T>(this System.Runtime.Intrinsics.Vector64<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<nint> AsNInt<T>(this System.Runtime.Intrinsics.Vector64<T> vector) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<nuint> AsNUInt<T>(this System.Runtime.Intrinsics.Vector64<T> vector) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<System.SByte> AsSByte<T>(this System.Runtime.Intrinsics.Vector64<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Single> AsSingle<T>(this System.Runtime.Intrinsics.Vector64<T> vector) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<System.UInt16> AsUInt16<T>(this System.Runtime.Intrinsics.Vector64<T> vector) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<System.UInt32> AsUInt32<T>(this System.Runtime.Intrinsics.Vector64<T> vector) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<System.UInt64> AsUInt64<T>(this System.Runtime.Intrinsics.Vector64<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<TTo> As<TFrom, TTo>(this System.Runtime.Intrinsics.Vector64<TFrom> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> BitwiseAnd<T>(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> BitwiseOr<T>(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Double> Ceiling(System.Runtime.Intrinsics.Vector64<System.Double> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Single> Ceiling(System.Runtime.Intrinsics.Vector64<System.Single> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> Clamp<T>(System.Runtime.Intrinsics.Vector64<T> value, System.Runtime.Intrinsics.Vector64<T> min, System.Runtime.Intrinsics.Vector64<T> max) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> ClampNative<T>(System.Runtime.Intrinsics.Vector64<T> value, System.Runtime.Intrinsics.Vector64<T> min, System.Runtime.Intrinsics.Vector64<T> max) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> ConditionalSelect<T>(System.Runtime.Intrinsics.Vector64<T> condition, System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Double> ConvertToDouble(System.Runtime.Intrinsics.Vector64<System.Int64> vector) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<System.Double> ConvertToDouble(System.Runtime.Intrinsics.Vector64<System.UInt64> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Int32> ConvertToInt32(System.Runtime.Intrinsics.Vector64<System.Single> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Int32> ConvertToInt32Native(System.Runtime.Intrinsics.Vector64<System.Single> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Int64> ConvertToInt64(System.Runtime.Intrinsics.Vector64<System.Double> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Int64> ConvertToInt64Native(System.Runtime.Intrinsics.Vector64<System.Double> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Single> ConvertToSingle(System.Runtime.Intrinsics.Vector64<System.Int32> vector) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<System.Single> ConvertToSingle(System.Runtime.Intrinsics.Vector64<System.UInt32> vector) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<System.UInt32> ConvertToUInt32(System.Runtime.Intrinsics.Vector64<System.Single> vector) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<System.UInt32> ConvertToUInt32Native(System.Runtime.Intrinsics.Vector64<System.Single> vector) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<System.UInt64> ConvertToUInt64(System.Runtime.Intrinsics.Vector64<System.Double> vector) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<System.UInt64> ConvertToUInt64Native(System.Runtime.Intrinsics.Vector64<System.Double> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> CopySign<T>(System.Runtime.Intrinsics.Vector64<T> value, System.Runtime.Intrinsics.Vector64<T> sign) { throw null; }
|
|
public static void CopyTo<T>(this System.Runtime.Intrinsics.Vector64<T> vector, System.Span<T> destination) { }
|
|
public static void CopyTo<T>(this System.Runtime.Intrinsics.Vector64<T> vector, T[] destination) { }
|
|
public static void CopyTo<T>(this System.Runtime.Intrinsics.Vector64<T> vector, T[] destination, int startIndex) { }
|
|
public static System.Runtime.Intrinsics.Vector64<double> Cos(System.Runtime.Intrinsics.Vector64<double> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<float> Cos(System.Runtime.Intrinsics.Vector64<float> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Byte> Create(byte value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Byte> Create(byte e0, byte e1, byte e2, byte e3, byte e4, byte e5, byte e6, byte e7) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Double> Create(double value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Int16> Create(short value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Int16> Create(short e0, short e1, short e2, short e3) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Int32> Create(int value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Int32> Create(int e0, int e1) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Int64> Create(long value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<nint> Create(nint value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<nuint> Create(nuint value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<System.SByte> Create(sbyte value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<System.SByte> Create(sbyte e0, sbyte e1, sbyte e2, sbyte e3, sbyte e4, sbyte e5, sbyte e6, sbyte e7) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Single> Create(float value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Single> Create(float e0, float e1) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<System.UInt16> Create(ushort value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<System.UInt16> Create(ushort e0, ushort e1, ushort e2, ushort e3) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<System.UInt32> Create(uint value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<System.UInt32> Create(uint e0, uint e1) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<System.UInt64> Create(ulong value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Byte> CreateScalar(byte value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Double> CreateScalar(double value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Int16> CreateScalar(short value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Int32> CreateScalar(int value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Int64> CreateScalar(long value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<nint> CreateScalar(nint value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<nuint> CreateScalar(nuint value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<System.SByte> CreateScalar(sbyte value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Single> CreateScalar(float value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<System.UInt16> CreateScalar(ushort value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<System.UInt32> CreateScalar(uint value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<System.UInt64> CreateScalar(ulong value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> CreateScalar<T>(T value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Byte> CreateScalarUnsafe(byte value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Double> CreateScalarUnsafe(double value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Int16> CreateScalarUnsafe(short value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Int32> CreateScalarUnsafe(int value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Int64> CreateScalarUnsafe(long value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<nint> CreateScalarUnsafe(nint value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<nuint> CreateScalarUnsafe(nuint value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<System.SByte> CreateScalarUnsafe(sbyte value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Single> CreateScalarUnsafe(float value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<System.UInt16> CreateScalarUnsafe(ushort value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<System.UInt32> CreateScalarUnsafe(uint value) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<System.UInt64> CreateScalarUnsafe(ulong value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> CreateScalarUnsafe<T>(T value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> CreateSequence<T>(T start, T step) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> Create<T>(System.ReadOnlySpan<T> values) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> Create<T>(T value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<T> Create<T>(T[] values) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<T> Create<T>(T[] values, int index) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> DegreesToRadians(System.Runtime.Intrinsics.Vector64<double> degrees) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> DegreesToRadians(System.Runtime.Intrinsics.Vector64<float> degrees) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<T> Divide<T>(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<T> Divide<T>(System.Runtime.Intrinsics.Vector64<T> left, T right) { throw null; }
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public static T Dot<T>(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
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public static bool EqualsAll<T>(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
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public static bool EqualsAny<T>(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<T> Equals<T>(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> Exp(System.Runtime.Intrinsics.Vector64<double> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> Exp(System.Runtime.Intrinsics.Vector64<float> vector) { throw null; }
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[System.CLSCompliantAttribute(false)]
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public static uint ExtractMostSignificantBits<T>(this System.Runtime.Intrinsics.Vector64<T> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<System.Double> Floor(System.Runtime.Intrinsics.Vector64<System.Double> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<System.Single> Floor(System.Runtime.Intrinsics.Vector64<System.Single> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> FusedMultiplyAdd(System.Runtime.Intrinsics.Vector64<double> left, System.Runtime.Intrinsics.Vector64<double> right, System.Runtime.Intrinsics.Vector64<double> addend) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> FusedMultiplyAdd(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right, System.Runtime.Intrinsics.Vector64<float> addend) { throw null; }
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public static T GetElement<T>(this System.Runtime.Intrinsics.Vector64<T> vector, int index) { throw null; }
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public static bool GreaterThanAll<T>(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
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public static bool GreaterThanAny<T>(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
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public static bool GreaterThanOrEqualAll<T>(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
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public static bool GreaterThanOrEqualAny<T>(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<T> GreaterThanOrEqual<T>(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<T> GreaterThan<T>(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> Hypot(System.Runtime.Intrinsics.Vector64<double> x, System.Runtime.Intrinsics.Vector64<double> y) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> Hypot(System.Runtime.Intrinsics.Vector64<float> x, System.Runtime.Intrinsics.Vector64<float> y) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<T> IsNaN<T>(System.Runtime.Intrinsics.Vector64<T> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<T> IsNegative<T>(System.Runtime.Intrinsics.Vector64<T> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<T> IsPositive<T>(System.Runtime.Intrinsics.Vector64<T> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<T> IsPositiveInfinity<T>(System.Runtime.Intrinsics.Vector64<T> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<T> IsZero<T>(System.Runtime.Intrinsics.Vector64<T> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> Lerp(System.Runtime.Intrinsics.Vector64<double> x, System.Runtime.Intrinsics.Vector64<double> y, System.Runtime.Intrinsics.Vector64<double> amount) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> Lerp(System.Runtime.Intrinsics.Vector64<float> x, System.Runtime.Intrinsics.Vector64<float> y, System.Runtime.Intrinsics.Vector64<float> amount) { throw null; }
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public static bool LessThanAll<T>(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
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public static bool LessThanAny<T>(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
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public static bool LessThanOrEqualAll<T>(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
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public static bool LessThanOrEqualAny<T>(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<T> LessThanOrEqual<T>(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
|
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public static System.Runtime.Intrinsics.Vector64<T> LessThan<T>(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
|
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[System.CLSCompliantAttribute(false)]
|
|
public static unsafe System.Runtime.Intrinsics.Vector64<T> Load<T>(T* source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static unsafe System.Runtime.Intrinsics.Vector64<T> LoadAligned<T>(T* source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static unsafe System.Runtime.Intrinsics.Vector64<T> LoadAlignedNonTemporal<T>(T* source) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> LoadUnsafe<T>(ref readonly T source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<T> LoadUnsafe<T>(ref readonly T source, nuint elementOffset) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<double> Log(System.Runtime.Intrinsics.Vector64<double> vector) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> Log(System.Runtime.Intrinsics.Vector64<float> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<double> Log2(System.Runtime.Intrinsics.Vector64<double> vector) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector64<float> Log2(System.Runtime.Intrinsics.Vector64<float> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> Max<T>(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
|
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public static System.Runtime.Intrinsics.Vector64<T> MaxMagnitude<T>(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> MaxMagnitudeNumber<T>(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> MaxNative<T>(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> MaxNumber<T>(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector64<T> Min<T>(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> MinMagnitude<T>(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> MinMagnitudeNumber<T>(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> MinNative<T>(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> MinNumber<T>(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> Multiply<T>(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> Multiply<T>(System.Runtime.Intrinsics.Vector64<T> left, T right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> Multiply<T>(T left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<double> MultiplyAddEstimate(System.Runtime.Intrinsics.Vector64<double> left, System.Runtime.Intrinsics.Vector64<double> right, System.Runtime.Intrinsics.Vector64<double> addend) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<float> MultiplyAddEstimate(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right, System.Runtime.Intrinsics.Vector64<float> addend) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Single> Narrow(System.Runtime.Intrinsics.Vector64<System.Double> lower, System.Runtime.Intrinsics.Vector64<System.Double> upper) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<System.SByte> Narrow(System.Runtime.Intrinsics.Vector64<System.Int16> lower, System.Runtime.Intrinsics.Vector64<System.Int16> upper) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector64<System.Int16> Narrow(System.Runtime.Intrinsics.Vector64<System.Int32> lower, System.Runtime.Intrinsics.Vector64<System.Int32> upper) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Int32> Narrow(System.Runtime.Intrinsics.Vector64<System.Int64> lower, System.Runtime.Intrinsics.Vector64<System.Int64> upper) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<System.Byte> Narrow(System.Runtime.Intrinsics.Vector64<System.UInt16> lower, System.Runtime.Intrinsics.Vector64<System.UInt16> upper) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<System.UInt16> Narrow(System.Runtime.Intrinsics.Vector64<System.UInt32> lower, System.Runtime.Intrinsics.Vector64<System.UInt32> upper) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<System.UInt32> Narrow(System.Runtime.Intrinsics.Vector64<System.UInt64> lower, System.Runtime.Intrinsics.Vector64<System.UInt64> upper) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> Negate<T>(System.Runtime.Intrinsics.Vector64<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> OnesComplement<T>(System.Runtime.Intrinsics.Vector64<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<double> RadiansToDegrees(System.Runtime.Intrinsics.Vector64<double> radians) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<float> RadiansToDegrees(System.Runtime.Intrinsics.Vector64<float> radians) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<double> Round(System.Runtime.Intrinsics.Vector64<double> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<float> Round(System.Runtime.Intrinsics.Vector64<float> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<double> Round(System.Runtime.Intrinsics.Vector64<double> vector, System.MidpointRounding mode) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<float> Round(System.Runtime.Intrinsics.Vector64<float> vector, System.MidpointRounding mode) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Byte> ShiftLeft(System.Runtime.Intrinsics.Vector64<System.Byte> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Int16> ShiftLeft(System.Runtime.Intrinsics.Vector64<System.Int16> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Int32> ShiftLeft(System.Runtime.Intrinsics.Vector64<System.Int32> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Int64> ShiftLeft(System.Runtime.Intrinsics.Vector64<System.Int64> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<nint> ShiftLeft(System.Runtime.Intrinsics.Vector64<nint> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<nuint> ShiftLeft(System.Runtime.Intrinsics.Vector64<nuint> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<System.SByte> ShiftLeft(System.Runtime.Intrinsics.Vector64<System.SByte> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<System.UInt16> ShiftLeft(System.Runtime.Intrinsics.Vector64<System.UInt16> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<System.UInt32> ShiftLeft(System.Runtime.Intrinsics.Vector64<System.UInt32> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<System.UInt64> ShiftLeft(System.Runtime.Intrinsics.Vector64<System.UInt64> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Int16> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector64<System.Int16> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Int32> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector64<System.Int32> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Int64> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector64<System.Int64> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<nint> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector64<nint> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<System.SByte> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector64<System.SByte> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Byte> ShiftRightLogical(System.Runtime.Intrinsics.Vector64<System.Byte> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Int16> ShiftRightLogical(System.Runtime.Intrinsics.Vector64<System.Int16> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Int32> ShiftRightLogical(System.Runtime.Intrinsics.Vector64<System.Int32> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<System.Int64> ShiftRightLogical(System.Runtime.Intrinsics.Vector64<System.Int64> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<nint> ShiftRightLogical(System.Runtime.Intrinsics.Vector64<nint> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<nuint> ShiftRightLogical(System.Runtime.Intrinsics.Vector64<nuint> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<System.SByte> ShiftRightLogical(System.Runtime.Intrinsics.Vector64<System.SByte> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<System.UInt16> ShiftRightLogical(System.Runtime.Intrinsics.Vector64<System.UInt16> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<System.UInt32> ShiftRightLogical(System.Runtime.Intrinsics.Vector64<System.UInt32> vector, int shiftCount) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<System.UInt64> ShiftRightLogical(System.Runtime.Intrinsics.Vector64<System.UInt64> vector, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<byte> Shuffle(System.Runtime.Intrinsics.Vector64<byte> vector, System.Runtime.Intrinsics.Vector64<byte> indices) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<sbyte> Shuffle(System.Runtime.Intrinsics.Vector64<sbyte> vector, System.Runtime.Intrinsics.Vector64<sbyte> indices) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<short> Shuffle(System.Runtime.Intrinsics.Vector64<short> vector, System.Runtime.Intrinsics.Vector64<short> indices) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<ushort> Shuffle(System.Runtime.Intrinsics.Vector64<ushort> vector, System.Runtime.Intrinsics.Vector64<ushort> indices) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<int> Shuffle(System.Runtime.Intrinsics.Vector64<int> vector, System.Runtime.Intrinsics.Vector64<int> indices) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<uint> Shuffle(System.Runtime.Intrinsics.Vector64<uint> vector, System.Runtime.Intrinsics.Vector64<uint> indices) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<float> Shuffle(System.Runtime.Intrinsics.Vector64<float> vector, System.Runtime.Intrinsics.Vector64<int> indices) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<double> Sin(System.Runtime.Intrinsics.Vector64<double> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<float> Sin(System.Runtime.Intrinsics.Vector64<float> vector) { throw null; }
|
|
public static (System.Runtime.Intrinsics.Vector64<double> Sin, System.Runtime.Intrinsics.Vector64<double> Cos) SinCos(System.Runtime.Intrinsics.Vector64<double> vector) { throw null; }
|
|
public static (System.Runtime.Intrinsics.Vector64<float> Sin, System.Runtime.Intrinsics.Vector64<float> Cos) SinCos(System.Runtime.Intrinsics.Vector64<float> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> Sqrt<T>(System.Runtime.Intrinsics.Vector64<T> vector) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static unsafe void Store<T>(this System.Runtime.Intrinsics.Vector64<T> source, T* destination) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static unsafe void StoreAligned<T>(this System.Runtime.Intrinsics.Vector64<T> source, T* destination) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static unsafe void StoreAlignedNonTemporal<T>(this System.Runtime.Intrinsics.Vector64<T> source, T* destination) { throw null; }
|
|
public static void StoreUnsafe<T>(this System.Runtime.Intrinsics.Vector64<T> source, ref T destination) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static void StoreUnsafe<T>(this System.Runtime.Intrinsics.Vector64<T> source, ref T destination, nuint elementOffset) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> Subtract<T>(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
|
|
public static T Sum<T>(System.Runtime.Intrinsics.Vector64<T> vector) { throw null; }
|
|
public static T ToScalar<T>(this System.Runtime.Intrinsics.Vector64<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<T> ToVector128Unsafe<T>(this System.Runtime.Intrinsics.Vector64<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<T> ToVector128<T>(this System.Runtime.Intrinsics.Vector64<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<double> Truncate(System.Runtime.Intrinsics.Vector64<double> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<float> Truncate(System.Runtime.Intrinsics.Vector64<float> vector) { throw null; }
|
|
public static bool TryCopyTo<T>(this System.Runtime.Intrinsics.Vector64<T> vector, System.Span<T> destination) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static (System.Runtime.Intrinsics.Vector64<ushort> Lower, System.Runtime.Intrinsics.Vector64<ushort> Upper) Widen(System.Runtime.Intrinsics.Vector64<System.Byte> source) { throw null; }
|
|
public static (System.Runtime.Intrinsics.Vector64<int> Lower, System.Runtime.Intrinsics.Vector64<int> Upper) Widen(System.Runtime.Intrinsics.Vector64<System.Int16> source) { throw null; }
|
|
public static (System.Runtime.Intrinsics.Vector64<long> Lower, System.Runtime.Intrinsics.Vector64<long> Upper) Widen(System.Runtime.Intrinsics.Vector64<System.Int32> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static (System.Runtime.Intrinsics.Vector64<short> Lower, System.Runtime.Intrinsics.Vector64<short> Upper) Widen(System.Runtime.Intrinsics.Vector64<System.SByte> source) { throw null; }
|
|
public static (System.Runtime.Intrinsics.Vector64<double> Lower, System.Runtime.Intrinsics.Vector64<double> Upper) Widen(System.Runtime.Intrinsics.Vector64<System.Single> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static (System.Runtime.Intrinsics.Vector64<uint> Lower, System.Runtime.Intrinsics.Vector64<uint> Upper) Widen(System.Runtime.Intrinsics.Vector64<System.UInt16> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static (System.Runtime.Intrinsics.Vector64<ulong> Lower, System.Runtime.Intrinsics.Vector64<ulong> Upper) Widen(System.Runtime.Intrinsics.Vector64<System.UInt32> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<ushort> WidenLower(System.Runtime.Intrinsics.Vector64<System.Byte> source) { throw null; }
|
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public static System.Runtime.Intrinsics.Vector64<int> WidenLower(System.Runtime.Intrinsics.Vector64<System.Int16> source) { throw null; }
|
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public static System.Runtime.Intrinsics.Vector64<long> WidenLower(System.Runtime.Intrinsics.Vector64<System.Int32> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<short> WidenLower(System.Runtime.Intrinsics.Vector64<System.SByte> source) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<double> WidenLower(System.Runtime.Intrinsics.Vector64<System.Single> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<uint> WidenLower(System.Runtime.Intrinsics.Vector64<System.UInt16> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<ulong> WidenLower(System.Runtime.Intrinsics.Vector64<System.UInt32> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<ushort> WidenUpper(System.Runtime.Intrinsics.Vector64<System.Byte> source) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<int> WidenUpper(System.Runtime.Intrinsics.Vector64<System.Int16> source) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<long> WidenUpper(System.Runtime.Intrinsics.Vector64<System.Int32> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<short> WidenUpper(System.Runtime.Intrinsics.Vector64<System.SByte> source) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<double> WidenUpper(System.Runtime.Intrinsics.Vector64<System.Single> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<uint> WidenUpper(System.Runtime.Intrinsics.Vector64<System.UInt16> source) { throw null; }
|
|
[System.CLSCompliantAttribute(false)]
|
|
public static System.Runtime.Intrinsics.Vector64<ulong> WidenUpper(System.Runtime.Intrinsics.Vector64<System.UInt32> source) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> WithElement<T>(this System.Runtime.Intrinsics.Vector64<T> vector, int index, T value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> Xor<T>(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
|
|
}
|
|
public readonly partial struct Vector64<T> : System.IEquatable<System.Runtime.Intrinsics.Vector64<T>>
|
|
{
|
|
private readonly int _dummyPrimitive;
|
|
public static System.Runtime.Intrinsics.Vector64<T> AllBitsSet { get { throw null; } }
|
|
public static int Count { get { throw null; } }
|
|
public static System.Runtime.Intrinsics.Vector64<T> Indices { get { throw null; } }
|
|
public static bool IsSupported { get { throw null; } }
|
|
public static System.Runtime.Intrinsics.Vector64<T> One { get { throw null; } }
|
|
public static System.Runtime.Intrinsics.Vector64<T> Zero { get { throw null; } }
|
|
public override bool Equals([System.Diagnostics.CodeAnalysis.NotNullWhenAttribute(true)] object? obj) { throw null; }
|
|
public bool Equals(System.Runtime.Intrinsics.Vector64<T> other) { throw null; }
|
|
public override int GetHashCode() { throw null; }
|
|
public T this[int index] { get { throw null; } }
|
|
public static System.Runtime.Intrinsics.Vector64<T> operator +(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> operator &(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> operator |(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> operator /(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> operator /(System.Runtime.Intrinsics.Vector64<T> left, T right) { throw null; }
|
|
public static bool operator ==(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> operator ^(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
|
|
public static bool operator !=(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> operator <<(System.Runtime.Intrinsics.Vector64<T> value, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> operator *(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> operator *(System.Runtime.Intrinsics.Vector64<T> left, T right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> operator *(T left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> operator ~(System.Runtime.Intrinsics.Vector64<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> operator >>(System.Runtime.Intrinsics.Vector64<T> value, int shiftCount) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> operator -(System.Runtime.Intrinsics.Vector64<T> left, System.Runtime.Intrinsics.Vector64<T> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> operator -(System.Runtime.Intrinsics.Vector64<T> vector) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> operator +(System.Runtime.Intrinsics.Vector64<T> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<T> operator >>>(System.Runtime.Intrinsics.Vector64<T> value, int shiftCount) { throw null; }
|
|
public override string ToString() { throw null; }
|
|
}
|
|
}
|
|
namespace System.Runtime.Intrinsics.Arm
|
|
{
|
|
[System.CLSCompliantAttribute(false)]
|
|
public abstract partial class AdvSimd : System.Runtime.Intrinsics.Arm.ArmBase
|
|
{
|
|
internal AdvSimd() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> Abs(System.Runtime.Intrinsics.Vector128<short> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> Abs(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> Abs(System.Runtime.Intrinsics.Vector128<sbyte> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> Abs(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<ushort> Abs(System.Runtime.Intrinsics.Vector64<short> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<uint> Abs(System.Runtime.Intrinsics.Vector64<int> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<byte> Abs(System.Runtime.Intrinsics.Vector64<sbyte> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<float> Abs(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> AbsoluteCompareGreaterThan(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<float> AbsoluteCompareGreaterThan(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> AbsoluteCompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<float> AbsoluteCompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> AbsoluteCompareLessThan(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<float> AbsoluteCompareLessThan(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> AbsoluteCompareLessThanOrEqual(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<float> AbsoluteCompareLessThanOrEqual(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> AbsoluteDifference(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> AbsoluteDifference(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> AbsoluteDifference(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> AbsoluteDifference(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> AbsoluteDifference(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> AbsoluteDifference(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> AbsoluteDifference(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<byte> AbsoluteDifference(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<ushort> AbsoluteDifference(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<uint> AbsoluteDifference(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<byte> AbsoluteDifference(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<float> AbsoluteDifference(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<ushort> AbsoluteDifference(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<uint> AbsoluteDifference(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> AbsoluteDifferenceAdd(System.Runtime.Intrinsics.Vector128<byte> addend, System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> AbsoluteDifferenceAdd(System.Runtime.Intrinsics.Vector128<short> addend, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> AbsoluteDifferenceAdd(System.Runtime.Intrinsics.Vector128<int> addend, System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> AbsoluteDifferenceAdd(System.Runtime.Intrinsics.Vector128<sbyte> addend, System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> AbsoluteDifferenceAdd(System.Runtime.Intrinsics.Vector128<ushort> addend, System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> AbsoluteDifferenceAdd(System.Runtime.Intrinsics.Vector128<uint> addend, System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<byte> AbsoluteDifferenceAdd(System.Runtime.Intrinsics.Vector64<byte> addend, System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<short> AbsoluteDifferenceAdd(System.Runtime.Intrinsics.Vector64<short> addend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<int> AbsoluteDifferenceAdd(System.Runtime.Intrinsics.Vector64<int> addend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<sbyte> AbsoluteDifferenceAdd(System.Runtime.Intrinsics.Vector64<sbyte> addend, System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<ushort> AbsoluteDifferenceAdd(System.Runtime.Intrinsics.Vector64<ushort> addend, System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<uint> AbsoluteDifferenceAdd(System.Runtime.Intrinsics.Vector64<uint> addend, System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> AbsoluteDifferenceWideningLower(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> AbsoluteDifferenceWideningLower(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> AbsoluteDifferenceWideningLower(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> AbsoluteDifferenceWideningLower(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> AbsoluteDifferenceWideningLower(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> AbsoluteDifferenceWideningLower(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> AbsoluteDifferenceWideningLowerAndAdd(System.Runtime.Intrinsics.Vector128<short> addend, System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> AbsoluteDifferenceWideningLowerAndAdd(System.Runtime.Intrinsics.Vector128<int> addend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> AbsoluteDifferenceWideningLowerAndAdd(System.Runtime.Intrinsics.Vector128<long> addend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> AbsoluteDifferenceWideningLowerAndAdd(System.Runtime.Intrinsics.Vector128<ushort> addend, System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> AbsoluteDifferenceWideningLowerAndAdd(System.Runtime.Intrinsics.Vector128<uint> addend, System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> AbsoluteDifferenceWideningLowerAndAdd(System.Runtime.Intrinsics.Vector128<ulong> addend, System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> AbsoluteDifferenceWideningUpper(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> AbsoluteDifferenceWideningUpper(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> AbsoluteDifferenceWideningUpper(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> AbsoluteDifferenceWideningUpper(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> AbsoluteDifferenceWideningUpper(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> AbsoluteDifferenceWideningUpper(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> AbsoluteDifferenceWideningUpperAndAdd(System.Runtime.Intrinsics.Vector128<short> addend, System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> AbsoluteDifferenceWideningUpperAndAdd(System.Runtime.Intrinsics.Vector128<int> addend, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> AbsoluteDifferenceWideningUpperAndAdd(System.Runtime.Intrinsics.Vector128<long> addend, System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> AbsoluteDifferenceWideningUpperAndAdd(System.Runtime.Intrinsics.Vector128<ushort> addend, System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> AbsoluteDifferenceWideningUpperAndAdd(System.Runtime.Intrinsics.Vector128<uint> addend, System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> AbsoluteDifferenceWideningUpperAndAdd(System.Runtime.Intrinsics.Vector128<ulong> addend, System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> AbsSaturate(System.Runtime.Intrinsics.Vector128<short> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> AbsSaturate(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> AbsSaturate(System.Runtime.Intrinsics.Vector128<sbyte> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<short> AbsSaturate(System.Runtime.Intrinsics.Vector64<short> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<int> AbsSaturate(System.Runtime.Intrinsics.Vector64<int> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<sbyte> AbsSaturate(System.Runtime.Intrinsics.Vector64<sbyte> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<double> AbsScalar(System.Runtime.Intrinsics.Vector64<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<float> AbsScalar(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> Add(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> Add(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> Add(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> Add(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> Add(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> Add(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> Add(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> Add(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> Add(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<byte> Add(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<short> Add(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<int> Add(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<sbyte> Add(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<float> Add(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> Add(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> Add(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> AddHighNarrowingLower(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> AddHighNarrowingLower(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> AddHighNarrowingLower(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> AddHighNarrowingLower(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> AddHighNarrowingLower(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> AddHighNarrowingLower(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> AddHighNarrowingUpper(System.Runtime.Intrinsics.Vector64<byte> lower, System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> AddHighNarrowingUpper(System.Runtime.Intrinsics.Vector64<short> lower, System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> AddHighNarrowingUpper(System.Runtime.Intrinsics.Vector64<int> lower, System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> AddHighNarrowingUpper(System.Runtime.Intrinsics.Vector64<sbyte> lower, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> AddHighNarrowingUpper(System.Runtime.Intrinsics.Vector64<ushort> lower, System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> AddHighNarrowingUpper(System.Runtime.Intrinsics.Vector64<uint> lower, System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> AddPairwise(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> AddPairwise(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> AddPairwise(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> AddPairwise(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> AddPairwise(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> AddPairwise(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> AddPairwise(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> AddPairwiseWidening(System.Runtime.Intrinsics.Vector128<byte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> AddPairwiseWidening(System.Runtime.Intrinsics.Vector128<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> AddPairwiseWidening(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> AddPairwiseWidening(System.Runtime.Intrinsics.Vector128<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> AddPairwiseWidening(System.Runtime.Intrinsics.Vector128<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> AddPairwiseWidening(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> AddPairwiseWidening(System.Runtime.Intrinsics.Vector64<byte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> AddPairwiseWidening(System.Runtime.Intrinsics.Vector64<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> AddPairwiseWidening(System.Runtime.Intrinsics.Vector64<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> AddPairwiseWidening(System.Runtime.Intrinsics.Vector64<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> AddPairwiseWideningAndAdd(System.Runtime.Intrinsics.Vector128<short> addend, System.Runtime.Intrinsics.Vector128<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> AddPairwiseWideningAndAdd(System.Runtime.Intrinsics.Vector128<int> addend, System.Runtime.Intrinsics.Vector128<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> AddPairwiseWideningAndAdd(System.Runtime.Intrinsics.Vector128<long> addend, System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> AddPairwiseWideningAndAdd(System.Runtime.Intrinsics.Vector128<ushort> addend, System.Runtime.Intrinsics.Vector128<byte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> AddPairwiseWideningAndAdd(System.Runtime.Intrinsics.Vector128<uint> addend, System.Runtime.Intrinsics.Vector128<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> AddPairwiseWideningAndAdd(System.Runtime.Intrinsics.Vector128<ulong> addend, System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> AddPairwiseWideningAndAdd(System.Runtime.Intrinsics.Vector64<short> addend, System.Runtime.Intrinsics.Vector64<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> AddPairwiseWideningAndAdd(System.Runtime.Intrinsics.Vector64<int> addend, System.Runtime.Intrinsics.Vector64<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> AddPairwiseWideningAndAdd(System.Runtime.Intrinsics.Vector64<ushort> addend, System.Runtime.Intrinsics.Vector64<byte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> AddPairwiseWideningAndAdd(System.Runtime.Intrinsics.Vector64<uint> addend, System.Runtime.Intrinsics.Vector64<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> AddPairwiseWideningAndAddScalar(System.Runtime.Intrinsics.Vector64<long> addend, System.Runtime.Intrinsics.Vector64<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ulong> AddPairwiseWideningAndAddScalar(System.Runtime.Intrinsics.Vector64<ulong> addend, System.Runtime.Intrinsics.Vector64<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> AddPairwiseWideningScalar(System.Runtime.Intrinsics.Vector64<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ulong> AddPairwiseWideningScalar(System.Runtime.Intrinsics.Vector64<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> AddRoundedHighNarrowingLower(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> AddRoundedHighNarrowingLower(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> AddRoundedHighNarrowingLower(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> AddRoundedHighNarrowingLower(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> AddRoundedHighNarrowingLower(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> AddRoundedHighNarrowingLower(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> AddRoundedHighNarrowingUpper(System.Runtime.Intrinsics.Vector64<byte> lower, System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> AddRoundedHighNarrowingUpper(System.Runtime.Intrinsics.Vector64<short> lower, System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> AddRoundedHighNarrowingUpper(System.Runtime.Intrinsics.Vector64<int> lower, System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> AddRoundedHighNarrowingUpper(System.Runtime.Intrinsics.Vector64<sbyte> lower, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> AddRoundedHighNarrowingUpper(System.Runtime.Intrinsics.Vector64<ushort> lower, System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> AddRoundedHighNarrowingUpper(System.Runtime.Intrinsics.Vector64<uint> lower, System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> AddSaturate(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> AddSaturate(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> AddSaturate(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> AddSaturate(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> AddSaturate(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> AddSaturate(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> AddSaturate(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> AddSaturate(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> AddSaturate(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> AddSaturate(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> AddSaturate(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> AddSaturate(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> AddSaturate(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> AddSaturate(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> AddSaturateScalar(System.Runtime.Intrinsics.Vector64<long> left, System.Runtime.Intrinsics.Vector64<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ulong> AddSaturateScalar(System.Runtime.Intrinsics.Vector64<ulong> left, System.Runtime.Intrinsics.Vector64<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> AddScalar(System.Runtime.Intrinsics.Vector64<double> left, System.Runtime.Intrinsics.Vector64<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> AddScalar(System.Runtime.Intrinsics.Vector64<long> left, System.Runtime.Intrinsics.Vector64<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> AddScalar(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ulong> AddScalar(System.Runtime.Intrinsics.Vector64<ulong> left, System.Runtime.Intrinsics.Vector64<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> AddWideningLower(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> AddWideningLower(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> AddWideningLower(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> AddWideningLower(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> AddWideningLower(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> AddWideningLower(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> AddWideningLower(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> AddWideningLower(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> AddWideningLower(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> AddWideningLower(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> AddWideningLower(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> AddWideningLower(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> AddWideningUpper(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> AddWideningUpper(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> AddWideningUpper(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> AddWideningUpper(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> AddWideningUpper(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> AddWideningUpper(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> AddWideningUpper(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> AddWideningUpper(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> AddWideningUpper(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> AddWideningUpper(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> AddWideningUpper(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> AddWideningUpper(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> And(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> And(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> And(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> And(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> And(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> And(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> And(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> And(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> And(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> And(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> And(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> And(System.Runtime.Intrinsics.Vector64<double> left, System.Runtime.Intrinsics.Vector64<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> And(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> And(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> And(System.Runtime.Intrinsics.Vector64<long> left, System.Runtime.Intrinsics.Vector64<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> And(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> And(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> And(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> And(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ulong> And(System.Runtime.Intrinsics.Vector64<ulong> left, System.Runtime.Intrinsics.Vector64<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> BitwiseClear(System.Runtime.Intrinsics.Vector128<byte> value, System.Runtime.Intrinsics.Vector128<byte> mask) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> BitwiseClear(System.Runtime.Intrinsics.Vector128<double> value, System.Runtime.Intrinsics.Vector128<double> mask) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> BitwiseClear(System.Runtime.Intrinsics.Vector128<short> value, System.Runtime.Intrinsics.Vector128<short> mask) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> BitwiseClear(System.Runtime.Intrinsics.Vector128<int> value, System.Runtime.Intrinsics.Vector128<int> mask) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> BitwiseClear(System.Runtime.Intrinsics.Vector128<long> value, System.Runtime.Intrinsics.Vector128<long> mask) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> BitwiseClear(System.Runtime.Intrinsics.Vector128<sbyte> value, System.Runtime.Intrinsics.Vector128<sbyte> mask) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> BitwiseClear(System.Runtime.Intrinsics.Vector128<float> value, System.Runtime.Intrinsics.Vector128<float> mask) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> BitwiseClear(System.Runtime.Intrinsics.Vector128<ushort> value, System.Runtime.Intrinsics.Vector128<ushort> mask) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> BitwiseClear(System.Runtime.Intrinsics.Vector128<uint> value, System.Runtime.Intrinsics.Vector128<uint> mask) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> BitwiseClear(System.Runtime.Intrinsics.Vector128<ulong> value, System.Runtime.Intrinsics.Vector128<ulong> mask) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> BitwiseClear(System.Runtime.Intrinsics.Vector64<byte> value, System.Runtime.Intrinsics.Vector64<byte> mask) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> BitwiseClear(System.Runtime.Intrinsics.Vector64<double> value, System.Runtime.Intrinsics.Vector64<double> mask) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> BitwiseClear(System.Runtime.Intrinsics.Vector64<short> value, System.Runtime.Intrinsics.Vector64<short> mask) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> BitwiseClear(System.Runtime.Intrinsics.Vector64<int> value, System.Runtime.Intrinsics.Vector64<int> mask) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> BitwiseClear(System.Runtime.Intrinsics.Vector64<long> value, System.Runtime.Intrinsics.Vector64<long> mask) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> BitwiseClear(System.Runtime.Intrinsics.Vector64<sbyte> value, System.Runtime.Intrinsics.Vector64<sbyte> mask) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> BitwiseClear(System.Runtime.Intrinsics.Vector64<float> value, System.Runtime.Intrinsics.Vector64<float> mask) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> BitwiseClear(System.Runtime.Intrinsics.Vector64<ushort> value, System.Runtime.Intrinsics.Vector64<ushort> mask) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> BitwiseClear(System.Runtime.Intrinsics.Vector64<uint> value, System.Runtime.Intrinsics.Vector64<uint> mask) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ulong> BitwiseClear(System.Runtime.Intrinsics.Vector64<ulong> value, System.Runtime.Intrinsics.Vector64<ulong> mask) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> BitwiseSelect(System.Runtime.Intrinsics.Vector128<byte> select, System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> BitwiseSelect(System.Runtime.Intrinsics.Vector128<double> select, System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> BitwiseSelect(System.Runtime.Intrinsics.Vector128<short> select, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> BitwiseSelect(System.Runtime.Intrinsics.Vector128<int> select, System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> BitwiseSelect(System.Runtime.Intrinsics.Vector128<long> select, System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> BitwiseSelect(System.Runtime.Intrinsics.Vector128<sbyte> select, System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> BitwiseSelect(System.Runtime.Intrinsics.Vector128<float> select, System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> BitwiseSelect(System.Runtime.Intrinsics.Vector128<ushort> select, System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> BitwiseSelect(System.Runtime.Intrinsics.Vector128<uint> select, System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> BitwiseSelect(System.Runtime.Intrinsics.Vector128<ulong> select, System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> BitwiseSelect(System.Runtime.Intrinsics.Vector64<byte> select, System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> BitwiseSelect(System.Runtime.Intrinsics.Vector64<double> select, System.Runtime.Intrinsics.Vector64<double> left, System.Runtime.Intrinsics.Vector64<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> BitwiseSelect(System.Runtime.Intrinsics.Vector64<short> select, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> BitwiseSelect(System.Runtime.Intrinsics.Vector64<int> select, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> BitwiseSelect(System.Runtime.Intrinsics.Vector64<long> select, System.Runtime.Intrinsics.Vector64<long> left, System.Runtime.Intrinsics.Vector64<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> BitwiseSelect(System.Runtime.Intrinsics.Vector64<sbyte> select, System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> BitwiseSelect(System.Runtime.Intrinsics.Vector64<float> select, System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> BitwiseSelect(System.Runtime.Intrinsics.Vector64<ushort> select, System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> BitwiseSelect(System.Runtime.Intrinsics.Vector64<uint> select, System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ulong> BitwiseSelect(System.Runtime.Intrinsics.Vector64<ulong> select, System.Runtime.Intrinsics.Vector64<ulong> left, System.Runtime.Intrinsics.Vector64<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> Ceiling(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> Ceiling(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> CeilingScalar(System.Runtime.Intrinsics.Vector64<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> CeilingScalar(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> CompareEqual(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> CompareEqual(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> CompareEqual(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> CompareEqual(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> CompareEqual(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> CompareEqual(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> CompareEqual(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> CompareEqual(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> CompareEqual(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> CompareEqual(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> CompareEqual(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> CompareEqual(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> CompareEqual(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> CompareEqual(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> CompareGreaterThan(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> CompareGreaterThan(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> CompareGreaterThan(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> CompareGreaterThan(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> CompareGreaterThan(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> CompareGreaterThan(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> CompareGreaterThan(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> CompareGreaterThan(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> CompareGreaterThan(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> CompareGreaterThan(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> CompareGreaterThan(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> CompareGreaterThan(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> CompareGreaterThan(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> CompareGreaterThan(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> CompareLessThan(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> CompareLessThan(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> CompareLessThan(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> CompareLessThan(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> CompareLessThan(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> CompareLessThan(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> CompareLessThan(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> CompareLessThan(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> CompareLessThan(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> CompareLessThan(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> CompareLessThan(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> CompareLessThan(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> CompareLessThan(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> CompareLessThan(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> CompareTest(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> CompareTest(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> CompareTest(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> CompareTest(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> CompareTest(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> CompareTest(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> CompareTest(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> CompareTest(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> CompareTest(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> CompareTest(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> CompareTest(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> CompareTest(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> CompareTest(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> CompareTest(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ConvertToInt32RoundAwayFromZero(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ConvertToInt32RoundAwayFromZero(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ConvertToInt32RoundAwayFromZeroScalar(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ConvertToInt32RoundToEven(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ConvertToInt32RoundToEven(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ConvertToInt32RoundToEvenScalar(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ConvertToInt32RoundToNegativeInfinity(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ConvertToInt32RoundToNegativeInfinity(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ConvertToInt32RoundToNegativeInfinityScalar(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ConvertToInt32RoundToPositiveInfinity(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ConvertToInt32RoundToPositiveInfinity(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ConvertToInt32RoundToPositiveInfinityScalar(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ConvertToInt32RoundToZero(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ConvertToInt32RoundToZero(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ConvertToInt32RoundToZeroScalar(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> ConvertToSingle(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> ConvertToSingle(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> ConvertToSingle(System.Runtime.Intrinsics.Vector64<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> ConvertToSingle(System.Runtime.Intrinsics.Vector64<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> ConvertToSingleScalar(System.Runtime.Intrinsics.Vector64<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> ConvertToSingleScalar(System.Runtime.Intrinsics.Vector64<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ConvertToUInt32RoundAwayFromZero(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ConvertToUInt32RoundAwayFromZero(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ConvertToUInt32RoundAwayFromZeroScalar(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ConvertToUInt32RoundToEven(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ConvertToUInt32RoundToEven(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ConvertToUInt32RoundToEvenScalar(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ConvertToUInt32RoundToNegativeInfinity(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ConvertToUInt32RoundToNegativeInfinity(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ConvertToUInt32RoundToNegativeInfinityScalar(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ConvertToUInt32RoundToPositiveInfinity(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ConvertToUInt32RoundToPositiveInfinity(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ConvertToUInt32RoundToPositiveInfinityScalar(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ConvertToUInt32RoundToZero(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ConvertToUInt32RoundToZero(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ConvertToUInt32RoundToZeroScalar(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> DivideScalar(System.Runtime.Intrinsics.Vector64<double> left, System.Runtime.Intrinsics.Vector64<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> DivideScalar(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> DuplicateSelectedScalarToVector128(System.Runtime.Intrinsics.Vector128<byte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> DuplicateSelectedScalarToVector128(System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> DuplicateSelectedScalarToVector128(System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> DuplicateSelectedScalarToVector128(System.Runtime.Intrinsics.Vector128<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> DuplicateSelectedScalarToVector128(System.Runtime.Intrinsics.Vector128<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> DuplicateSelectedScalarToVector128(System.Runtime.Intrinsics.Vector128<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> DuplicateSelectedScalarToVector128(System.Runtime.Intrinsics.Vector128<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> DuplicateSelectedScalarToVector128(System.Runtime.Intrinsics.Vector64<byte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> DuplicateSelectedScalarToVector128(System.Runtime.Intrinsics.Vector64<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> DuplicateSelectedScalarToVector128(System.Runtime.Intrinsics.Vector64<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> DuplicateSelectedScalarToVector128(System.Runtime.Intrinsics.Vector64<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> DuplicateSelectedScalarToVector128(System.Runtime.Intrinsics.Vector64<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> DuplicateSelectedScalarToVector128(System.Runtime.Intrinsics.Vector64<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> DuplicateSelectedScalarToVector128(System.Runtime.Intrinsics.Vector64<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> DuplicateSelectedScalarToVector64(System.Runtime.Intrinsics.Vector128<byte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> DuplicateSelectedScalarToVector64(System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> DuplicateSelectedScalarToVector64(System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> DuplicateSelectedScalarToVector64(System.Runtime.Intrinsics.Vector128<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> DuplicateSelectedScalarToVector64(System.Runtime.Intrinsics.Vector128<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> DuplicateSelectedScalarToVector64(System.Runtime.Intrinsics.Vector128<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> DuplicateSelectedScalarToVector64(System.Runtime.Intrinsics.Vector128<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> DuplicateSelectedScalarToVector64(System.Runtime.Intrinsics.Vector64<byte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> DuplicateSelectedScalarToVector64(System.Runtime.Intrinsics.Vector64<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> DuplicateSelectedScalarToVector64(System.Runtime.Intrinsics.Vector64<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> DuplicateSelectedScalarToVector64(System.Runtime.Intrinsics.Vector64<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> DuplicateSelectedScalarToVector64(System.Runtime.Intrinsics.Vector64<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> DuplicateSelectedScalarToVector64(System.Runtime.Intrinsics.Vector64<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> DuplicateSelectedScalarToVector64(System.Runtime.Intrinsics.Vector64<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> DuplicateToVector128(byte value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> DuplicateToVector128(short value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> DuplicateToVector128(int value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> DuplicateToVector128(sbyte value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> DuplicateToVector128(float value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> DuplicateToVector128(ushort value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> DuplicateToVector128(uint value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> DuplicateToVector64(byte value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> DuplicateToVector64(short value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> DuplicateToVector64(int value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> DuplicateToVector64(sbyte value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> DuplicateToVector64(float value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> DuplicateToVector64(ushort value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> DuplicateToVector64(uint value) { throw null; }
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public static byte Extract(System.Runtime.Intrinsics.Vector128<byte> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte index) { throw null; }
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public static double Extract(System.Runtime.Intrinsics.Vector128<double> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }
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public static short Extract(System.Runtime.Intrinsics.Vector128<short> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index) { throw null; }
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public static int Extract(System.Runtime.Intrinsics.Vector128<int> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { throw null; }
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public static long Extract(System.Runtime.Intrinsics.Vector128<long> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }
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public static sbyte Extract(System.Runtime.Intrinsics.Vector128<sbyte> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte index) { throw null; }
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public static float Extract(System.Runtime.Intrinsics.Vector128<float> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { throw null; }
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public static ushort Extract(System.Runtime.Intrinsics.Vector128<ushort> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index) { throw null; }
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public static uint Extract(System.Runtime.Intrinsics.Vector128<uint> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { throw null; }
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public static ulong Extract(System.Runtime.Intrinsics.Vector128<ulong> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }
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public static byte Extract(System.Runtime.Intrinsics.Vector64<byte> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index) { throw null; }
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public static short Extract(System.Runtime.Intrinsics.Vector64<short> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { throw null; }
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public static int Extract(System.Runtime.Intrinsics.Vector64<int> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }
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public static sbyte Extract(System.Runtime.Intrinsics.Vector64<sbyte> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index) { throw null; }
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public static float Extract(System.Runtime.Intrinsics.Vector64<float> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }
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public static ushort Extract(System.Runtime.Intrinsics.Vector64<ushort> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { throw null; }
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public static uint Extract(System.Runtime.Intrinsics.Vector64<uint> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> ExtractNarrowingLower(System.Runtime.Intrinsics.Vector128<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> ExtractNarrowingLower(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ExtractNarrowingLower(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> ExtractNarrowingLower(System.Runtime.Intrinsics.Vector128<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> ExtractNarrowingLower(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ExtractNarrowingLower(System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> ExtractNarrowingSaturateLower(System.Runtime.Intrinsics.Vector128<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> ExtractNarrowingSaturateLower(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ExtractNarrowingSaturateLower(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> ExtractNarrowingSaturateLower(System.Runtime.Intrinsics.Vector128<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> ExtractNarrowingSaturateLower(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ExtractNarrowingSaturateLower(System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> ExtractNarrowingSaturateUnsignedLower(System.Runtime.Intrinsics.Vector128<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> ExtractNarrowingSaturateUnsignedLower(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ExtractNarrowingSaturateUnsignedLower(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ExtractNarrowingSaturateUnsignedUpper(System.Runtime.Intrinsics.Vector64<byte> lower, System.Runtime.Intrinsics.Vector128<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ExtractNarrowingSaturateUnsignedUpper(System.Runtime.Intrinsics.Vector64<ushort> lower, System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ExtractNarrowingSaturateUnsignedUpper(System.Runtime.Intrinsics.Vector64<uint> lower, System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ExtractNarrowingSaturateUpper(System.Runtime.Intrinsics.Vector64<byte> lower, System.Runtime.Intrinsics.Vector128<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ExtractNarrowingSaturateUpper(System.Runtime.Intrinsics.Vector64<short> lower, System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ExtractNarrowingSaturateUpper(System.Runtime.Intrinsics.Vector64<int> lower, System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ExtractNarrowingSaturateUpper(System.Runtime.Intrinsics.Vector64<sbyte> lower, System.Runtime.Intrinsics.Vector128<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ExtractNarrowingSaturateUpper(System.Runtime.Intrinsics.Vector64<ushort> lower, System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ExtractNarrowingSaturateUpper(System.Runtime.Intrinsics.Vector64<uint> lower, System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ExtractNarrowingUpper(System.Runtime.Intrinsics.Vector64<byte> lower, System.Runtime.Intrinsics.Vector128<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ExtractNarrowingUpper(System.Runtime.Intrinsics.Vector64<short> lower, System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ExtractNarrowingUpper(System.Runtime.Intrinsics.Vector64<int> lower, System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ExtractNarrowingUpper(System.Runtime.Intrinsics.Vector64<sbyte> lower, System.Runtime.Intrinsics.Vector128<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ExtractNarrowingUpper(System.Runtime.Intrinsics.Vector64<ushort> lower, System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ExtractNarrowingUpper(System.Runtime.Intrinsics.Vector64<uint> lower, System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ExtractVector128(System.Runtime.Intrinsics.Vector128<byte> upper, System.Runtime.Intrinsics.Vector128<byte> lower, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> ExtractVector128(System.Runtime.Intrinsics.Vector128<double> upper, System.Runtime.Intrinsics.Vector128<double> lower, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ExtractVector128(System.Runtime.Intrinsics.Vector128<short> upper, System.Runtime.Intrinsics.Vector128<short> lower, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ExtractVector128(System.Runtime.Intrinsics.Vector128<int> upper, System.Runtime.Intrinsics.Vector128<int> lower, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ExtractVector128(System.Runtime.Intrinsics.Vector128<long> upper, System.Runtime.Intrinsics.Vector128<long> lower, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ExtractVector128(System.Runtime.Intrinsics.Vector128<sbyte> upper, System.Runtime.Intrinsics.Vector128<sbyte> lower, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> ExtractVector128(System.Runtime.Intrinsics.Vector128<float> upper, System.Runtime.Intrinsics.Vector128<float> lower, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ExtractVector128(System.Runtime.Intrinsics.Vector128<ushort> upper, System.Runtime.Intrinsics.Vector128<ushort> lower, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ExtractVector128(System.Runtime.Intrinsics.Vector128<uint> upper, System.Runtime.Intrinsics.Vector128<uint> lower, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> ExtractVector128(System.Runtime.Intrinsics.Vector128<ulong> upper, System.Runtime.Intrinsics.Vector128<ulong> lower, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> ExtractVector64(System.Runtime.Intrinsics.Vector64<byte> upper, System.Runtime.Intrinsics.Vector64<byte> lower, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> ExtractVector64(System.Runtime.Intrinsics.Vector64<short> upper, System.Runtime.Intrinsics.Vector64<short> lower, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ExtractVector64(System.Runtime.Intrinsics.Vector64<int> upper, System.Runtime.Intrinsics.Vector64<int> lower, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> ExtractVector64(System.Runtime.Intrinsics.Vector64<sbyte> upper, System.Runtime.Intrinsics.Vector64<sbyte> lower, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> ExtractVector64(System.Runtime.Intrinsics.Vector64<float> upper, System.Runtime.Intrinsics.Vector64<float> lower, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> ExtractVector64(System.Runtime.Intrinsics.Vector64<ushort> upper, System.Runtime.Intrinsics.Vector64<ushort> lower, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ExtractVector64(System.Runtime.Intrinsics.Vector64<uint> upper, System.Runtime.Intrinsics.Vector64<uint> lower, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> Floor(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> Floor(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> FloorScalar(System.Runtime.Intrinsics.Vector64<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> FloorScalar(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> FusedAddHalving(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> FusedAddHalving(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> FusedAddHalving(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> FusedAddHalving(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> FusedAddHalving(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> FusedAddHalving(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> FusedAddHalving(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> FusedAddHalving(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> FusedAddHalving(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> FusedAddHalving(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> FusedAddHalving(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> FusedAddHalving(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> FusedAddRoundedHalving(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> FusedAddRoundedHalving(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> FusedAddRoundedHalving(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> FusedAddRoundedHalving(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> FusedAddRoundedHalving(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> FusedAddRoundedHalving(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> FusedAddRoundedHalving(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> FusedAddRoundedHalving(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> FusedAddRoundedHalving(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> FusedAddRoundedHalving(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> FusedAddRoundedHalving(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> FusedAddRoundedHalving(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> FusedMultiplyAdd(System.Runtime.Intrinsics.Vector128<float> addend, System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> FusedMultiplyAdd(System.Runtime.Intrinsics.Vector64<float> addend, System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> FusedMultiplyAddNegatedScalar(System.Runtime.Intrinsics.Vector64<double> addend, System.Runtime.Intrinsics.Vector64<double> left, System.Runtime.Intrinsics.Vector64<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> FusedMultiplyAddNegatedScalar(System.Runtime.Intrinsics.Vector64<float> addend, System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> FusedMultiplyAddScalar(System.Runtime.Intrinsics.Vector64<double> addend, System.Runtime.Intrinsics.Vector64<double> left, System.Runtime.Intrinsics.Vector64<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> FusedMultiplyAddScalar(System.Runtime.Intrinsics.Vector64<float> addend, System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> FusedMultiplySubtract(System.Runtime.Intrinsics.Vector128<float> minuend, System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> FusedMultiplySubtract(System.Runtime.Intrinsics.Vector64<float> minuend, System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> FusedMultiplySubtractNegatedScalar(System.Runtime.Intrinsics.Vector64<double> minuend, System.Runtime.Intrinsics.Vector64<double> left, System.Runtime.Intrinsics.Vector64<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> FusedMultiplySubtractNegatedScalar(System.Runtime.Intrinsics.Vector64<float> minuend, System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> FusedMultiplySubtractScalar(System.Runtime.Intrinsics.Vector64<double> minuend, System.Runtime.Intrinsics.Vector64<double> left, System.Runtime.Intrinsics.Vector64<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> FusedMultiplySubtractScalar(System.Runtime.Intrinsics.Vector64<float> minuend, System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> FusedSubtractHalving(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> FusedSubtractHalving(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> FusedSubtractHalving(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> FusedSubtractHalving(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> FusedSubtractHalving(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> FusedSubtractHalving(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> FusedSubtractHalving(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> FusedSubtractHalving(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> FusedSubtractHalving(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> FusedSubtractHalving(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> FusedSubtractHalving(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> FusedSubtractHalving(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> Insert(System.Runtime.Intrinsics.Vector128<byte> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte index, byte data) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> Insert(System.Runtime.Intrinsics.Vector128<double> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index, double data) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> Insert(System.Runtime.Intrinsics.Vector128<short> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index, short data) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> Insert(System.Runtime.Intrinsics.Vector128<int> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index, int data) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> Insert(System.Runtime.Intrinsics.Vector128<long> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index, long data) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> Insert(System.Runtime.Intrinsics.Vector128<sbyte> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte index, sbyte data) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> Insert(System.Runtime.Intrinsics.Vector128<float> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index, float data) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> Insert(System.Runtime.Intrinsics.Vector128<ushort> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index, ushort data) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> Insert(System.Runtime.Intrinsics.Vector128<uint> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index, uint data) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> Insert(System.Runtime.Intrinsics.Vector128<ulong> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index, ulong data) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> Insert(System.Runtime.Intrinsics.Vector64<byte> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index, byte data) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> Insert(System.Runtime.Intrinsics.Vector64<short> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index, short data) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> Insert(System.Runtime.Intrinsics.Vector64<int> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index, int data) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> Insert(System.Runtime.Intrinsics.Vector64<sbyte> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index, sbyte data) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> Insert(System.Runtime.Intrinsics.Vector64<float> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index, float data) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> Insert(System.Runtime.Intrinsics.Vector64<ushort> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index, ushort data) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> Insert(System.Runtime.Intrinsics.Vector64<uint> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index, uint data) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> InsertScalar(System.Runtime.Intrinsics.Vector128<double> result, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte resultIndex, System.Runtime.Intrinsics.Vector64<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> InsertScalar(System.Runtime.Intrinsics.Vector128<long> result, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte resultIndex, System.Runtime.Intrinsics.Vector64<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> InsertScalar(System.Runtime.Intrinsics.Vector128<ulong> result, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte resultIndex, System.Runtime.Intrinsics.Vector64<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> LeadingSignCount(System.Runtime.Intrinsics.Vector128<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> LeadingSignCount(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> LeadingSignCount(System.Runtime.Intrinsics.Vector128<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> LeadingSignCount(System.Runtime.Intrinsics.Vector64<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> LeadingSignCount(System.Runtime.Intrinsics.Vector64<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> LeadingSignCount(System.Runtime.Intrinsics.Vector64<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> LeadingZeroCount(System.Runtime.Intrinsics.Vector128<byte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> LeadingZeroCount(System.Runtime.Intrinsics.Vector128<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> LeadingZeroCount(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> LeadingZeroCount(System.Runtime.Intrinsics.Vector128<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> LeadingZeroCount(System.Runtime.Intrinsics.Vector128<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> LeadingZeroCount(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> LeadingZeroCount(System.Runtime.Intrinsics.Vector64<byte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> LeadingZeroCount(System.Runtime.Intrinsics.Vector64<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> LeadingZeroCount(System.Runtime.Intrinsics.Vector64<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> LeadingZeroCount(System.Runtime.Intrinsics.Vector64<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> LeadingZeroCount(System.Runtime.Intrinsics.Vector64<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> LeadingZeroCount(System.Runtime.Intrinsics.Vector64<uint> value) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<byte> LoadAndInsertScalar(System.Runtime.Intrinsics.Vector128<byte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte index, byte* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<double> LoadAndInsertScalar(System.Runtime.Intrinsics.Vector128<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index, double* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<short> LoadAndInsertScalar(System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index, short* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<int> LoadAndInsertScalar(System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index, int* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<long> LoadAndInsertScalar(System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index, long* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<sbyte> LoadAndInsertScalar(System.Runtime.Intrinsics.Vector128<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte index, sbyte* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<float> LoadAndInsertScalar(System.Runtime.Intrinsics.Vector128<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index, float* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<ushort> LoadAndInsertScalar(System.Runtime.Intrinsics.Vector128<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index, ushort* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<uint> LoadAndInsertScalar(System.Runtime.Intrinsics.Vector128<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index, uint* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<ulong> LoadAndInsertScalar(System.Runtime.Intrinsics.Vector128<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index, ulong* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector64<byte> LoadAndInsertScalar(System.Runtime.Intrinsics.Vector64<byte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index, byte* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector64<short> LoadAndInsertScalar(System.Runtime.Intrinsics.Vector64<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index, short* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector64<int> LoadAndInsertScalar(System.Runtime.Intrinsics.Vector64<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index, int* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector64<sbyte> LoadAndInsertScalar(System.Runtime.Intrinsics.Vector64<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index, sbyte* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector64<float> LoadAndInsertScalar(System.Runtime.Intrinsics.Vector64<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index, float* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector64<ushort> LoadAndInsertScalar(System.Runtime.Intrinsics.Vector64<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index, ushort* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector64<uint> LoadAndInsertScalar(System.Runtime.Intrinsics.Vector64<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index, uint* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<byte> Value1, System.Runtime.Intrinsics.Vector64<byte> Value2) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector64<byte>, System.Runtime.Intrinsics.Vector64<byte>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index, byte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<sbyte> Value1, System.Runtime.Intrinsics.Vector64<sbyte> Value2) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector64<sbyte>, System.Runtime.Intrinsics.Vector64<sbyte>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index, sbyte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<short> Value1, System.Runtime.Intrinsics.Vector64<short> Value2) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector64<short>, System.Runtime.Intrinsics.Vector64<short>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index, short* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<ushort> Value1, System.Runtime.Intrinsics.Vector64<ushort> Value2) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector64<ushort>, System.Runtime.Intrinsics.Vector64<ushort>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index, ushort* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<int> Value1, System.Runtime.Intrinsics.Vector64<int> Value2) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector64<int>, System.Runtime.Intrinsics.Vector64<int>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index, int* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<uint> Value1, System.Runtime.Intrinsics.Vector64<uint> Value2) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector64<uint>, System.Runtime.Intrinsics.Vector64<uint>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index, uint* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<float> Value1, System.Runtime.Intrinsics.Vector64<float> Value2) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector64<float>, System.Runtime.Intrinsics.Vector64<float>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index, float* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<byte> Value1, System.Runtime.Intrinsics.Vector64<byte> Value2, System.Runtime.Intrinsics.Vector64<byte> Value3) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector64<byte>, System.Runtime.Intrinsics.Vector64<byte>, System.Runtime.Intrinsics.Vector64<byte>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index, byte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<sbyte> Value1, System.Runtime.Intrinsics.Vector64<sbyte> Value2, System.Runtime.Intrinsics.Vector64<sbyte> Value3) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector64<sbyte>, System.Runtime.Intrinsics.Vector64<sbyte>, System.Runtime.Intrinsics.Vector64<sbyte>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index, sbyte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<short> Value1, System.Runtime.Intrinsics.Vector64<short> Value2, System.Runtime.Intrinsics.Vector64<short> Value3) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector64<short>, System.Runtime.Intrinsics.Vector64<short>, System.Runtime.Intrinsics.Vector64<short>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index, short* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<ushort> Value1, System.Runtime.Intrinsics.Vector64<ushort> Value2, System.Runtime.Intrinsics.Vector64<ushort> Value3) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector64<ushort>, System.Runtime.Intrinsics.Vector64<ushort>, System.Runtime.Intrinsics.Vector64<ushort>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index, ushort* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<int> Value1, System.Runtime.Intrinsics.Vector64<int> Value2, System.Runtime.Intrinsics.Vector64<int> Value3) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector64<int>, System.Runtime.Intrinsics.Vector64<int>, System.Runtime.Intrinsics.Vector64<int>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index, int* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<uint> Value1, System.Runtime.Intrinsics.Vector64<uint> Value2, System.Runtime.Intrinsics.Vector64<uint> Value3) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector64<uint>, System.Runtime.Intrinsics.Vector64<uint>, System.Runtime.Intrinsics.Vector64<uint>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index, uint* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<float> Value1, System.Runtime.Intrinsics.Vector64<float> Value2, System.Runtime.Intrinsics.Vector64<float> Value3) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector64<float>, System.Runtime.Intrinsics.Vector64<float>, System.Runtime.Intrinsics.Vector64<float>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index, float* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<byte> Value1, System.Runtime.Intrinsics.Vector64<byte> Value2, System.Runtime.Intrinsics.Vector64<byte> Value3, System.Runtime.Intrinsics.Vector64<byte> Value4) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector64<byte>, System.Runtime.Intrinsics.Vector64<byte>, System.Runtime.Intrinsics.Vector64<byte>, System.Runtime.Intrinsics.Vector64<byte>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index, byte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<sbyte> Value1, System.Runtime.Intrinsics.Vector64<sbyte> Value2, System.Runtime.Intrinsics.Vector64<sbyte> Value3, System.Runtime.Intrinsics.Vector64<sbyte> Value4) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector64<sbyte>, System.Runtime.Intrinsics.Vector64<sbyte>, System.Runtime.Intrinsics.Vector64<sbyte>, System.Runtime.Intrinsics.Vector64<sbyte>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index, sbyte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<short> Value1, System.Runtime.Intrinsics.Vector64<short> Value2, System.Runtime.Intrinsics.Vector64<short> Value3, System.Runtime.Intrinsics.Vector64<short> Value4) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector64<short>, System.Runtime.Intrinsics.Vector64<short>, System.Runtime.Intrinsics.Vector64<short>, System.Runtime.Intrinsics.Vector64<short>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index, short* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<ushort> Value1, System.Runtime.Intrinsics.Vector64<ushort> Value2, System.Runtime.Intrinsics.Vector64<ushort> Value3, System.Runtime.Intrinsics.Vector64<ushort> Value4) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector64<ushort>, System.Runtime.Intrinsics.Vector64<ushort>, System.Runtime.Intrinsics.Vector64<ushort>, System.Runtime.Intrinsics.Vector64<ushort>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index, ushort* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<int> Value1, System.Runtime.Intrinsics.Vector64<int> Value2, System.Runtime.Intrinsics.Vector64<int> Value3, System.Runtime.Intrinsics.Vector64<int> Value4) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector64<int>, System.Runtime.Intrinsics.Vector64<int>, System.Runtime.Intrinsics.Vector64<int>, System.Runtime.Intrinsics.Vector64<int>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index, int* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<uint> Value1, System.Runtime.Intrinsics.Vector64<uint> Value2, System.Runtime.Intrinsics.Vector64<uint> Value3, System.Runtime.Intrinsics.Vector64<uint> Value4) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector64<uint>, System.Runtime.Intrinsics.Vector64<uint>, System.Runtime.Intrinsics.Vector64<uint>, System.Runtime.Intrinsics.Vector64<uint>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index, uint* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<float> Value1, System.Runtime.Intrinsics.Vector64<float> Value2, System.Runtime.Intrinsics.Vector64<float> Value3, System.Runtime.Intrinsics.Vector64<float> Value4) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector64<float>, System.Runtime.Intrinsics.Vector64<float>, System.Runtime.Intrinsics.Vector64<float>, System.Runtime.Intrinsics.Vector64<float>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index, float* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<byte> LoadAndReplicateToVector128(byte* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<short> LoadAndReplicateToVector128(short* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<int> LoadAndReplicateToVector128(int* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<sbyte> LoadAndReplicateToVector128(sbyte* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<float> LoadAndReplicateToVector128(float* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<ushort> LoadAndReplicateToVector128(ushort* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<uint> LoadAndReplicateToVector128(uint* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector64<byte> LoadAndReplicateToVector64(byte* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector64<short> LoadAndReplicateToVector64(short* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector64<int> LoadAndReplicateToVector64(int* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector64<sbyte> LoadAndReplicateToVector64(sbyte* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector64<float> LoadAndReplicateToVector64(float* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector64<ushort> LoadAndReplicateToVector64(ushort* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector64<uint> LoadAndReplicateToVector64(uint* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<byte> Value1, System.Runtime.Intrinsics.Vector64<byte> Value2) LoadAndReplicateToVector64x2(byte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<sbyte> Value1, System.Runtime.Intrinsics.Vector64<sbyte> Value2) LoadAndReplicateToVector64x2(sbyte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<short> Value1, System.Runtime.Intrinsics.Vector64<short> Value2) LoadAndReplicateToVector64x2(short* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<ushort> Value1, System.Runtime.Intrinsics.Vector64<ushort> Value2) LoadAndReplicateToVector64x2(ushort* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<int> Value1, System.Runtime.Intrinsics.Vector64<int> Value2) LoadAndReplicateToVector64x2(int* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<uint> Value1, System.Runtime.Intrinsics.Vector64<uint> Value2) LoadAndReplicateToVector64x2(uint* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<float> Value1, System.Runtime.Intrinsics.Vector64<float> Value2) LoadAndReplicateToVector64x2(float* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<byte> Value1, System.Runtime.Intrinsics.Vector64<byte> Value2, System.Runtime.Intrinsics.Vector64<byte> Value3) LoadAndReplicateToVector64x3(byte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<sbyte> Value1, System.Runtime.Intrinsics.Vector64<sbyte> Value2, System.Runtime.Intrinsics.Vector64<sbyte> Value3) LoadAndReplicateToVector64x3(sbyte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<short> Value1, System.Runtime.Intrinsics.Vector64<short> Value2, System.Runtime.Intrinsics.Vector64<short> Value3) LoadAndReplicateToVector64x3(short* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<ushort> Value1, System.Runtime.Intrinsics.Vector64<ushort> Value2, System.Runtime.Intrinsics.Vector64<ushort> Value3) LoadAndReplicateToVector64x3(ushort* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<int> Value1, System.Runtime.Intrinsics.Vector64<int> Value2, System.Runtime.Intrinsics.Vector64<int> Value3) LoadAndReplicateToVector64x3(int* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<uint> Value1, System.Runtime.Intrinsics.Vector64<uint> Value2, System.Runtime.Intrinsics.Vector64<uint> Value3) LoadAndReplicateToVector64x3(uint* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<float> Value1, System.Runtime.Intrinsics.Vector64<float> Value2, System.Runtime.Intrinsics.Vector64<float> Value3) LoadAndReplicateToVector64x3(float* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<byte> Value1, System.Runtime.Intrinsics.Vector64<byte> Value2, System.Runtime.Intrinsics.Vector64<byte> Value3, System.Runtime.Intrinsics.Vector64<byte> Value4) LoadAndReplicateToVector64x4(byte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<sbyte> Value1, System.Runtime.Intrinsics.Vector64<sbyte> Value2, System.Runtime.Intrinsics.Vector64<sbyte> Value3, System.Runtime.Intrinsics.Vector64<sbyte> Value4) LoadAndReplicateToVector64x4(sbyte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<short> Value1, System.Runtime.Intrinsics.Vector64<short> Value2, System.Runtime.Intrinsics.Vector64<short> Value3, System.Runtime.Intrinsics.Vector64<short> Value4) LoadAndReplicateToVector64x4(short* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<ushort> Value1, System.Runtime.Intrinsics.Vector64<ushort> Value2, System.Runtime.Intrinsics.Vector64<ushort> Value3, System.Runtime.Intrinsics.Vector64<ushort> Value4) LoadAndReplicateToVector64x4(ushort* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<int> Value1, System.Runtime.Intrinsics.Vector64<int> Value2, System.Runtime.Intrinsics.Vector64<int> Value3, System.Runtime.Intrinsics.Vector64<int> Value4) LoadAndReplicateToVector64x4(int* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<uint> Value1, System.Runtime.Intrinsics.Vector64<uint> Value2, System.Runtime.Intrinsics.Vector64<uint> Value3, System.Runtime.Intrinsics.Vector64<uint> Value4) LoadAndReplicateToVector64x4(uint* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<float> Value1, System.Runtime.Intrinsics.Vector64<float> Value2, System.Runtime.Intrinsics.Vector64<float> Value3, System.Runtime.Intrinsics.Vector64<float> Value4) LoadAndReplicateToVector64x4(float* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<byte> LoadVector128(byte* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<double> LoadVector128(double* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<short> LoadVector128(short* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<int> LoadVector128(int* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<long> LoadVector128(long* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<sbyte> LoadVector128(sbyte* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<float> LoadVector128(float* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<ushort> LoadVector128(ushort* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<uint> LoadVector128(uint* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<ulong> LoadVector128(ulong* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector64<byte> LoadVector64(byte* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector64<double> LoadVector64(double* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector64<short> LoadVector64(short* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector64<int> LoadVector64(int* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector64<long> LoadVector64(long* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector64<sbyte> LoadVector64(sbyte* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector64<float> LoadVector64(float* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector64<ushort> LoadVector64(ushort* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector64<uint> LoadVector64(uint* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector64<ulong> LoadVector64(ulong* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<byte> Value1, System.Runtime.Intrinsics.Vector64<byte> Value2) Load2xVector64AndUnzip(byte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<sbyte> Value1, System.Runtime.Intrinsics.Vector64<sbyte> Value2) Load2xVector64AndUnzip(sbyte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<short> Value1, System.Runtime.Intrinsics.Vector64<short> Value2) Load2xVector64AndUnzip(short* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<ushort> Value1, System.Runtime.Intrinsics.Vector64<ushort> Value2) Load2xVector64AndUnzip(ushort* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<int> Value1, System.Runtime.Intrinsics.Vector64<int> Value2) Load2xVector64AndUnzip(int* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<uint> Value1, System.Runtime.Intrinsics.Vector64<uint> Value2) Load2xVector64AndUnzip(uint* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<float> Value1, System.Runtime.Intrinsics.Vector64<float> Value2) Load2xVector64AndUnzip(float* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<byte> Value1, System.Runtime.Intrinsics.Vector64<byte> Value2, System.Runtime.Intrinsics.Vector64<byte> Value3) Load3xVector64AndUnzip(byte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<sbyte> Value1, System.Runtime.Intrinsics.Vector64<sbyte> Value2, System.Runtime.Intrinsics.Vector64<sbyte> Value3) Load3xVector64AndUnzip(sbyte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<short> Value1, System.Runtime.Intrinsics.Vector64<short> Value2, System.Runtime.Intrinsics.Vector64<short> Value3) Load3xVector64AndUnzip(short* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<ushort> Value1, System.Runtime.Intrinsics.Vector64<ushort> Value2, System.Runtime.Intrinsics.Vector64<ushort> Value3) Load3xVector64AndUnzip(ushort* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<int> Value1, System.Runtime.Intrinsics.Vector64<int> Value2, System.Runtime.Intrinsics.Vector64<int> Value3) Load3xVector64AndUnzip(int* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<uint> Value1, System.Runtime.Intrinsics.Vector64<uint> Value2, System.Runtime.Intrinsics.Vector64<uint> Value3) Load3xVector64AndUnzip(uint* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<float> Value1, System.Runtime.Intrinsics.Vector64<float> Value2, System.Runtime.Intrinsics.Vector64<float> Value3) Load3xVector64AndUnzip(float* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<byte> Value1, System.Runtime.Intrinsics.Vector64<byte> Value2, System.Runtime.Intrinsics.Vector64<byte> Value3, System.Runtime.Intrinsics.Vector64<byte> Value4) Load4xVector64AndUnzip(byte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<sbyte> Value1, System.Runtime.Intrinsics.Vector64<sbyte> Value2, System.Runtime.Intrinsics.Vector64<sbyte> Value3, System.Runtime.Intrinsics.Vector64<sbyte> Value4) Load4xVector64AndUnzip(sbyte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<short> Value1, System.Runtime.Intrinsics.Vector64<short> Value2, System.Runtime.Intrinsics.Vector64<short> Value3, System.Runtime.Intrinsics.Vector64<short> Value4) Load4xVector64AndUnzip(short* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<ushort> Value1, System.Runtime.Intrinsics.Vector64<ushort> Value2, System.Runtime.Intrinsics.Vector64<ushort> Value3, System.Runtime.Intrinsics.Vector64<ushort> Value4) Load4xVector64AndUnzip(ushort* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<int> Value1, System.Runtime.Intrinsics.Vector64<int> Value2, System.Runtime.Intrinsics.Vector64<int> Value3, System.Runtime.Intrinsics.Vector64<int> Value4) Load4xVector64AndUnzip(int* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<uint> Value1, System.Runtime.Intrinsics.Vector64<uint> Value2, System.Runtime.Intrinsics.Vector64<uint> Value3, System.Runtime.Intrinsics.Vector64<uint> Value4) Load4xVector64AndUnzip(uint* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<float> Value1, System.Runtime.Intrinsics.Vector64<float> Value2, System.Runtime.Intrinsics.Vector64<float> Value3, System.Runtime.Intrinsics.Vector64<float> Value4) Load4xVector64AndUnzip(float* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<byte> Value1, System.Runtime.Intrinsics.Vector64<byte> Value2) Load2xVector64(byte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<sbyte> Value1, System.Runtime.Intrinsics.Vector64<sbyte> Value2) Load2xVector64(sbyte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<short> Value1, System.Runtime.Intrinsics.Vector64<short> Value2) Load2xVector64(short* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<ushort> Value1, System.Runtime.Intrinsics.Vector64<ushort> Value2) Load2xVector64(ushort* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<int> Value1, System.Runtime.Intrinsics.Vector64<int> Value2) Load2xVector64(int* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<uint> Value1, System.Runtime.Intrinsics.Vector64<uint> Value2) Load2xVector64(uint* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<float> Value1, System.Runtime.Intrinsics.Vector64<float> Value2) Load2xVector64(float* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<byte> Value1, System.Runtime.Intrinsics.Vector64<byte> Value2, System.Runtime.Intrinsics.Vector64<byte> Value3) Load3xVector64(byte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<sbyte> Value1, System.Runtime.Intrinsics.Vector64<sbyte> Value2, System.Runtime.Intrinsics.Vector64<sbyte> Value3) Load3xVector64(sbyte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<short> Value1, System.Runtime.Intrinsics.Vector64<short> Value2, System.Runtime.Intrinsics.Vector64<short> Value3) Load3xVector64(short* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<ushort> Value1, System.Runtime.Intrinsics.Vector64<ushort> Value2, System.Runtime.Intrinsics.Vector64<ushort> Value3) Load3xVector64(ushort* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<int> Value1, System.Runtime.Intrinsics.Vector64<int> Value2, System.Runtime.Intrinsics.Vector64<int> Value3) Load3xVector64(int* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<uint> Value1, System.Runtime.Intrinsics.Vector64<uint> Value2, System.Runtime.Intrinsics.Vector64<uint> Value3) Load3xVector64(uint* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<float> Value1, System.Runtime.Intrinsics.Vector64<float> Value2, System.Runtime.Intrinsics.Vector64<float> Value3) Load3xVector64(float* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<byte> Value1, System.Runtime.Intrinsics.Vector64<byte> Value2, System.Runtime.Intrinsics.Vector64<byte> Value3, System.Runtime.Intrinsics.Vector64<byte> Value4) Load4xVector64(byte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<sbyte> Value1, System.Runtime.Intrinsics.Vector64<sbyte> Value2, System.Runtime.Intrinsics.Vector64<sbyte> Value3, System.Runtime.Intrinsics.Vector64<sbyte> Value4) Load4xVector64(sbyte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<short> Value1, System.Runtime.Intrinsics.Vector64<short> Value2, System.Runtime.Intrinsics.Vector64<short> Value3, System.Runtime.Intrinsics.Vector64<short> Value4) Load4xVector64(short* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<ushort> Value1, System.Runtime.Intrinsics.Vector64<ushort> Value2, System.Runtime.Intrinsics.Vector64<ushort> Value3, System.Runtime.Intrinsics.Vector64<ushort> Value4) Load4xVector64(ushort* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<int> Value1, System.Runtime.Intrinsics.Vector64<int> Value2, System.Runtime.Intrinsics.Vector64<int> Value3, System.Runtime.Intrinsics.Vector64<int> Value4) Load4xVector64(int* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<uint> Value1, System.Runtime.Intrinsics.Vector64<uint> Value2, System.Runtime.Intrinsics.Vector64<uint> Value3, System.Runtime.Intrinsics.Vector64<uint> Value4) Load4xVector64(uint* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<float> Value1, System.Runtime.Intrinsics.Vector64<float> Value2, System.Runtime.Intrinsics.Vector64<float> Value3, System.Runtime.Intrinsics.Vector64<float> Value4) Load4xVector64(float* address) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> Max(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> Max(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> Max(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> Max(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> Max(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> Max(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> Max(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> Max(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> Max(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> Max(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> Max(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> Max(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> Max(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> Max(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> MaxNumber(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> MaxNumber(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> MaxNumberScalar(System.Runtime.Intrinsics.Vector64<double> left, System.Runtime.Intrinsics.Vector64<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> MaxNumberScalar(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> MaxPairwise(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> MaxPairwise(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> MaxPairwise(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> MaxPairwise(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> MaxPairwise(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> MaxPairwise(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> MaxPairwise(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> Min(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> Min(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> Min(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> Min(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> Min(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> Min(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> Min(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> Min(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> Min(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> Min(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> Min(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> Min(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> Min(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> Min(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> MinNumber(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> MinNumber(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> MinNumberScalar(System.Runtime.Intrinsics.Vector64<double> left, System.Runtime.Intrinsics.Vector64<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> MinNumberScalar(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> MinPairwise(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> MinPairwise(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> MinPairwise(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> MinPairwise(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> MinPairwise(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> MinPairwise(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> MinPairwise(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> Multiply(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> Multiply(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> Multiply(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> Multiply(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> Multiply(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> Multiply(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> Multiply(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> Multiply(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> Multiply(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> Multiply(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> Multiply(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> Multiply(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> Multiply(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> Multiply(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> MultiplyAdd(System.Runtime.Intrinsics.Vector128<byte> addend, System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> MultiplyAdd(System.Runtime.Intrinsics.Vector128<short> addend, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyAdd(System.Runtime.Intrinsics.Vector128<int> addend, System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> MultiplyAdd(System.Runtime.Intrinsics.Vector128<sbyte> addend, System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> MultiplyAdd(System.Runtime.Intrinsics.Vector128<ushort> addend, System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> MultiplyAdd(System.Runtime.Intrinsics.Vector128<uint> addend, System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> MultiplyAdd(System.Runtime.Intrinsics.Vector64<byte> addend, System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> MultiplyAdd(System.Runtime.Intrinsics.Vector64<short> addend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> MultiplyAdd(System.Runtime.Intrinsics.Vector64<int> addend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> MultiplyAdd(System.Runtime.Intrinsics.Vector64<sbyte> addend, System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> MultiplyAdd(System.Runtime.Intrinsics.Vector64<ushort> addend, System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> MultiplyAdd(System.Runtime.Intrinsics.Vector64<uint> addend, System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> MultiplyAddByScalar(System.Runtime.Intrinsics.Vector128<short> addend, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyAddByScalar(System.Runtime.Intrinsics.Vector128<int> addend, System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> MultiplyAddByScalar(System.Runtime.Intrinsics.Vector128<ushort> addend, System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> MultiplyAddByScalar(System.Runtime.Intrinsics.Vector128<uint> addend, System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> MultiplyAddByScalar(System.Runtime.Intrinsics.Vector64<short> addend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> MultiplyAddByScalar(System.Runtime.Intrinsics.Vector64<int> addend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> MultiplyAddByScalar(System.Runtime.Intrinsics.Vector64<ushort> addend, System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> MultiplyAddByScalar(System.Runtime.Intrinsics.Vector64<uint> addend, System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> MultiplyAddBySelectedScalar(System.Runtime.Intrinsics.Vector128<short> addend, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> MultiplyAddBySelectedScalar(System.Runtime.Intrinsics.Vector128<short> addend, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector64<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyAddBySelectedScalar(System.Runtime.Intrinsics.Vector128<int> addend, System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyAddBySelectedScalar(System.Runtime.Intrinsics.Vector128<int> addend, System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector64<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> MultiplyAddBySelectedScalar(System.Runtime.Intrinsics.Vector128<ushort> addend, System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> MultiplyAddBySelectedScalar(System.Runtime.Intrinsics.Vector128<ushort> addend, System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> MultiplyAddBySelectedScalar(System.Runtime.Intrinsics.Vector128<uint> addend, System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> MultiplyAddBySelectedScalar(System.Runtime.Intrinsics.Vector128<uint> addend, System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector64<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> MultiplyAddBySelectedScalar(System.Runtime.Intrinsics.Vector64<short> addend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector128<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> MultiplyAddBySelectedScalar(System.Runtime.Intrinsics.Vector64<short> addend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> MultiplyAddBySelectedScalar(System.Runtime.Intrinsics.Vector64<int> addend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector128<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> MultiplyAddBySelectedScalar(System.Runtime.Intrinsics.Vector64<int> addend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> MultiplyAddBySelectedScalar(System.Runtime.Intrinsics.Vector64<ushort> addend, System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> MultiplyAddBySelectedScalar(System.Runtime.Intrinsics.Vector64<ushort> addend, System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> MultiplyAddBySelectedScalar(System.Runtime.Intrinsics.Vector64<uint> addend, System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector128<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> MultiplyAddBySelectedScalar(System.Runtime.Intrinsics.Vector64<uint> addend, System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> MultiplyByScalar(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyByScalar(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> MultiplyByScalar(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> MultiplyByScalar(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> MultiplyByScalar(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> MultiplyByScalar(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> MultiplyByScalar(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> MultiplyByScalar(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> MultiplyByScalar(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> MultiplyByScalar(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> MultiplyBySelectedScalar(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> MultiplyBySelectedScalar(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector64<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyBySelectedScalar(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyBySelectedScalar(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector64<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> MultiplyBySelectedScalar(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> MultiplyBySelectedScalar(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector64<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> MultiplyBySelectedScalar(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> MultiplyBySelectedScalar(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> MultiplyBySelectedScalar(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> MultiplyBySelectedScalar(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector64<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> MultiplyBySelectedScalar(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector128<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> MultiplyBySelectedScalar(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> MultiplyBySelectedScalar(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector128<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> MultiplyBySelectedScalar(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> MultiplyBySelectedScalar(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector128<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> MultiplyBySelectedScalar(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> MultiplyBySelectedScalar(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> MultiplyBySelectedScalar(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> MultiplyBySelectedScalar(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector128<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> MultiplyBySelectedScalar(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyBySelectedScalarWideningLower(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector128<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyBySelectedScalarWideningLower(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyBySelectedScalarWideningLower(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector128<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyBySelectedScalarWideningLower(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> MultiplyBySelectedScalarWideningLower(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> MultiplyBySelectedScalarWideningLower(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> MultiplyBySelectedScalarWideningLower(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector128<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> MultiplyBySelectedScalarWideningLower(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyBySelectedScalarWideningLowerAndAdd(System.Runtime.Intrinsics.Vector128<int> addend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector128<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyBySelectedScalarWideningLowerAndAdd(System.Runtime.Intrinsics.Vector128<int> addend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyBySelectedScalarWideningLowerAndAdd(System.Runtime.Intrinsics.Vector128<long> addend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector128<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyBySelectedScalarWideningLowerAndAdd(System.Runtime.Intrinsics.Vector128<long> addend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> MultiplyBySelectedScalarWideningLowerAndAdd(System.Runtime.Intrinsics.Vector128<uint> addend, System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> MultiplyBySelectedScalarWideningLowerAndAdd(System.Runtime.Intrinsics.Vector128<uint> addend, System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> MultiplyBySelectedScalarWideningLowerAndAdd(System.Runtime.Intrinsics.Vector128<ulong> addend, System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector128<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> MultiplyBySelectedScalarWideningLowerAndAdd(System.Runtime.Intrinsics.Vector128<ulong> addend, System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyBySelectedScalarWideningLowerAndSubtract(System.Runtime.Intrinsics.Vector128<int> minuend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector128<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyBySelectedScalarWideningLowerAndSubtract(System.Runtime.Intrinsics.Vector128<int> minuend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyBySelectedScalarWideningLowerAndSubtract(System.Runtime.Intrinsics.Vector128<long> minuend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector128<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyBySelectedScalarWideningLowerAndSubtract(System.Runtime.Intrinsics.Vector128<long> minuend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> MultiplyBySelectedScalarWideningLowerAndSubtract(System.Runtime.Intrinsics.Vector128<uint> minuend, System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> MultiplyBySelectedScalarWideningLowerAndSubtract(System.Runtime.Intrinsics.Vector128<uint> minuend, System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> MultiplyBySelectedScalarWideningLowerAndSubtract(System.Runtime.Intrinsics.Vector128<ulong> minuend, System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector128<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> MultiplyBySelectedScalarWideningLowerAndSubtract(System.Runtime.Intrinsics.Vector128<ulong> minuend, System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyBySelectedScalarWideningUpper(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyBySelectedScalarWideningUpper(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector64<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyBySelectedScalarWideningUpper(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyBySelectedScalarWideningUpper(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector64<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> MultiplyBySelectedScalarWideningUpper(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> MultiplyBySelectedScalarWideningUpper(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> MultiplyBySelectedScalarWideningUpper(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> MultiplyBySelectedScalarWideningUpper(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector64<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyBySelectedScalarWideningUpperAndAdd(System.Runtime.Intrinsics.Vector128<int> addend, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyBySelectedScalarWideningUpperAndAdd(System.Runtime.Intrinsics.Vector128<int> addend, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector64<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyBySelectedScalarWideningUpperAndAdd(System.Runtime.Intrinsics.Vector128<long> addend, System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyBySelectedScalarWideningUpperAndAdd(System.Runtime.Intrinsics.Vector128<long> addend, System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector64<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> MultiplyBySelectedScalarWideningUpperAndAdd(System.Runtime.Intrinsics.Vector128<uint> addend, System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> MultiplyBySelectedScalarWideningUpperAndAdd(System.Runtime.Intrinsics.Vector128<uint> addend, System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> MultiplyBySelectedScalarWideningUpperAndAdd(System.Runtime.Intrinsics.Vector128<ulong> addend, System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> MultiplyBySelectedScalarWideningUpperAndAdd(System.Runtime.Intrinsics.Vector128<ulong> addend, System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector64<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyBySelectedScalarWideningUpperAndSubtract(System.Runtime.Intrinsics.Vector128<int> minuend, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyBySelectedScalarWideningUpperAndSubtract(System.Runtime.Intrinsics.Vector128<int> minuend, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector64<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyBySelectedScalarWideningUpperAndSubtract(System.Runtime.Intrinsics.Vector128<long> minuend, System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyBySelectedScalarWideningUpperAndSubtract(System.Runtime.Intrinsics.Vector128<long> minuend, System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector64<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> MultiplyBySelectedScalarWideningUpperAndSubtract(System.Runtime.Intrinsics.Vector128<uint> minuend, System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> MultiplyBySelectedScalarWideningUpperAndSubtract(System.Runtime.Intrinsics.Vector128<uint> minuend, System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> MultiplyBySelectedScalarWideningUpperAndSubtract(System.Runtime.Intrinsics.Vector128<ulong> minuend, System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> MultiplyBySelectedScalarWideningUpperAndSubtract(System.Runtime.Intrinsics.Vector128<ulong> minuend, System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector64<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> MultiplyDoublingByScalarSaturateHigh(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyDoublingByScalarSaturateHigh(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> MultiplyDoublingByScalarSaturateHigh(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> MultiplyDoublingByScalarSaturateHigh(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> MultiplyDoublingBySelectedScalarSaturateHigh(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> MultiplyDoublingBySelectedScalarSaturateHigh(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector64<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyDoublingBySelectedScalarSaturateHigh(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyDoublingBySelectedScalarSaturateHigh(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector64<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> MultiplyDoublingBySelectedScalarSaturateHigh(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector128<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> MultiplyDoublingBySelectedScalarSaturateHigh(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> MultiplyDoublingBySelectedScalarSaturateHigh(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector128<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> MultiplyDoublingBySelectedScalarSaturateHigh(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> MultiplyDoublingSaturateHigh(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyDoublingSaturateHigh(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> MultiplyDoublingSaturateHigh(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> MultiplyDoublingSaturateHigh(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyDoublingWideningLowerAndAddSaturate(System.Runtime.Intrinsics.Vector128<int> addend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyDoublingWideningLowerAndAddSaturate(System.Runtime.Intrinsics.Vector128<long> addend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyDoublingWideningLowerAndSubtractSaturate(System.Runtime.Intrinsics.Vector128<int> minuend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyDoublingWideningLowerAndSubtractSaturate(System.Runtime.Intrinsics.Vector128<long> minuend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyDoublingWideningLowerByScalarAndAddSaturate(System.Runtime.Intrinsics.Vector128<int> addend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyDoublingWideningLowerByScalarAndAddSaturate(System.Runtime.Intrinsics.Vector128<long> addend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyDoublingWideningLowerByScalarAndSubtractSaturate(System.Runtime.Intrinsics.Vector128<int> minuend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyDoublingWideningLowerByScalarAndSubtractSaturate(System.Runtime.Intrinsics.Vector128<long> minuend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyDoublingWideningLowerBySelectedScalarAndAddSaturate(System.Runtime.Intrinsics.Vector128<int> addend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector128<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyDoublingWideningLowerBySelectedScalarAndAddSaturate(System.Runtime.Intrinsics.Vector128<int> addend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyDoublingWideningLowerBySelectedScalarAndAddSaturate(System.Runtime.Intrinsics.Vector128<long> addend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector128<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyDoublingWideningLowerBySelectedScalarAndAddSaturate(System.Runtime.Intrinsics.Vector128<long> addend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyDoublingWideningLowerBySelectedScalarAndSubtractSaturate(System.Runtime.Intrinsics.Vector128<int> minuend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector128<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyDoublingWideningLowerBySelectedScalarAndSubtractSaturate(System.Runtime.Intrinsics.Vector128<int> minuend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyDoublingWideningLowerBySelectedScalarAndSubtractSaturate(System.Runtime.Intrinsics.Vector128<long> minuend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector128<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyDoublingWideningLowerBySelectedScalarAndSubtractSaturate(System.Runtime.Intrinsics.Vector128<long> minuend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyDoublingWideningSaturateLower(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyDoublingWideningSaturateLower(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyDoublingWideningSaturateLowerByScalar(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyDoublingWideningSaturateLowerByScalar(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyDoublingWideningSaturateLowerBySelectedScalar(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector128<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyDoublingWideningSaturateLowerBySelectedScalar(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyDoublingWideningSaturateLowerBySelectedScalar(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector128<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyDoublingWideningSaturateLowerBySelectedScalar(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyDoublingWideningSaturateUpper(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyDoublingWideningSaturateUpper(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyDoublingWideningSaturateUpperByScalar(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyDoublingWideningSaturateUpperByScalar(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyDoublingWideningSaturateUpperBySelectedScalar(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyDoublingWideningSaturateUpperBySelectedScalar(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector64<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyDoublingWideningSaturateUpperBySelectedScalar(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyDoublingWideningSaturateUpperBySelectedScalar(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector64<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyDoublingWideningUpperAndAddSaturate(System.Runtime.Intrinsics.Vector128<int> addend, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyDoublingWideningUpperAndAddSaturate(System.Runtime.Intrinsics.Vector128<long> addend, System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyDoublingWideningUpperAndSubtractSaturate(System.Runtime.Intrinsics.Vector128<int> minuend, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyDoublingWideningUpperAndSubtractSaturate(System.Runtime.Intrinsics.Vector128<long> minuend, System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyDoublingWideningUpperByScalarAndAddSaturate(System.Runtime.Intrinsics.Vector128<int> addend, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyDoublingWideningUpperByScalarAndAddSaturate(System.Runtime.Intrinsics.Vector128<long> addend, System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyDoublingWideningUpperByScalarAndSubtractSaturate(System.Runtime.Intrinsics.Vector128<int> minuend, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyDoublingWideningUpperByScalarAndSubtractSaturate(System.Runtime.Intrinsics.Vector128<long> minuend, System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyDoublingWideningUpperBySelectedScalarAndAddSaturate(System.Runtime.Intrinsics.Vector128<int> addend, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyDoublingWideningUpperBySelectedScalarAndAddSaturate(System.Runtime.Intrinsics.Vector128<int> addend, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector64<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyDoublingWideningUpperBySelectedScalarAndAddSaturate(System.Runtime.Intrinsics.Vector128<long> addend, System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyDoublingWideningUpperBySelectedScalarAndAddSaturate(System.Runtime.Intrinsics.Vector128<long> addend, System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector64<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyDoublingWideningUpperBySelectedScalarAndSubtractSaturate(System.Runtime.Intrinsics.Vector128<int> minuend, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyDoublingWideningUpperBySelectedScalarAndSubtractSaturate(System.Runtime.Intrinsics.Vector128<int> minuend, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector64<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyDoublingWideningUpperBySelectedScalarAndSubtractSaturate(System.Runtime.Intrinsics.Vector128<long> minuend, System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyDoublingWideningUpperBySelectedScalarAndSubtractSaturate(System.Runtime.Intrinsics.Vector128<long> minuend, System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector64<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> MultiplyRoundedDoublingByScalarSaturateHigh(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyRoundedDoublingByScalarSaturateHigh(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> MultiplyRoundedDoublingByScalarSaturateHigh(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> MultiplyRoundedDoublingByScalarSaturateHigh(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> MultiplyRoundedDoublingBySelectedScalarSaturateHigh(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> MultiplyRoundedDoublingBySelectedScalarSaturateHigh(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector64<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyRoundedDoublingBySelectedScalarSaturateHigh(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyRoundedDoublingBySelectedScalarSaturateHigh(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector64<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> MultiplyRoundedDoublingBySelectedScalarSaturateHigh(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector128<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> MultiplyRoundedDoublingBySelectedScalarSaturateHigh(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> MultiplyRoundedDoublingBySelectedScalarSaturateHigh(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector128<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> MultiplyRoundedDoublingBySelectedScalarSaturateHigh(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> MultiplyRoundedDoublingSaturateHigh(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyRoundedDoublingSaturateHigh(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> MultiplyRoundedDoublingSaturateHigh(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> MultiplyRoundedDoublingSaturateHigh(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> MultiplyScalar(System.Runtime.Intrinsics.Vector64<double> left, System.Runtime.Intrinsics.Vector64<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> MultiplyScalar(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> MultiplyScalarBySelectedScalar(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector128<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> MultiplyScalarBySelectedScalar(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> MultiplySubtract(System.Runtime.Intrinsics.Vector128<byte> minuend, System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> MultiplySubtract(System.Runtime.Intrinsics.Vector128<short> minuend, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplySubtract(System.Runtime.Intrinsics.Vector128<int> minuend, System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> MultiplySubtract(System.Runtime.Intrinsics.Vector128<sbyte> minuend, System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> MultiplySubtract(System.Runtime.Intrinsics.Vector128<ushort> minuend, System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> MultiplySubtract(System.Runtime.Intrinsics.Vector128<uint> minuend, System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> MultiplySubtract(System.Runtime.Intrinsics.Vector64<byte> minuend, System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> MultiplySubtract(System.Runtime.Intrinsics.Vector64<short> minuend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> MultiplySubtract(System.Runtime.Intrinsics.Vector64<int> minuend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> MultiplySubtract(System.Runtime.Intrinsics.Vector64<sbyte> minuend, System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> MultiplySubtract(System.Runtime.Intrinsics.Vector64<ushort> minuend, System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> MultiplySubtract(System.Runtime.Intrinsics.Vector64<uint> minuend, System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> MultiplySubtractByScalar(System.Runtime.Intrinsics.Vector128<short> minuend, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplySubtractByScalar(System.Runtime.Intrinsics.Vector128<int> minuend, System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> MultiplySubtractByScalar(System.Runtime.Intrinsics.Vector128<ushort> minuend, System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> MultiplySubtractByScalar(System.Runtime.Intrinsics.Vector128<uint> minuend, System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> MultiplySubtractByScalar(System.Runtime.Intrinsics.Vector64<short> minuend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> MultiplySubtractByScalar(System.Runtime.Intrinsics.Vector64<int> minuend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> MultiplySubtractByScalar(System.Runtime.Intrinsics.Vector64<ushort> minuend, System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> MultiplySubtractByScalar(System.Runtime.Intrinsics.Vector64<uint> minuend, System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> MultiplySubtractBySelectedScalar(System.Runtime.Intrinsics.Vector128<short> minuend, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> MultiplySubtractBySelectedScalar(System.Runtime.Intrinsics.Vector128<short> minuend, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector64<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplySubtractBySelectedScalar(System.Runtime.Intrinsics.Vector128<int> minuend, System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplySubtractBySelectedScalar(System.Runtime.Intrinsics.Vector128<int> minuend, System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector64<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> MultiplySubtractBySelectedScalar(System.Runtime.Intrinsics.Vector128<ushort> minuend, System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> MultiplySubtractBySelectedScalar(System.Runtime.Intrinsics.Vector128<ushort> minuend, System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> MultiplySubtractBySelectedScalar(System.Runtime.Intrinsics.Vector128<uint> minuend, System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> MultiplySubtractBySelectedScalar(System.Runtime.Intrinsics.Vector128<uint> minuend, System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector64<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> MultiplySubtractBySelectedScalar(System.Runtime.Intrinsics.Vector64<short> minuend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector128<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> MultiplySubtractBySelectedScalar(System.Runtime.Intrinsics.Vector64<short> minuend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> MultiplySubtractBySelectedScalar(System.Runtime.Intrinsics.Vector64<int> minuend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector128<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> MultiplySubtractBySelectedScalar(System.Runtime.Intrinsics.Vector64<int> minuend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> MultiplySubtractBySelectedScalar(System.Runtime.Intrinsics.Vector64<ushort> minuend, System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> MultiplySubtractBySelectedScalar(System.Runtime.Intrinsics.Vector64<ushort> minuend, System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> MultiplySubtractBySelectedScalar(System.Runtime.Intrinsics.Vector64<uint> minuend, System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector128<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> MultiplySubtractBySelectedScalar(System.Runtime.Intrinsics.Vector64<uint> minuend, System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> MultiplyWideningLower(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyWideningLower(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyWideningLower(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> MultiplyWideningLower(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> MultiplyWideningLower(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> MultiplyWideningLower(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> MultiplyWideningLowerAndAdd(System.Runtime.Intrinsics.Vector128<short> addend, System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyWideningLowerAndAdd(System.Runtime.Intrinsics.Vector128<int> addend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyWideningLowerAndAdd(System.Runtime.Intrinsics.Vector128<long> addend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> MultiplyWideningLowerAndAdd(System.Runtime.Intrinsics.Vector128<ushort> addend, System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> MultiplyWideningLowerAndAdd(System.Runtime.Intrinsics.Vector128<uint> addend, System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> MultiplyWideningLowerAndAdd(System.Runtime.Intrinsics.Vector128<ulong> addend, System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> MultiplyWideningLowerAndSubtract(System.Runtime.Intrinsics.Vector128<short> minuend, System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyWideningLowerAndSubtract(System.Runtime.Intrinsics.Vector128<int> minuend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyWideningLowerAndSubtract(System.Runtime.Intrinsics.Vector128<long> minuend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> MultiplyWideningLowerAndSubtract(System.Runtime.Intrinsics.Vector128<ushort> minuend, System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> MultiplyWideningLowerAndSubtract(System.Runtime.Intrinsics.Vector128<uint> minuend, System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> MultiplyWideningLowerAndSubtract(System.Runtime.Intrinsics.Vector128<ulong> minuend, System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> MultiplyWideningUpper(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyWideningUpper(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyWideningUpper(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> MultiplyWideningUpper(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> MultiplyWideningUpper(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> MultiplyWideningUpper(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> MultiplyWideningUpperAndAdd(System.Runtime.Intrinsics.Vector128<short> addend, System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyWideningUpperAndAdd(System.Runtime.Intrinsics.Vector128<int> addend, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyWideningUpperAndAdd(System.Runtime.Intrinsics.Vector128<long> addend, System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> MultiplyWideningUpperAndAdd(System.Runtime.Intrinsics.Vector128<ushort> addend, System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> MultiplyWideningUpperAndAdd(System.Runtime.Intrinsics.Vector128<uint> addend, System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> MultiplyWideningUpperAndAdd(System.Runtime.Intrinsics.Vector128<ulong> addend, System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> MultiplyWideningUpperAndSubtract(System.Runtime.Intrinsics.Vector128<short> minuend, System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyWideningUpperAndSubtract(System.Runtime.Intrinsics.Vector128<int> minuend, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyWideningUpperAndSubtract(System.Runtime.Intrinsics.Vector128<long> minuend, System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> MultiplyWideningUpperAndSubtract(System.Runtime.Intrinsics.Vector128<ushort> minuend, System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> MultiplyWideningUpperAndSubtract(System.Runtime.Intrinsics.Vector128<uint> minuend, System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> MultiplyWideningUpperAndSubtract(System.Runtime.Intrinsics.Vector128<ulong> minuend, System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> Negate(System.Runtime.Intrinsics.Vector128<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> Negate(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> Negate(System.Runtime.Intrinsics.Vector128<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> Negate(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> Negate(System.Runtime.Intrinsics.Vector64<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> Negate(System.Runtime.Intrinsics.Vector64<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> Negate(System.Runtime.Intrinsics.Vector64<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> Negate(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> NegateSaturate(System.Runtime.Intrinsics.Vector128<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> NegateSaturate(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> NegateSaturate(System.Runtime.Intrinsics.Vector128<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> NegateSaturate(System.Runtime.Intrinsics.Vector64<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> NegateSaturate(System.Runtime.Intrinsics.Vector64<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> NegateSaturate(System.Runtime.Intrinsics.Vector64<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> NegateScalar(System.Runtime.Intrinsics.Vector64<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> NegateScalar(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> Not(System.Runtime.Intrinsics.Vector128<byte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> Not(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> Not(System.Runtime.Intrinsics.Vector128<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> Not(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> Not(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> Not(System.Runtime.Intrinsics.Vector128<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> Not(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> Not(System.Runtime.Intrinsics.Vector128<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> Not(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> Not(System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> Not(System.Runtime.Intrinsics.Vector64<byte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> Not(System.Runtime.Intrinsics.Vector64<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> Not(System.Runtime.Intrinsics.Vector64<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> Not(System.Runtime.Intrinsics.Vector64<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> Not(System.Runtime.Intrinsics.Vector64<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> Not(System.Runtime.Intrinsics.Vector64<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> Not(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> Not(System.Runtime.Intrinsics.Vector64<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> Not(System.Runtime.Intrinsics.Vector64<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ulong> Not(System.Runtime.Intrinsics.Vector64<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> Or(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> Or(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> Or(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> Or(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> Or(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> Or(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> Or(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> Or(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> Or(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> Or(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> Or(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> Or(System.Runtime.Intrinsics.Vector64<double> left, System.Runtime.Intrinsics.Vector64<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> Or(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> Or(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> Or(System.Runtime.Intrinsics.Vector64<long> left, System.Runtime.Intrinsics.Vector64<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> Or(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> Or(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> Or(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> Or(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ulong> Or(System.Runtime.Intrinsics.Vector64<ulong> left, System.Runtime.Intrinsics.Vector64<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> OrNot(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> OrNot(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> OrNot(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> OrNot(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> OrNot(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> OrNot(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> OrNot(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> OrNot(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> OrNot(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> OrNot(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> OrNot(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> OrNot(System.Runtime.Intrinsics.Vector64<double> left, System.Runtime.Intrinsics.Vector64<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> OrNot(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> OrNot(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> OrNot(System.Runtime.Intrinsics.Vector64<long> left, System.Runtime.Intrinsics.Vector64<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> OrNot(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> OrNot(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> OrNot(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> OrNot(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ulong> OrNot(System.Runtime.Intrinsics.Vector64<ulong> left, System.Runtime.Intrinsics.Vector64<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> PolynomialMultiply(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> PolynomialMultiply(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> PolynomialMultiply(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> PolynomialMultiply(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> PolynomialMultiplyWideningLower(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> PolynomialMultiplyWideningLower(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> PolynomialMultiplyWideningUpper(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> PolynomialMultiplyWideningUpper(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> PopCount(System.Runtime.Intrinsics.Vector128<byte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> PopCount(System.Runtime.Intrinsics.Vector128<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> PopCount(System.Runtime.Intrinsics.Vector64<byte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> PopCount(System.Runtime.Intrinsics.Vector64<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> ReciprocalEstimate(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ReciprocalEstimate(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> ReciprocalEstimate(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ReciprocalEstimate(System.Runtime.Intrinsics.Vector64<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> ReciprocalSquareRootEstimate(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ReciprocalSquareRootEstimate(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> ReciprocalSquareRootEstimate(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ReciprocalSquareRootEstimate(System.Runtime.Intrinsics.Vector64<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> ReciprocalSquareRootStep(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> ReciprocalSquareRootStep(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> ReciprocalStep(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> ReciprocalStep(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ReverseElement16(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ReverseElement16(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ReverseElement16(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> ReverseElement16(System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ReverseElement16(System.Runtime.Intrinsics.Vector64<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> ReverseElement16(System.Runtime.Intrinsics.Vector64<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ReverseElement16(System.Runtime.Intrinsics.Vector64<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ulong> ReverseElement16(System.Runtime.Intrinsics.Vector64<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ReverseElement32(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> ReverseElement32(System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> ReverseElement32(System.Runtime.Intrinsics.Vector64<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ulong> ReverseElement32(System.Runtime.Intrinsics.Vector64<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ReverseElement8(System.Runtime.Intrinsics.Vector128<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ReverseElement8(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ReverseElement8(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ReverseElement8(System.Runtime.Intrinsics.Vector128<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ReverseElement8(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> ReverseElement8(System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> ReverseElement8(System.Runtime.Intrinsics.Vector64<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ReverseElement8(System.Runtime.Intrinsics.Vector64<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> ReverseElement8(System.Runtime.Intrinsics.Vector64<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> ReverseElement8(System.Runtime.Intrinsics.Vector64<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ReverseElement8(System.Runtime.Intrinsics.Vector64<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ulong> ReverseElement8(System.Runtime.Intrinsics.Vector64<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> RoundAwayFromZero(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> RoundAwayFromZero(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> RoundAwayFromZeroScalar(System.Runtime.Intrinsics.Vector64<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> RoundAwayFromZeroScalar(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> RoundToNearest(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> RoundToNearest(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> RoundToNearestScalar(System.Runtime.Intrinsics.Vector64<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> RoundToNearestScalar(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> RoundToNegativeInfinity(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> RoundToNegativeInfinity(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> RoundToNegativeInfinityScalar(System.Runtime.Intrinsics.Vector64<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> RoundToNegativeInfinityScalar(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> RoundToPositiveInfinity(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> RoundToPositiveInfinity(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> RoundToPositiveInfinityScalar(System.Runtime.Intrinsics.Vector64<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> RoundToPositiveInfinityScalar(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> RoundToZero(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> RoundToZero(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> RoundToZeroScalar(System.Runtime.Intrinsics.Vector64<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> RoundToZeroScalar(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftArithmetic(System.Runtime.Intrinsics.Vector128<short> value, System.Runtime.Intrinsics.Vector128<short> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ShiftArithmetic(System.Runtime.Intrinsics.Vector128<int> value, System.Runtime.Intrinsics.Vector128<int> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ShiftArithmetic(System.Runtime.Intrinsics.Vector128<long> value, System.Runtime.Intrinsics.Vector128<long> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ShiftArithmetic(System.Runtime.Intrinsics.Vector128<sbyte> value, System.Runtime.Intrinsics.Vector128<sbyte> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> ShiftArithmetic(System.Runtime.Intrinsics.Vector64<short> value, System.Runtime.Intrinsics.Vector64<short> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ShiftArithmetic(System.Runtime.Intrinsics.Vector64<int> value, System.Runtime.Intrinsics.Vector64<int> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftArithmetic(System.Runtime.Intrinsics.Vector64<sbyte> value, System.Runtime.Intrinsics.Vector64<sbyte> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftArithmeticRounded(System.Runtime.Intrinsics.Vector128<short> value, System.Runtime.Intrinsics.Vector128<short> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ShiftArithmeticRounded(System.Runtime.Intrinsics.Vector128<int> value, System.Runtime.Intrinsics.Vector128<int> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ShiftArithmeticRounded(System.Runtime.Intrinsics.Vector128<long> value, System.Runtime.Intrinsics.Vector128<long> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ShiftArithmeticRounded(System.Runtime.Intrinsics.Vector128<sbyte> value, System.Runtime.Intrinsics.Vector128<sbyte> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> ShiftArithmeticRounded(System.Runtime.Intrinsics.Vector64<short> value, System.Runtime.Intrinsics.Vector64<short> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ShiftArithmeticRounded(System.Runtime.Intrinsics.Vector64<int> value, System.Runtime.Intrinsics.Vector64<int> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftArithmeticRounded(System.Runtime.Intrinsics.Vector64<sbyte> value, System.Runtime.Intrinsics.Vector64<sbyte> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftArithmeticRoundedSaturate(System.Runtime.Intrinsics.Vector128<short> value, System.Runtime.Intrinsics.Vector128<short> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ShiftArithmeticRoundedSaturate(System.Runtime.Intrinsics.Vector128<int> value, System.Runtime.Intrinsics.Vector128<int> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ShiftArithmeticRoundedSaturate(System.Runtime.Intrinsics.Vector128<long> value, System.Runtime.Intrinsics.Vector128<long> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ShiftArithmeticRoundedSaturate(System.Runtime.Intrinsics.Vector128<sbyte> value, System.Runtime.Intrinsics.Vector128<sbyte> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> ShiftArithmeticRoundedSaturate(System.Runtime.Intrinsics.Vector64<short> value, System.Runtime.Intrinsics.Vector64<short> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ShiftArithmeticRoundedSaturate(System.Runtime.Intrinsics.Vector64<int> value, System.Runtime.Intrinsics.Vector64<int> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftArithmeticRoundedSaturate(System.Runtime.Intrinsics.Vector64<sbyte> value, System.Runtime.Intrinsics.Vector64<sbyte> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> ShiftArithmeticRoundedSaturateScalar(System.Runtime.Intrinsics.Vector64<long> value, System.Runtime.Intrinsics.Vector64<long> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> ShiftArithmeticRoundedScalar(System.Runtime.Intrinsics.Vector64<long> value, System.Runtime.Intrinsics.Vector64<long> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftArithmeticSaturate(System.Runtime.Intrinsics.Vector128<short> value, System.Runtime.Intrinsics.Vector128<short> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ShiftArithmeticSaturate(System.Runtime.Intrinsics.Vector128<int> value, System.Runtime.Intrinsics.Vector128<int> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ShiftArithmeticSaturate(System.Runtime.Intrinsics.Vector128<long> value, System.Runtime.Intrinsics.Vector128<long> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ShiftArithmeticSaturate(System.Runtime.Intrinsics.Vector128<sbyte> value, System.Runtime.Intrinsics.Vector128<sbyte> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> ShiftArithmeticSaturate(System.Runtime.Intrinsics.Vector64<short> value, System.Runtime.Intrinsics.Vector64<short> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ShiftArithmeticSaturate(System.Runtime.Intrinsics.Vector64<int> value, System.Runtime.Intrinsics.Vector64<int> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftArithmeticSaturate(System.Runtime.Intrinsics.Vector64<sbyte> value, System.Runtime.Intrinsics.Vector64<sbyte> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> ShiftArithmeticSaturateScalar(System.Runtime.Intrinsics.Vector64<long> value, System.Runtime.Intrinsics.Vector64<long> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> ShiftArithmeticScalar(System.Runtime.Intrinsics.Vector64<long> value, System.Runtime.Intrinsics.Vector64<long> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ShiftLeftAndInsert(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte shift) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftLeftAndInsert(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte shift) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ShiftLeftAndInsert(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(31))] byte shift) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ShiftLeftAndInsert(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(63))] byte shift) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ShiftLeftAndInsert(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte shift) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ShiftLeftAndInsert(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte shift) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ShiftLeftAndInsert(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(31))] byte shift) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> ShiftLeftAndInsert(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(63))] byte shift) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> ShiftLeftAndInsert(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte shift) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> ShiftLeftAndInsert(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte shift) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ShiftLeftAndInsert(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(31))] byte shift) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftLeftAndInsert(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte shift) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> ShiftLeftAndInsert(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte shift) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ShiftLeftAndInsert(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(31))] byte shift) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> ShiftLeftAndInsertScalar(System.Runtime.Intrinsics.Vector64<long> left, System.Runtime.Intrinsics.Vector64<long> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(63))] byte shift) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ulong> ShiftLeftAndInsertScalar(System.Runtime.Intrinsics.Vector64<ulong> left, System.Runtime.Intrinsics.Vector64<ulong> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(63))] byte shift) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ShiftLeftLogical(System.Runtime.Intrinsics.Vector128<byte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftLeftLogical(System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ShiftLeftLogical(System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(63))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ShiftLeftLogical(System.Runtime.Intrinsics.Vector128<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ShiftLeftLogical(System.Runtime.Intrinsics.Vector128<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ShiftLeftLogical(System.Runtime.Intrinsics.Vector128<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(31))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> ShiftLeftLogical(System.Runtime.Intrinsics.Vector128<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(63))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> ShiftLeftLogical(System.Runtime.Intrinsics.Vector64<byte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> ShiftLeftLogical(System.Runtime.Intrinsics.Vector64<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ShiftLeftLogical(System.Runtime.Intrinsics.Vector64<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(31))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftLeftLogical(System.Runtime.Intrinsics.Vector64<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> ShiftLeftLogical(System.Runtime.Intrinsics.Vector64<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ShiftLeftLogical(System.Runtime.Intrinsics.Vector64<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(31))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ShiftLeftLogicalSaturate(System.Runtime.Intrinsics.Vector128<byte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftLeftLogicalSaturate(System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ShiftLeftLogicalSaturate(System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(31))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ShiftLeftLogicalSaturate(System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(63))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ShiftLeftLogicalSaturate(System.Runtime.Intrinsics.Vector128<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ShiftLeftLogicalSaturate(System.Runtime.Intrinsics.Vector128<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ShiftLeftLogicalSaturate(System.Runtime.Intrinsics.Vector128<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(31))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> ShiftLeftLogicalSaturate(System.Runtime.Intrinsics.Vector128<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(63))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> ShiftLeftLogicalSaturate(System.Runtime.Intrinsics.Vector64<byte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> ShiftLeftLogicalSaturate(System.Runtime.Intrinsics.Vector64<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ShiftLeftLogicalSaturate(System.Runtime.Intrinsics.Vector64<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(31))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftLeftLogicalSaturate(System.Runtime.Intrinsics.Vector64<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> ShiftLeftLogicalSaturate(System.Runtime.Intrinsics.Vector64<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ShiftLeftLogicalSaturate(System.Runtime.Intrinsics.Vector64<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(31))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> ShiftLeftLogicalSaturateScalar(System.Runtime.Intrinsics.Vector64<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(63))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ulong> ShiftLeftLogicalSaturateScalar(System.Runtime.Intrinsics.Vector64<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(63))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ShiftLeftLogicalSaturateUnsigned(System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ShiftLeftLogicalSaturateUnsigned(System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(31))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> ShiftLeftLogicalSaturateUnsigned(System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(63))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ShiftLeftLogicalSaturateUnsigned(System.Runtime.Intrinsics.Vector128<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> ShiftLeftLogicalSaturateUnsigned(System.Runtime.Intrinsics.Vector64<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ShiftLeftLogicalSaturateUnsigned(System.Runtime.Intrinsics.Vector64<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(31))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> ShiftLeftLogicalSaturateUnsigned(System.Runtime.Intrinsics.Vector64<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ulong> ShiftLeftLogicalSaturateUnsignedScalar(System.Runtime.Intrinsics.Vector64<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(63))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> ShiftLeftLogicalScalar(System.Runtime.Intrinsics.Vector64<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(63))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ulong> ShiftLeftLogicalScalar(System.Runtime.Intrinsics.Vector64<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(63))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ShiftLeftLogicalWideningLower(System.Runtime.Intrinsics.Vector64<byte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ShiftLeftLogicalWideningLower(System.Runtime.Intrinsics.Vector64<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ShiftLeftLogicalWideningLower(System.Runtime.Intrinsics.Vector64<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(31))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftLeftLogicalWideningLower(System.Runtime.Intrinsics.Vector64<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ShiftLeftLogicalWideningLower(System.Runtime.Intrinsics.Vector64<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> ShiftLeftLogicalWideningLower(System.Runtime.Intrinsics.Vector64<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(31))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ShiftLeftLogicalWideningUpper(System.Runtime.Intrinsics.Vector128<byte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ShiftLeftLogicalWideningUpper(System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ShiftLeftLogicalWideningUpper(System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(31))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftLeftLogicalWideningUpper(System.Runtime.Intrinsics.Vector128<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ShiftLeftLogicalWideningUpper(System.Runtime.Intrinsics.Vector128<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> ShiftLeftLogicalWideningUpper(System.Runtime.Intrinsics.Vector128<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(31))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ShiftLogical(System.Runtime.Intrinsics.Vector128<byte> value, System.Runtime.Intrinsics.Vector128<sbyte> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftLogical(System.Runtime.Intrinsics.Vector128<short> value, System.Runtime.Intrinsics.Vector128<short> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ShiftLogical(System.Runtime.Intrinsics.Vector128<int> value, System.Runtime.Intrinsics.Vector128<int> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ShiftLogical(System.Runtime.Intrinsics.Vector128<long> value, System.Runtime.Intrinsics.Vector128<long> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ShiftLogical(System.Runtime.Intrinsics.Vector128<sbyte> value, System.Runtime.Intrinsics.Vector128<sbyte> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ShiftLogical(System.Runtime.Intrinsics.Vector128<ushort> value, System.Runtime.Intrinsics.Vector128<short> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ShiftLogical(System.Runtime.Intrinsics.Vector128<uint> value, System.Runtime.Intrinsics.Vector128<int> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> ShiftLogical(System.Runtime.Intrinsics.Vector128<ulong> value, System.Runtime.Intrinsics.Vector128<long> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> ShiftLogical(System.Runtime.Intrinsics.Vector64<byte> value, System.Runtime.Intrinsics.Vector64<sbyte> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> ShiftLogical(System.Runtime.Intrinsics.Vector64<short> value, System.Runtime.Intrinsics.Vector64<short> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ShiftLogical(System.Runtime.Intrinsics.Vector64<int> value, System.Runtime.Intrinsics.Vector64<int> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftLogical(System.Runtime.Intrinsics.Vector64<sbyte> value, System.Runtime.Intrinsics.Vector64<sbyte> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> ShiftLogical(System.Runtime.Intrinsics.Vector64<ushort> value, System.Runtime.Intrinsics.Vector64<short> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ShiftLogical(System.Runtime.Intrinsics.Vector64<uint> value, System.Runtime.Intrinsics.Vector64<int> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ShiftLogicalRounded(System.Runtime.Intrinsics.Vector128<byte> value, System.Runtime.Intrinsics.Vector128<sbyte> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftLogicalRounded(System.Runtime.Intrinsics.Vector128<short> value, System.Runtime.Intrinsics.Vector128<short> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ShiftLogicalRounded(System.Runtime.Intrinsics.Vector128<int> value, System.Runtime.Intrinsics.Vector128<int> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ShiftLogicalRounded(System.Runtime.Intrinsics.Vector128<long> value, System.Runtime.Intrinsics.Vector128<long> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ShiftLogicalRounded(System.Runtime.Intrinsics.Vector128<sbyte> value, System.Runtime.Intrinsics.Vector128<sbyte> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ShiftLogicalRounded(System.Runtime.Intrinsics.Vector128<ushort> value, System.Runtime.Intrinsics.Vector128<short> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ShiftLogicalRounded(System.Runtime.Intrinsics.Vector128<uint> value, System.Runtime.Intrinsics.Vector128<int> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> ShiftLogicalRounded(System.Runtime.Intrinsics.Vector128<ulong> value, System.Runtime.Intrinsics.Vector128<long> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> ShiftLogicalRounded(System.Runtime.Intrinsics.Vector64<byte> value, System.Runtime.Intrinsics.Vector64<sbyte> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> ShiftLogicalRounded(System.Runtime.Intrinsics.Vector64<short> value, System.Runtime.Intrinsics.Vector64<short> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ShiftLogicalRounded(System.Runtime.Intrinsics.Vector64<int> value, System.Runtime.Intrinsics.Vector64<int> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftLogicalRounded(System.Runtime.Intrinsics.Vector64<sbyte> value, System.Runtime.Intrinsics.Vector64<sbyte> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> ShiftLogicalRounded(System.Runtime.Intrinsics.Vector64<ushort> value, System.Runtime.Intrinsics.Vector64<short> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ShiftLogicalRounded(System.Runtime.Intrinsics.Vector64<uint> value, System.Runtime.Intrinsics.Vector64<int> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ShiftLogicalRoundedSaturate(System.Runtime.Intrinsics.Vector128<byte> value, System.Runtime.Intrinsics.Vector128<sbyte> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftLogicalRoundedSaturate(System.Runtime.Intrinsics.Vector128<short> value, System.Runtime.Intrinsics.Vector128<short> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ShiftLogicalRoundedSaturate(System.Runtime.Intrinsics.Vector128<int> value, System.Runtime.Intrinsics.Vector128<int> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ShiftLogicalRoundedSaturate(System.Runtime.Intrinsics.Vector128<long> value, System.Runtime.Intrinsics.Vector128<long> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ShiftLogicalRoundedSaturate(System.Runtime.Intrinsics.Vector128<sbyte> value, System.Runtime.Intrinsics.Vector128<sbyte> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ShiftLogicalRoundedSaturate(System.Runtime.Intrinsics.Vector128<ushort> value, System.Runtime.Intrinsics.Vector128<short> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ShiftLogicalRoundedSaturate(System.Runtime.Intrinsics.Vector128<uint> value, System.Runtime.Intrinsics.Vector128<int> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> ShiftLogicalRoundedSaturate(System.Runtime.Intrinsics.Vector128<ulong> value, System.Runtime.Intrinsics.Vector128<long> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> ShiftLogicalRoundedSaturate(System.Runtime.Intrinsics.Vector64<byte> value, System.Runtime.Intrinsics.Vector64<sbyte> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> ShiftLogicalRoundedSaturate(System.Runtime.Intrinsics.Vector64<short> value, System.Runtime.Intrinsics.Vector64<short> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ShiftLogicalRoundedSaturate(System.Runtime.Intrinsics.Vector64<int> value, System.Runtime.Intrinsics.Vector64<int> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftLogicalRoundedSaturate(System.Runtime.Intrinsics.Vector64<sbyte> value, System.Runtime.Intrinsics.Vector64<sbyte> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> ShiftLogicalRoundedSaturate(System.Runtime.Intrinsics.Vector64<ushort> value, System.Runtime.Intrinsics.Vector64<short> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ShiftLogicalRoundedSaturate(System.Runtime.Intrinsics.Vector64<uint> value, System.Runtime.Intrinsics.Vector64<int> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> ShiftLogicalRoundedSaturateScalar(System.Runtime.Intrinsics.Vector64<long> value, System.Runtime.Intrinsics.Vector64<long> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ulong> ShiftLogicalRoundedSaturateScalar(System.Runtime.Intrinsics.Vector64<ulong> value, System.Runtime.Intrinsics.Vector64<long> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> ShiftLogicalRoundedScalar(System.Runtime.Intrinsics.Vector64<long> value, System.Runtime.Intrinsics.Vector64<long> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ulong> ShiftLogicalRoundedScalar(System.Runtime.Intrinsics.Vector64<ulong> value, System.Runtime.Intrinsics.Vector64<long> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ShiftLogicalSaturate(System.Runtime.Intrinsics.Vector128<byte> value, System.Runtime.Intrinsics.Vector128<sbyte> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftLogicalSaturate(System.Runtime.Intrinsics.Vector128<short> value, System.Runtime.Intrinsics.Vector128<short> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ShiftLogicalSaturate(System.Runtime.Intrinsics.Vector128<int> value, System.Runtime.Intrinsics.Vector128<int> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ShiftLogicalSaturate(System.Runtime.Intrinsics.Vector128<long> value, System.Runtime.Intrinsics.Vector128<long> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ShiftLogicalSaturate(System.Runtime.Intrinsics.Vector128<sbyte> value, System.Runtime.Intrinsics.Vector128<sbyte> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ShiftLogicalSaturate(System.Runtime.Intrinsics.Vector128<ushort> value, System.Runtime.Intrinsics.Vector128<short> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ShiftLogicalSaturate(System.Runtime.Intrinsics.Vector128<uint> value, System.Runtime.Intrinsics.Vector128<int> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> ShiftLogicalSaturate(System.Runtime.Intrinsics.Vector128<ulong> value, System.Runtime.Intrinsics.Vector128<long> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> ShiftLogicalSaturate(System.Runtime.Intrinsics.Vector64<byte> value, System.Runtime.Intrinsics.Vector64<sbyte> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> ShiftLogicalSaturate(System.Runtime.Intrinsics.Vector64<short> value, System.Runtime.Intrinsics.Vector64<short> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ShiftLogicalSaturate(System.Runtime.Intrinsics.Vector64<int> value, System.Runtime.Intrinsics.Vector64<int> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftLogicalSaturate(System.Runtime.Intrinsics.Vector64<sbyte> value, System.Runtime.Intrinsics.Vector64<sbyte> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> ShiftLogicalSaturate(System.Runtime.Intrinsics.Vector64<ushort> value, System.Runtime.Intrinsics.Vector64<short> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ShiftLogicalSaturate(System.Runtime.Intrinsics.Vector64<uint> value, System.Runtime.Intrinsics.Vector64<int> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> ShiftLogicalSaturateScalar(System.Runtime.Intrinsics.Vector64<long> value, System.Runtime.Intrinsics.Vector64<long> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ulong> ShiftLogicalSaturateScalar(System.Runtime.Intrinsics.Vector64<ulong> value, System.Runtime.Intrinsics.Vector64<long> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> ShiftLogicalScalar(System.Runtime.Intrinsics.Vector64<long> value, System.Runtime.Intrinsics.Vector64<long> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ulong> ShiftLogicalScalar(System.Runtime.Intrinsics.Vector64<ulong> value, System.Runtime.Intrinsics.Vector64<long> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ShiftRightAndInsert(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte shift) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftRightAndInsert(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte shift) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ShiftRightAndInsert(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte shift) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ShiftRightAndInsert(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(64))] byte shift) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ShiftRightAndInsert(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte shift) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ShiftRightAndInsert(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte shift) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ShiftRightAndInsert(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte shift) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> ShiftRightAndInsert(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(64))] byte shift) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> ShiftRightAndInsert(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte shift) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> ShiftRightAndInsert(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte shift) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ShiftRightAndInsert(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte shift) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftRightAndInsert(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte shift) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> ShiftRightAndInsert(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte shift) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ShiftRightAndInsert(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte shift) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> ShiftRightAndInsertScalar(System.Runtime.Intrinsics.Vector64<long> left, System.Runtime.Intrinsics.Vector64<long> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(64))] byte shift) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ulong> ShiftRightAndInsertScalar(System.Runtime.Intrinsics.Vector64<ulong> left, System.Runtime.Intrinsics.Vector64<ulong> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(64))] byte shift) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(64))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector128<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector64<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector64<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector64<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftRightArithmeticAdd(System.Runtime.Intrinsics.Vector128<short> addend, System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ShiftRightArithmeticAdd(System.Runtime.Intrinsics.Vector128<int> addend, System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ShiftRightArithmeticAdd(System.Runtime.Intrinsics.Vector128<long> addend, System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(64))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ShiftRightArithmeticAdd(System.Runtime.Intrinsics.Vector128<sbyte> addend, System.Runtime.Intrinsics.Vector128<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> ShiftRightArithmeticAdd(System.Runtime.Intrinsics.Vector64<short> addend, System.Runtime.Intrinsics.Vector64<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ShiftRightArithmeticAdd(System.Runtime.Intrinsics.Vector64<int> addend, System.Runtime.Intrinsics.Vector64<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftRightArithmeticAdd(System.Runtime.Intrinsics.Vector64<sbyte> addend, System.Runtime.Intrinsics.Vector64<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> ShiftRightArithmeticAddScalar(System.Runtime.Intrinsics.Vector64<long> addend, System.Runtime.Intrinsics.Vector64<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(64))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftRightArithmeticNarrowingSaturateLower(System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> ShiftRightArithmeticNarrowingSaturateLower(System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ShiftRightArithmeticNarrowingSaturateLower(System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> ShiftRightArithmeticNarrowingSaturateUnsignedLower(System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> ShiftRightArithmeticNarrowingSaturateUnsignedLower(System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ShiftRightArithmeticNarrowingSaturateUnsignedLower(System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ShiftRightArithmeticNarrowingSaturateUnsignedUpper(System.Runtime.Intrinsics.Vector64<byte> lower, System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ShiftRightArithmeticNarrowingSaturateUnsignedUpper(System.Runtime.Intrinsics.Vector64<ushort> lower, System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ShiftRightArithmeticNarrowingSaturateUnsignedUpper(System.Runtime.Intrinsics.Vector64<uint> lower, System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftRightArithmeticNarrowingSaturateUpper(System.Runtime.Intrinsics.Vector64<short> lower, System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ShiftRightArithmeticNarrowingSaturateUpper(System.Runtime.Intrinsics.Vector64<int> lower, System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ShiftRightArithmeticNarrowingSaturateUpper(System.Runtime.Intrinsics.Vector64<sbyte> lower, System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftRightArithmeticRounded(System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ShiftRightArithmeticRounded(System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ShiftRightArithmeticRounded(System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(64))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ShiftRightArithmeticRounded(System.Runtime.Intrinsics.Vector128<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> ShiftRightArithmeticRounded(System.Runtime.Intrinsics.Vector64<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ShiftRightArithmeticRounded(System.Runtime.Intrinsics.Vector64<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftRightArithmeticRounded(System.Runtime.Intrinsics.Vector64<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftRightArithmeticRoundedAdd(System.Runtime.Intrinsics.Vector128<short> addend, System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ShiftRightArithmeticRoundedAdd(System.Runtime.Intrinsics.Vector128<int> addend, System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ShiftRightArithmeticRoundedAdd(System.Runtime.Intrinsics.Vector128<long> addend, System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(64))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ShiftRightArithmeticRoundedAdd(System.Runtime.Intrinsics.Vector128<sbyte> addend, System.Runtime.Intrinsics.Vector128<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> ShiftRightArithmeticRoundedAdd(System.Runtime.Intrinsics.Vector64<short> addend, System.Runtime.Intrinsics.Vector64<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ShiftRightArithmeticRoundedAdd(System.Runtime.Intrinsics.Vector64<int> addend, System.Runtime.Intrinsics.Vector64<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftRightArithmeticRoundedAdd(System.Runtime.Intrinsics.Vector64<sbyte> addend, System.Runtime.Intrinsics.Vector64<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> ShiftRightArithmeticRoundedAddScalar(System.Runtime.Intrinsics.Vector64<long> addend, System.Runtime.Intrinsics.Vector64<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(64))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftRightArithmeticRoundedNarrowingSaturateLower(System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> ShiftRightArithmeticRoundedNarrowingSaturateLower(System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ShiftRightArithmeticRoundedNarrowingSaturateLower(System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> ShiftRightArithmeticRoundedNarrowingSaturateUnsignedLower(System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> ShiftRightArithmeticRoundedNarrowingSaturateUnsignedLower(System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ShiftRightArithmeticRoundedNarrowingSaturateUnsignedLower(System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ShiftRightArithmeticRoundedNarrowingSaturateUnsignedUpper(System.Runtime.Intrinsics.Vector64<byte> lower, System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ShiftRightArithmeticRoundedNarrowingSaturateUnsignedUpper(System.Runtime.Intrinsics.Vector64<ushort> lower, System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ShiftRightArithmeticRoundedNarrowingSaturateUnsignedUpper(System.Runtime.Intrinsics.Vector64<uint> lower, System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftRightArithmeticRoundedNarrowingSaturateUpper(System.Runtime.Intrinsics.Vector64<short> lower, System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ShiftRightArithmeticRoundedNarrowingSaturateUpper(System.Runtime.Intrinsics.Vector64<int> lower, System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ShiftRightArithmeticRoundedNarrowingSaturateUpper(System.Runtime.Intrinsics.Vector64<sbyte> lower, System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> ShiftRightArithmeticRoundedScalar(System.Runtime.Intrinsics.Vector64<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(64))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> ShiftRightArithmeticScalar(System.Runtime.Intrinsics.Vector64<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(64))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ShiftRightLogical(System.Runtime.Intrinsics.Vector128<byte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftRightLogical(System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ShiftRightLogical(System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ShiftRightLogical(System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(64))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ShiftRightLogical(System.Runtime.Intrinsics.Vector128<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ShiftRightLogical(System.Runtime.Intrinsics.Vector128<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ShiftRightLogical(System.Runtime.Intrinsics.Vector128<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> ShiftRightLogical(System.Runtime.Intrinsics.Vector128<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(64))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> ShiftRightLogical(System.Runtime.Intrinsics.Vector64<byte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> ShiftRightLogical(System.Runtime.Intrinsics.Vector64<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ShiftRightLogical(System.Runtime.Intrinsics.Vector64<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftRightLogical(System.Runtime.Intrinsics.Vector64<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> ShiftRightLogical(System.Runtime.Intrinsics.Vector64<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ShiftRightLogical(System.Runtime.Intrinsics.Vector64<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ShiftRightLogicalAdd(System.Runtime.Intrinsics.Vector128<byte> addend, System.Runtime.Intrinsics.Vector128<byte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftRightLogicalAdd(System.Runtime.Intrinsics.Vector128<short> addend, System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ShiftRightLogicalAdd(System.Runtime.Intrinsics.Vector128<int> addend, System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ShiftRightLogicalAdd(System.Runtime.Intrinsics.Vector128<long> addend, System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(64))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ShiftRightLogicalAdd(System.Runtime.Intrinsics.Vector128<sbyte> addend, System.Runtime.Intrinsics.Vector128<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ShiftRightLogicalAdd(System.Runtime.Intrinsics.Vector128<ushort> addend, System.Runtime.Intrinsics.Vector128<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ShiftRightLogicalAdd(System.Runtime.Intrinsics.Vector128<uint> addend, System.Runtime.Intrinsics.Vector128<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> ShiftRightLogicalAdd(System.Runtime.Intrinsics.Vector128<ulong> addend, System.Runtime.Intrinsics.Vector128<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(64))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> ShiftRightLogicalAdd(System.Runtime.Intrinsics.Vector64<byte> addend, System.Runtime.Intrinsics.Vector64<byte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> ShiftRightLogicalAdd(System.Runtime.Intrinsics.Vector64<short> addend, System.Runtime.Intrinsics.Vector64<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ShiftRightLogicalAdd(System.Runtime.Intrinsics.Vector64<int> addend, System.Runtime.Intrinsics.Vector64<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftRightLogicalAdd(System.Runtime.Intrinsics.Vector64<sbyte> addend, System.Runtime.Intrinsics.Vector64<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> ShiftRightLogicalAdd(System.Runtime.Intrinsics.Vector64<ushort> addend, System.Runtime.Intrinsics.Vector64<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ShiftRightLogicalAdd(System.Runtime.Intrinsics.Vector64<uint> addend, System.Runtime.Intrinsics.Vector64<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> ShiftRightLogicalAddScalar(System.Runtime.Intrinsics.Vector64<long> addend, System.Runtime.Intrinsics.Vector64<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(64))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ulong> ShiftRightLogicalAddScalar(System.Runtime.Intrinsics.Vector64<ulong> addend, System.Runtime.Intrinsics.Vector64<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(64))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftRightLogicalNarrowingLower(System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> ShiftRightLogicalNarrowingLower(System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ShiftRightLogicalNarrowingLower(System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> ShiftRightLogicalNarrowingLower(System.Runtime.Intrinsics.Vector128<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> ShiftRightLogicalNarrowingLower(System.Runtime.Intrinsics.Vector128<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ShiftRightLogicalNarrowingLower(System.Runtime.Intrinsics.Vector128<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftRightLogicalNarrowingSaturateLower(System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> ShiftRightLogicalNarrowingSaturateLower(System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ShiftRightLogicalNarrowingSaturateLower(System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> ShiftRightLogicalNarrowingSaturateLower(System.Runtime.Intrinsics.Vector128<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> ShiftRightLogicalNarrowingSaturateLower(System.Runtime.Intrinsics.Vector128<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ShiftRightLogicalNarrowingSaturateLower(System.Runtime.Intrinsics.Vector128<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ShiftRightLogicalNarrowingSaturateUpper(System.Runtime.Intrinsics.Vector64<byte> lower, System.Runtime.Intrinsics.Vector128<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftRightLogicalNarrowingSaturateUpper(System.Runtime.Intrinsics.Vector64<short> lower, System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ShiftRightLogicalNarrowingSaturateUpper(System.Runtime.Intrinsics.Vector64<int> lower, System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ShiftRightLogicalNarrowingSaturateUpper(System.Runtime.Intrinsics.Vector64<sbyte> lower, System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ShiftRightLogicalNarrowingSaturateUpper(System.Runtime.Intrinsics.Vector64<ushort> lower, System.Runtime.Intrinsics.Vector128<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ShiftRightLogicalNarrowingSaturateUpper(System.Runtime.Intrinsics.Vector64<uint> lower, System.Runtime.Intrinsics.Vector128<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ShiftRightLogicalNarrowingUpper(System.Runtime.Intrinsics.Vector64<byte> lower, System.Runtime.Intrinsics.Vector128<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftRightLogicalNarrowingUpper(System.Runtime.Intrinsics.Vector64<short> lower, System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ShiftRightLogicalNarrowingUpper(System.Runtime.Intrinsics.Vector64<int> lower, System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ShiftRightLogicalNarrowingUpper(System.Runtime.Intrinsics.Vector64<sbyte> lower, System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ShiftRightLogicalNarrowingUpper(System.Runtime.Intrinsics.Vector64<ushort> lower, System.Runtime.Intrinsics.Vector128<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ShiftRightLogicalNarrowingUpper(System.Runtime.Intrinsics.Vector64<uint> lower, System.Runtime.Intrinsics.Vector128<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ShiftRightLogicalRounded(System.Runtime.Intrinsics.Vector128<byte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftRightLogicalRounded(System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ShiftRightLogicalRounded(System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ShiftRightLogicalRounded(System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(64))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ShiftRightLogicalRounded(System.Runtime.Intrinsics.Vector128<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ShiftRightLogicalRounded(System.Runtime.Intrinsics.Vector128<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ShiftRightLogicalRounded(System.Runtime.Intrinsics.Vector128<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> ShiftRightLogicalRounded(System.Runtime.Intrinsics.Vector128<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(64))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> ShiftRightLogicalRounded(System.Runtime.Intrinsics.Vector64<byte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> ShiftRightLogicalRounded(System.Runtime.Intrinsics.Vector64<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ShiftRightLogicalRounded(System.Runtime.Intrinsics.Vector64<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftRightLogicalRounded(System.Runtime.Intrinsics.Vector64<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> ShiftRightLogicalRounded(System.Runtime.Intrinsics.Vector64<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ShiftRightLogicalRounded(System.Runtime.Intrinsics.Vector64<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ShiftRightLogicalRoundedAdd(System.Runtime.Intrinsics.Vector128<byte> addend, System.Runtime.Intrinsics.Vector128<byte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftRightLogicalRoundedAdd(System.Runtime.Intrinsics.Vector128<short> addend, System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ShiftRightLogicalRoundedAdd(System.Runtime.Intrinsics.Vector128<int> addend, System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ShiftRightLogicalRoundedAdd(System.Runtime.Intrinsics.Vector128<long> addend, System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(64))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ShiftRightLogicalRoundedAdd(System.Runtime.Intrinsics.Vector128<sbyte> addend, System.Runtime.Intrinsics.Vector128<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ShiftRightLogicalRoundedAdd(System.Runtime.Intrinsics.Vector128<ushort> addend, System.Runtime.Intrinsics.Vector128<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ShiftRightLogicalRoundedAdd(System.Runtime.Intrinsics.Vector128<uint> addend, System.Runtime.Intrinsics.Vector128<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> ShiftRightLogicalRoundedAdd(System.Runtime.Intrinsics.Vector128<ulong> addend, System.Runtime.Intrinsics.Vector128<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(64))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> ShiftRightLogicalRoundedAdd(System.Runtime.Intrinsics.Vector64<byte> addend, System.Runtime.Intrinsics.Vector64<byte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> ShiftRightLogicalRoundedAdd(System.Runtime.Intrinsics.Vector64<short> addend, System.Runtime.Intrinsics.Vector64<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ShiftRightLogicalRoundedAdd(System.Runtime.Intrinsics.Vector64<int> addend, System.Runtime.Intrinsics.Vector64<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftRightLogicalRoundedAdd(System.Runtime.Intrinsics.Vector64<sbyte> addend, System.Runtime.Intrinsics.Vector64<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> ShiftRightLogicalRoundedAdd(System.Runtime.Intrinsics.Vector64<ushort> addend, System.Runtime.Intrinsics.Vector64<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ShiftRightLogicalRoundedAdd(System.Runtime.Intrinsics.Vector64<uint> addend, System.Runtime.Intrinsics.Vector64<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> ShiftRightLogicalRoundedAddScalar(System.Runtime.Intrinsics.Vector64<long> addend, System.Runtime.Intrinsics.Vector64<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(64))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ulong> ShiftRightLogicalRoundedAddScalar(System.Runtime.Intrinsics.Vector64<ulong> addend, System.Runtime.Intrinsics.Vector64<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(64))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftRightLogicalRoundedNarrowingLower(System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> ShiftRightLogicalRoundedNarrowingLower(System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ShiftRightLogicalRoundedNarrowingLower(System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> ShiftRightLogicalRoundedNarrowingLower(System.Runtime.Intrinsics.Vector128<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> ShiftRightLogicalRoundedNarrowingLower(System.Runtime.Intrinsics.Vector128<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ShiftRightLogicalRoundedNarrowingLower(System.Runtime.Intrinsics.Vector128<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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[System.Obsolete("The underlying hardware instruction does not perform a signed saturate narrowing operation, and it always returns an unsigned result. Use the unsigned overload instead.", DiagnosticId = "SYSLIB0055", UrlFormat = "https://aka.ms/dotnet-warnings/{0}")]
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public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftRightLogicalRoundedNarrowingSaturateLower(System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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[System.Obsolete("The underlying hardware instruction does not perform a signed saturate narrowing operation, and it always returns an unsigned result. Use the unsigned overload instead.", DiagnosticId = "SYSLIB0055", UrlFormat = "https://aka.ms/dotnet-warnings/{0}")]
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public static System.Runtime.Intrinsics.Vector64<short> ShiftRightLogicalRoundedNarrowingSaturateLower(System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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[System.Obsolete("The underlying hardware instruction does not perform a signed saturate narrowing operation, and it always returns an unsigned result. Use the unsigned overload instead.", DiagnosticId = "SYSLIB0055", UrlFormat = "https://aka.ms/dotnet-warnings/{0}")]
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public static System.Runtime.Intrinsics.Vector64<int> ShiftRightLogicalRoundedNarrowingSaturateLower(System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> ShiftRightLogicalRoundedNarrowingSaturateLower(System.Runtime.Intrinsics.Vector128<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> ShiftRightLogicalRoundedNarrowingSaturateLower(System.Runtime.Intrinsics.Vector128<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ShiftRightLogicalRoundedNarrowingSaturateLower(System.Runtime.Intrinsics.Vector128<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ShiftRightLogicalRoundedNarrowingSaturateUpper(System.Runtime.Intrinsics.Vector64<byte> lower, System.Runtime.Intrinsics.Vector128<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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[System.Obsolete("The underlying hardware instruction does not perform a signed saturate narrowing operation, and it always returns an unsigned result. Use the unsigned overload instead.", DiagnosticId = "SYSLIB0055", UrlFormat = "https://aka.ms/dotnet-warnings/{0}")]
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public static System.Runtime.Intrinsics.Vector128<short> ShiftRightLogicalRoundedNarrowingSaturateUpper(System.Runtime.Intrinsics.Vector64<short> lower, System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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[System.Obsolete("The underlying hardware instruction does not perform a signed saturate narrowing operation, and it always returns an unsigned result. Use the unsigned overload instead.", DiagnosticId = "SYSLIB0055", UrlFormat = "https://aka.ms/dotnet-warnings/{0}")]
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public static System.Runtime.Intrinsics.Vector128<int> ShiftRightLogicalRoundedNarrowingSaturateUpper(System.Runtime.Intrinsics.Vector64<int> lower, System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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[System.Obsolete("The underlying hardware instruction does not perform a signed saturate narrowing operation, and it always returns an unsigned result. Use the unsigned overload instead.", DiagnosticId = "SYSLIB0055", UrlFormat = "https://aka.ms/dotnet-warnings/{0}")]
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public static System.Runtime.Intrinsics.Vector128<sbyte> ShiftRightLogicalRoundedNarrowingSaturateUpper(System.Runtime.Intrinsics.Vector64<sbyte> lower, System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ShiftRightLogicalRoundedNarrowingSaturateUpper(System.Runtime.Intrinsics.Vector64<ushort> lower, System.Runtime.Intrinsics.Vector128<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ShiftRightLogicalRoundedNarrowingSaturateUpper(System.Runtime.Intrinsics.Vector64<uint> lower, System.Runtime.Intrinsics.Vector128<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ShiftRightLogicalRoundedNarrowingUpper(System.Runtime.Intrinsics.Vector64<byte> lower, System.Runtime.Intrinsics.Vector128<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftRightLogicalRoundedNarrowingUpper(System.Runtime.Intrinsics.Vector64<short> lower, System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ShiftRightLogicalRoundedNarrowingUpper(System.Runtime.Intrinsics.Vector64<int> lower, System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ShiftRightLogicalRoundedNarrowingUpper(System.Runtime.Intrinsics.Vector64<sbyte> lower, System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ShiftRightLogicalRoundedNarrowingUpper(System.Runtime.Intrinsics.Vector64<ushort> lower, System.Runtime.Intrinsics.Vector128<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ShiftRightLogicalRoundedNarrowingUpper(System.Runtime.Intrinsics.Vector64<uint> lower, System.Runtime.Intrinsics.Vector128<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> ShiftRightLogicalRoundedScalar(System.Runtime.Intrinsics.Vector64<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(64))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ulong> ShiftRightLogicalRoundedScalar(System.Runtime.Intrinsics.Vector64<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(64))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> ShiftRightLogicalScalar(System.Runtime.Intrinsics.Vector64<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(64))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ulong> ShiftRightLogicalScalar(System.Runtime.Intrinsics.Vector64<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(64))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> SignExtendWideningLower(System.Runtime.Intrinsics.Vector64<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> SignExtendWideningLower(System.Runtime.Intrinsics.Vector64<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> SignExtendWideningLower(System.Runtime.Intrinsics.Vector64<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> SignExtendWideningUpper(System.Runtime.Intrinsics.Vector128<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> SignExtendWideningUpper(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> SignExtendWideningUpper(System.Runtime.Intrinsics.Vector128<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> SqrtScalar(System.Runtime.Intrinsics.Vector64<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> SqrtScalar(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static unsafe void Store(byte* address, System.Runtime.Intrinsics.Vector128<byte> source) { }
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public static unsafe void Store(byte* address, System.Runtime.Intrinsics.Vector64<byte> source) { }
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public static unsafe void Store(double* address, System.Runtime.Intrinsics.Vector128<double> source) { }
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public static unsafe void Store(double* address, System.Runtime.Intrinsics.Vector64<double> source) { }
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public static unsafe void Store(short* address, System.Runtime.Intrinsics.Vector128<short> source) { }
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public static unsafe void Store(short* address, System.Runtime.Intrinsics.Vector64<short> source) { }
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public static unsafe void Store(int* address, System.Runtime.Intrinsics.Vector128<int> source) { }
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public static unsafe void Store(int* address, System.Runtime.Intrinsics.Vector64<int> source) { }
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public static unsafe void Store(long* address, System.Runtime.Intrinsics.Vector128<long> source) { }
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public static unsafe void Store(long* address, System.Runtime.Intrinsics.Vector64<long> source) { }
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public static unsafe void Store(sbyte* address, System.Runtime.Intrinsics.Vector128<sbyte> source) { }
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public static unsafe void Store(sbyte* address, System.Runtime.Intrinsics.Vector64<sbyte> source) { }
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public static unsafe void Store(float* address, System.Runtime.Intrinsics.Vector128<float> source) { }
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public static unsafe void Store(float* address, System.Runtime.Intrinsics.Vector64<float> source) { }
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public static unsafe void Store(ushort* address, System.Runtime.Intrinsics.Vector128<ushort> source) { }
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public static unsafe void Store(ushort* address, System.Runtime.Intrinsics.Vector64<ushort> source) { }
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public static unsafe void Store(uint* address, System.Runtime.Intrinsics.Vector128<uint> source) { }
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public static unsafe void Store(uint* address, System.Runtime.Intrinsics.Vector64<uint> source) { }
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public static unsafe void Store(ulong* address, System.Runtime.Intrinsics.Vector128<ulong> source) { }
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public static unsafe void Store(ulong* address, System.Runtime.Intrinsics.Vector64<ulong> source) { }
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public static unsafe void StoreSelectedScalar(byte* address, System.Runtime.Intrinsics.Vector128<byte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte index) { }
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public static unsafe void StoreSelectedScalar(byte* address, System.Runtime.Intrinsics.Vector64<byte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index) { }
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public static unsafe void StoreSelectedScalar(double* address, System.Runtime.Intrinsics.Vector128<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { }
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public static unsafe void StoreSelectedScalar(short* address, System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index) { }
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public static unsafe void StoreSelectedScalar(short* address, System.Runtime.Intrinsics.Vector64<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { }
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public static unsafe void StoreSelectedScalar(int* address, System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { }
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public static unsafe void StoreSelectedScalar(int* address, System.Runtime.Intrinsics.Vector64<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { }
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public static unsafe void StoreSelectedScalar(long* address, System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { }
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public static unsafe void StoreSelectedScalar(sbyte* address, System.Runtime.Intrinsics.Vector128<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte index) { }
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public static unsafe void StoreSelectedScalar(sbyte* address, System.Runtime.Intrinsics.Vector64<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index) { }
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public static unsafe void StoreSelectedScalar(float* address, System.Runtime.Intrinsics.Vector128<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { }
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public static unsafe void StoreSelectedScalar(float* address, System.Runtime.Intrinsics.Vector64<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { }
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public static unsafe void StoreSelectedScalar(ushort* address, System.Runtime.Intrinsics.Vector128<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index) { }
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public static unsafe void StoreSelectedScalar(ushort* address, System.Runtime.Intrinsics.Vector64<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { }
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public static unsafe void StoreSelectedScalar(uint* address, System.Runtime.Intrinsics.Vector128<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { }
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public static unsafe void StoreSelectedScalar(uint* address, System.Runtime.Intrinsics.Vector64<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { }
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public static unsafe void StoreSelectedScalar(ulong* address, System.Runtime.Intrinsics.Vector128<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { }
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public static unsafe void StoreSelectedScalar(byte* address, (System.Runtime.Intrinsics.Vector64<byte> value1, System.Runtime.Intrinsics.Vector64<byte> value2) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(sbyte* address, (System.Runtime.Intrinsics.Vector64<sbyte> value1, System.Runtime.Intrinsics.Vector64<sbyte> value2) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(short* address, (System.Runtime.Intrinsics.Vector64<short> value1, System.Runtime.Intrinsics.Vector64<short> value2) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(ushort* address, (System.Runtime.Intrinsics.Vector64<ushort> value1, System.Runtime.Intrinsics.Vector64<ushort> value2) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(int* address, (System.Runtime.Intrinsics.Vector64<int> value1, System.Runtime.Intrinsics.Vector64<int> value2) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(uint* address, (System.Runtime.Intrinsics.Vector64<uint> value1, System.Runtime.Intrinsics.Vector64<uint> value2) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(float* address, (System.Runtime.Intrinsics.Vector64<float> value1, System.Runtime.Intrinsics.Vector64<float> value2) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(byte* address, (System.Runtime.Intrinsics.Vector64<byte> value1, System.Runtime.Intrinsics.Vector64<byte> value2, System.Runtime.Intrinsics.Vector64<byte> value3) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(sbyte* address, (System.Runtime.Intrinsics.Vector64<sbyte> value1, System.Runtime.Intrinsics.Vector64<sbyte> value2, System.Runtime.Intrinsics.Vector64<sbyte> value3) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(short* address, (System.Runtime.Intrinsics.Vector64<short> value1, System.Runtime.Intrinsics.Vector64<short> value2, System.Runtime.Intrinsics.Vector64<short> value3) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(ushort* address, (System.Runtime.Intrinsics.Vector64<ushort> value1, System.Runtime.Intrinsics.Vector64<ushort> value2, System.Runtime.Intrinsics.Vector64<ushort> value3) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(int* address, (System.Runtime.Intrinsics.Vector64<int> value1, System.Runtime.Intrinsics.Vector64<int> value2, System.Runtime.Intrinsics.Vector64<int> value3) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(uint* address, (System.Runtime.Intrinsics.Vector64<uint> value1, System.Runtime.Intrinsics.Vector64<uint> value2, System.Runtime.Intrinsics.Vector64<uint> value3) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(float* address, (System.Runtime.Intrinsics.Vector64<float> value1, System.Runtime.Intrinsics.Vector64<float> value2, System.Runtime.Intrinsics.Vector64<float> value3) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(byte* address, (System.Runtime.Intrinsics.Vector64<byte> value1, System.Runtime.Intrinsics.Vector64<byte> value2, System.Runtime.Intrinsics.Vector64<byte> value3, System.Runtime.Intrinsics.Vector64<byte> value4) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(sbyte* address, (System.Runtime.Intrinsics.Vector64<sbyte> value1, System.Runtime.Intrinsics.Vector64<sbyte> value2, System.Runtime.Intrinsics.Vector64<sbyte> value3, System.Runtime.Intrinsics.Vector64<sbyte> value4) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(short* address, (System.Runtime.Intrinsics.Vector64<short> value1, System.Runtime.Intrinsics.Vector64<short> value2, System.Runtime.Intrinsics.Vector64<short> value3, System.Runtime.Intrinsics.Vector64<short> value4) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(ushort* address, (System.Runtime.Intrinsics.Vector64<ushort> value1, System.Runtime.Intrinsics.Vector64<ushort> value2, System.Runtime.Intrinsics.Vector64<ushort> value3, System.Runtime.Intrinsics.Vector64<ushort> value4) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(int* address, (System.Runtime.Intrinsics.Vector64<int> value1, System.Runtime.Intrinsics.Vector64<int> value2, System.Runtime.Intrinsics.Vector64<int> value3, System.Runtime.Intrinsics.Vector64<int> value4) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(uint* address, (System.Runtime.Intrinsics.Vector64<uint> value1, System.Runtime.Intrinsics.Vector64<uint> value2, System.Runtime.Intrinsics.Vector64<uint> value3, System.Runtime.Intrinsics.Vector64<uint> value4) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(float* address, (System.Runtime.Intrinsics.Vector64<float> value1, System.Runtime.Intrinsics.Vector64<float> value2, System.Runtime.Intrinsics.Vector64<float> value3, System.Runtime.Intrinsics.Vector64<float> value4) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }
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public unsafe static void StoreVectorAndZip(byte* address, (System.Runtime.Intrinsics.Vector64<byte> Value1, System.Runtime.Intrinsics.Vector64<byte> Value2) value) { throw null; }
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public unsafe static void StoreVectorAndZip(sbyte* address, (System.Runtime.Intrinsics.Vector64<sbyte> Value1, System.Runtime.Intrinsics.Vector64<sbyte> Value2) value) { throw null; }
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public unsafe static void StoreVectorAndZip(short* address, (System.Runtime.Intrinsics.Vector64<short> Value1, System.Runtime.Intrinsics.Vector64<short> Value2) value) { throw null; }
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public unsafe static void StoreVectorAndZip(ushort* address, (System.Runtime.Intrinsics.Vector64<ushort> Value1, System.Runtime.Intrinsics.Vector64<ushort> Value2) value) { throw null; }
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public unsafe static void StoreVectorAndZip(int* address, (System.Runtime.Intrinsics.Vector64<int> Value1, System.Runtime.Intrinsics.Vector64<int> Value2) value) { throw null; }
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public unsafe static void StoreVectorAndZip(uint* address, (System.Runtime.Intrinsics.Vector64<uint> Value1, System.Runtime.Intrinsics.Vector64<uint> Value2) value) { throw null; }
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public unsafe static void StoreVectorAndZip(float* address, (System.Runtime.Intrinsics.Vector64<float> Value1, System.Runtime.Intrinsics.Vector64<float> Value2) value) { throw null; }
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public static unsafe void StoreVectorAndZip(sbyte* address, (System.Runtime.Intrinsics.Vector64<sbyte> Value1, System.Runtime.Intrinsics.Vector64<sbyte> Value2, System.Runtime.Intrinsics.Vector64<sbyte> Value3) value) { throw null; }
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public static unsafe void StoreVectorAndZip(short* address, (System.Runtime.Intrinsics.Vector64<short> Value1, System.Runtime.Intrinsics.Vector64<short> Value2, System.Runtime.Intrinsics.Vector64<short> Value3) value) { throw null; }
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public static unsafe void StoreVectorAndZip(ushort* address, (System.Runtime.Intrinsics.Vector64<ushort> Value1, System.Runtime.Intrinsics.Vector64<ushort> Value2, System.Runtime.Intrinsics.Vector64<ushort> Value3) value) { throw null; }
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public static unsafe void StoreVectorAndZip(byte* address, (System.Runtime.Intrinsics.Vector64<byte> Value1, System.Runtime.Intrinsics.Vector64<byte> Value2, System.Runtime.Intrinsics.Vector64<byte> Value3) value) { throw null; }
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public static unsafe void StoreVectorAndZip(int* address, (System.Runtime.Intrinsics.Vector64<int> Value1, System.Runtime.Intrinsics.Vector64<int> Value2, System.Runtime.Intrinsics.Vector64<int> Value3) value) { throw null; }
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public static unsafe void StoreVectorAndZip(uint* address, (System.Runtime.Intrinsics.Vector64<uint> Value1, System.Runtime.Intrinsics.Vector64<uint> Value2, System.Runtime.Intrinsics.Vector64<uint> Value3) value) { throw null; }
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public static unsafe void StoreVectorAndZip(float* address, (System.Runtime.Intrinsics.Vector64<float> Value1, System.Runtime.Intrinsics.Vector64<float> Value2, System.Runtime.Intrinsics.Vector64<float> Value3) value) { throw null; }
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public static unsafe void StoreVectorAndZip(byte* address, (System.Runtime.Intrinsics.Vector64<byte> Value1, System.Runtime.Intrinsics.Vector64<byte> Value2, System.Runtime.Intrinsics.Vector64<byte> Value3, System.Runtime.Intrinsics.Vector64<byte> Value4) value) { throw null; }
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public static unsafe void StoreVectorAndZip(sbyte* address, (System.Runtime.Intrinsics.Vector64<sbyte> Value1, System.Runtime.Intrinsics.Vector64<sbyte> Value2, System.Runtime.Intrinsics.Vector64<sbyte> Value3, System.Runtime.Intrinsics.Vector64<sbyte> Value4) value) { throw null; }
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public static unsafe void StoreVectorAndZip(short* address, (System.Runtime.Intrinsics.Vector64<short> Value1, System.Runtime.Intrinsics.Vector64<short> Value2, System.Runtime.Intrinsics.Vector64<short> Value3, System.Runtime.Intrinsics.Vector64<short> Value4) value) { throw null; }
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public static unsafe void StoreVectorAndZip(ushort* address, (System.Runtime.Intrinsics.Vector64<ushort> Value1, System.Runtime.Intrinsics.Vector64<ushort> Value2, System.Runtime.Intrinsics.Vector64<ushort> Value3, System.Runtime.Intrinsics.Vector64<ushort> Value4) value) { throw null; }
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public static unsafe void StoreVectorAndZip(int* address, (System.Runtime.Intrinsics.Vector64<int> Value1, System.Runtime.Intrinsics.Vector64<int> Value2, System.Runtime.Intrinsics.Vector64<int> Value3, System.Runtime.Intrinsics.Vector64<int> Value4) value) { throw null; }
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public static unsafe void StoreVectorAndZip(uint* address, (System.Runtime.Intrinsics.Vector64<uint> Value1, System.Runtime.Intrinsics.Vector64<uint> Value2, System.Runtime.Intrinsics.Vector64<uint> Value3, System.Runtime.Intrinsics.Vector64<uint> Value4) value) { throw null; }
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public static unsafe void StoreVectorAndZip(float* address, (System.Runtime.Intrinsics.Vector64<float> Value1, System.Runtime.Intrinsics.Vector64<float> Value2, System.Runtime.Intrinsics.Vector64<float> Value3, System.Runtime.Intrinsics.Vector64<float> Value4) value) { throw null; }
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public unsafe static void Store(byte* address, (System.Runtime.Intrinsics.Vector64<byte> Value1, System.Runtime.Intrinsics.Vector64<byte> Value2) value) { throw null; }
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public unsafe static void Store(sbyte* address, (System.Runtime.Intrinsics.Vector64<sbyte> Value1, System.Runtime.Intrinsics.Vector64<sbyte> Value2) value) { throw null; }
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public unsafe static void Store(short* address, (System.Runtime.Intrinsics.Vector64<short> Value1, System.Runtime.Intrinsics.Vector64<short> Value2) value) { throw null; }
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public unsafe static void Store(ushort* address, (System.Runtime.Intrinsics.Vector64<ushort> Value1, System.Runtime.Intrinsics.Vector64<ushort> Value2) value) { throw null; }
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public unsafe static void Store(int* address, (System.Runtime.Intrinsics.Vector64<int> Value1, System.Runtime.Intrinsics.Vector64<int> Value2) value) { throw null; }
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public unsafe static void Store(uint* address, (System.Runtime.Intrinsics.Vector64<uint> Value1, System.Runtime.Intrinsics.Vector64<uint> Value2) value) { throw null; }
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public unsafe static void Store(float* address, (System.Runtime.Intrinsics.Vector64<float> Value1, System.Runtime.Intrinsics.Vector64<float> Value2) value) { throw null; }
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public static unsafe void Store(byte* address, (System.Runtime.Intrinsics.Vector64<byte> Value1, System.Runtime.Intrinsics.Vector64<byte> Value2, System.Runtime.Intrinsics.Vector64<byte> Value3) value) { throw null; }
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public static unsafe void Store(sbyte* address, (System.Runtime.Intrinsics.Vector64<sbyte> Value1, System.Runtime.Intrinsics.Vector64<sbyte> Value2, System.Runtime.Intrinsics.Vector64<sbyte> Value3) value) { throw null; }
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public static unsafe void Store(short* address, (System.Runtime.Intrinsics.Vector64<short> Value1, System.Runtime.Intrinsics.Vector64<short> Value2, System.Runtime.Intrinsics.Vector64<short> Value3) value) { throw null; }
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public static unsafe void Store(ushort* address, (System.Runtime.Intrinsics.Vector64<ushort> Value1, System.Runtime.Intrinsics.Vector64<ushort> Value2, System.Runtime.Intrinsics.Vector64<ushort> Value3) value) { throw null; }
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public static unsafe void Store(int* address, (System.Runtime.Intrinsics.Vector64<int> Value1, System.Runtime.Intrinsics.Vector64<int> Value2, System.Runtime.Intrinsics.Vector64<int> Value3) value) { throw null; }
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public static unsafe void Store(uint* address, (System.Runtime.Intrinsics.Vector64<uint> Value1, System.Runtime.Intrinsics.Vector64<uint> Value2, System.Runtime.Intrinsics.Vector64<uint> Value3) value) { throw null; }
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public static unsafe void Store(float* address, (System.Runtime.Intrinsics.Vector64<float> Value1, System.Runtime.Intrinsics.Vector64<float> Value2, System.Runtime.Intrinsics.Vector64<float> Value3) value) { throw null; }
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public static unsafe void Store(byte* address, (System.Runtime.Intrinsics.Vector64<byte> Value1, System.Runtime.Intrinsics.Vector64<byte> Value2, System.Runtime.Intrinsics.Vector64<byte> Value3, System.Runtime.Intrinsics.Vector64<byte> Value4) value) { throw null; }
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public static unsafe void Store(sbyte* address, (System.Runtime.Intrinsics.Vector64<sbyte> Value1, System.Runtime.Intrinsics.Vector64<sbyte> Value2, System.Runtime.Intrinsics.Vector64<sbyte> Value3, System.Runtime.Intrinsics.Vector64<sbyte> Value4) value) { throw null; }
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public static unsafe void Store(short* address, (System.Runtime.Intrinsics.Vector64<short> Value1, System.Runtime.Intrinsics.Vector64<short> Value2, System.Runtime.Intrinsics.Vector64<short> Value3, System.Runtime.Intrinsics.Vector64<short> Value4) value) { throw null; }
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public static unsafe void Store(ushort* address, (System.Runtime.Intrinsics.Vector64<ushort> Value1, System.Runtime.Intrinsics.Vector64<ushort> Value2, System.Runtime.Intrinsics.Vector64<ushort> Value3, System.Runtime.Intrinsics.Vector64<ushort> Value4) value) { throw null; }
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public static unsafe void Store(int* address, (System.Runtime.Intrinsics.Vector64<int> Value1, System.Runtime.Intrinsics.Vector64<int> Value2, System.Runtime.Intrinsics.Vector64<int> Value3, System.Runtime.Intrinsics.Vector64<int> Value4) value) { throw null; }
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public static unsafe void Store(uint* address, (System.Runtime.Intrinsics.Vector64<uint> Value1, System.Runtime.Intrinsics.Vector64<uint> Value2, System.Runtime.Intrinsics.Vector64<uint> Value3, System.Runtime.Intrinsics.Vector64<uint> Value4) value) { throw null; }
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public static unsafe void Store(float* address, (System.Runtime.Intrinsics.Vector64<float> Value1, System.Runtime.Intrinsics.Vector64<float> Value2, System.Runtime.Intrinsics.Vector64<float> Value3, System.Runtime.Intrinsics.Vector64<float> Value4) value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> Subtract(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> Subtract(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> Subtract(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> Subtract(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> Subtract(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> Subtract(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> Subtract(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> Subtract(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> Subtract(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> Subtract(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> Subtract(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> Subtract(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> Subtract(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> Subtract(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> Subtract(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> Subtract(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> SubtractHighNarrowingLower(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> SubtractHighNarrowingLower(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> SubtractHighNarrowingLower(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> SubtractHighNarrowingLower(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> SubtractHighNarrowingLower(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> SubtractHighNarrowingLower(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> SubtractHighNarrowingUpper(System.Runtime.Intrinsics.Vector64<byte> lower, System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> SubtractHighNarrowingUpper(System.Runtime.Intrinsics.Vector64<short> lower, System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> SubtractHighNarrowingUpper(System.Runtime.Intrinsics.Vector64<int> lower, System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> SubtractHighNarrowingUpper(System.Runtime.Intrinsics.Vector64<sbyte> lower, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> SubtractHighNarrowingUpper(System.Runtime.Intrinsics.Vector64<ushort> lower, System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> SubtractHighNarrowingUpper(System.Runtime.Intrinsics.Vector64<uint> lower, System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> SubtractRoundedHighNarrowingLower(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> SubtractRoundedHighNarrowingLower(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> SubtractRoundedHighNarrowingLower(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> SubtractRoundedHighNarrowingLower(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> SubtractRoundedHighNarrowingLower(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> SubtractRoundedHighNarrowingLower(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> SubtractRoundedHighNarrowingUpper(System.Runtime.Intrinsics.Vector64<byte> lower, System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> SubtractRoundedHighNarrowingUpper(System.Runtime.Intrinsics.Vector64<short> lower, System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> SubtractRoundedHighNarrowingUpper(System.Runtime.Intrinsics.Vector64<int> lower, System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> SubtractRoundedHighNarrowingUpper(System.Runtime.Intrinsics.Vector64<sbyte> lower, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> SubtractRoundedHighNarrowingUpper(System.Runtime.Intrinsics.Vector64<ushort> lower, System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> SubtractRoundedHighNarrowingUpper(System.Runtime.Intrinsics.Vector64<uint> lower, System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> SubtractSaturate(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> SubtractSaturate(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> SubtractSaturate(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> SubtractSaturate(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> SubtractSaturate(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> SubtractSaturate(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> SubtractSaturate(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> SubtractSaturate(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> SubtractSaturate(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> SubtractSaturate(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> SubtractSaturate(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> SubtractSaturate(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> SubtractSaturate(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> SubtractSaturate(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> SubtractSaturateScalar(System.Runtime.Intrinsics.Vector64<long> left, System.Runtime.Intrinsics.Vector64<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ulong> SubtractSaturateScalar(System.Runtime.Intrinsics.Vector64<ulong> left, System.Runtime.Intrinsics.Vector64<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> SubtractScalar(System.Runtime.Intrinsics.Vector64<double> left, System.Runtime.Intrinsics.Vector64<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> SubtractScalar(System.Runtime.Intrinsics.Vector64<long> left, System.Runtime.Intrinsics.Vector64<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> SubtractScalar(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ulong> SubtractScalar(System.Runtime.Intrinsics.Vector64<ulong> left, System.Runtime.Intrinsics.Vector64<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> SubtractWideningLower(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> SubtractWideningLower(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> SubtractWideningLower(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> SubtractWideningLower(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> SubtractWideningLower(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> SubtractWideningLower(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> SubtractWideningLower(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> SubtractWideningLower(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> SubtractWideningLower(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> SubtractWideningLower(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> SubtractWideningLower(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> SubtractWideningLower(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> SubtractWideningUpper(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> SubtractWideningUpper(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> SubtractWideningUpper(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> SubtractWideningUpper(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> SubtractWideningUpper(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> SubtractWideningUpper(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> SubtractWideningUpper(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> SubtractWideningUpper(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> SubtractWideningUpper(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> SubtractWideningUpper(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> SubtractWideningUpper(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> SubtractWideningUpper(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> VectorTableLookup(System.Runtime.Intrinsics.Vector128<byte> table, System.Runtime.Intrinsics.Vector64<byte> byteIndexes) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> VectorTableLookup(System.Runtime.Intrinsics.Vector128<sbyte> table, System.Runtime.Intrinsics.Vector64<sbyte> byteIndexes) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> VectorTableLookup((Vector128<byte>, Vector128<byte>) table, Vector64<byte> byteIndexes) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> VectorTableLookup((Vector128<sbyte>, Vector128<sbyte>) table, Vector64<sbyte> byteIndexes) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> VectorTableLookup((Vector128<byte>, Vector128<byte>, Vector128<byte>) table, Vector64<byte> byteIndexes) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> VectorTableLookup((Vector128<sbyte>, Vector128<sbyte>, Vector128<sbyte>) table, Vector64<sbyte> byteIndexes) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> VectorTableLookup((Vector128<byte>, Vector128<byte>, Vector128<byte>, Vector128<byte>) table, Vector64<byte> byteIndexes) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> VectorTableLookup((Vector128<sbyte>, Vector128<sbyte>, Vector128<sbyte>, Vector128<sbyte>) table, Vector64<sbyte> byteIndexes) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> VectorTableLookupExtension(System.Runtime.Intrinsics.Vector64<byte> defaultValues, System.Runtime.Intrinsics.Vector128<byte> table, System.Runtime.Intrinsics.Vector64<byte> byteIndexes) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> VectorTableLookupExtension(System.Runtime.Intrinsics.Vector64<sbyte> defaultValues, System.Runtime.Intrinsics.Vector128<sbyte> table, System.Runtime.Intrinsics.Vector64<sbyte> byteIndexes) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> VectorTableLookupExtension(System.Runtime.Intrinsics.Vector64<byte> defaultValues, (Vector128<byte>, Vector128<byte>) table, Vector64<byte> byteIndexes) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> VectorTableLookupExtension(System.Runtime.Intrinsics.Vector64<sbyte> defaultValues, (Vector128<sbyte>, Vector128<sbyte>) table, Vector64<sbyte> byteIndexes) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> VectorTableLookupExtension(System.Runtime.Intrinsics.Vector64<byte> defaultValues, (Vector128<byte>, Vector128<byte>, Vector128<byte>) table, Vector64<byte> byteIndexes) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> VectorTableLookupExtension(System.Runtime.Intrinsics.Vector64<sbyte> defaultValues, (Vector128<sbyte>, Vector128<sbyte>, Vector128<sbyte>) table, Vector64<sbyte> byteIndexes) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> VectorTableLookupExtension(System.Runtime.Intrinsics.Vector64<byte> defaultValues, (Vector128<byte>, Vector128<byte>, Vector128<byte>, Vector128<byte>) table, Vector64<byte> byteIndexes) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> VectorTableLookupExtension(System.Runtime.Intrinsics.Vector64<sbyte> defaultValues, (Vector128<sbyte>, Vector128<sbyte>, Vector128<sbyte>, Vector128<sbyte>) table, Vector64<sbyte> byteIndexes) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> Xor(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> Xor(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> Xor(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> Xor(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> Xor(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> Xor(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> Xor(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> Xor(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> Xor(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> Xor(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> Xor(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> Xor(System.Runtime.Intrinsics.Vector64<double> left, System.Runtime.Intrinsics.Vector64<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> Xor(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> Xor(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> Xor(System.Runtime.Intrinsics.Vector64<long> left, System.Runtime.Intrinsics.Vector64<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> Xor(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> Xor(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> Xor(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> Xor(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ulong> Xor(System.Runtime.Intrinsics.Vector64<ulong> left, System.Runtime.Intrinsics.Vector64<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ZeroExtendWideningLower(System.Runtime.Intrinsics.Vector64<byte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ZeroExtendWideningLower(System.Runtime.Intrinsics.Vector64<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ZeroExtendWideningLower(System.Runtime.Intrinsics.Vector64<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ZeroExtendWideningLower(System.Runtime.Intrinsics.Vector64<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ZeroExtendWideningLower(System.Runtime.Intrinsics.Vector64<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> ZeroExtendWideningLower(System.Runtime.Intrinsics.Vector64<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ZeroExtendWideningUpper(System.Runtime.Intrinsics.Vector128<byte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ZeroExtendWideningUpper(System.Runtime.Intrinsics.Vector128<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ZeroExtendWideningUpper(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ZeroExtendWideningUpper(System.Runtime.Intrinsics.Vector128<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ZeroExtendWideningUpper(System.Runtime.Intrinsics.Vector128<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> ZeroExtendWideningUpper(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
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public new abstract partial class Arm64 : System.Runtime.Intrinsics.Arm.ArmBase.Arm64
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{
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internal Arm64() { }
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public static new bool IsSupported { get { throw null; } }
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public static System.Runtime.Intrinsics.Vector128<double> Abs(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> Abs(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> AbsoluteCompareGreaterThan(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> AbsoluteCompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> AbsoluteCompareGreaterThanOrEqualScalar(System.Runtime.Intrinsics.Vector64<double> left, System.Runtime.Intrinsics.Vector64<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> AbsoluteCompareGreaterThanOrEqualScalar(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> AbsoluteCompareGreaterThanScalar(System.Runtime.Intrinsics.Vector64<double> left, System.Runtime.Intrinsics.Vector64<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> AbsoluteCompareGreaterThanScalar(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> AbsoluteCompareLessThan(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> AbsoluteCompareLessThanOrEqual(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> AbsoluteCompareLessThanOrEqualScalar(System.Runtime.Intrinsics.Vector64<double> left, System.Runtime.Intrinsics.Vector64<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> AbsoluteCompareLessThanOrEqualScalar(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> AbsoluteCompareLessThanScalar(System.Runtime.Intrinsics.Vector64<double> left, System.Runtime.Intrinsics.Vector64<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> AbsoluteCompareLessThanScalar(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> AbsoluteDifference(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> AbsoluteDifferenceScalar(System.Runtime.Intrinsics.Vector64<double> left, System.Runtime.Intrinsics.Vector64<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> AbsoluteDifferenceScalar(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> AbsSaturate(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> AbsSaturateScalar(System.Runtime.Intrinsics.Vector64<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> AbsSaturateScalar(System.Runtime.Intrinsics.Vector64<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> AbsSaturateScalar(System.Runtime.Intrinsics.Vector64<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> AbsSaturateScalar(System.Runtime.Intrinsics.Vector64<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ulong> AbsScalar(System.Runtime.Intrinsics.Vector64<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> Add(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> AddAcross(System.Runtime.Intrinsics.Vector128<byte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> AddAcross(System.Runtime.Intrinsics.Vector128<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> AddAcross(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> AddAcross(System.Runtime.Intrinsics.Vector128<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> AddAcross(System.Runtime.Intrinsics.Vector128<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> AddAcross(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> AddAcross(System.Runtime.Intrinsics.Vector64<byte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> AddAcross(System.Runtime.Intrinsics.Vector64<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> AddAcross(System.Runtime.Intrinsics.Vector64<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> AddAcross(System.Runtime.Intrinsics.Vector64<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> AddAcrossWidening(System.Runtime.Intrinsics.Vector128<byte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> AddAcrossWidening(System.Runtime.Intrinsics.Vector128<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> AddAcrossWidening(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> AddAcrossWidening(System.Runtime.Intrinsics.Vector128<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> AddAcrossWidening(System.Runtime.Intrinsics.Vector128<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ulong> AddAcrossWidening(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> AddAcrossWidening(System.Runtime.Intrinsics.Vector64<byte> value) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector64<int> AddAcrossWidening(System.Runtime.Intrinsics.Vector64<short> value) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector64<short> AddAcrossWidening(System.Runtime.Intrinsics.Vector64<sbyte> value) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector64<uint> AddAcrossWidening(System.Runtime.Intrinsics.Vector64<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> AddPairwise(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector128<double> AddPairwise(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector128<short> AddPairwise(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector128<int> AddPairwise(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector128<long> AddPairwise(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> AddPairwise(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> AddPairwise(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> AddPairwise(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> AddPairwise(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> AddPairwise(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<double> AddPairwiseScalar(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<long> AddPairwiseScalar(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<ulong> AddPairwiseScalar(System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<float> AddPairwiseScalar(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> AddSaturate(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> AddSaturate(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> AddSaturate(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> AddSaturate(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> AddSaturate(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> AddSaturate(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> AddSaturate(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> AddSaturate(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<byte> AddSaturate(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<short> AddSaturate(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<int> AddSaturate(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<sbyte> AddSaturate(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<ushort> AddSaturate(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<uint> AddSaturate(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<byte> AddSaturateScalar(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<byte> AddSaturateScalar(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<short> AddSaturateScalar(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<short> AddSaturateScalar(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<int> AddSaturateScalar(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<int> AddSaturateScalar(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<long> AddSaturateScalar(System.Runtime.Intrinsics.Vector64<long> left, System.Runtime.Intrinsics.Vector64<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<sbyte> AddSaturateScalar(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<sbyte> AddSaturateScalar(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<ushort> AddSaturateScalar(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<ushort> AddSaturateScalar(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<uint> AddSaturateScalar(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<uint> AddSaturateScalar(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<ulong> AddSaturateScalar(System.Runtime.Intrinsics.Vector64<ulong> left, System.Runtime.Intrinsics.Vector64<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> Ceiling(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> CompareEqual(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> CompareEqual(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> CompareEqual(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<double> CompareEqualScalar(System.Runtime.Intrinsics.Vector64<double> left, System.Runtime.Intrinsics.Vector64<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<long> CompareEqualScalar(System.Runtime.Intrinsics.Vector64<long> left, System.Runtime.Intrinsics.Vector64<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<float> CompareEqualScalar(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<ulong> CompareEqualScalar(System.Runtime.Intrinsics.Vector64<ulong> left, System.Runtime.Intrinsics.Vector64<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> CompareGreaterThan(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> CompareGreaterThan(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> CompareGreaterThan(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<double> CompareGreaterThanOrEqualScalar(System.Runtime.Intrinsics.Vector64<double> left, System.Runtime.Intrinsics.Vector64<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<long> CompareGreaterThanOrEqualScalar(System.Runtime.Intrinsics.Vector64<long> left, System.Runtime.Intrinsics.Vector64<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<float> CompareGreaterThanOrEqualScalar(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<ulong> CompareGreaterThanOrEqualScalar(System.Runtime.Intrinsics.Vector64<ulong> left, System.Runtime.Intrinsics.Vector64<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<double> CompareGreaterThanScalar(System.Runtime.Intrinsics.Vector64<double> left, System.Runtime.Intrinsics.Vector64<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<long> CompareGreaterThanScalar(System.Runtime.Intrinsics.Vector64<long> left, System.Runtime.Intrinsics.Vector64<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<float> CompareGreaterThanScalar(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<ulong> CompareGreaterThanScalar(System.Runtime.Intrinsics.Vector64<ulong> left, System.Runtime.Intrinsics.Vector64<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> CompareLessThan(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> CompareLessThan(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> CompareLessThan(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<double> CompareLessThanOrEqualScalar(System.Runtime.Intrinsics.Vector64<double> left, System.Runtime.Intrinsics.Vector64<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<long> CompareLessThanOrEqualScalar(System.Runtime.Intrinsics.Vector64<long> left, System.Runtime.Intrinsics.Vector64<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<float> CompareLessThanOrEqualScalar(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<ulong> CompareLessThanOrEqualScalar(System.Runtime.Intrinsics.Vector64<ulong> left, System.Runtime.Intrinsics.Vector64<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<double> CompareLessThanScalar(System.Runtime.Intrinsics.Vector64<double> left, System.Runtime.Intrinsics.Vector64<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<long> CompareLessThanScalar(System.Runtime.Intrinsics.Vector64<long> left, System.Runtime.Intrinsics.Vector64<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<float> CompareLessThanScalar(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<ulong> CompareLessThanScalar(System.Runtime.Intrinsics.Vector64<ulong> left, System.Runtime.Intrinsics.Vector64<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> CompareTest(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> CompareTest(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> CompareTest(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<double> CompareTestScalar(System.Runtime.Intrinsics.Vector64<double> left, System.Runtime.Intrinsics.Vector64<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<long> CompareTestScalar(System.Runtime.Intrinsics.Vector64<long> left, System.Runtime.Intrinsics.Vector64<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<ulong> CompareTestScalar(System.Runtime.Intrinsics.Vector64<ulong> left, System.Runtime.Intrinsics.Vector64<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> ConvertToDouble(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> ConvertToDouble(System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> ConvertToDouble(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> ConvertToDoubleScalar(System.Runtime.Intrinsics.Vector64<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> ConvertToDoubleScalar(System.Runtime.Intrinsics.Vector64<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> ConvertToDoubleUpper(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ConvertToInt64RoundAwayFromZero(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> ConvertToInt64RoundAwayFromZeroScalar(System.Runtime.Intrinsics.Vector64<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ConvertToInt64RoundToEven(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> ConvertToInt64RoundToEvenScalar(System.Runtime.Intrinsics.Vector64<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ConvertToInt64RoundToNegativeInfinity(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> ConvertToInt64RoundToNegativeInfinityScalar(System.Runtime.Intrinsics.Vector64<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ConvertToInt64RoundToPositiveInfinity(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> ConvertToInt64RoundToPositiveInfinityScalar(System.Runtime.Intrinsics.Vector64<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ConvertToInt64RoundToZero(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> ConvertToInt64RoundToZeroScalar(System.Runtime.Intrinsics.Vector64<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> ConvertToSingleLower(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> ConvertToSingleRoundToOddLower(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> ConvertToSingleRoundToOddUpper(System.Runtime.Intrinsics.Vector64<float> lower, System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> ConvertToSingleUpper(System.Runtime.Intrinsics.Vector64<float> lower, System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> ConvertToUInt64RoundAwayFromZero(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ulong> ConvertToUInt64RoundAwayFromZeroScalar(System.Runtime.Intrinsics.Vector64<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> ConvertToUInt64RoundToEven(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ulong> ConvertToUInt64RoundToEvenScalar(System.Runtime.Intrinsics.Vector64<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> ConvertToUInt64RoundToNegativeInfinity(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ulong> ConvertToUInt64RoundToNegativeInfinityScalar(System.Runtime.Intrinsics.Vector64<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> ConvertToUInt64RoundToPositiveInfinity(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ulong> ConvertToUInt64RoundToPositiveInfinityScalar(System.Runtime.Intrinsics.Vector64<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> ConvertToUInt64RoundToZero(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ulong> ConvertToUInt64RoundToZeroScalar(System.Runtime.Intrinsics.Vector64<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> Divide(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> Divide(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> Divide(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> DuplicateSelectedScalarToVector128(System.Runtime.Intrinsics.Vector128<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> DuplicateSelectedScalarToVector128(System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> DuplicateSelectedScalarToVector128(System.Runtime.Intrinsics.Vector128<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> DuplicateToVector128(double value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> DuplicateToVector128(long value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> DuplicateToVector128(ulong value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> ExtractNarrowingSaturateScalar(System.Runtime.Intrinsics.Vector64<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> ExtractNarrowingSaturateScalar(System.Runtime.Intrinsics.Vector64<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ExtractNarrowingSaturateScalar(System.Runtime.Intrinsics.Vector64<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> ExtractNarrowingSaturateScalar(System.Runtime.Intrinsics.Vector64<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> ExtractNarrowingSaturateScalar(System.Runtime.Intrinsics.Vector64<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ExtractNarrowingSaturateScalar(System.Runtime.Intrinsics.Vector64<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> ExtractNarrowingSaturateUnsignedScalar(System.Runtime.Intrinsics.Vector64<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> ExtractNarrowingSaturateUnsignedScalar(System.Runtime.Intrinsics.Vector64<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ExtractNarrowingSaturateUnsignedScalar(System.Runtime.Intrinsics.Vector64<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> Floor(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> FusedMultiplyAdd(System.Runtime.Intrinsics.Vector128<double> addend, System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> FusedMultiplyAddByScalar(System.Runtime.Intrinsics.Vector128<double> addend, System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector64<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> FusedMultiplyAddByScalar(System.Runtime.Intrinsics.Vector128<float> addend, System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> FusedMultiplyAddByScalar(System.Runtime.Intrinsics.Vector64<float> addend, System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> FusedMultiplyAddBySelectedScalar(System.Runtime.Intrinsics.Vector128<double> addend, System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> FusedMultiplyAddBySelectedScalar(System.Runtime.Intrinsics.Vector128<float> addend, System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> FusedMultiplyAddBySelectedScalar(System.Runtime.Intrinsics.Vector128<float> addend, System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector64<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> FusedMultiplyAddBySelectedScalar(System.Runtime.Intrinsics.Vector64<float> addend, System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector128<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> FusedMultiplyAddBySelectedScalar(System.Runtime.Intrinsics.Vector64<float> addend, System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> FusedMultiplyAddScalarBySelectedScalar(System.Runtime.Intrinsics.Vector64<double> addend, System.Runtime.Intrinsics.Vector64<double> left, System.Runtime.Intrinsics.Vector128<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> FusedMultiplyAddScalarBySelectedScalar(System.Runtime.Intrinsics.Vector64<float> addend, System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector128<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> FusedMultiplyAddScalarBySelectedScalar(System.Runtime.Intrinsics.Vector64<float> addend, System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> FusedMultiplySubtract(System.Runtime.Intrinsics.Vector128<double> minuend, System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> FusedMultiplySubtractByScalar(System.Runtime.Intrinsics.Vector128<double> minuend, System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector64<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> FusedMultiplySubtractByScalar(System.Runtime.Intrinsics.Vector128<float> minuend, System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> FusedMultiplySubtractByScalar(System.Runtime.Intrinsics.Vector64<float> minuend, System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> FusedMultiplySubtractBySelectedScalar(System.Runtime.Intrinsics.Vector128<double> minuend, System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> FusedMultiplySubtractBySelectedScalar(System.Runtime.Intrinsics.Vector128<float> minuend, System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> FusedMultiplySubtractBySelectedScalar(System.Runtime.Intrinsics.Vector128<float> minuend, System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector64<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> FusedMultiplySubtractBySelectedScalar(System.Runtime.Intrinsics.Vector64<float> minuend, System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector128<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> FusedMultiplySubtractBySelectedScalar(System.Runtime.Intrinsics.Vector64<float> minuend, System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> FusedMultiplySubtractScalarBySelectedScalar(System.Runtime.Intrinsics.Vector64<double> minuend, System.Runtime.Intrinsics.Vector64<double> left, System.Runtime.Intrinsics.Vector128<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> FusedMultiplySubtractScalarBySelectedScalar(System.Runtime.Intrinsics.Vector64<float> minuend, System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector128<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> FusedMultiplySubtractScalarBySelectedScalar(System.Runtime.Intrinsics.Vector64<float> minuend, System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> InsertSelectedScalar(System.Runtime.Intrinsics.Vector128<byte> result, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte resultIndex, System.Runtime.Intrinsics.Vector128<byte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte valueIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> InsertSelectedScalar(System.Runtime.Intrinsics.Vector128<byte> result, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte resultIndex, System.Runtime.Intrinsics.Vector64<byte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte valueIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> InsertSelectedScalar(System.Runtime.Intrinsics.Vector128<double> result, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte resultIndex, System.Runtime.Intrinsics.Vector128<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte valueIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> InsertSelectedScalar(System.Runtime.Intrinsics.Vector128<short> result, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte resultIndex, System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte valueIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> InsertSelectedScalar(System.Runtime.Intrinsics.Vector128<short> result, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte resultIndex, System.Runtime.Intrinsics.Vector64<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte valueIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> InsertSelectedScalar(System.Runtime.Intrinsics.Vector128<int> result, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte resultIndex, System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte valueIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> InsertSelectedScalar(System.Runtime.Intrinsics.Vector128<int> result, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte resultIndex, System.Runtime.Intrinsics.Vector64<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte valueIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> InsertSelectedScalar(System.Runtime.Intrinsics.Vector128<long> result, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte resultIndex, System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte valueIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> InsertSelectedScalar(System.Runtime.Intrinsics.Vector128<sbyte> result, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte resultIndex, System.Runtime.Intrinsics.Vector128<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte valueIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> InsertSelectedScalar(System.Runtime.Intrinsics.Vector128<sbyte> result, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte resultIndex, System.Runtime.Intrinsics.Vector64<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte valueIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> InsertSelectedScalar(System.Runtime.Intrinsics.Vector128<float> result, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte resultIndex, System.Runtime.Intrinsics.Vector128<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte valueIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> InsertSelectedScalar(System.Runtime.Intrinsics.Vector128<float> result, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte resultIndex, System.Runtime.Intrinsics.Vector64<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte valueIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> InsertSelectedScalar(System.Runtime.Intrinsics.Vector128<ushort> result, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte resultIndex, System.Runtime.Intrinsics.Vector128<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte valueIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> InsertSelectedScalar(System.Runtime.Intrinsics.Vector128<ushort> result, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte resultIndex, System.Runtime.Intrinsics.Vector64<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte valueIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> InsertSelectedScalar(System.Runtime.Intrinsics.Vector128<uint> result, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte resultIndex, System.Runtime.Intrinsics.Vector128<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte valueIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> InsertSelectedScalar(System.Runtime.Intrinsics.Vector128<uint> result, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte resultIndex, System.Runtime.Intrinsics.Vector64<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte valueIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> InsertSelectedScalar(System.Runtime.Intrinsics.Vector128<ulong> result, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte resultIndex, System.Runtime.Intrinsics.Vector128<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte valueIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> InsertSelectedScalar(System.Runtime.Intrinsics.Vector64<byte> result, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte resultIndex, System.Runtime.Intrinsics.Vector128<byte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte valueIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> InsertSelectedScalar(System.Runtime.Intrinsics.Vector64<byte> result, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte resultIndex, System.Runtime.Intrinsics.Vector64<byte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte valueIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> InsertSelectedScalar(System.Runtime.Intrinsics.Vector64<short> result, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte resultIndex, System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte valueIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> InsertSelectedScalar(System.Runtime.Intrinsics.Vector64<short> result, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte resultIndex, System.Runtime.Intrinsics.Vector64<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte valueIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> InsertSelectedScalar(System.Runtime.Intrinsics.Vector64<int> result, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte resultIndex, System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte valueIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> InsertSelectedScalar(System.Runtime.Intrinsics.Vector64<int> result, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte resultIndex, System.Runtime.Intrinsics.Vector64<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte valueIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> InsertSelectedScalar(System.Runtime.Intrinsics.Vector64<sbyte> result, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte resultIndex, System.Runtime.Intrinsics.Vector128<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte valueIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> InsertSelectedScalar(System.Runtime.Intrinsics.Vector64<sbyte> result, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte resultIndex, System.Runtime.Intrinsics.Vector64<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte valueIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> InsertSelectedScalar(System.Runtime.Intrinsics.Vector64<float> result, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte resultIndex, System.Runtime.Intrinsics.Vector128<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte valueIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> InsertSelectedScalar(System.Runtime.Intrinsics.Vector64<float> result, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte resultIndex, System.Runtime.Intrinsics.Vector64<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte valueIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> InsertSelectedScalar(System.Runtime.Intrinsics.Vector64<ushort> result, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte resultIndex, System.Runtime.Intrinsics.Vector128<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte valueIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> InsertSelectedScalar(System.Runtime.Intrinsics.Vector64<ushort> result, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte resultIndex, System.Runtime.Intrinsics.Vector64<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte valueIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> InsertSelectedScalar(System.Runtime.Intrinsics.Vector64<uint> result, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte resultIndex, System.Runtime.Intrinsics.Vector128<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte valueIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> InsertSelectedScalar(System.Runtime.Intrinsics.Vector64<uint> result, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte resultIndex, System.Runtime.Intrinsics.Vector64<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte valueIndex) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<byte> Value1, System.Runtime.Intrinsics.Vector128<byte> Value2) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector128<byte>, System.Runtime.Intrinsics.Vector128<byte>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte index, byte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<sbyte> Value1, System.Runtime.Intrinsics.Vector128<sbyte> Value2) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector128<sbyte>, System.Runtime.Intrinsics.Vector128<sbyte>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte index, sbyte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<short> Value1, System.Runtime.Intrinsics.Vector128<short> Value2) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector128<short>, System.Runtime.Intrinsics.Vector128<short>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index, short* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<ushort> Value1, System.Runtime.Intrinsics.Vector128<ushort> Value2) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector128<ushort>, System.Runtime.Intrinsics.Vector128<ushort>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index, ushort* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<int> Value1, System.Runtime.Intrinsics.Vector128<int> Value2) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector128<int>, System.Runtime.Intrinsics.Vector128<int>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index, int* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<uint> Value1, System.Runtime.Intrinsics.Vector128<uint> Value2) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector128<uint>, System.Runtime.Intrinsics.Vector128<uint>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index, uint* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<long> Value1, System.Runtime.Intrinsics.Vector128<long> Value2) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector128<long>, System.Runtime.Intrinsics.Vector128<long>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index, long* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<ulong> Value1, System.Runtime.Intrinsics.Vector128<ulong> Value2) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector128<ulong>, System.Runtime.Intrinsics.Vector128<ulong>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index, ulong* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<float> Value1, System.Runtime.Intrinsics.Vector128<float> Value2) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector128<float>, System.Runtime.Intrinsics.Vector128<float>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index, float* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<double> Value1, System.Runtime.Intrinsics.Vector128<double> Value2) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector128<double>, System.Runtime.Intrinsics.Vector128<double>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index, double* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<byte> Value1, System.Runtime.Intrinsics.Vector128<byte> Value2, System.Runtime.Intrinsics.Vector128<byte> Value3) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector128<byte>, System.Runtime.Intrinsics.Vector128<byte>, System.Runtime.Intrinsics.Vector128<byte>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte index, byte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<sbyte> Value1, System.Runtime.Intrinsics.Vector128<sbyte> Value2, System.Runtime.Intrinsics.Vector128<sbyte> Value3) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector128<sbyte>, System.Runtime.Intrinsics.Vector128<sbyte>, System.Runtime.Intrinsics.Vector128<sbyte>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte index, sbyte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<short> Value1, System.Runtime.Intrinsics.Vector128<short> Value2, System.Runtime.Intrinsics.Vector128<short> Value3) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector128<short>, System.Runtime.Intrinsics.Vector128<short>, System.Runtime.Intrinsics.Vector128<short>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index, short* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<ushort> Value1, System.Runtime.Intrinsics.Vector128<ushort> Value2, System.Runtime.Intrinsics.Vector128<ushort> Value3) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector128<ushort>, System.Runtime.Intrinsics.Vector128<ushort>, System.Runtime.Intrinsics.Vector128<ushort>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index, ushort* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<int> Value1, System.Runtime.Intrinsics.Vector128<int> Value2, System.Runtime.Intrinsics.Vector128<int> Value3) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector128<int>, System.Runtime.Intrinsics.Vector128<int>, System.Runtime.Intrinsics.Vector128<int>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index, int* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<uint> Value1, System.Runtime.Intrinsics.Vector128<uint> Value2, System.Runtime.Intrinsics.Vector128<uint> Value3) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector128<uint>, System.Runtime.Intrinsics.Vector128<uint>, System.Runtime.Intrinsics.Vector128<uint>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index, uint* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<long> Value1, System.Runtime.Intrinsics.Vector128<long> Value2, System.Runtime.Intrinsics.Vector128<long> Value3) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector128<long>, System.Runtime.Intrinsics.Vector128<long>, System.Runtime.Intrinsics.Vector128<long>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index, long* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<ulong> Value1, System.Runtime.Intrinsics.Vector128<ulong> Value2, System.Runtime.Intrinsics.Vector128<ulong> Value3) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector128<ulong>, System.Runtime.Intrinsics.Vector128<ulong>, System.Runtime.Intrinsics.Vector128<ulong>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index, ulong* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<float> Value1, System.Runtime.Intrinsics.Vector128<float> Value2, System.Runtime.Intrinsics.Vector128<float> Value3) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector128<float>, System.Runtime.Intrinsics.Vector128<float>, System.Runtime.Intrinsics.Vector128<float>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index, float* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<double> Value1, System.Runtime.Intrinsics.Vector128<double> Value2, System.Runtime.Intrinsics.Vector128<double> Value3) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector128<double>, System.Runtime.Intrinsics.Vector128<double>, System.Runtime.Intrinsics.Vector128<double>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index, double* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<byte> Value1, System.Runtime.Intrinsics.Vector128<byte> Value2, System.Runtime.Intrinsics.Vector128<byte> Value3, System.Runtime.Intrinsics.Vector128<byte> Value4) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector128<byte>, System.Runtime.Intrinsics.Vector128<byte>, System.Runtime.Intrinsics.Vector128<byte>, System.Runtime.Intrinsics.Vector128<byte>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte index, byte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<sbyte> Value1, System.Runtime.Intrinsics.Vector128<sbyte> Value2, System.Runtime.Intrinsics.Vector128<sbyte> Value3, System.Runtime.Intrinsics.Vector128<sbyte> Value4) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector128<sbyte>, System.Runtime.Intrinsics.Vector128<sbyte>, System.Runtime.Intrinsics.Vector128<sbyte>, System.Runtime.Intrinsics.Vector128<sbyte>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte index, sbyte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<short> Value1, System.Runtime.Intrinsics.Vector128<short> Value2, System.Runtime.Intrinsics.Vector128<short> Value3, System.Runtime.Intrinsics.Vector128<short> Value4) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector128<short>, System.Runtime.Intrinsics.Vector128<short>, System.Runtime.Intrinsics.Vector128<short>, System.Runtime.Intrinsics.Vector128<short>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index, short* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<ushort> Value1, System.Runtime.Intrinsics.Vector128<ushort> Value2, System.Runtime.Intrinsics.Vector128<ushort> Value3, System.Runtime.Intrinsics.Vector128<ushort> Value4) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector128<ushort>, System.Runtime.Intrinsics.Vector128<ushort>, System.Runtime.Intrinsics.Vector128<ushort>, System.Runtime.Intrinsics.Vector128<ushort>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index, ushort* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<int> Value1, System.Runtime.Intrinsics.Vector128<int> Value2, System.Runtime.Intrinsics.Vector128<int> Value3, System.Runtime.Intrinsics.Vector128<int> Value4) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector128<int>, System.Runtime.Intrinsics.Vector128<int>, System.Runtime.Intrinsics.Vector128<int>, System.Runtime.Intrinsics.Vector128<int>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index, int* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<uint> Value1, System.Runtime.Intrinsics.Vector128<uint> Value2, System.Runtime.Intrinsics.Vector128<uint> Value3, System.Runtime.Intrinsics.Vector128<uint> Value4) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector128<uint>, System.Runtime.Intrinsics.Vector128<uint>, System.Runtime.Intrinsics.Vector128<uint>, System.Runtime.Intrinsics.Vector128<uint>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index, uint* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<long> Value1, System.Runtime.Intrinsics.Vector128<long> Value2, System.Runtime.Intrinsics.Vector128<long> Value3, System.Runtime.Intrinsics.Vector128<long> Value4) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector128<long>, System.Runtime.Intrinsics.Vector128<long>, System.Runtime.Intrinsics.Vector128<long>, System.Runtime.Intrinsics.Vector128<long>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index, long* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<ulong> Value1, System.Runtime.Intrinsics.Vector128<ulong> Value2, System.Runtime.Intrinsics.Vector128<ulong> Value3, System.Runtime.Intrinsics.Vector128<ulong> Value4) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector128<ulong>, System.Runtime.Intrinsics.Vector128<ulong>, System.Runtime.Intrinsics.Vector128<ulong>, System.Runtime.Intrinsics.Vector128<ulong>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index, ulong* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<float> Value1, System.Runtime.Intrinsics.Vector128<float> Value2, System.Runtime.Intrinsics.Vector128<float> Value3, System.Runtime.Intrinsics.Vector128<float> Value4) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector128<float>, System.Runtime.Intrinsics.Vector128<float>, System.Runtime.Intrinsics.Vector128<float>, System.Runtime.Intrinsics.Vector128<float>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index, float* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<double> Value1, System.Runtime.Intrinsics.Vector128<double> Value2, System.Runtime.Intrinsics.Vector128<double> Value3, System.Runtime.Intrinsics.Vector128<double> Value4) LoadAndInsertScalar((System.Runtime.Intrinsics.Vector128<double>, System.Runtime.Intrinsics.Vector128<double>, System.Runtime.Intrinsics.Vector128<double>, System.Runtime.Intrinsics.Vector128<double>) values, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index, double* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<double> LoadAndReplicateToVector128(double* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<long> LoadAndReplicateToVector128(long* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<ulong> LoadAndReplicateToVector128(ulong* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<byte> Value1, System.Runtime.Intrinsics.Vector128<byte> Value2) LoadAndReplicateToVector128x2(byte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<sbyte> Value1, System.Runtime.Intrinsics.Vector128<sbyte> Value2) LoadAndReplicateToVector128x2(sbyte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<short> Value1, System.Runtime.Intrinsics.Vector128<short> Value2) LoadAndReplicateToVector128x2(short* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<ushort> Value1, System.Runtime.Intrinsics.Vector128<ushort> Value2) LoadAndReplicateToVector128x2(ushort* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<int> Value1, System.Runtime.Intrinsics.Vector128<int> Value2) LoadAndReplicateToVector128x2(int* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<uint> Value1, System.Runtime.Intrinsics.Vector128<uint> Value2) LoadAndReplicateToVector128x2(uint* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<long> Value1, System.Runtime.Intrinsics.Vector128<long> Value2) LoadAndReplicateToVector128x2(long* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<ulong> Value1, System.Runtime.Intrinsics.Vector128<ulong> Value2) LoadAndReplicateToVector128x2(ulong* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<float> Value1, System.Runtime.Intrinsics.Vector128<float> Value2) LoadAndReplicateToVector128x2(float* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<double> Value1, System.Runtime.Intrinsics.Vector128<double> Value2) LoadAndReplicateToVector128x2(double* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<byte> Value1, System.Runtime.Intrinsics.Vector128<byte> Value2, System.Runtime.Intrinsics.Vector128<byte> Value3) LoadAndReplicateToVector128x3(byte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<sbyte> Value1, System.Runtime.Intrinsics.Vector128<sbyte> Value2, System.Runtime.Intrinsics.Vector128<sbyte> Value3) LoadAndReplicateToVector128x3(sbyte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<short> Value1, System.Runtime.Intrinsics.Vector128<short> Value2, System.Runtime.Intrinsics.Vector128<short> Value3) LoadAndReplicateToVector128x3(short* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<ushort> Value1, System.Runtime.Intrinsics.Vector128<ushort> Value2, System.Runtime.Intrinsics.Vector128<ushort> Value3) LoadAndReplicateToVector128x3(ushort* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<int> Value1, System.Runtime.Intrinsics.Vector128<int> Value2, System.Runtime.Intrinsics.Vector128<int> Value3) LoadAndReplicateToVector128x3(int* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<uint> Value1, System.Runtime.Intrinsics.Vector128<uint> Value2, System.Runtime.Intrinsics.Vector128<uint> Value3) LoadAndReplicateToVector128x3(uint* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<long> Value1, System.Runtime.Intrinsics.Vector128<long> Value2, System.Runtime.Intrinsics.Vector128<long> Value3) LoadAndReplicateToVector128x3(long* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<ulong> Value1, System.Runtime.Intrinsics.Vector128<ulong> Value2, System.Runtime.Intrinsics.Vector128<ulong> Value3) LoadAndReplicateToVector128x3(ulong* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<float> Value1, System.Runtime.Intrinsics.Vector128<float> Value2, System.Runtime.Intrinsics.Vector128<float> Value3) LoadAndReplicateToVector128x3(float* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<double> Value1, System.Runtime.Intrinsics.Vector128<double> Value2, System.Runtime.Intrinsics.Vector128<double> Value3) LoadAndReplicateToVector128x3(double* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<byte> Value1, System.Runtime.Intrinsics.Vector128<byte> Value2, System.Runtime.Intrinsics.Vector128<byte> Value3, System.Runtime.Intrinsics.Vector128<byte> Value4) LoadAndReplicateToVector128x4(byte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<sbyte> Value1, System.Runtime.Intrinsics.Vector128<sbyte> Value2, System.Runtime.Intrinsics.Vector128<sbyte> Value3, System.Runtime.Intrinsics.Vector128<sbyte> Value4) LoadAndReplicateToVector128x4(sbyte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<short> Value1, System.Runtime.Intrinsics.Vector128<short> Value2, System.Runtime.Intrinsics.Vector128<short> Value3, System.Runtime.Intrinsics.Vector128<short> Value4) LoadAndReplicateToVector128x4(short* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<ushort> Value1, System.Runtime.Intrinsics.Vector128<ushort> Value2, System.Runtime.Intrinsics.Vector128<ushort> Value3, System.Runtime.Intrinsics.Vector128<ushort> Value4) LoadAndReplicateToVector128x4(ushort* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<int> Value1, System.Runtime.Intrinsics.Vector128<int> Value2, System.Runtime.Intrinsics.Vector128<int> Value3, System.Runtime.Intrinsics.Vector128<int> Value4) LoadAndReplicateToVector128x4(int* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<uint> Value1, System.Runtime.Intrinsics.Vector128<uint> Value2, System.Runtime.Intrinsics.Vector128<uint> Value3, System.Runtime.Intrinsics.Vector128<uint> Value4) LoadAndReplicateToVector128x4(uint* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<long> Value1, System.Runtime.Intrinsics.Vector128<long> Value2, System.Runtime.Intrinsics.Vector128<long> Value3, System.Runtime.Intrinsics.Vector128<long> Value4) LoadAndReplicateToVector128x4(long* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<ulong> Value1, System.Runtime.Intrinsics.Vector128<ulong> Value2, System.Runtime.Intrinsics.Vector128<ulong> Value3, System.Runtime.Intrinsics.Vector128<ulong> Value4) LoadAndReplicateToVector128x4(ulong* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<float> Value1, System.Runtime.Intrinsics.Vector128<float> Value2, System.Runtime.Intrinsics.Vector128<float> Value3, System.Runtime.Intrinsics.Vector128<float> Value4) LoadAndReplicateToVector128x4(float* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<double> Value1, System.Runtime.Intrinsics.Vector128<double> Value2, System.Runtime.Intrinsics.Vector128<double> Value3, System.Runtime.Intrinsics.Vector128<double> Value4) LoadAndReplicateToVector128x4(double* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<int> Value1, System.Runtime.Intrinsics.Vector64<int> Value2) LoadPairScalarVector64(int* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<float> Value1, System.Runtime.Intrinsics.Vector64<float> Value2) LoadPairScalarVector64(float* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<uint> Value1, System.Runtime.Intrinsics.Vector64<uint> Value2) LoadPairScalarVector64(uint* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<int> Value1, System.Runtime.Intrinsics.Vector64<int> Value2) LoadPairScalarVector64NonTemporal(int* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<float> Value1, System.Runtime.Intrinsics.Vector64<float> Value2) LoadPairScalarVector64NonTemporal(float* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<uint> Value1, System.Runtime.Intrinsics.Vector64<uint> Value2) LoadPairScalarVector64NonTemporal(uint* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<byte> Value1, System.Runtime.Intrinsics.Vector128<byte> Value2) LoadPairVector128(byte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<double> Value1, System.Runtime.Intrinsics.Vector128<double> Value2) LoadPairVector128(double* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<short> Value1, System.Runtime.Intrinsics.Vector128<short> Value2) LoadPairVector128(short* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<int> Value1, System.Runtime.Intrinsics.Vector128<int> Value2) LoadPairVector128(int* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<long> Value1, System.Runtime.Intrinsics.Vector128<long> Value2) LoadPairVector128(long* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<sbyte> Value1, System.Runtime.Intrinsics.Vector128<sbyte> Value2) LoadPairVector128(sbyte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<float> Value1, System.Runtime.Intrinsics.Vector128<float> Value2) LoadPairVector128(float* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<ushort> Value1, System.Runtime.Intrinsics.Vector128<ushort> Value2) LoadPairVector128(ushort* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<uint> Value1, System.Runtime.Intrinsics.Vector128<uint> Value2) LoadPairVector128(uint* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<ulong> Value1, System.Runtime.Intrinsics.Vector128<ulong> Value2) LoadPairVector128(ulong* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<byte> Value1, System.Runtime.Intrinsics.Vector128<byte> Value2) LoadPairVector128NonTemporal(byte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<double> Value1, System.Runtime.Intrinsics.Vector128<double> Value2) LoadPairVector128NonTemporal(double* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<short> Value1, System.Runtime.Intrinsics.Vector128<short> Value2) LoadPairVector128NonTemporal(short* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<int> Value1, System.Runtime.Intrinsics.Vector128<int> Value2) LoadPairVector128NonTemporal(int* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<long> Value1, System.Runtime.Intrinsics.Vector128<long> Value2) LoadPairVector128NonTemporal(long* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<sbyte> Value1, System.Runtime.Intrinsics.Vector128<sbyte> Value2) LoadPairVector128NonTemporal(sbyte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<float> Value1, System.Runtime.Intrinsics.Vector128<float> Value2) LoadPairVector128NonTemporal(float* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<ushort> Value1, System.Runtime.Intrinsics.Vector128<ushort> Value2) LoadPairVector128NonTemporal(ushort* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<uint> Value1, System.Runtime.Intrinsics.Vector128<uint> Value2) LoadPairVector128NonTemporal(uint* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<ulong> Value1, System.Runtime.Intrinsics.Vector128<ulong> Value2) LoadPairVector128NonTemporal(ulong* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<byte> Value1, System.Runtime.Intrinsics.Vector64<byte> Value2) LoadPairVector64(byte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<double> Value1, System.Runtime.Intrinsics.Vector64<double> Value2) LoadPairVector64(double* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<short> Value1, System.Runtime.Intrinsics.Vector64<short> Value2) LoadPairVector64(short* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<int> Value1, System.Runtime.Intrinsics.Vector64<int> Value2) LoadPairVector64(int* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<long> Value1, System.Runtime.Intrinsics.Vector64<long> Value2) LoadPairVector64(long* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<sbyte> Value1, System.Runtime.Intrinsics.Vector64<sbyte> Value2) LoadPairVector64(sbyte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<float> Value1, System.Runtime.Intrinsics.Vector64<float> Value2) LoadPairVector64(float* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<ushort> Value1, System.Runtime.Intrinsics.Vector64<ushort> Value2) LoadPairVector64(ushort* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<uint> Value1, System.Runtime.Intrinsics.Vector64<uint> Value2) LoadPairVector64(uint* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<ulong> Value1, System.Runtime.Intrinsics.Vector64<ulong> Value2) LoadPairVector64(ulong* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<byte> Value1, System.Runtime.Intrinsics.Vector64<byte> Value2) LoadPairVector64NonTemporal(byte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<double> Value1, System.Runtime.Intrinsics.Vector64<double> Value2) LoadPairVector64NonTemporal(double* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<short> Value1, System.Runtime.Intrinsics.Vector64<short> Value2) LoadPairVector64NonTemporal(short* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<int> Value1, System.Runtime.Intrinsics.Vector64<int> Value2) LoadPairVector64NonTemporal(int* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<long> Value1, System.Runtime.Intrinsics.Vector64<long> Value2) LoadPairVector64NonTemporal(long* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<sbyte> Value1, System.Runtime.Intrinsics.Vector64<sbyte> Value2) LoadPairVector64NonTemporal(sbyte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<float> Value1, System.Runtime.Intrinsics.Vector64<float> Value2) LoadPairVector64NonTemporal(float* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<ushort> Value1, System.Runtime.Intrinsics.Vector64<ushort> Value2) LoadPairVector64NonTemporal(ushort* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<uint> Value1, System.Runtime.Intrinsics.Vector64<uint> Value2) LoadPairVector64NonTemporal(uint* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector64<ulong> Value1, System.Runtime.Intrinsics.Vector64<ulong> Value2) LoadPairVector64NonTemporal(ulong* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<byte> Value1, System.Runtime.Intrinsics.Vector128<byte> Value2) Load2xVector128AndUnzip(byte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<sbyte> Value1, System.Runtime.Intrinsics.Vector128<sbyte> Value2) Load2xVector128AndUnzip(sbyte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<short> Value1, System.Runtime.Intrinsics.Vector128<short> Value2) Load2xVector128AndUnzip(short* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<ushort> Value1, System.Runtime.Intrinsics.Vector128<ushort> Value2) Load2xVector128AndUnzip(ushort* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<int> Value1, System.Runtime.Intrinsics.Vector128<int> Value2) Load2xVector128AndUnzip(int* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<uint> Value1, System.Runtime.Intrinsics.Vector128<uint> Value2) Load2xVector128AndUnzip(uint* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<long> Value1, System.Runtime.Intrinsics.Vector128<long> Value2) Load2xVector128AndUnzip(long* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<ulong> Value1, System.Runtime.Intrinsics.Vector128<ulong> Value2) Load2xVector128AndUnzip(ulong* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<float> Value1, System.Runtime.Intrinsics.Vector128<float> Value2) Load2xVector128AndUnzip(float* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<double> Value1, System.Runtime.Intrinsics.Vector128<double> Value2) Load2xVector128AndUnzip(double* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<byte> Value1, System.Runtime.Intrinsics.Vector128<byte> Value2, System.Runtime.Intrinsics.Vector128<byte> Value3) Load3xVector128AndUnzip(byte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<sbyte> Value1, System.Runtime.Intrinsics.Vector128<sbyte> Value2, System.Runtime.Intrinsics.Vector128<sbyte> Value3) Load3xVector128AndUnzip(sbyte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<short> Value1, System.Runtime.Intrinsics.Vector128<short> Value2, System.Runtime.Intrinsics.Vector128<short> Value3) Load3xVector128AndUnzip(short* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<ushort> Value1, System.Runtime.Intrinsics.Vector128<ushort> Value2, System.Runtime.Intrinsics.Vector128<ushort> Value3) Load3xVector128AndUnzip(ushort* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<int> Value1, System.Runtime.Intrinsics.Vector128<int> Value2, System.Runtime.Intrinsics.Vector128<int> Value3) Load3xVector128AndUnzip(int* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<uint> Value1, System.Runtime.Intrinsics.Vector128<uint> Value2, System.Runtime.Intrinsics.Vector128<uint> Value3) Load3xVector128AndUnzip(uint* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<long> Value1, System.Runtime.Intrinsics.Vector128<long> Value2, System.Runtime.Intrinsics.Vector128<long> Value3) Load3xVector128AndUnzip(long* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<ulong> Value1, System.Runtime.Intrinsics.Vector128<ulong> Value2, System.Runtime.Intrinsics.Vector128<ulong> Value3) Load3xVector128AndUnzip(ulong* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<float> Value1, System.Runtime.Intrinsics.Vector128<float> Value2, System.Runtime.Intrinsics.Vector128<float> Value3) Load3xVector128AndUnzip(float* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<double> Value1, System.Runtime.Intrinsics.Vector128<double> Value2, System.Runtime.Intrinsics.Vector128<double> Value3) Load3xVector128AndUnzip(double* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<byte> Value1, System.Runtime.Intrinsics.Vector128<byte> Value2, System.Runtime.Intrinsics.Vector128<byte> Value3, System.Runtime.Intrinsics.Vector128<byte> Value4) Load4xVector128AndUnzip(byte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<sbyte> Value1, System.Runtime.Intrinsics.Vector128<sbyte> Value2, System.Runtime.Intrinsics.Vector128<sbyte> Value3, System.Runtime.Intrinsics.Vector128<sbyte> Value4) Load4xVector128AndUnzip(sbyte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<short> Value1, System.Runtime.Intrinsics.Vector128<short> Value2, System.Runtime.Intrinsics.Vector128<short> Value3, System.Runtime.Intrinsics.Vector128<short> Value4) Load4xVector128AndUnzip(short* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<ushort> Value1, System.Runtime.Intrinsics.Vector128<ushort> Value2, System.Runtime.Intrinsics.Vector128<ushort> Value3, System.Runtime.Intrinsics.Vector128<ushort> Value4) Load4xVector128AndUnzip(ushort* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<int> Value1, System.Runtime.Intrinsics.Vector128<int> Value2, System.Runtime.Intrinsics.Vector128<int> Value3, System.Runtime.Intrinsics.Vector128<int> Value4) Load4xVector128AndUnzip(int* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<uint> Value1, System.Runtime.Intrinsics.Vector128<uint> Value2, System.Runtime.Intrinsics.Vector128<uint> Value3, System.Runtime.Intrinsics.Vector128<uint> Value4) Load4xVector128AndUnzip(uint* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<long> Value1, System.Runtime.Intrinsics.Vector128<long> Value2, System.Runtime.Intrinsics.Vector128<long> Value3, System.Runtime.Intrinsics.Vector128<long> Value4) Load4xVector128AndUnzip(long* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<ulong> Value1, System.Runtime.Intrinsics.Vector128<ulong> Value2, System.Runtime.Intrinsics.Vector128<ulong> Value3, System.Runtime.Intrinsics.Vector128<ulong> Value4) Load4xVector128AndUnzip(ulong* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<float> Value1, System.Runtime.Intrinsics.Vector128<float> Value2, System.Runtime.Intrinsics.Vector128<float> Value3, System.Runtime.Intrinsics.Vector128<float> Value4) Load4xVector128AndUnzip(float* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<double> Value1, System.Runtime.Intrinsics.Vector128<double> Value2, System.Runtime.Intrinsics.Vector128<double> Value3, System.Runtime.Intrinsics.Vector128<double> Value4) Load4xVector128AndUnzip(double* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<byte> Value1, System.Runtime.Intrinsics.Vector128<byte> Value2) Load2xVector128(byte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<sbyte> Value1, System.Runtime.Intrinsics.Vector128<sbyte> Value2) Load2xVector128(sbyte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<short> Value1, System.Runtime.Intrinsics.Vector128<short> Value2) Load2xVector128(short* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<ushort> Value1, System.Runtime.Intrinsics.Vector128<ushort> Value2) Load2xVector128(ushort* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<int> Value1, System.Runtime.Intrinsics.Vector128<int> Value2) Load2xVector128(int* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<uint> Value1, System.Runtime.Intrinsics.Vector128<uint> Value2) Load2xVector128(uint* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<long> Value1, System.Runtime.Intrinsics.Vector128<long> Value2) Load2xVector128(long* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<ulong> Value1, System.Runtime.Intrinsics.Vector128<ulong> Value2) Load2xVector128(ulong* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<float> Value1, System.Runtime.Intrinsics.Vector128<float> Value2) Load2xVector128(float* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<double> Value1, System.Runtime.Intrinsics.Vector128<double> Value2) Load2xVector128(double* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<byte> Value1, System.Runtime.Intrinsics.Vector128<byte> Value2, System.Runtime.Intrinsics.Vector128<byte> Value3) Load3xVector128(byte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<sbyte> Value1, System.Runtime.Intrinsics.Vector128<sbyte> Value2, System.Runtime.Intrinsics.Vector128<sbyte> Value3) Load3xVector128(sbyte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<short> Value1, System.Runtime.Intrinsics.Vector128<short> Value2, System.Runtime.Intrinsics.Vector128<short> Value3) Load3xVector128(short* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<ushort> Value1, System.Runtime.Intrinsics.Vector128<ushort> Value2, System.Runtime.Intrinsics.Vector128<ushort> Value3) Load3xVector128(ushort* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<int> Value1, System.Runtime.Intrinsics.Vector128<int> Value2, System.Runtime.Intrinsics.Vector128<int> Value3) Load3xVector128(int* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<uint> Value1, System.Runtime.Intrinsics.Vector128<uint> Value2, System.Runtime.Intrinsics.Vector128<uint> Value3) Load3xVector128(uint* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<long> Value1, System.Runtime.Intrinsics.Vector128<long> Value2, System.Runtime.Intrinsics.Vector128<long> Value3) Load3xVector128(long* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<ulong> Value1, System.Runtime.Intrinsics.Vector128<ulong> Value2, System.Runtime.Intrinsics.Vector128<ulong> Value3) Load3xVector128(ulong* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<float> Value1, System.Runtime.Intrinsics.Vector128<float> Value2, System.Runtime.Intrinsics.Vector128<float> Value3) Load3xVector128(float* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<double> Value1, System.Runtime.Intrinsics.Vector128<double> Value2, System.Runtime.Intrinsics.Vector128<double> Value3) Load3xVector128(double* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<byte> Value1, System.Runtime.Intrinsics.Vector128<byte> Value2, System.Runtime.Intrinsics.Vector128<byte> Value3, System.Runtime.Intrinsics.Vector128<byte> Value4) Load4xVector128(byte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<sbyte> Value1, System.Runtime.Intrinsics.Vector128<sbyte> Value2, System.Runtime.Intrinsics.Vector128<sbyte> Value3, System.Runtime.Intrinsics.Vector128<sbyte> Value4) Load4xVector128(sbyte* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<short> Value1, System.Runtime.Intrinsics.Vector128<short> Value2, System.Runtime.Intrinsics.Vector128<short> Value3, System.Runtime.Intrinsics.Vector128<short> Value4) Load4xVector128(short* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<ushort> Value1, System.Runtime.Intrinsics.Vector128<ushort> Value2, System.Runtime.Intrinsics.Vector128<ushort> Value3, System.Runtime.Intrinsics.Vector128<ushort> Value4) Load4xVector128(ushort* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<int> Value1, System.Runtime.Intrinsics.Vector128<int> Value2, System.Runtime.Intrinsics.Vector128<int> Value3, System.Runtime.Intrinsics.Vector128<int> Value4) Load4xVector128(int* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<uint> Value1, System.Runtime.Intrinsics.Vector128<uint> Value2, System.Runtime.Intrinsics.Vector128<uint> Value3, System.Runtime.Intrinsics.Vector128<uint> Value4) Load4xVector128(uint* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<long> Value1, System.Runtime.Intrinsics.Vector128<long> Value2, System.Runtime.Intrinsics.Vector128<long> Value3, System.Runtime.Intrinsics.Vector128<long> Value4) Load4xVector128(long* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<ulong> Value1, System.Runtime.Intrinsics.Vector128<ulong> Value2, System.Runtime.Intrinsics.Vector128<ulong> Value3, System.Runtime.Intrinsics.Vector128<ulong> Value4) Load4xVector128(ulong* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<float> Value1, System.Runtime.Intrinsics.Vector128<float> Value2, System.Runtime.Intrinsics.Vector128<float> Value3, System.Runtime.Intrinsics.Vector128<float> Value4) Load4xVector128(float* address) { throw null; }
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public static unsafe (System.Runtime.Intrinsics.Vector128<double> Value1, System.Runtime.Intrinsics.Vector128<double> Value2, System.Runtime.Intrinsics.Vector128<double> Value3, System.Runtime.Intrinsics.Vector128<double> Value4) Load4xVector128(double* address) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> Max(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> MaxAcross(System.Runtime.Intrinsics.Vector128<byte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> MaxAcross(System.Runtime.Intrinsics.Vector128<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> MaxAcross(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> MaxAcross(System.Runtime.Intrinsics.Vector128<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> MaxAcross(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> MaxAcross(System.Runtime.Intrinsics.Vector128<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> MaxAcross(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> MaxAcross(System.Runtime.Intrinsics.Vector64<byte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> MaxAcross(System.Runtime.Intrinsics.Vector64<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> MaxAcross(System.Runtime.Intrinsics.Vector64<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> MaxAcross(System.Runtime.Intrinsics.Vector64<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> MaxNumber(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> MaxNumberAcross(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> MaxNumberPairwise(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> MaxNumberPairwise(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> MaxNumberPairwise(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> MaxNumberPairwiseScalar(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> MaxNumberPairwiseScalar(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> MaxPairwise(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> MaxPairwise(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> MaxPairwise(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MaxPairwise(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> MaxPairwise(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> MaxPairwise(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> MaxPairwise(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> MaxPairwise(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> MaxPairwiseScalar(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> MaxPairwiseScalar(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> MaxScalar(System.Runtime.Intrinsics.Vector64<double> left, System.Runtime.Intrinsics.Vector64<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> MaxScalar(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> Min(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> MinAcross(System.Runtime.Intrinsics.Vector128<byte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> MinAcross(System.Runtime.Intrinsics.Vector128<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> MinAcross(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> MinAcross(System.Runtime.Intrinsics.Vector128<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> MinAcross(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> MinAcross(System.Runtime.Intrinsics.Vector128<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> MinAcross(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> MinAcross(System.Runtime.Intrinsics.Vector64<byte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> MinAcross(System.Runtime.Intrinsics.Vector64<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> MinAcross(System.Runtime.Intrinsics.Vector64<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> MinAcross(System.Runtime.Intrinsics.Vector64<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> MinNumber(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> MinNumberAcross(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> MinNumberPairwise(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> MinNumberPairwise(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> MinNumberPairwise(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> MinNumberPairwiseScalar(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> MinNumberPairwiseScalar(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> MinPairwise(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> MinPairwise(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> MinPairwise(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MinPairwise(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> MinPairwise(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> MinPairwise(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> MinPairwise(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> MinPairwise(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> MinPairwiseScalar(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> MinPairwiseScalar(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> MinScalar(System.Runtime.Intrinsics.Vector64<double> left, System.Runtime.Intrinsics.Vector64<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> MinScalar(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> Multiply(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> MultiplyByScalar(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector64<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> MultiplyBySelectedScalar(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> MultiplyDoublingSaturateHighScalar(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> MultiplyDoublingSaturateHighScalar(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> MultiplyDoublingScalarBySelectedScalarSaturateHigh(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector128<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> MultiplyDoublingScalarBySelectedScalarSaturateHigh(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> MultiplyDoublingScalarBySelectedScalarSaturateHigh(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector128<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> MultiplyDoublingScalarBySelectedScalarSaturateHigh(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> MultiplyDoublingWideningAndAddSaturateScalar(System.Runtime.Intrinsics.Vector64<int> addend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> MultiplyDoublingWideningAndAddSaturateScalar(System.Runtime.Intrinsics.Vector64<long> addend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> MultiplyDoublingWideningAndSubtractSaturateScalar(System.Runtime.Intrinsics.Vector64<int> minuend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> MultiplyDoublingWideningAndSubtractSaturateScalar(System.Runtime.Intrinsics.Vector64<long> minuend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> MultiplyDoublingWideningSaturateScalar(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> MultiplyDoublingWideningSaturateScalar(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> MultiplyDoublingWideningSaturateScalarBySelectedScalar(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector128<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> MultiplyDoublingWideningSaturateScalarBySelectedScalar(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> MultiplyDoublingWideningSaturateScalarBySelectedScalar(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector128<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> MultiplyDoublingWideningSaturateScalarBySelectedScalar(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> MultiplyDoublingWideningScalarBySelectedScalarAndAddSaturate(System.Runtime.Intrinsics.Vector64<int> addend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector128<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> MultiplyDoublingWideningScalarBySelectedScalarAndAddSaturate(System.Runtime.Intrinsics.Vector64<int> addend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> MultiplyDoublingWideningScalarBySelectedScalarAndAddSaturate(System.Runtime.Intrinsics.Vector64<long> addend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector128<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> MultiplyDoublingWideningScalarBySelectedScalarAndAddSaturate(System.Runtime.Intrinsics.Vector64<long> addend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> MultiplyDoublingWideningScalarBySelectedScalarAndSubtractSaturate(System.Runtime.Intrinsics.Vector64<int> minuend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector128<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> MultiplyDoublingWideningScalarBySelectedScalarAndSubtractSaturate(System.Runtime.Intrinsics.Vector64<int> minuend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> MultiplyDoublingWideningScalarBySelectedScalarAndSubtractSaturate(System.Runtime.Intrinsics.Vector64<long> minuend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector128<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> MultiplyDoublingWideningScalarBySelectedScalarAndSubtractSaturate(System.Runtime.Intrinsics.Vector64<long> minuend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> MultiplyExtended(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> MultiplyExtended(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> MultiplyExtended(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> MultiplyExtendedByScalar(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector64<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> MultiplyExtendedBySelectedScalar(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> MultiplyExtendedBySelectedScalar(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> MultiplyExtendedBySelectedScalar(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector64<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> MultiplyExtendedBySelectedScalar(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector128<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> MultiplyExtendedBySelectedScalar(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> MultiplyExtendedScalar(System.Runtime.Intrinsics.Vector64<double> left, System.Runtime.Intrinsics.Vector64<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> MultiplyExtendedScalar(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> MultiplyExtendedScalarBySelectedScalar(System.Runtime.Intrinsics.Vector64<double> left, System.Runtime.Intrinsics.Vector128<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> MultiplyExtendedScalarBySelectedScalar(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector128<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> MultiplyExtendedScalarBySelectedScalar(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> MultiplyRoundedDoublingSaturateHighScalar(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> MultiplyRoundedDoublingSaturateHighScalar(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> MultiplyRoundedDoublingScalarBySelectedScalarSaturateHigh(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector128<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> MultiplyRoundedDoublingScalarBySelectedScalarSaturateHigh(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> MultiplyRoundedDoublingScalarBySelectedScalarSaturateHigh(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector128<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> MultiplyRoundedDoublingScalarBySelectedScalarSaturateHigh(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> MultiplyScalarBySelectedScalar(System.Runtime.Intrinsics.Vector64<double> left, System.Runtime.Intrinsics.Vector128<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> Negate(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> Negate(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> NegateSaturate(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> NegateSaturateScalar(System.Runtime.Intrinsics.Vector64<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> NegateSaturateScalar(System.Runtime.Intrinsics.Vector64<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> NegateSaturateScalar(System.Runtime.Intrinsics.Vector64<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> NegateSaturateScalar(System.Runtime.Intrinsics.Vector64<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<long> NegateScalar(System.Runtime.Intrinsics.Vector64<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> ReciprocalEstimate(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> ReciprocalEstimateScalar(System.Runtime.Intrinsics.Vector64<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> ReciprocalEstimateScalar(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> ReciprocalExponentScalar(System.Runtime.Intrinsics.Vector64<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> ReciprocalExponentScalar(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> ReciprocalSquareRootEstimate(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> ReciprocalSquareRootEstimateScalar(System.Runtime.Intrinsics.Vector64<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> ReciprocalSquareRootEstimateScalar(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> ReciprocalSquareRootStep(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> ReciprocalSquareRootStepScalar(System.Runtime.Intrinsics.Vector64<double> left, System.Runtime.Intrinsics.Vector64<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> ReciprocalSquareRootStepScalar(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> ReciprocalStep(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<double> ReciprocalStepScalar(System.Runtime.Intrinsics.Vector64<double> left, System.Runtime.Intrinsics.Vector64<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> ReciprocalStepScalar(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ReverseElementBits(System.Runtime.Intrinsics.Vector128<byte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ReverseElementBits(System.Runtime.Intrinsics.Vector128<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> ReverseElementBits(System.Runtime.Intrinsics.Vector64<byte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> ReverseElementBits(System.Runtime.Intrinsics.Vector64<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> RoundAwayFromZero(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> RoundToNearest(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> RoundToNegativeInfinity(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> RoundToPositiveInfinity(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> RoundToZero(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> ShiftArithmeticRoundedSaturateScalar(System.Runtime.Intrinsics.Vector64<short> value, System.Runtime.Intrinsics.Vector64<short> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ShiftArithmeticRoundedSaturateScalar(System.Runtime.Intrinsics.Vector64<int> value, System.Runtime.Intrinsics.Vector64<int> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftArithmeticRoundedSaturateScalar(System.Runtime.Intrinsics.Vector64<sbyte> value, System.Runtime.Intrinsics.Vector64<sbyte> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> ShiftArithmeticSaturateScalar(System.Runtime.Intrinsics.Vector64<short> value, System.Runtime.Intrinsics.Vector64<short> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ShiftArithmeticSaturateScalar(System.Runtime.Intrinsics.Vector64<int> value, System.Runtime.Intrinsics.Vector64<int> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftArithmeticSaturateScalar(System.Runtime.Intrinsics.Vector64<sbyte> value, System.Runtime.Intrinsics.Vector64<sbyte> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> ShiftLeftLogicalSaturateScalar(System.Runtime.Intrinsics.Vector64<byte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> ShiftLeftLogicalSaturateScalar(System.Runtime.Intrinsics.Vector64<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ShiftLeftLogicalSaturateScalar(System.Runtime.Intrinsics.Vector64<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(31))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftLeftLogicalSaturateScalar(System.Runtime.Intrinsics.Vector64<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> ShiftLeftLogicalSaturateScalar(System.Runtime.Intrinsics.Vector64<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ShiftLeftLogicalSaturateScalar(System.Runtime.Intrinsics.Vector64<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(31))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> ShiftLeftLogicalSaturateUnsignedScalar(System.Runtime.Intrinsics.Vector64<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ShiftLeftLogicalSaturateUnsignedScalar(System.Runtime.Intrinsics.Vector64<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(31))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> ShiftLeftLogicalSaturateUnsignedScalar(System.Runtime.Intrinsics.Vector64<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> ShiftLogicalRoundedSaturateScalar(System.Runtime.Intrinsics.Vector64<byte> value, System.Runtime.Intrinsics.Vector64<sbyte> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> ShiftLogicalRoundedSaturateScalar(System.Runtime.Intrinsics.Vector64<short> value, System.Runtime.Intrinsics.Vector64<short> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ShiftLogicalRoundedSaturateScalar(System.Runtime.Intrinsics.Vector64<int> value, System.Runtime.Intrinsics.Vector64<int> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftLogicalRoundedSaturateScalar(System.Runtime.Intrinsics.Vector64<sbyte> value, System.Runtime.Intrinsics.Vector64<sbyte> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> ShiftLogicalRoundedSaturateScalar(System.Runtime.Intrinsics.Vector64<ushort> value, System.Runtime.Intrinsics.Vector64<short> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ShiftLogicalRoundedSaturateScalar(System.Runtime.Intrinsics.Vector64<uint> value, System.Runtime.Intrinsics.Vector64<int> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> ShiftLogicalSaturateScalar(System.Runtime.Intrinsics.Vector64<byte> value, System.Runtime.Intrinsics.Vector64<sbyte> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> ShiftLogicalSaturateScalar(System.Runtime.Intrinsics.Vector64<short> value, System.Runtime.Intrinsics.Vector64<short> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ShiftLogicalSaturateScalar(System.Runtime.Intrinsics.Vector64<int> value, System.Runtime.Intrinsics.Vector64<int> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftLogicalSaturateScalar(System.Runtime.Intrinsics.Vector64<sbyte> value, System.Runtime.Intrinsics.Vector64<sbyte> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> ShiftLogicalSaturateScalar(System.Runtime.Intrinsics.Vector64<ushort> value, System.Runtime.Intrinsics.Vector64<short> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ShiftLogicalSaturateScalar(System.Runtime.Intrinsics.Vector64<uint> value, System.Runtime.Intrinsics.Vector64<int> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftRightArithmeticNarrowingSaturateScalar(System.Runtime.Intrinsics.Vector64<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> ShiftRightArithmeticNarrowingSaturateScalar(System.Runtime.Intrinsics.Vector64<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ShiftRightArithmeticNarrowingSaturateScalar(System.Runtime.Intrinsics.Vector64<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> ShiftRightArithmeticNarrowingSaturateUnsignedScalar(System.Runtime.Intrinsics.Vector64<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> ShiftRightArithmeticNarrowingSaturateUnsignedScalar(System.Runtime.Intrinsics.Vector64<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ShiftRightArithmeticNarrowingSaturateUnsignedScalar(System.Runtime.Intrinsics.Vector64<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftRightArithmeticRoundedNarrowingSaturateScalar(System.Runtime.Intrinsics.Vector64<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> ShiftRightArithmeticRoundedNarrowingSaturateScalar(System.Runtime.Intrinsics.Vector64<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ShiftRightArithmeticRoundedNarrowingSaturateScalar(System.Runtime.Intrinsics.Vector64<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> ShiftRightArithmeticRoundedNarrowingSaturateUnsignedScalar(System.Runtime.Intrinsics.Vector64<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> ShiftRightArithmeticRoundedNarrowingSaturateUnsignedScalar(System.Runtime.Intrinsics.Vector64<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ShiftRightArithmeticRoundedNarrowingSaturateUnsignedScalar(System.Runtime.Intrinsics.Vector64<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftRightLogicalNarrowingSaturateScalar(System.Runtime.Intrinsics.Vector64<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> ShiftRightLogicalNarrowingSaturateScalar(System.Runtime.Intrinsics.Vector64<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> ShiftRightLogicalNarrowingSaturateScalar(System.Runtime.Intrinsics.Vector64<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> ShiftRightLogicalNarrowingSaturateScalar(System.Runtime.Intrinsics.Vector64<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> ShiftRightLogicalNarrowingSaturateScalar(System.Runtime.Intrinsics.Vector64<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ShiftRightLogicalNarrowingSaturateScalar(System.Runtime.Intrinsics.Vector64<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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[System.Obsolete("The underlying hardware instruction does not perform a signed saturate narrowing operation, and it always returns an unsigned result. Use the unsigned overload instead.", DiagnosticId = "SYSLIB0055", UrlFormat = "https://aka.ms/dotnet-warnings/{0}")]
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public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftRightLogicalRoundedNarrowingSaturateScalar(System.Runtime.Intrinsics.Vector64<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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[System.Obsolete("The underlying hardware instruction does not perform a signed saturate narrowing operation, and it always returns an unsigned result. Use the unsigned overload instead.", DiagnosticId = "SYSLIB0055", UrlFormat = "https://aka.ms/dotnet-warnings/{0}")]
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public static System.Runtime.Intrinsics.Vector64<short> ShiftRightLogicalRoundedNarrowingSaturateScalar(System.Runtime.Intrinsics.Vector64<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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[System.Obsolete("The underlying hardware instruction does not perform a signed saturate narrowing operation, and it always returns an unsigned result. Use the unsigned overload instead.", DiagnosticId = "SYSLIB0055", UrlFormat = "https://aka.ms/dotnet-warnings/{0}")]
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public static System.Runtime.Intrinsics.Vector64<int> ShiftRightLogicalRoundedNarrowingSaturateScalar(System.Runtime.Intrinsics.Vector64<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> ShiftRightLogicalRoundedNarrowingSaturateScalar(System.Runtime.Intrinsics.Vector64<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(8))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> ShiftRightLogicalRoundedNarrowingSaturateScalar(System.Runtime.Intrinsics.Vector64<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(16))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> ShiftRightLogicalRoundedNarrowingSaturateScalar(System.Runtime.Intrinsics.Vector64<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = 1, Max = (byte)(32))] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> Sqrt(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> Sqrt(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> Sqrt(System.Runtime.Intrinsics.Vector64<float> value) { throw null; }
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public static unsafe void StorePair(byte* address, System.Runtime.Intrinsics.Vector128<byte> value1, System.Runtime.Intrinsics.Vector128<byte> value2) { }
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public static unsafe void StorePair(byte* address, System.Runtime.Intrinsics.Vector64<byte> value1, System.Runtime.Intrinsics.Vector64<byte> value2) { }
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public static unsafe void StorePair(double* address, System.Runtime.Intrinsics.Vector128<double> value1, System.Runtime.Intrinsics.Vector128<double> value2) { }
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public static unsafe void StorePair(double* address, System.Runtime.Intrinsics.Vector64<double> value1, System.Runtime.Intrinsics.Vector64<double> value2) { }
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public static unsafe void StorePair(short* address, System.Runtime.Intrinsics.Vector128<short> value1, System.Runtime.Intrinsics.Vector128<short> value2) { }
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public static unsafe void StorePair(short* address, System.Runtime.Intrinsics.Vector64<short> value1, System.Runtime.Intrinsics.Vector64<short> value2) { }
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public static unsafe void StorePair(int* address, System.Runtime.Intrinsics.Vector128<int> value1, System.Runtime.Intrinsics.Vector128<int> value2) { }
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public static unsafe void StorePair(int* address, System.Runtime.Intrinsics.Vector64<int> value1, System.Runtime.Intrinsics.Vector64<int> value2) { }
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public static unsafe void StorePair(long* address, System.Runtime.Intrinsics.Vector128<long> value1, System.Runtime.Intrinsics.Vector128<long> value2) { }
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public static unsafe void StorePair(long* address, System.Runtime.Intrinsics.Vector64<long> value1, System.Runtime.Intrinsics.Vector64<long> value2) { }
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public static unsafe void StorePair(sbyte* address, System.Runtime.Intrinsics.Vector128<sbyte> value1, System.Runtime.Intrinsics.Vector128<sbyte> value2) { }
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public static unsafe void StorePair(sbyte* address, System.Runtime.Intrinsics.Vector64<sbyte> value1, System.Runtime.Intrinsics.Vector64<sbyte> value2) { }
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public static unsafe void StorePair(float* address, System.Runtime.Intrinsics.Vector128<float> value1, System.Runtime.Intrinsics.Vector128<float> value2) { }
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public static unsafe void StorePair(float* address, System.Runtime.Intrinsics.Vector64<float> value1, System.Runtime.Intrinsics.Vector64<float> value2) { }
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public static unsafe void StorePair(ushort* address, System.Runtime.Intrinsics.Vector128<ushort> value1, System.Runtime.Intrinsics.Vector128<ushort> value2) { }
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public static unsafe void StorePair(ushort* address, System.Runtime.Intrinsics.Vector64<ushort> value1, System.Runtime.Intrinsics.Vector64<ushort> value2) { }
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public static unsafe void StorePair(uint* address, System.Runtime.Intrinsics.Vector128<uint> value1, System.Runtime.Intrinsics.Vector128<uint> value2) { }
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public static unsafe void StorePair(uint* address, System.Runtime.Intrinsics.Vector64<uint> value1, System.Runtime.Intrinsics.Vector64<uint> value2) { }
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public static unsafe void StorePair(ulong* address, System.Runtime.Intrinsics.Vector128<ulong> value1, System.Runtime.Intrinsics.Vector128<ulong> value2) { }
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public static unsafe void StorePair(ulong* address, System.Runtime.Intrinsics.Vector64<ulong> value1, System.Runtime.Intrinsics.Vector64<ulong> value2) { }
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public static unsafe void StorePairNonTemporal(byte* address, System.Runtime.Intrinsics.Vector128<byte> value1, System.Runtime.Intrinsics.Vector128<byte> value2) { }
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public static unsafe void StorePairNonTemporal(byte* address, System.Runtime.Intrinsics.Vector64<byte> value1, System.Runtime.Intrinsics.Vector64<byte> value2) { }
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public static unsafe void StorePairNonTemporal(double* address, System.Runtime.Intrinsics.Vector128<double> value1, System.Runtime.Intrinsics.Vector128<double> value2) { }
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public static unsafe void StorePairNonTemporal(double* address, System.Runtime.Intrinsics.Vector64<double> value1, System.Runtime.Intrinsics.Vector64<double> value2) { }
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public static unsafe void StorePairNonTemporal(short* address, System.Runtime.Intrinsics.Vector128<short> value1, System.Runtime.Intrinsics.Vector128<short> value2) { }
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public static unsafe void StorePairNonTemporal(short* address, System.Runtime.Intrinsics.Vector64<short> value1, System.Runtime.Intrinsics.Vector64<short> value2) { }
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public static unsafe void StorePairNonTemporal(int* address, System.Runtime.Intrinsics.Vector128<int> value1, System.Runtime.Intrinsics.Vector128<int> value2) { }
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public static unsafe void StorePairNonTemporal(int* address, System.Runtime.Intrinsics.Vector64<int> value1, System.Runtime.Intrinsics.Vector64<int> value2) { }
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public static unsafe void StorePairNonTemporal(long* address, System.Runtime.Intrinsics.Vector128<long> value1, System.Runtime.Intrinsics.Vector128<long> value2) { }
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public static unsafe void StorePairNonTemporal(long* address, System.Runtime.Intrinsics.Vector64<long> value1, System.Runtime.Intrinsics.Vector64<long> value2) { }
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public static unsafe void StorePairNonTemporal(sbyte* address, System.Runtime.Intrinsics.Vector128<sbyte> value1, System.Runtime.Intrinsics.Vector128<sbyte> value2) { }
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public static unsafe void StorePairNonTemporal(sbyte* address, System.Runtime.Intrinsics.Vector64<sbyte> value1, System.Runtime.Intrinsics.Vector64<sbyte> value2) { }
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public static unsafe void StorePairNonTemporal(float* address, System.Runtime.Intrinsics.Vector128<float> value1, System.Runtime.Intrinsics.Vector128<float> value2) { }
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public static unsafe void StorePairNonTemporal(float* address, System.Runtime.Intrinsics.Vector64<float> value1, System.Runtime.Intrinsics.Vector64<float> value2) { }
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public static unsafe void StorePairNonTemporal(ushort* address, System.Runtime.Intrinsics.Vector128<ushort> value1, System.Runtime.Intrinsics.Vector128<ushort> value2) { }
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public static unsafe void StorePairNonTemporal(ushort* address, System.Runtime.Intrinsics.Vector64<ushort> value1, System.Runtime.Intrinsics.Vector64<ushort> value2) { }
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public static unsafe void StorePairNonTemporal(uint* address, System.Runtime.Intrinsics.Vector128<uint> value1, System.Runtime.Intrinsics.Vector128<uint> value2) { }
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public static unsafe void StorePairNonTemporal(uint* address, System.Runtime.Intrinsics.Vector64<uint> value1, System.Runtime.Intrinsics.Vector64<uint> value2) { }
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public static unsafe void StorePairNonTemporal(ulong* address, System.Runtime.Intrinsics.Vector128<ulong> value1, System.Runtime.Intrinsics.Vector128<ulong> value2) { }
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public static unsafe void StorePairNonTemporal(ulong* address, System.Runtime.Intrinsics.Vector64<ulong> value1, System.Runtime.Intrinsics.Vector64<ulong> value2) { }
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public static unsafe void StorePairScalar(int* address, System.Runtime.Intrinsics.Vector64<int> value1, System.Runtime.Intrinsics.Vector64<int> value2) { }
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public static unsafe void StorePairScalar(float* address, System.Runtime.Intrinsics.Vector64<float> value1, System.Runtime.Intrinsics.Vector64<float> value2) { }
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public static unsafe void StorePairScalar(uint* address, System.Runtime.Intrinsics.Vector64<uint> value1, System.Runtime.Intrinsics.Vector64<uint> value2) { }
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public static unsafe void StorePairScalarNonTemporal(int* address, System.Runtime.Intrinsics.Vector64<int> value1, System.Runtime.Intrinsics.Vector64<int> value2) { }
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public static unsafe void StorePairScalarNonTemporal(float* address, System.Runtime.Intrinsics.Vector64<float> value1, System.Runtime.Intrinsics.Vector64<float> value2) { }
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public static unsafe void StorePairScalarNonTemporal(uint* address, System.Runtime.Intrinsics.Vector64<uint> value1, System.Runtime.Intrinsics.Vector64<uint> value2) { }
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public static unsafe void StoreSelectedScalar(byte* address, (System.Runtime.Intrinsics.Vector128<byte> value1, System.Runtime.Intrinsics.Vector128<byte> value2) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(sbyte* address, (System.Runtime.Intrinsics.Vector128<sbyte> value1, System.Runtime.Intrinsics.Vector128<sbyte> value2) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(short* address, (System.Runtime.Intrinsics.Vector128<short> value1, System.Runtime.Intrinsics.Vector128<short> value2) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(ushort* address, (System.Runtime.Intrinsics.Vector128<ushort> value1, System.Runtime.Intrinsics.Vector128<ushort> value2) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(int* address, (System.Runtime.Intrinsics.Vector128<int> value1, System.Runtime.Intrinsics.Vector128<int> value2) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(uint* address, (System.Runtime.Intrinsics.Vector128<uint> value1, System.Runtime.Intrinsics.Vector128<uint> value2) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(long* address, (System.Runtime.Intrinsics.Vector128<long> value1, System.Runtime.Intrinsics.Vector128<long> value2) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(ulong* address, (System.Runtime.Intrinsics.Vector128<ulong> value1, System.Runtime.Intrinsics.Vector128<ulong> value2) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(float* address, (System.Runtime.Intrinsics.Vector128<float> value1, System.Runtime.Intrinsics.Vector128<float> value2) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(double* address, (System.Runtime.Intrinsics.Vector128<double> value1, System.Runtime.Intrinsics.Vector128<double> value2) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(byte* address, (System.Runtime.Intrinsics.Vector128<byte> value1, System.Runtime.Intrinsics.Vector128<byte> value2, System.Runtime.Intrinsics.Vector128<byte> value3) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(sbyte* address, (System.Runtime.Intrinsics.Vector128<sbyte> value1, System.Runtime.Intrinsics.Vector128<sbyte> value2, System.Runtime.Intrinsics.Vector128<sbyte> value3) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(short* address, (System.Runtime.Intrinsics.Vector128<short> value1, System.Runtime.Intrinsics.Vector128<short> value2, System.Runtime.Intrinsics.Vector128<short> value3) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(ushort* address, (System.Runtime.Intrinsics.Vector128<ushort> value1, System.Runtime.Intrinsics.Vector128<ushort> value2, System.Runtime.Intrinsics.Vector128<ushort> value3) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(int* address, (System.Runtime.Intrinsics.Vector128<int> value1, System.Runtime.Intrinsics.Vector128<int> value2, System.Runtime.Intrinsics.Vector128<int> value3) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(uint* address, (System.Runtime.Intrinsics.Vector128<uint> value1, System.Runtime.Intrinsics.Vector128<uint> value2, System.Runtime.Intrinsics.Vector128<uint> value3) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(long* address, (System.Runtime.Intrinsics.Vector128<long> value1, System.Runtime.Intrinsics.Vector128<long> value2, System.Runtime.Intrinsics.Vector128<long> value3) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(ulong* address, (System.Runtime.Intrinsics.Vector128<ulong> value1, System.Runtime.Intrinsics.Vector128<ulong> value2, System.Runtime.Intrinsics.Vector128<ulong> value3) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(float* address, (System.Runtime.Intrinsics.Vector128<float> value1, System.Runtime.Intrinsics.Vector128<float> value2, System.Runtime.Intrinsics.Vector128<float> value3) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(double* address, (System.Runtime.Intrinsics.Vector128<double> value1, System.Runtime.Intrinsics.Vector128<double> value2, System.Runtime.Intrinsics.Vector128<double> value3) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(byte* address, (System.Runtime.Intrinsics.Vector128<byte> value1, System.Runtime.Intrinsics.Vector128<byte> value2, System.Runtime.Intrinsics.Vector128<byte> value3, System.Runtime.Intrinsics.Vector128<byte> value4) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(sbyte* address, (System.Runtime.Intrinsics.Vector128<sbyte> value1, System.Runtime.Intrinsics.Vector128<sbyte> value2, System.Runtime.Intrinsics.Vector128<sbyte> value3, System.Runtime.Intrinsics.Vector128<sbyte> value4) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(short* address, (System.Runtime.Intrinsics.Vector128<short> value1, System.Runtime.Intrinsics.Vector128<short> value2, System.Runtime.Intrinsics.Vector128<short> value3, System.Runtime.Intrinsics.Vector128<short> value4) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(ushort* address, (System.Runtime.Intrinsics.Vector128<ushort> value1, System.Runtime.Intrinsics.Vector128<ushort> value2, System.Runtime.Intrinsics.Vector128<ushort> value3, System.Runtime.Intrinsics.Vector128<ushort> value4) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(int* address, (System.Runtime.Intrinsics.Vector128<int> value1, System.Runtime.Intrinsics.Vector128<int> value2, System.Runtime.Intrinsics.Vector128<int> value3, System.Runtime.Intrinsics.Vector128<int> value4) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(uint* address, (System.Runtime.Intrinsics.Vector128<uint> value1, System.Runtime.Intrinsics.Vector128<uint> value2, System.Runtime.Intrinsics.Vector128<uint> value3, System.Runtime.Intrinsics.Vector128<uint> value4) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(long* address, (System.Runtime.Intrinsics.Vector128<long> value1, System.Runtime.Intrinsics.Vector128<long> value2, System.Runtime.Intrinsics.Vector128<long> value3, System.Runtime.Intrinsics.Vector128<long> value4) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(ulong* address, (System.Runtime.Intrinsics.Vector128<ulong> value1, System.Runtime.Intrinsics.Vector128<ulong> value2, System.Runtime.Intrinsics.Vector128<ulong> value3, System.Runtime.Intrinsics.Vector128<ulong> value4) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(float* address, (System.Runtime.Intrinsics.Vector128<float> value1, System.Runtime.Intrinsics.Vector128<float> value2, System.Runtime.Intrinsics.Vector128<float> value3, System.Runtime.Intrinsics.Vector128<float> value4) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { throw null; }
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public static unsafe void StoreSelectedScalar(double* address, (System.Runtime.Intrinsics.Vector128<double> value1, System.Runtime.Intrinsics.Vector128<double> value2, System.Runtime.Intrinsics.Vector128<double> value3, System.Runtime.Intrinsics.Vector128<double> value4) value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }
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public unsafe static void StoreVectorAndZip(byte* address, (System.Runtime.Intrinsics.Vector128<byte> Value1, System.Runtime.Intrinsics.Vector128<byte> Value2) value) { throw null; }
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public unsafe static void StoreVectorAndZip(sbyte* address, (System.Runtime.Intrinsics.Vector128<sbyte> Value1, System.Runtime.Intrinsics.Vector128<sbyte> Value2) value) { throw null; }
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public unsafe static void StoreVectorAndZip(short* address, (System.Runtime.Intrinsics.Vector128<short> Value1, System.Runtime.Intrinsics.Vector128<short> Value2) value) { throw null; }
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public unsafe static void StoreVectorAndZip(ushort* address, (System.Runtime.Intrinsics.Vector128<ushort> Value1, System.Runtime.Intrinsics.Vector128<ushort> Value2) value) { throw null; }
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public unsafe static void StoreVectorAndZip(int* address, (System.Runtime.Intrinsics.Vector128<int> Value1, System.Runtime.Intrinsics.Vector128<int> Value2) value) { throw null; }
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public unsafe static void StoreVectorAndZip(uint* address, (System.Runtime.Intrinsics.Vector128<uint> Value1, System.Runtime.Intrinsics.Vector128<uint> Value2) value) { throw null; }
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public unsafe static void StoreVectorAndZip(long* address, (System.Runtime.Intrinsics.Vector128<long> Value1, System.Runtime.Intrinsics.Vector128<long> Value2) value) { throw null; }
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public unsafe static void StoreVectorAndZip(ulong* address, (System.Runtime.Intrinsics.Vector128<ulong> Value1, System.Runtime.Intrinsics.Vector128<ulong> Value2) value) { throw null; }
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public unsafe static void StoreVectorAndZip(float* address, (System.Runtime.Intrinsics.Vector128<float> Value1, System.Runtime.Intrinsics.Vector128<float> Value2) value) { throw null; }
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public unsafe static void StoreVectorAndZip(double* address, (System.Runtime.Intrinsics.Vector128<double> Value1, System.Runtime.Intrinsics.Vector128<double> Value2) value) { throw null; }
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public static unsafe void StoreVectorAndZip(byte* address, (System.Runtime.Intrinsics.Vector128<byte> Value1, System.Runtime.Intrinsics.Vector128<byte> Value2, System.Runtime.Intrinsics.Vector128<byte> Value3) value) { throw null; }
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public static unsafe void StoreVectorAndZip(sbyte* address, (System.Runtime.Intrinsics.Vector128<sbyte> Value1, System.Runtime.Intrinsics.Vector128<sbyte> Value2, System.Runtime.Intrinsics.Vector128<sbyte> Value3) value) { throw null; }
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public static unsafe void StoreVectorAndZip(short* address, (System.Runtime.Intrinsics.Vector128<short> Value1, System.Runtime.Intrinsics.Vector128<short> Value2, System.Runtime.Intrinsics.Vector128<short> Value3) value) { throw null; }
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public static unsafe void StoreVectorAndZip(ushort* address, (System.Runtime.Intrinsics.Vector128<ushort> Value1, System.Runtime.Intrinsics.Vector128<ushort> Value2, System.Runtime.Intrinsics.Vector128<ushort> Value3) value) { throw null; }
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public static unsafe void StoreVectorAndZip(int* address, (System.Runtime.Intrinsics.Vector128<int> Value1, System.Runtime.Intrinsics.Vector128<int> Value2, System.Runtime.Intrinsics.Vector128<int> Value3) value) { throw null; }
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public static unsafe void StoreVectorAndZip(uint* address, (System.Runtime.Intrinsics.Vector128<uint> Value1, System.Runtime.Intrinsics.Vector128<uint> Value2, System.Runtime.Intrinsics.Vector128<uint> Value3) value) { throw null; }
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public static unsafe void StoreVectorAndZip(long* address, (System.Runtime.Intrinsics.Vector128<long> Value1, System.Runtime.Intrinsics.Vector128<long> Value2, System.Runtime.Intrinsics.Vector128<long> Value3) value) { throw null; }
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public static unsafe void StoreVectorAndZip(ulong* address, (System.Runtime.Intrinsics.Vector128<ulong> Value1, System.Runtime.Intrinsics.Vector128<ulong> Value2, System.Runtime.Intrinsics.Vector128<ulong> Value3) value) { throw null; }
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public static unsafe void StoreVectorAndZip(float* address, (System.Runtime.Intrinsics.Vector128<float> Value1, System.Runtime.Intrinsics.Vector128<float> Value2, System.Runtime.Intrinsics.Vector128<float> Value3) value) { throw null; }
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public static unsafe void StoreVectorAndZip(double* address, (System.Runtime.Intrinsics.Vector128<double> Value1, System.Runtime.Intrinsics.Vector128<double> Value2, System.Runtime.Intrinsics.Vector128<double> Value3) value) { throw null; }
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public static unsafe void StoreVectorAndZip(byte* address, (System.Runtime.Intrinsics.Vector128<byte> Value1, System.Runtime.Intrinsics.Vector128<byte> Value2, System.Runtime.Intrinsics.Vector128<byte> Value3, System.Runtime.Intrinsics.Vector128<byte> Value4) value) { throw null; }
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public static unsafe void StoreVectorAndZip(sbyte* address, (System.Runtime.Intrinsics.Vector128<sbyte> Value1, System.Runtime.Intrinsics.Vector128<sbyte> Value2, System.Runtime.Intrinsics.Vector128<sbyte> Value3, System.Runtime.Intrinsics.Vector128<sbyte> Value4) value) { throw null; }
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public static unsafe void StoreVectorAndZip(short* address, (System.Runtime.Intrinsics.Vector128<short> Value1, System.Runtime.Intrinsics.Vector128<short> Value2, Vector128<short> Value3, System.Runtime.Intrinsics.Vector128<short> Value4) value) { throw null; }
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public static unsafe void StoreVectorAndZip(ushort* address, (System.Runtime.Intrinsics.Vector128<ushort> Value1, System.Runtime.Intrinsics.Vector128<ushort> Value2, System.Runtime.Intrinsics.Vector128<ushort> Value3, System.Runtime.Intrinsics.Vector128<ushort> Value4) value) { throw null; }
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public static unsafe void StoreVectorAndZip(int* address, (System.Runtime.Intrinsics.Vector128<int> Value1, System.Runtime.Intrinsics.Vector128<int> Value2, System.Runtime.Intrinsics.Vector128<int> Value3, System.Runtime.Intrinsics.Vector128<int> Value4) value) { throw null; }
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public static unsafe void StoreVectorAndZip(uint* address, (System.Runtime.Intrinsics.Vector128<uint> Value1, System.Runtime.Intrinsics.Vector128<uint> Value2, System.Runtime.Intrinsics.Vector128<uint> Value3, System.Runtime.Intrinsics.Vector128<uint> Value4) value) { throw null; }
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public static unsafe void StoreVectorAndZip(long* address, (System.Runtime.Intrinsics.Vector128<long> Value1, System.Runtime.Intrinsics.Vector128<long> Value2, System.Runtime.Intrinsics.Vector128<long> Value3, System.Runtime.Intrinsics.Vector128<long> Value4) value) { throw null; }
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public static unsafe void StoreVectorAndZip(ulong* address, (System.Runtime.Intrinsics.Vector128<ulong> Value1, System.Runtime.Intrinsics.Vector128<ulong> Value2, System.Runtime.Intrinsics.Vector128<ulong> Value3, System.Runtime.Intrinsics.Vector128<ulong> Value4) value) { throw null; }
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public static unsafe void StoreVectorAndZip(float* address, (System.Runtime.Intrinsics.Vector128<float> Value1, System.Runtime.Intrinsics.Vector128<float> Value2, System.Runtime.Intrinsics.Vector128<float> Value3, System.Runtime.Intrinsics.Vector128<float> Value4) value) { throw null; }
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public static unsafe void StoreVectorAndZip(double* address, (System.Runtime.Intrinsics.Vector128<double> Value1, System.Runtime.Intrinsics.Vector128<double> Value2, System.Runtime.Intrinsics.Vector128<double> Value3, System.Runtime.Intrinsics.Vector128<double> Value4) value) { throw null; }
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public unsafe static void Store(byte* address, (System.Runtime.Intrinsics.Vector128<byte> Value1, System.Runtime.Intrinsics.Vector128<byte> Value2) value) { throw null; }
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public unsafe static void Store(sbyte* address, (System.Runtime.Intrinsics.Vector128<sbyte> Value1, System.Runtime.Intrinsics.Vector128<sbyte> Value2) value) { throw null; }
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public unsafe static void Store(short* address, (System.Runtime.Intrinsics.Vector128<short> Value1, System.Runtime.Intrinsics.Vector128<short> Value2) value) { throw null; }
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public unsafe static void Store(ushort* address, (System.Runtime.Intrinsics.Vector128<ushort> Value1, System.Runtime.Intrinsics.Vector128<ushort> Value2) value) { throw null; }
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public unsafe static void Store(int* address, (System.Runtime.Intrinsics.Vector128<int> Value1, System.Runtime.Intrinsics.Vector128<int> Value2) value) { throw null; }
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public unsafe static void Store(uint* address, (System.Runtime.Intrinsics.Vector128<uint> Value1, System.Runtime.Intrinsics.Vector128<uint> Value2) value) { throw null; }
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public unsafe static void Store(long* address, (System.Runtime.Intrinsics.Vector128<long> Value1, System.Runtime.Intrinsics.Vector128<long> Value2) value) { throw null; }
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public unsafe static void Store(ulong* address, (System.Runtime.Intrinsics.Vector128<ulong> Value1, System.Runtime.Intrinsics.Vector128<ulong> Value2) value) { throw null; }
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public unsafe static void Store(float* address, (System.Runtime.Intrinsics.Vector128<float> Value1, System.Runtime.Intrinsics.Vector128<float> Value2) value) { throw null; }
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public unsafe static void Store(double* address, (System.Runtime.Intrinsics.Vector128<double> Value1, System.Runtime.Intrinsics.Vector128<double> Value2) value) { throw null; }
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public static unsafe void Store(byte* address, (System.Runtime.Intrinsics.Vector128<byte> Value1, System.Runtime.Intrinsics.Vector128<byte> Value2, System.Runtime.Intrinsics.Vector128<byte> Value3) value) { throw null; }
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public static unsafe void Store(sbyte* address, (System.Runtime.Intrinsics.Vector128<sbyte> Value1, System.Runtime.Intrinsics.Vector128<sbyte> Value2, System.Runtime.Intrinsics.Vector128<sbyte> Value3) value) { throw null; }
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public static unsafe void Store(short* address, (System.Runtime.Intrinsics.Vector128<short> Value1, System.Runtime.Intrinsics.Vector128<short> Value2, System.Runtime.Intrinsics.Vector128<short> Value3) value) { throw null; }
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public static unsafe void Store(ushort* address, (System.Runtime.Intrinsics.Vector128<ushort> Value1, System.Runtime.Intrinsics.Vector128<ushort> Value2, System.Runtime.Intrinsics.Vector128<ushort> Value3) value) { throw null; }
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public static unsafe void Store(int* address, (System.Runtime.Intrinsics.Vector128<int> Value1, System.Runtime.Intrinsics.Vector128<int> Value2, System.Runtime.Intrinsics.Vector128<int> Value3) value) { throw null; }
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public static unsafe void Store(uint* address, (System.Runtime.Intrinsics.Vector128<uint> Value1, System.Runtime.Intrinsics.Vector128<uint> Value2, System.Runtime.Intrinsics.Vector128<uint> Value3) value) { throw null; }
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public static unsafe void Store(long* address, (System.Runtime.Intrinsics.Vector128<long> Value1, System.Runtime.Intrinsics.Vector128<long> Value2, System.Runtime.Intrinsics.Vector128<long> Value3) value) { throw null; }
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public static unsafe void Store(ulong* address, (System.Runtime.Intrinsics.Vector128<ulong> Value1, System.Runtime.Intrinsics.Vector128<ulong> Value2, System.Runtime.Intrinsics.Vector128<ulong> Value3) value) { throw null; }
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public static unsafe void Store(float* address, (System.Runtime.Intrinsics.Vector128<float> Value1, System.Runtime.Intrinsics.Vector128<float> Value2, System.Runtime.Intrinsics.Vector128<float> Value3) value) { throw null; }
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public static unsafe void Store(double* address, (System.Runtime.Intrinsics.Vector128<double> Value1, System.Runtime.Intrinsics.Vector128<double> Value2, System.Runtime.Intrinsics.Vector128<double> Value3) value) { throw null; }
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public static unsafe void Store(byte* address, (System.Runtime.Intrinsics.Vector128<byte> Value1, System.Runtime.Intrinsics.Vector128<byte> Value2, System.Runtime.Intrinsics.Vector128<byte> Value3, System.Runtime.Intrinsics.Vector128<byte> Value4) value) { throw null; }
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public static unsafe void Store(sbyte* address, (System.Runtime.Intrinsics.Vector128<sbyte> Value1, System.Runtime.Intrinsics.Vector128<sbyte> Value2, System.Runtime.Intrinsics.Vector128<sbyte> Value3, System.Runtime.Intrinsics.Vector128<sbyte> Value4) value) { throw null; }
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public static unsafe void Store(short* address, (System.Runtime.Intrinsics.Vector128<short> Value1, System.Runtime.Intrinsics.Vector128<short> Value2, Vector128<short> Value3, System.Runtime.Intrinsics.Vector128<short> Value4) value) { throw null; }
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public static unsafe void Store(ushort* address, (System.Runtime.Intrinsics.Vector128<ushort> Value1, System.Runtime.Intrinsics.Vector128<ushort> Value2, System.Runtime.Intrinsics.Vector128<ushort> Value3, System.Runtime.Intrinsics.Vector128<ushort> Value4) value) { throw null; }
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public static unsafe void Store(int* address, (System.Runtime.Intrinsics.Vector128<int> Value1, System.Runtime.Intrinsics.Vector128<int> Value2, System.Runtime.Intrinsics.Vector128<int> Value3, System.Runtime.Intrinsics.Vector128<int> Value4) value) { throw null; }
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public static unsafe void Store(uint* address, (System.Runtime.Intrinsics.Vector128<uint> Value1, System.Runtime.Intrinsics.Vector128<uint> Value2, System.Runtime.Intrinsics.Vector128<uint> Value3, System.Runtime.Intrinsics.Vector128<uint> Value4) value) { throw null; }
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public static unsafe void Store(long* address, (System.Runtime.Intrinsics.Vector128<long> Value1, System.Runtime.Intrinsics.Vector128<long> Value2, System.Runtime.Intrinsics.Vector128<long> Value3, System.Runtime.Intrinsics.Vector128<long> Value4) value) { throw null; }
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public static unsafe void Store(ulong* address, (System.Runtime.Intrinsics.Vector128<ulong> Value1, System.Runtime.Intrinsics.Vector128<ulong> Value2, System.Runtime.Intrinsics.Vector128<ulong> Value3, System.Runtime.Intrinsics.Vector128<ulong> Value4) value) { throw null; }
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public static unsafe void Store(float* address, (System.Runtime.Intrinsics.Vector128<float> Value1, System.Runtime.Intrinsics.Vector128<float> Value2, System.Runtime.Intrinsics.Vector128<float> Value3, System.Runtime.Intrinsics.Vector128<float> Value4) value) { throw null; }
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public static unsafe void Store(double* address, (System.Runtime.Intrinsics.Vector128<double> Value1, System.Runtime.Intrinsics.Vector128<double> Value2, System.Runtime.Intrinsics.Vector128<double> Value3, System.Runtime.Intrinsics.Vector128<double> Value4) value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> Subtract(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> SubtractSaturateScalar(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> SubtractSaturateScalar(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> SubtractSaturateScalar(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> SubtractSaturateScalar(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> SubtractSaturateScalar(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> SubtractSaturateScalar(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> TransposeEven(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> TransposeEven(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> TransposeEven(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> TransposeEven(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> TransposeEven(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> TransposeEven(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> TransposeEven(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> TransposeEven(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> TransposeEven(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> TransposeEven(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> TransposeEven(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> TransposeEven(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> TransposeEven(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> TransposeEven(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> TransposeEven(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<ushort> TransposeEven(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> TransposeEven(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> TransposeOdd(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> TransposeOdd(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> TransposeOdd(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> TransposeOdd(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> TransposeOdd(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> TransposeOdd(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> TransposeOdd(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> TransposeOdd(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> TransposeOdd(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> TransposeOdd(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<byte> TransposeOdd(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> TransposeOdd(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> TransposeOdd(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<sbyte> TransposeOdd(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<float> TransposeOdd(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<ushort> TransposeOdd(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<uint> TransposeOdd(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> UnzipEven(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> UnzipEven(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> UnzipEven(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> UnzipEven(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> UnzipEven(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> UnzipEven(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> UnzipEven(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> UnzipEven(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> UnzipEven(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> UnzipEven(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<byte> UnzipEven(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<short> UnzipEven(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<int> UnzipEven(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<sbyte> UnzipEven(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<float> UnzipEven(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<ushort> UnzipEven(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<uint> UnzipEven(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> UnzipOdd(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> UnzipOdd(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> UnzipOdd(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> UnzipOdd(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> UnzipOdd(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> UnzipOdd(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> UnzipOdd(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> UnzipOdd(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> UnzipOdd(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> UnzipOdd(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<byte> UnzipOdd(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<short> UnzipOdd(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<int> UnzipOdd(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<sbyte> UnzipOdd(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<float> UnzipOdd(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<ushort> UnzipOdd(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<uint> UnzipOdd(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> VectorTableLookup(System.Runtime.Intrinsics.Vector128<byte> table, System.Runtime.Intrinsics.Vector128<byte> byteIndexes) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> VectorTableLookup(System.Runtime.Intrinsics.Vector128<sbyte> table, System.Runtime.Intrinsics.Vector128<sbyte> byteIndexes) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> VectorTableLookup((Vector128<byte>, Vector128<byte>) table, Vector128<byte> byteIndexes) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> VectorTableLookup((Vector128<sbyte>, Vector128<sbyte>) table, Vector128<sbyte> byteIndexes) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> VectorTableLookup((Vector128<byte>, Vector128<byte>, Vector128<byte>) table, Vector128<byte> byteIndexes) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> VectorTableLookup((Vector128<sbyte>, Vector128<sbyte>, Vector128<sbyte>) table, Vector128<sbyte> byteIndexes) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> VectorTableLookup((Vector128<byte>, Vector128<byte>, Vector128<byte>, Vector128<byte>) table, Vector128<byte> byteIndexes) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> VectorTableLookup((Vector128<sbyte>, Vector128<sbyte>, Vector128<sbyte>, Vector128<sbyte>) table, Vector128<sbyte> byteIndexes) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> VectorTableLookupExtension(System.Runtime.Intrinsics.Vector128<byte> defaultValues, System.Runtime.Intrinsics.Vector128<byte> table, System.Runtime.Intrinsics.Vector128<byte> byteIndexes) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> VectorTableLookupExtension(System.Runtime.Intrinsics.Vector128<sbyte> defaultValues, System.Runtime.Intrinsics.Vector128<sbyte> table, System.Runtime.Intrinsics.Vector128<sbyte> byteIndexes) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> VectorTableLookupExtension(Vector128<byte> defaultValues, (Vector128<byte>, Vector128<byte>) table, Vector128<byte> byteIndexes) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> VectorTableLookupExtension(Vector128<sbyte> defaultValues, (Vector128<sbyte>, Vector128<sbyte>) table, Vector128<sbyte> byteIndexes) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> VectorTableLookupExtension(Vector128<byte> defaultValues, (Vector128<byte>, Vector128<byte>, Vector128<byte>) table, Vector128<byte> byteIndexes) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> VectorTableLookupExtension(Vector128<sbyte> defaultValues, (Vector128<sbyte>, Vector128<sbyte>, Vector128<sbyte>) table, Vector128<sbyte> byteIndexes) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> VectorTableLookupExtension(Vector128<byte> defaultValues, (Vector128<byte>, Vector128<byte>, Vector128<byte>, Vector128<byte>) table, Vector128<byte> byteIndexes) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> VectorTableLookupExtension(Vector128<sbyte> defaultValues, (Vector128<sbyte>, Vector128<sbyte>, Vector128<sbyte>, Vector128<sbyte>) table, Vector128<sbyte> byteIndexes) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> ZipHigh(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> ZipHigh(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> ZipHigh(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> ZipHigh(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> ZipHigh(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> ZipHigh(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> ZipHigh(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> ZipHigh(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> ZipHigh(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> ZipHigh(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<byte> ZipHigh(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<short> ZipHigh(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<int> ZipHigh(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<sbyte> ZipHigh(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<float> ZipHigh(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<ushort> ZipHigh(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<uint> ZipHigh(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> ZipLow(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> ZipLow(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> ZipLow(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> ZipLow(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> ZipLow(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> ZipLow(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> ZipLow(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> ZipLow(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> ZipLow(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> ZipLow(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<byte> ZipLow(System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<short> ZipLow(System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<int> ZipLow(System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<sbyte> ZipLow(System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<float> ZipLow(System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<ushort> ZipLow(System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<uint> ZipLow(System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right) { throw null; }
|
|
}
|
|
}
|
|
[System.CLSCompliantAttribute(false)]
|
|
public abstract partial class Aes : System.Runtime.Intrinsics.Arm.ArmBase
|
|
{
|
|
internal Aes() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> Decrypt(System.Runtime.Intrinsics.Vector128<byte> value, System.Runtime.Intrinsics.Vector128<byte> roundKey) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> Encrypt(System.Runtime.Intrinsics.Vector128<byte> value, System.Runtime.Intrinsics.Vector128<byte> roundKey) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> InverseMixColumns(System.Runtime.Intrinsics.Vector128<byte> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> MixColumns(System.Runtime.Intrinsics.Vector128<byte> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> PolynomialMultiplyWideningLower(System.Runtime.Intrinsics.Vector64<long> left, System.Runtime.Intrinsics.Vector64<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> PolynomialMultiplyWideningLower(System.Runtime.Intrinsics.Vector64<ulong> left, System.Runtime.Intrinsics.Vector64<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> PolynomialMultiplyWideningUpper(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> PolynomialMultiplyWideningUpper(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
|
|
public new abstract partial class Arm64 : System.Runtime.Intrinsics.Arm.ArmBase.Arm64
|
|
{
|
|
internal Arm64() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
}
|
|
}
|
|
[System.CLSCompliantAttribute(false)]
|
|
public abstract partial class ArmBase
|
|
{
|
|
internal ArmBase() { }
|
|
public static bool IsSupported { get { throw null; } }
|
|
public static int LeadingZeroCount(int value) { throw null; }
|
|
public static int LeadingZeroCount(uint value) { throw null; }
|
|
public static int ReverseElementBits(int value) { throw null; }
|
|
public static uint ReverseElementBits(uint value) { throw null; }
|
|
public static void Yield() { throw null; }
|
|
public abstract partial class Arm64
|
|
{
|
|
internal Arm64() { }
|
|
public static bool IsSupported { get { throw null; } }
|
|
public static int LeadingSignCount(int value) { throw null; }
|
|
public static int LeadingSignCount(long value) { throw null; }
|
|
public static int LeadingZeroCount(long value) { throw null; }
|
|
public static int LeadingZeroCount(ulong value) { throw null; }
|
|
public static long MultiplyHigh(long left, long right) { throw null; }
|
|
public static ulong MultiplyHigh(ulong left, ulong right) { throw null; }
|
|
public static long ReverseElementBits(long value) { throw null; }
|
|
public static ulong ReverseElementBits(ulong value) { throw null; }
|
|
}
|
|
}
|
|
[System.CLSCompliantAttribute(false)]
|
|
public abstract partial class Crc32 : System.Runtime.Intrinsics.Arm.ArmBase
|
|
{
|
|
internal Crc32() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
public static uint ComputeCrc32(uint crc, byte data) { throw null; }
|
|
public static uint ComputeCrc32(uint crc, ushort data) { throw null; }
|
|
public static uint ComputeCrc32(uint crc, uint data) { throw null; }
|
|
public static uint ComputeCrc32C(uint crc, byte data) { throw null; }
|
|
public static uint ComputeCrc32C(uint crc, ushort data) { throw null; }
|
|
public static uint ComputeCrc32C(uint crc, uint data) { throw null; }
|
|
public new abstract partial class Arm64 : System.Runtime.Intrinsics.Arm.ArmBase.Arm64
|
|
{
|
|
internal Arm64() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
public static uint ComputeCrc32(uint crc, ulong data) { throw null; }
|
|
public static uint ComputeCrc32C(uint crc, ulong data) { throw null; }
|
|
}
|
|
}
|
|
[System.CLSCompliantAttribute(false)]
|
|
public abstract partial class Dp : System.Runtime.Intrinsics.Arm.AdvSimd
|
|
{
|
|
internal Dp() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
public static System.Runtime.Intrinsics.Vector128<int> DotProduct(System.Runtime.Intrinsics.Vector128<int> addend, System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> DotProduct(System.Runtime.Intrinsics.Vector128<uint> addend, System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<int> DotProduct(System.Runtime.Intrinsics.Vector64<int> addend, System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<uint> DotProduct(System.Runtime.Intrinsics.Vector64<uint> addend, System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> DotProductBySelectedQuadruplet(System.Runtime.Intrinsics.Vector128<int> addend, System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte rightScaledIndex) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> DotProductBySelectedQuadruplet(System.Runtime.Intrinsics.Vector128<int> addend, System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightScaledIndex) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> DotProductBySelectedQuadruplet(System.Runtime.Intrinsics.Vector128<uint> addend, System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte rightScaledIndex) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> DotProductBySelectedQuadruplet(System.Runtime.Intrinsics.Vector128<uint> addend, System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector64<byte> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightScaledIndex) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<int> DotProductBySelectedQuadruplet(System.Runtime.Intrinsics.Vector64<int> addend, System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte rightScaledIndex) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<int> DotProductBySelectedQuadruplet(System.Runtime.Intrinsics.Vector64<int> addend, System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightScaledIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> DotProductBySelectedQuadruplet(System.Runtime.Intrinsics.Vector64<uint> addend, System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector128<byte> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte rightScaledIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<uint> DotProductBySelectedQuadruplet(System.Runtime.Intrinsics.Vector64<uint> addend, System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightScaledIndex) { throw null; }
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public new abstract partial class Arm64 : System.Runtime.Intrinsics.Arm.AdvSimd.Arm64
|
|
{
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|
internal Arm64() { }
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public static new bool IsSupported { get { throw null; } }
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}
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}
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[System.CLSCompliantAttribute(false)]
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|
public abstract partial class Rdm : System.Runtime.Intrinsics.Arm.AdvSimd
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|
{
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internal Rdm() { }
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public static new bool IsSupported { get { throw null; } }
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public static System.Runtime.Intrinsics.Vector128<short> MultiplyRoundedDoublingAndAddSaturateHigh(System.Runtime.Intrinsics.Vector128<short> addend, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyRoundedDoublingAndAddSaturateHigh(System.Runtime.Intrinsics.Vector128<int> addend, System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> MultiplyRoundedDoublingAndAddSaturateHigh(System.Runtime.Intrinsics.Vector64<short> addend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> MultiplyRoundedDoublingAndAddSaturateHigh(System.Runtime.Intrinsics.Vector64<int> addend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> MultiplyRoundedDoublingAndSubtractSaturateHigh(System.Runtime.Intrinsics.Vector128<short> minuend, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyRoundedDoublingAndSubtractSaturateHigh(System.Runtime.Intrinsics.Vector128<int> minuend, System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<short> MultiplyRoundedDoublingAndSubtractSaturateHigh(System.Runtime.Intrinsics.Vector64<short> minuend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector64<int> MultiplyRoundedDoublingAndSubtractSaturateHigh(System.Runtime.Intrinsics.Vector64<int> minuend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> MultiplyRoundedDoublingBySelectedScalarAndAddSaturateHigh(System.Runtime.Intrinsics.Vector128<short> addend, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> MultiplyRoundedDoublingBySelectedScalarAndAddSaturateHigh(System.Runtime.Intrinsics.Vector128<short> addend, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector64<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyRoundedDoublingBySelectedScalarAndAddSaturateHigh(System.Runtime.Intrinsics.Vector128<int> addend, System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyRoundedDoublingBySelectedScalarAndAddSaturateHigh(System.Runtime.Intrinsics.Vector128<int> addend, System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector64<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector64<short> MultiplyRoundedDoublingBySelectedScalarAndAddSaturateHigh(System.Runtime.Intrinsics.Vector64<short> addend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector128<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector64<short> MultiplyRoundedDoublingBySelectedScalarAndAddSaturateHigh(System.Runtime.Intrinsics.Vector64<short> addend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<int> MultiplyRoundedDoublingBySelectedScalarAndAddSaturateHigh(System.Runtime.Intrinsics.Vector64<int> addend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector128<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<int> MultiplyRoundedDoublingBySelectedScalarAndAddSaturateHigh(System.Runtime.Intrinsics.Vector64<int> addend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> MultiplyRoundedDoublingBySelectedScalarAndSubtractSaturateHigh(System.Runtime.Intrinsics.Vector128<short> minuend, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> MultiplyRoundedDoublingBySelectedScalarAndSubtractSaturateHigh(System.Runtime.Intrinsics.Vector128<short> minuend, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector64<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> MultiplyRoundedDoublingBySelectedScalarAndSubtractSaturateHigh(System.Runtime.Intrinsics.Vector128<int> minuend, System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> MultiplyRoundedDoublingBySelectedScalarAndSubtractSaturateHigh(System.Runtime.Intrinsics.Vector128<int> minuend, System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector64<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<short> MultiplyRoundedDoublingBySelectedScalarAndSubtractSaturateHigh(System.Runtime.Intrinsics.Vector64<short> minuend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector128<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<short> MultiplyRoundedDoublingBySelectedScalarAndSubtractSaturateHigh(System.Runtime.Intrinsics.Vector64<short> minuend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<int> MultiplyRoundedDoublingBySelectedScalarAndSubtractSaturateHigh(System.Runtime.Intrinsics.Vector64<int> minuend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector128<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<int> MultiplyRoundedDoublingBySelectedScalarAndSubtractSaturateHigh(System.Runtime.Intrinsics.Vector64<int> minuend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
|
|
public new abstract partial class Arm64 : System.Runtime.Intrinsics.Arm.AdvSimd.Arm64
|
|
{
|
|
internal Arm64() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
public static System.Runtime.Intrinsics.Vector64<short> MultiplyRoundedDoublingAndAddSaturateHighScalar(System.Runtime.Intrinsics.Vector64<short> addend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<int> MultiplyRoundedDoublingAndAddSaturateHighScalar(System.Runtime.Intrinsics.Vector64<int> addend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<short> MultiplyRoundedDoublingAndSubtractSaturateHighScalar(System.Runtime.Intrinsics.Vector64<short> addend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<int> MultiplyRoundedDoublingAndSubtractSaturateHighScalar(System.Runtime.Intrinsics.Vector64<int> addend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<short> MultiplyRoundedDoublingScalarBySelectedScalarAndAddSaturateHigh(System.Runtime.Intrinsics.Vector64<short> addend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector128<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<short> MultiplyRoundedDoublingScalarBySelectedScalarAndAddSaturateHigh(System.Runtime.Intrinsics.Vector64<short> addend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<int> MultiplyRoundedDoublingScalarBySelectedScalarAndAddSaturateHigh(System.Runtime.Intrinsics.Vector64<int> addend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector128<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<int> MultiplyRoundedDoublingScalarBySelectedScalarAndAddSaturateHigh(System.Runtime.Intrinsics.Vector64<int> addend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<short> MultiplyRoundedDoublingScalarBySelectedScalarAndSubtractSaturateHigh(System.Runtime.Intrinsics.Vector64<short> minuend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector128<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte rightIndex) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<short> MultiplyRoundedDoublingScalarBySelectedScalarAndSubtractSaturateHigh(System.Runtime.Intrinsics.Vector64<short> minuend, System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<int> MultiplyRoundedDoublingScalarBySelectedScalarAndSubtractSaturateHigh(System.Runtime.Intrinsics.Vector64<int> minuend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector128<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte rightIndex) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector64<int> MultiplyRoundedDoublingScalarBySelectedScalarAndSubtractSaturateHigh(System.Runtime.Intrinsics.Vector64<int> minuend, System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte rightIndex) { throw null; }
|
|
}
|
|
}
|
|
[System.CLSCompliantAttribute(false)]
|
|
public abstract partial class Sha1 : System.Runtime.Intrinsics.Arm.ArmBase
|
|
{
|
|
internal Sha1() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
public static System.Runtime.Intrinsics.Vector64<uint> FixedRotate(System.Runtime.Intrinsics.Vector64<uint> hash_e) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> HashUpdateChoose(System.Runtime.Intrinsics.Vector128<uint> hash_abcd, System.Runtime.Intrinsics.Vector64<uint> hash_e, System.Runtime.Intrinsics.Vector128<uint> wk) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> HashUpdateMajority(System.Runtime.Intrinsics.Vector128<uint> hash_abcd, System.Runtime.Intrinsics.Vector64<uint> hash_e, System.Runtime.Intrinsics.Vector128<uint> wk) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> HashUpdateParity(System.Runtime.Intrinsics.Vector128<uint> hash_abcd, System.Runtime.Intrinsics.Vector64<uint> hash_e, System.Runtime.Intrinsics.Vector128<uint> wk) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> ScheduleUpdate0(System.Runtime.Intrinsics.Vector128<uint> w0_3, System.Runtime.Intrinsics.Vector128<uint> w4_7, System.Runtime.Intrinsics.Vector128<uint> w8_11) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> ScheduleUpdate1(System.Runtime.Intrinsics.Vector128<uint> tw0_3, System.Runtime.Intrinsics.Vector128<uint> w12_15) { throw null; }
|
|
public new abstract partial class Arm64 : System.Runtime.Intrinsics.Arm.ArmBase.Arm64
|
|
{
|
|
internal Arm64() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
}
|
|
}
|
|
[System.CLSCompliantAttribute(false)]
|
|
public abstract partial class Sha256 : System.Runtime.Intrinsics.Arm.ArmBase
|
|
{
|
|
internal Sha256() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> HashUpdate1(System.Runtime.Intrinsics.Vector128<uint> hash_abcd, System.Runtime.Intrinsics.Vector128<uint> hash_efgh, System.Runtime.Intrinsics.Vector128<uint> wk) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> HashUpdate2(System.Runtime.Intrinsics.Vector128<uint> hash_efgh, System.Runtime.Intrinsics.Vector128<uint> hash_abcd, System.Runtime.Intrinsics.Vector128<uint> wk) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> ScheduleUpdate0(System.Runtime.Intrinsics.Vector128<uint> w0_3, System.Runtime.Intrinsics.Vector128<uint> w4_7) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> ScheduleUpdate1(System.Runtime.Intrinsics.Vector128<uint> w0_3, System.Runtime.Intrinsics.Vector128<uint> w8_11, System.Runtime.Intrinsics.Vector128<uint> w12_15) { throw null; }
|
|
public new abstract partial class Arm64 : System.Runtime.Intrinsics.Arm.ArmBase.Arm64
|
|
{
|
|
internal Arm64() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
}
|
|
}
|
|
[System.CLSCompliantAttribute(false)]
|
|
[System.Runtime.Versioning.RequiresPreviewFeaturesAttribute("Sve is in preview. Debugger scenario is not supported.")]
|
|
public abstract partial class Sve : System.Runtime.Intrinsics.Arm.AdvSimd
|
|
{
|
|
internal Sve() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
|
|
public new abstract partial class Arm64 : System.Runtime.Intrinsics.Arm.AdvSimd.Arm64
|
|
{
|
|
internal Arm64() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
}
|
|
public static System.Numerics.Vector<sbyte> Abs(System.Numerics.Vector<sbyte> value) { throw null; }
|
|
public static System.Numerics.Vector<short> Abs(System.Numerics.Vector<short> value) { throw null; }
|
|
public static System.Numerics.Vector<int> Abs(System.Numerics.Vector<int> value) { throw null; }
|
|
public static System.Numerics.Vector<long> Abs(System.Numerics.Vector<long> value) { throw null; }
|
|
public static System.Numerics.Vector<float> Abs(System.Numerics.Vector<float> value) { throw null; }
|
|
public static System.Numerics.Vector<double> Abs(System.Numerics.Vector<double> value) { throw null; }
|
|
|
|
public static System.Numerics.Vector<float> AbsoluteCompareGreaterThan(System.Numerics.Vector<float> left, System.Numerics.Vector<float> right) { throw null; }
|
|
public static System.Numerics.Vector<double> AbsoluteCompareGreaterThan(System.Numerics.Vector<double> left, System.Numerics.Vector<double> right) { throw null; }
|
|
public static System.Numerics.Vector<float> AbsoluteCompareGreaterThanOrEqual(System.Numerics.Vector<float> left, System.Numerics.Vector<float> right) { throw null; }
|
|
public static System.Numerics.Vector<double> AbsoluteCompareGreaterThanOrEqual(System.Numerics.Vector<double> left, System.Numerics.Vector<double> right) { throw null; }
|
|
public static System.Numerics.Vector<float> AbsoluteCompareLessThan(System.Numerics.Vector<float> left, System.Numerics.Vector<float> right) { throw null; }
|
|
public static System.Numerics.Vector<double> AbsoluteCompareLessThan(System.Numerics.Vector<double> left, System.Numerics.Vector<double> right) { throw null; }
|
|
public static System.Numerics.Vector<float> AbsoluteCompareLessThanOrEqual(System.Numerics.Vector<float> left, System.Numerics.Vector<float> right) { throw null; }
|
|
public static System.Numerics.Vector<double> AbsoluteCompareLessThanOrEqual(System.Numerics.Vector<double> left, System.Numerics.Vector<double> right) { throw null; }
|
|
|
|
public static System.Numerics.Vector<byte> AbsoluteDifference(System.Numerics.Vector<byte> left, System.Numerics.Vector<byte> right) { throw null; }
|
|
public static System.Numerics.Vector<double> AbsoluteDifference(System.Numerics.Vector<double> left, System.Numerics.Vector<double> right) { throw null; }
|
|
public static System.Numerics.Vector<short> AbsoluteDifference(System.Numerics.Vector<short> left, System.Numerics.Vector<short> right) { throw null; }
|
|
public static System.Numerics.Vector<int> AbsoluteDifference(System.Numerics.Vector<int> left, System.Numerics.Vector<int> right) { throw null; }
|
|
public static System.Numerics.Vector<long> AbsoluteDifference(System.Numerics.Vector<long> left, System.Numerics.Vector<long> right) { throw null; }
|
|
public static System.Numerics.Vector<sbyte> AbsoluteDifference(System.Numerics.Vector<sbyte> left, System.Numerics.Vector<sbyte> right) { throw null; }
|
|
public static System.Numerics.Vector<float> AbsoluteDifference(System.Numerics.Vector<float> left, System.Numerics.Vector<float> right) { throw null; }
|
|
public static System.Numerics.Vector<ushort> AbsoluteDifference(System.Numerics.Vector<ushort> left, System.Numerics.Vector<ushort> right) { throw null; }
|
|
public static System.Numerics.Vector<uint> AbsoluteDifference(System.Numerics.Vector<uint> left, System.Numerics.Vector<uint> right) { throw null; }
|
|
public static System.Numerics.Vector<ulong> AbsoluteDifference(System.Numerics.Vector<ulong> left, System.Numerics.Vector<ulong> right) { throw null; }
|
|
|
|
public static System.Numerics.Vector<sbyte> Add(System.Numerics.Vector<sbyte> left, System.Numerics.Vector<sbyte> right) { throw null; }
|
|
public static System.Numerics.Vector<short> Add(System.Numerics.Vector<short> left, System.Numerics.Vector<short> right) { throw null; }
|
|
public static System.Numerics.Vector<int> Add(System.Numerics.Vector<int> left, System.Numerics.Vector<int> right) { throw null; }
|
|
public static System.Numerics.Vector<long> Add(System.Numerics.Vector<long> left, System.Numerics.Vector<long> right) { throw null; }
|
|
public static System.Numerics.Vector<byte> Add(System.Numerics.Vector<byte> left, System.Numerics.Vector<byte> right) { throw null; }
|
|
public static System.Numerics.Vector<ushort> Add(System.Numerics.Vector<ushort> left, System.Numerics.Vector<ushort> right) { throw null; }
|
|
public static System.Numerics.Vector<uint> Add(System.Numerics.Vector<uint> left, System.Numerics.Vector<uint> right) { throw null; }
|
|
public static System.Numerics.Vector<ulong> Add(System.Numerics.Vector<ulong> left, System.Numerics.Vector<ulong> right) { throw null; }
|
|
public static System.Numerics.Vector<float> Add(System.Numerics.Vector<float> left, System.Numerics.Vector<float> right) { throw null; }
|
|
public static System.Numerics.Vector<double> Add(System.Numerics.Vector<double> left, System.Numerics.Vector<double> right) { throw null; }
|
|
|
|
public static System.Numerics.Vector<double> AddAcross(System.Numerics.Vector<double> value) { throw null; }
|
|
public static System.Numerics.Vector<long> AddAcross(System.Numerics.Vector<short> value) { throw null; }
|
|
public static System.Numerics.Vector<long> AddAcross(System.Numerics.Vector<int> value) { throw null; }
|
|
public static System.Numerics.Vector<long> AddAcross(System.Numerics.Vector<sbyte> value) { throw null; }
|
|
public static System.Numerics.Vector<long> AddAcross(System.Numerics.Vector<long> value) { throw null; }
|
|
public static System.Numerics.Vector<float> AddAcross(System.Numerics.Vector<float> value) { throw null; }
|
|
public static System.Numerics.Vector<ulong> AddAcross(System.Numerics.Vector<byte> value) { throw null; }
|
|
public static System.Numerics.Vector<ulong> AddAcross(System.Numerics.Vector<ushort> value) { throw null; }
|
|
public static System.Numerics.Vector<ulong> AddAcross(System.Numerics.Vector<uint> value) { throw null; }
|
|
public static System.Numerics.Vector<ulong> AddAcross(System.Numerics.Vector<ulong> value) { throw null; }
|
|
|
|
public static System.Numerics.Vector<double> AddRotateComplex(System.Numerics.Vector<double> left, System.Numerics.Vector<double> right, [ConstantExpected(Min = 0, Max = (byte)(1))] byte rotation) { throw null; }
|
|
public static System.Numerics.Vector<float> AddRotateComplex(System.Numerics.Vector<float> left, System.Numerics.Vector<float> right, [ConstantExpected(Min = 0, Max = (byte)(1))] byte rotation) { throw null; }
|
|
|
|
public static System.Numerics.Vector<byte> AddSaturate(System.Numerics.Vector<byte> left, System.Numerics.Vector<byte> right) { throw null; }
|
|
public static System.Numerics.Vector<short> AddSaturate(System.Numerics.Vector<short> left, System.Numerics.Vector<short> right) { throw null; }
|
|
public static System.Numerics.Vector<int> AddSaturate(System.Numerics.Vector<int> left, System.Numerics.Vector<int> right) { throw null; }
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public static System.Numerics.Vector<long> AddSaturate(System.Numerics.Vector<long> left, System.Numerics.Vector<long> right) { throw null; }
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public static System.Numerics.Vector<sbyte> AddSaturate(System.Numerics.Vector<sbyte> left, System.Numerics.Vector<sbyte> right) { throw null; }
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public static System.Numerics.Vector<ushort> AddSaturate(System.Numerics.Vector<ushort> left, System.Numerics.Vector<ushort> right) { throw null; }
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public static System.Numerics.Vector<uint> AddSaturate(System.Numerics.Vector<uint> left, System.Numerics.Vector<uint> right) { throw null; }
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public static System.Numerics.Vector<ulong> AddSaturate(System.Numerics.Vector<ulong> left, System.Numerics.Vector<ulong> right) { throw null; }
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public static System.Numerics.Vector<double> AddSequentialAcross(System.Numerics.Vector<double> initial, System.Numerics.Vector<double> value) { throw null; }
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public static System.Numerics.Vector<float> AddSequentialAcross(System.Numerics.Vector<float> initial, System.Numerics.Vector<float> value) { throw null; }
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public static System.Numerics.Vector<byte> And(System.Numerics.Vector<byte> left, System.Numerics.Vector<byte> right) { throw null; }
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public static System.Numerics.Vector<short> And(System.Numerics.Vector<short> left, System.Numerics.Vector<short> right) { throw null; }
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public static System.Numerics.Vector<int> And(System.Numerics.Vector<int> left, System.Numerics.Vector<int> right) { throw null; }
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public static System.Numerics.Vector<long> And(System.Numerics.Vector<long> left, System.Numerics.Vector<long> right) { throw null; }
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public static System.Numerics.Vector<sbyte> And(System.Numerics.Vector<sbyte> left, System.Numerics.Vector<sbyte> right) { throw null; }
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public static System.Numerics.Vector<ushort> And(System.Numerics.Vector<ushort> left, System.Numerics.Vector<ushort> right) { throw null; }
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public static System.Numerics.Vector<uint> And(System.Numerics.Vector<uint> left, System.Numerics.Vector<uint> right) { throw null; }
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public static System.Numerics.Vector<ulong> And(System.Numerics.Vector<ulong> left, System.Numerics.Vector<ulong> right) { throw null; }
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public static System.Numerics.Vector<byte> AndAcross(System.Numerics.Vector<byte> value) { throw null; }
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public static System.Numerics.Vector<short> AndAcross(System.Numerics.Vector<short> value) { throw null; }
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public static System.Numerics.Vector<int> AndAcross(System.Numerics.Vector<int> value) { throw null; }
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public static System.Numerics.Vector<long> AndAcross(System.Numerics.Vector<long> value) { throw null; }
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public static System.Numerics.Vector<sbyte> AndAcross(System.Numerics.Vector<sbyte> value) { throw null; }
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public static System.Numerics.Vector<ushort> AndAcross(System.Numerics.Vector<ushort> value) { throw null; }
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public static System.Numerics.Vector<uint> AndAcross(System.Numerics.Vector<uint> value) { throw null; }
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public static System.Numerics.Vector<ulong> AndAcross(System.Numerics.Vector<ulong> value) { throw null; }
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public static System.Numerics.Vector<byte> BitwiseClear(System.Numerics.Vector<byte> left, System.Numerics.Vector<byte> right) { throw null; }
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public static System.Numerics.Vector<short> BitwiseClear(System.Numerics.Vector<short> left, System.Numerics.Vector<short> right) { throw null; }
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public static System.Numerics.Vector<int> BitwiseClear(System.Numerics.Vector<int> left, System.Numerics.Vector<int> right) { throw null; }
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public static System.Numerics.Vector<long> BitwiseClear(System.Numerics.Vector<long> left, System.Numerics.Vector<long> right) { throw null; }
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public static System.Numerics.Vector<sbyte> BitwiseClear(System.Numerics.Vector<sbyte> left, System.Numerics.Vector<sbyte> right) { throw null; }
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public static System.Numerics.Vector<ushort> BitwiseClear(System.Numerics.Vector<ushort> left, System.Numerics.Vector<ushort> right) { throw null; }
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public static System.Numerics.Vector<uint> BitwiseClear(System.Numerics.Vector<uint> left, System.Numerics.Vector<uint> right) { throw null; }
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public static System.Numerics.Vector<ulong> BitwiseClear(System.Numerics.Vector<ulong> left, System.Numerics.Vector<ulong> right) { throw null; }
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public static System.Numerics.Vector<byte> BooleanNot(System.Numerics.Vector<byte> value) { throw null; }
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public static System.Numerics.Vector<short> BooleanNot(System.Numerics.Vector<short> value) { throw null; }
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public static System.Numerics.Vector<int> BooleanNot(System.Numerics.Vector<int> value) { throw null; }
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public static System.Numerics.Vector<long> BooleanNot(System.Numerics.Vector<long> value) { throw null; }
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public static System.Numerics.Vector<sbyte> BooleanNot(System.Numerics.Vector<sbyte> value) { throw null; }
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public static System.Numerics.Vector<ushort> BooleanNot(System.Numerics.Vector<ushort> value) { throw null; }
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public static System.Numerics.Vector<uint> BooleanNot(System.Numerics.Vector<uint> value) { throw null; }
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public static System.Numerics.Vector<ulong> BooleanNot(System.Numerics.Vector<ulong> value) { throw null; }
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public static System.Numerics.Vector<double> Compact(System.Numerics.Vector<double> mask, System.Numerics.Vector<double> value) { throw null; }
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public static System.Numerics.Vector<int> Compact(System.Numerics.Vector<int> mask, System.Numerics.Vector<int> value) { throw null; }
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public static System.Numerics.Vector<long> Compact(System.Numerics.Vector<long> mask, System.Numerics.Vector<long> value) { throw null; }
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public static System.Numerics.Vector<float> Compact(System.Numerics.Vector<float> mask, System.Numerics.Vector<float> value) { throw null; }
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public static System.Numerics.Vector<uint> Compact(System.Numerics.Vector<uint> mask, System.Numerics.Vector<uint> value) { throw null; }
|
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public static System.Numerics.Vector<ulong> Compact(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> value) { throw null; }
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public static System.Numerics.Vector<byte> CompareEqual(System.Numerics.Vector<byte> left, System.Numerics.Vector<byte> right) { throw null; }
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public static System.Numerics.Vector<double> CompareEqual(System.Numerics.Vector<double> left, System.Numerics.Vector<double> right) { throw null; }
|
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public static System.Numerics.Vector<short> CompareEqual(System.Numerics.Vector<short> left, System.Numerics.Vector<short> right) { throw null; }
|
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public static System.Numerics.Vector<short> CompareEqual(System.Numerics.Vector<short> left, System.Numerics.Vector<long> right) { throw null; }
|
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public static System.Numerics.Vector<int> CompareEqual(System.Numerics.Vector<int> left, System.Numerics.Vector<int> right) { throw null; }
|
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public static System.Numerics.Vector<int> CompareEqual(System.Numerics.Vector<int> left, System.Numerics.Vector<long> right) { throw null; }
|
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public static System.Numerics.Vector<long> CompareEqual(System.Numerics.Vector<long> left, System.Numerics.Vector<long> right) { throw null; }
|
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public static System.Numerics.Vector<sbyte> CompareEqual(System.Numerics.Vector<sbyte> left, System.Numerics.Vector<sbyte> right) { throw null; }
|
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public static System.Numerics.Vector<sbyte> CompareEqual(System.Numerics.Vector<sbyte> left, System.Numerics.Vector<long> right) { throw null; }
|
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public static System.Numerics.Vector<float> CompareEqual(System.Numerics.Vector<float> left, System.Numerics.Vector<float> right) { throw null; }
|
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public static System.Numerics.Vector<ushort> CompareEqual(System.Numerics.Vector<ushort> left, System.Numerics.Vector<ushort> right) { throw null; }
|
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public static System.Numerics.Vector<uint> CompareEqual(System.Numerics.Vector<uint> left, System.Numerics.Vector<uint> right) { throw null; }
|
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public static System.Numerics.Vector<ulong> CompareEqual(System.Numerics.Vector<ulong> left, System.Numerics.Vector<ulong> right) { throw null; }
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public static System.Numerics.Vector<byte> CompareGreaterThan(System.Numerics.Vector<byte> left, System.Numerics.Vector<byte> right) { throw null; }
|
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public static System.Numerics.Vector<byte> CompareGreaterThan(System.Numerics.Vector<byte> left, System.Numerics.Vector<ulong> right) { throw null; }
|
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public static System.Numerics.Vector<double> CompareGreaterThan(System.Numerics.Vector<double> left, System.Numerics.Vector<double> right) { throw null; }
|
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public static System.Numerics.Vector<short> CompareGreaterThan(System.Numerics.Vector<short> left, System.Numerics.Vector<short> right) { throw null; }
|
|
public static System.Numerics.Vector<short> CompareGreaterThan(System.Numerics.Vector<short> left, System.Numerics.Vector<long> right) { throw null; }
|
|
public static System.Numerics.Vector<int> CompareGreaterThan(System.Numerics.Vector<int> left, System.Numerics.Vector<int> right) { throw null; }
|
|
public static System.Numerics.Vector<int> CompareGreaterThan(System.Numerics.Vector<int> left, System.Numerics.Vector<long> right) { throw null; }
|
|
public static System.Numerics.Vector<long> CompareGreaterThan(System.Numerics.Vector<long> left, System.Numerics.Vector<long> right) { throw null; }
|
|
public static System.Numerics.Vector<sbyte> CompareGreaterThan(System.Numerics.Vector<sbyte> left, System.Numerics.Vector<sbyte> right) { throw null; }
|
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public static System.Numerics.Vector<sbyte> CompareGreaterThan(System.Numerics.Vector<sbyte> left, System.Numerics.Vector<long> right) { throw null; }
|
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public static System.Numerics.Vector<float> CompareGreaterThan(System.Numerics.Vector<float> left, System.Numerics.Vector<float> right) { throw null; }
|
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public static System.Numerics.Vector<ushort> CompareGreaterThan(System.Numerics.Vector<ushort> left, System.Numerics.Vector<ushort> right) { throw null; }
|
|
public static System.Numerics.Vector<ushort> CompareGreaterThan(System.Numerics.Vector<ushort> left, System.Numerics.Vector<ulong> right) { throw null; }
|
|
public static System.Numerics.Vector<uint> CompareGreaterThan(System.Numerics.Vector<uint> left, System.Numerics.Vector<uint> right) { throw null; }
|
|
public static System.Numerics.Vector<uint> CompareGreaterThan(System.Numerics.Vector<uint> left, System.Numerics.Vector<ulong> right) { throw null; }
|
|
public static System.Numerics.Vector<ulong> CompareGreaterThan(System.Numerics.Vector<ulong> left, System.Numerics.Vector<ulong> right) { throw null; }
|
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public static System.Numerics.Vector<byte> CompareGreaterThanOrEqual(System.Numerics.Vector<byte> left, System.Numerics.Vector<byte> right) { throw null; }
|
|
public static System.Numerics.Vector<byte> CompareGreaterThanOrEqual(System.Numerics.Vector<byte> left, System.Numerics.Vector<ulong> right) { throw null; }
|
|
public static System.Numerics.Vector<double> CompareGreaterThanOrEqual(System.Numerics.Vector<double> left, System.Numerics.Vector<double> right) { throw null; }
|
|
public static System.Numerics.Vector<short> CompareGreaterThanOrEqual(System.Numerics.Vector<short> left, System.Numerics.Vector<short> right) { throw null; }
|
|
public static System.Numerics.Vector<short> CompareGreaterThanOrEqual(System.Numerics.Vector<short> left, System.Numerics.Vector<long> right) { throw null; }
|
|
public static System.Numerics.Vector<int> CompareGreaterThanOrEqual(System.Numerics.Vector<int> left, System.Numerics.Vector<int> right) { throw null; }
|
|
public static System.Numerics.Vector<int> CompareGreaterThanOrEqual(System.Numerics.Vector<int> left, System.Numerics.Vector<long> right) { throw null; }
|
|
public static System.Numerics.Vector<long> CompareGreaterThanOrEqual(System.Numerics.Vector<long> left, System.Numerics.Vector<long> right) { throw null; }
|
|
public static System.Numerics.Vector<sbyte> CompareGreaterThanOrEqual(System.Numerics.Vector<sbyte> left, System.Numerics.Vector<sbyte> right) { throw null; }
|
|
public static System.Numerics.Vector<sbyte> CompareGreaterThanOrEqual(System.Numerics.Vector<sbyte> left, System.Numerics.Vector<long> right) { throw null; }
|
|
public static System.Numerics.Vector<float> CompareGreaterThanOrEqual(System.Numerics.Vector<float> left, System.Numerics.Vector<float> right) { throw null; }
|
|
public static System.Numerics.Vector<ushort> CompareGreaterThanOrEqual(System.Numerics.Vector<ushort> left, System.Numerics.Vector<ushort> right) { throw null; }
|
|
public static System.Numerics.Vector<ushort> CompareGreaterThanOrEqual(System.Numerics.Vector<ushort> left, System.Numerics.Vector<ulong> right) { throw null; }
|
|
public static System.Numerics.Vector<uint> CompareGreaterThanOrEqual(System.Numerics.Vector<uint> left, System.Numerics.Vector<uint> right) { throw null; }
|
|
public static System.Numerics.Vector<uint> CompareGreaterThanOrEqual(System.Numerics.Vector<uint> left, System.Numerics.Vector<ulong> right) { throw null; }
|
|
public static System.Numerics.Vector<ulong> CompareGreaterThanOrEqual(System.Numerics.Vector<ulong> left, System.Numerics.Vector<ulong> right) { throw null; }
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public static System.Numerics.Vector<byte> CompareLessThan(System.Numerics.Vector<byte> left, System.Numerics.Vector<byte> right) { throw null; }
|
|
public static System.Numerics.Vector<byte> CompareLessThan(System.Numerics.Vector<byte> left, System.Numerics.Vector<ulong> right) { throw null; }
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|
public static System.Numerics.Vector<double> CompareLessThan(System.Numerics.Vector<double> left, System.Numerics.Vector<double> right) { throw null; }
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public static System.Numerics.Vector<short> CompareLessThan(System.Numerics.Vector<short> left, System.Numerics.Vector<short> right) { throw null; }
|
|
public static System.Numerics.Vector<short> CompareLessThan(System.Numerics.Vector<short> left, System.Numerics.Vector<long> right) { throw null; }
|
|
public static System.Numerics.Vector<int> CompareLessThan(System.Numerics.Vector<int> left, System.Numerics.Vector<int> right) { throw null; }
|
|
public static System.Numerics.Vector<int> CompareLessThan(System.Numerics.Vector<int> left, System.Numerics.Vector<long> right) { throw null; }
|
|
public static System.Numerics.Vector<long> CompareLessThan(System.Numerics.Vector<long> left, System.Numerics.Vector<long> right) { throw null; }
|
|
public static System.Numerics.Vector<sbyte> CompareLessThan(System.Numerics.Vector<sbyte> left, System.Numerics.Vector<sbyte> right) { throw null; }
|
|
public static System.Numerics.Vector<sbyte> CompareLessThan(System.Numerics.Vector<sbyte> left, System.Numerics.Vector<long> right) { throw null; }
|
|
public static System.Numerics.Vector<float> CompareLessThan(System.Numerics.Vector<float> left, System.Numerics.Vector<float> right) { throw null; }
|
|
public static System.Numerics.Vector<ushort> CompareLessThan(System.Numerics.Vector<ushort> left, System.Numerics.Vector<ushort> right) { throw null; }
|
|
public static System.Numerics.Vector<ushort> CompareLessThan(System.Numerics.Vector<ushort> left, System.Numerics.Vector<ulong> right) { throw null; }
|
|
public static System.Numerics.Vector<uint> CompareLessThan(System.Numerics.Vector<uint> left, System.Numerics.Vector<uint> right) { throw null; }
|
|
public static System.Numerics.Vector<uint> CompareLessThan(System.Numerics.Vector<uint> left, System.Numerics.Vector<ulong> right) { throw null; }
|
|
public static System.Numerics.Vector<ulong> CompareLessThan(System.Numerics.Vector<ulong> left, System.Numerics.Vector<ulong> right) { throw null; }
|
|
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public static System.Numerics.Vector<byte> CompareLessThanOrEqual(System.Numerics.Vector<byte> left, System.Numerics.Vector<byte> right) { throw null; }
|
|
public static System.Numerics.Vector<byte> CompareLessThanOrEqual(System.Numerics.Vector<byte> left, System.Numerics.Vector<ulong> right) { throw null; }
|
|
public static System.Numerics.Vector<double> CompareLessThanOrEqual(System.Numerics.Vector<double> left, System.Numerics.Vector<double> right) { throw null; }
|
|
public static System.Numerics.Vector<short> CompareLessThanOrEqual(System.Numerics.Vector<short> left, System.Numerics.Vector<short> right) { throw null; }
|
|
public static System.Numerics.Vector<short> CompareLessThanOrEqual(System.Numerics.Vector<short> left, System.Numerics.Vector<long> right) { throw null; }
|
|
public static System.Numerics.Vector<int> CompareLessThanOrEqual(System.Numerics.Vector<int> left, System.Numerics.Vector<int> right) { throw null; }
|
|
public static System.Numerics.Vector<int> CompareLessThanOrEqual(System.Numerics.Vector<int> left, System.Numerics.Vector<long> right) { throw null; }
|
|
public static System.Numerics.Vector<long> CompareLessThanOrEqual(System.Numerics.Vector<long> left, System.Numerics.Vector<long> right) { throw null; }
|
|
public static System.Numerics.Vector<sbyte> CompareLessThanOrEqual(System.Numerics.Vector<sbyte> left, System.Numerics.Vector<sbyte> right) { throw null; }
|
|
public static System.Numerics.Vector<sbyte> CompareLessThanOrEqual(System.Numerics.Vector<sbyte> left, System.Numerics.Vector<long> right) { throw null; }
|
|
public static System.Numerics.Vector<float> CompareLessThanOrEqual(System.Numerics.Vector<float> left, System.Numerics.Vector<float> right) { throw null; }
|
|
public static System.Numerics.Vector<ushort> CompareLessThanOrEqual(System.Numerics.Vector<ushort> left, System.Numerics.Vector<ushort> right) { throw null; }
|
|
public static System.Numerics.Vector<ushort> CompareLessThanOrEqual(System.Numerics.Vector<ushort> left, System.Numerics.Vector<ulong> right) { throw null; }
|
|
public static System.Numerics.Vector<uint> CompareLessThanOrEqual(System.Numerics.Vector<uint> left, System.Numerics.Vector<uint> right) { throw null; }
|
|
public static System.Numerics.Vector<uint> CompareLessThanOrEqual(System.Numerics.Vector<uint> left, System.Numerics.Vector<ulong> right) { throw null; }
|
|
public static System.Numerics.Vector<ulong> CompareLessThanOrEqual(System.Numerics.Vector<ulong> left, System.Numerics.Vector<ulong> right) { throw null; }
|
|
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public static System.Numerics.Vector<byte> CompareNotEqualTo(System.Numerics.Vector<byte> left, System.Numerics.Vector<byte> right) { throw null; }
|
|
public static System.Numerics.Vector<double> CompareNotEqualTo(System.Numerics.Vector<double> left, System.Numerics.Vector<double> right) { throw null; }
|
|
public static System.Numerics.Vector<short> CompareNotEqualTo(System.Numerics.Vector<short> left, System.Numerics.Vector<short> right) { throw null; }
|
|
public static System.Numerics.Vector<short> CompareNotEqualTo(System.Numerics.Vector<short> left, System.Numerics.Vector<long> right) { throw null; }
|
|
public static System.Numerics.Vector<int> CompareNotEqualTo(System.Numerics.Vector<int> left, System.Numerics.Vector<int> right) { throw null; }
|
|
public static System.Numerics.Vector<int> CompareNotEqualTo(System.Numerics.Vector<int> left, System.Numerics.Vector<long> right) { throw null; }
|
|
public static System.Numerics.Vector<long> CompareNotEqualTo(System.Numerics.Vector<long> left, System.Numerics.Vector<long> right) { throw null; }
|
|
public static System.Numerics.Vector<sbyte> CompareNotEqualTo(System.Numerics.Vector<sbyte> left, System.Numerics.Vector<sbyte> right) { throw null; }
|
|
public static System.Numerics.Vector<sbyte> CompareNotEqualTo(System.Numerics.Vector<sbyte> left, System.Numerics.Vector<long> right) { throw null; }
|
|
public static System.Numerics.Vector<float> CompareNotEqualTo(System.Numerics.Vector<float> left, System.Numerics.Vector<float> right) { throw null; }
|
|
public static System.Numerics.Vector<ushort> CompareNotEqualTo(System.Numerics.Vector<ushort> left, System.Numerics.Vector<ushort> right) { throw null; }
|
|
public static System.Numerics.Vector<uint> CompareNotEqualTo(System.Numerics.Vector<uint> left, System.Numerics.Vector<uint> right) { throw null; }
|
|
public static System.Numerics.Vector<ulong> CompareNotEqualTo(System.Numerics.Vector<ulong> left, System.Numerics.Vector<ulong> right) { throw null; }
|
|
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public static System.Numerics.Vector<double> CompareUnordered(System.Numerics.Vector<double> left, System.Numerics.Vector<double> right) { throw null; }
|
|
public static System.Numerics.Vector<float> CompareUnordered(System.Numerics.Vector<float> left, System.Numerics.Vector<float> right) { throw null; }
|
|
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public static System.Numerics.Vector<uint> Compute16BitAddresses(System.Numerics.Vector<uint> bases, System.Numerics.Vector<int> indices) { throw null; }
|
|
public static System.Numerics.Vector<uint> Compute16BitAddresses(System.Numerics.Vector<uint> bases, System.Numerics.Vector<uint> indices) { throw null; }
|
|
public static System.Numerics.Vector<ulong> Compute16BitAddresses(System.Numerics.Vector<ulong> bases, System.Numerics.Vector<long> indices) { throw null; }
|
|
public static System.Numerics.Vector<ulong> Compute16BitAddresses(System.Numerics.Vector<ulong> bases, System.Numerics.Vector<ulong> indices) { throw null; }
|
|
public static System.Numerics.Vector<uint> Compute32BitAddresses(System.Numerics.Vector<uint> bases, System.Numerics.Vector<int> indices) { throw null; }
|
|
public static System.Numerics.Vector<uint> Compute32BitAddresses(System.Numerics.Vector<uint> bases, System.Numerics.Vector<uint> indices) { throw null; }
|
|
public static System.Numerics.Vector<ulong> Compute32BitAddresses(System.Numerics.Vector<ulong> bases, System.Numerics.Vector<long> indices) { throw null; }
|
|
public static System.Numerics.Vector<ulong> Compute32BitAddresses(System.Numerics.Vector<ulong> bases, System.Numerics.Vector<ulong> indices) { throw null; }
|
|
public static System.Numerics.Vector<uint> Compute64BitAddresses(System.Numerics.Vector<uint> bases, System.Numerics.Vector<int> indices) { throw null; }
|
|
public static System.Numerics.Vector<uint> Compute64BitAddresses(System.Numerics.Vector<uint> bases, System.Numerics.Vector<uint> indices) { throw null; }
|
|
public static System.Numerics.Vector<ulong> Compute64BitAddresses(System.Numerics.Vector<ulong> bases, System.Numerics.Vector<long> indices) { throw null; }
|
|
public static System.Numerics.Vector<ulong> Compute64BitAddresses(System.Numerics.Vector<ulong> bases, System.Numerics.Vector<ulong> indices) { throw null; }
|
|
public static System.Numerics.Vector<uint> Compute8BitAddresses(System.Numerics.Vector<uint> bases, System.Numerics.Vector<int> indices) { throw null; }
|
|
public static System.Numerics.Vector<uint> Compute8BitAddresses(System.Numerics.Vector<uint> bases, System.Numerics.Vector<uint> indices) { throw null; }
|
|
public static System.Numerics.Vector<ulong> Compute8BitAddresses(System.Numerics.Vector<ulong> bases, System.Numerics.Vector<long> indices) { throw null; }
|
|
public static System.Numerics.Vector<ulong> Compute8BitAddresses(System.Numerics.Vector<ulong> bases, System.Numerics.Vector<ulong> indices) { throw null; }
|
|
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|
public static System.Numerics.Vector<byte> ConditionalExtractAfterLastActiveElement(System.Numerics.Vector<byte> mask, System.Numerics.Vector<byte> defaultValue, System.Numerics.Vector<byte> data) { throw null; }
|
|
public static byte ConditionalExtractAfterLastActiveElement(System.Numerics.Vector<byte> mask, byte defaultValues, System.Numerics.Vector<byte> data) { throw null; }
|
|
public static System.Numerics.Vector<double> ConditionalExtractAfterLastActiveElement(System.Numerics.Vector<double> mask, System.Numerics.Vector<double> defaultValue, System.Numerics.Vector<double> data) { throw null; }
|
|
public static double ConditionalExtractAfterLastActiveElement(System.Numerics.Vector<double> mask, double defaultValues, System.Numerics.Vector<double> data) { throw null; }
|
|
public static System.Numerics.Vector<short> ConditionalExtractAfterLastActiveElement(System.Numerics.Vector<short> mask, System.Numerics.Vector<short> defaultValue, System.Numerics.Vector<short> data) { throw null; }
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public static short ConditionalExtractAfterLastActiveElement(System.Numerics.Vector<short> mask, short defaultValues, System.Numerics.Vector<short> data) { throw null; }
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public static System.Numerics.Vector<int> ConditionalExtractAfterLastActiveElement(System.Numerics.Vector<int> mask, System.Numerics.Vector<int> defaultValue, System.Numerics.Vector<int> data) { throw null; }
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public static int ConditionalExtractAfterLastActiveElement(System.Numerics.Vector<int> mask, int defaultValues, System.Numerics.Vector<int> data) { throw null; }
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public static System.Numerics.Vector<long> ConditionalExtractAfterLastActiveElement(System.Numerics.Vector<long> mask, System.Numerics.Vector<long> defaultValue, System.Numerics.Vector<long> data) { throw null; }
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public static long ConditionalExtractAfterLastActiveElement(System.Numerics.Vector<long> mask, long defaultValues, System.Numerics.Vector<long> data) { throw null; }
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public static System.Numerics.Vector<sbyte> ConditionalExtractAfterLastActiveElement(System.Numerics.Vector<sbyte> mask, System.Numerics.Vector<sbyte> defaultValue, System.Numerics.Vector<sbyte> data) { throw null; }
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public static sbyte ConditionalExtractAfterLastActiveElement(System.Numerics.Vector<sbyte> mask, sbyte defaultValues, System.Numerics.Vector<sbyte> data) { throw null; }
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public static System.Numerics.Vector<float> ConditionalExtractAfterLastActiveElement(System.Numerics.Vector<float> mask, System.Numerics.Vector<float> defaultValue, System.Numerics.Vector<float> data) { throw null; }
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public static float ConditionalExtractAfterLastActiveElement(System.Numerics.Vector<float> mask, float defaultValues, System.Numerics.Vector<float> data) { throw null; }
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public static System.Numerics.Vector<ushort> ConditionalExtractAfterLastActiveElement(System.Numerics.Vector<ushort> mask, System.Numerics.Vector<ushort> defaultValue, System.Numerics.Vector<ushort> data) { throw null; }
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public static ushort ConditionalExtractAfterLastActiveElement(System.Numerics.Vector<ushort> mask, ushort defaultValues, System.Numerics.Vector<ushort> data) { throw null; }
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public static System.Numerics.Vector<uint> ConditionalExtractAfterLastActiveElement(System.Numerics.Vector<uint> mask, System.Numerics.Vector<uint> defaultValue, System.Numerics.Vector<uint> data) { throw null; }
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public static uint ConditionalExtractAfterLastActiveElement(System.Numerics.Vector<uint> mask, uint defaultValues, System.Numerics.Vector<uint> data) { throw null; }
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public static System.Numerics.Vector<ulong> ConditionalExtractAfterLastActiveElement(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> defaultValue, System.Numerics.Vector<ulong> data) { throw null; }
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public static ulong ConditionalExtractAfterLastActiveElement(System.Numerics.Vector<ulong> mask, ulong defaultValues, System.Numerics.Vector<ulong> data) { throw null; }
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public static System.Numerics.Vector<byte> ConditionalExtractAfterLastActiveElementAndReplicate(System.Numerics.Vector<byte> mask, System.Numerics.Vector<byte> defaultScalar, System.Numerics.Vector<byte> data) { throw null; }
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public static System.Numerics.Vector<double> ConditionalExtractAfterLastActiveElementAndReplicate(System.Numerics.Vector<double> mask, System.Numerics.Vector<double> defaultScalar, System.Numerics.Vector<double> data) { throw null; }
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public static System.Numerics.Vector<short> ConditionalExtractAfterLastActiveElementAndReplicate(System.Numerics.Vector<short> mask, System.Numerics.Vector<short> defaultScalar, System.Numerics.Vector<short> data) { throw null; }
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public static System.Numerics.Vector<int> ConditionalExtractAfterLastActiveElementAndReplicate(System.Numerics.Vector<int> mask, System.Numerics.Vector<int> defaultScalar, System.Numerics.Vector<int> data) { throw null; }
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public static System.Numerics.Vector<long> ConditionalExtractAfterLastActiveElementAndReplicate(System.Numerics.Vector<long> mask, System.Numerics.Vector<long> defaultScalar, System.Numerics.Vector<long> data) { throw null; }
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public static System.Numerics.Vector<sbyte> ConditionalExtractAfterLastActiveElementAndReplicate(System.Numerics.Vector<sbyte> mask, System.Numerics.Vector<sbyte> defaultScalar, System.Numerics.Vector<sbyte> data) { throw null; }
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public static System.Numerics.Vector<float> ConditionalExtractAfterLastActiveElementAndReplicate(System.Numerics.Vector<float> mask, System.Numerics.Vector<float> defaultScalar, System.Numerics.Vector<float> data) { throw null; }
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public static System.Numerics.Vector<ushort> ConditionalExtractAfterLastActiveElementAndReplicate(System.Numerics.Vector<ushort> mask, System.Numerics.Vector<ushort> defaultScalar, System.Numerics.Vector<ushort> data) { throw null; }
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public static System.Numerics.Vector<uint> ConditionalExtractAfterLastActiveElementAndReplicate(System.Numerics.Vector<uint> mask, System.Numerics.Vector<uint> defaultScalar, System.Numerics.Vector<uint> data) { throw null; }
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public static System.Numerics.Vector<ulong> ConditionalExtractAfterLastActiveElementAndReplicate(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> defaultScalar, System.Numerics.Vector<ulong> data) { throw null; }
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public static System.Numerics.Vector<byte> ConditionalExtractLastActiveElement(System.Numerics.Vector<byte> mask, System.Numerics.Vector<byte> defaultValue, System.Numerics.Vector<byte> data) { throw null; }
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public static byte ConditionalExtractLastActiveElement(System.Numerics.Vector<byte> mask, byte defaultValues, System.Numerics.Vector<byte> data) { throw null; }
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public static System.Numerics.Vector<double> ConditionalExtractLastActiveElement(System.Numerics.Vector<double> mask, System.Numerics.Vector<double> defaultValue, System.Numerics.Vector<double> data) { throw null; }
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public static double ConditionalExtractLastActiveElement(System.Numerics.Vector<double> mask, double defaultValues, System.Numerics.Vector<double> data) { throw null; }
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public static System.Numerics.Vector<short> ConditionalExtractLastActiveElement(System.Numerics.Vector<short> mask, System.Numerics.Vector<short> defaultValue, System.Numerics.Vector<short> data) { throw null; }
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public static short ConditionalExtractLastActiveElement(System.Numerics.Vector<short> mask, short defaultValues, System.Numerics.Vector<short> data) { throw null; }
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public static System.Numerics.Vector<int> ConditionalExtractLastActiveElement(System.Numerics.Vector<int> mask, System.Numerics.Vector<int> defaultValue, System.Numerics.Vector<int> data) { throw null; }
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public static int ConditionalExtractLastActiveElement(System.Numerics.Vector<int> mask, int defaultValues, System.Numerics.Vector<int> data) { throw null; }
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public static System.Numerics.Vector<long> ConditionalExtractLastActiveElement(System.Numerics.Vector<long> mask, System.Numerics.Vector<long> defaultValue, System.Numerics.Vector<long> data) { throw null; }
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public static long ConditionalExtractLastActiveElement(System.Numerics.Vector<long> mask, long defaultValues, System.Numerics.Vector<long> data) { throw null; }
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public static System.Numerics.Vector<sbyte> ConditionalExtractLastActiveElement(System.Numerics.Vector<sbyte> mask, System.Numerics.Vector<sbyte> defaultValue, System.Numerics.Vector<sbyte> data) { throw null; }
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public static sbyte ConditionalExtractLastActiveElement(System.Numerics.Vector<sbyte> mask, sbyte defaultValues, System.Numerics.Vector<sbyte> data) { throw null; }
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public static System.Numerics.Vector<float> ConditionalExtractLastActiveElement(System.Numerics.Vector<float> mask, System.Numerics.Vector<float> defaultValue, System.Numerics.Vector<float> data) { throw null; }
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public static float ConditionalExtractLastActiveElement(System.Numerics.Vector<float> mask, float defaultValues, System.Numerics.Vector<float> data) { throw null; }
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public static System.Numerics.Vector<ushort> ConditionalExtractLastActiveElement(System.Numerics.Vector<ushort> mask, System.Numerics.Vector<ushort> defaultValue, System.Numerics.Vector<ushort> data) { throw null; }
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public static ushort ConditionalExtractLastActiveElement(System.Numerics.Vector<ushort> mask, ushort defaultValues, System.Numerics.Vector<ushort> data) { throw null; }
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public static System.Numerics.Vector<uint> ConditionalExtractLastActiveElement(System.Numerics.Vector<uint> mask, System.Numerics.Vector<uint> defaultValue, System.Numerics.Vector<uint> data) { throw null; }
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public static uint ConditionalExtractLastActiveElement(System.Numerics.Vector<uint> mask, uint defaultValues, System.Numerics.Vector<uint> data) { throw null; }
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public static System.Numerics.Vector<ulong> ConditionalExtractLastActiveElement(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> defaultValue, System.Numerics.Vector<ulong> data) { throw null; }
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public static ulong ConditionalExtractLastActiveElement(System.Numerics.Vector<ulong> mask, ulong defaultValues, System.Numerics.Vector<ulong> data) { throw null; }
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public static System.Numerics.Vector<byte> ConditionalExtractLastActiveElementAndReplicate(System.Numerics.Vector<byte> mask, System.Numerics.Vector<byte> fallback, System.Numerics.Vector<byte> data) { throw null; }
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public static System.Numerics.Vector<double> ConditionalExtractLastActiveElementAndReplicate(System.Numerics.Vector<double> mask, System.Numerics.Vector<double> fallback, System.Numerics.Vector<double> data) { throw null; }
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public static System.Numerics.Vector<short> ConditionalExtractLastActiveElementAndReplicate(System.Numerics.Vector<short> mask, System.Numerics.Vector<short> fallback, System.Numerics.Vector<short> data) { throw null; }
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public static System.Numerics.Vector<int> ConditionalExtractLastActiveElementAndReplicate(System.Numerics.Vector<int> mask, System.Numerics.Vector<int> fallback, System.Numerics.Vector<int> data) { throw null; }
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public static System.Numerics.Vector<long> ConditionalExtractLastActiveElementAndReplicate(System.Numerics.Vector<long> mask, System.Numerics.Vector<long> fallback, System.Numerics.Vector<long> data) { throw null; }
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public static System.Numerics.Vector<sbyte> ConditionalExtractLastActiveElementAndReplicate(System.Numerics.Vector<sbyte> mask, System.Numerics.Vector<sbyte> fallback, System.Numerics.Vector<sbyte> data) { throw null; }
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public static System.Numerics.Vector<float> ConditionalExtractLastActiveElementAndReplicate(System.Numerics.Vector<float> mask, System.Numerics.Vector<float> fallback, System.Numerics.Vector<float> data) { throw null; }
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public static System.Numerics.Vector<ushort> ConditionalExtractLastActiveElementAndReplicate(System.Numerics.Vector<ushort> mask, System.Numerics.Vector<ushort> fallback, System.Numerics.Vector<ushort> data) { throw null; }
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public static System.Numerics.Vector<uint> ConditionalExtractLastActiveElementAndReplicate(System.Numerics.Vector<uint> mask, System.Numerics.Vector<uint> fallback, System.Numerics.Vector<uint> data) { throw null; }
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public static System.Numerics.Vector<ulong> ConditionalExtractLastActiveElementAndReplicate(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> fallback, System.Numerics.Vector<ulong> data) { throw null; }
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public static System.Numerics.Vector<sbyte> ConditionalSelect(System.Numerics.Vector<sbyte> mask, System.Numerics.Vector<sbyte> left, System.Numerics.Vector<sbyte> right) { throw null; }
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public static System.Numerics.Vector<short> ConditionalSelect(System.Numerics.Vector<short> mask, System.Numerics.Vector<short> left, System.Numerics.Vector<short> right) { throw null; }
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public static System.Numerics.Vector<int> ConditionalSelect(System.Numerics.Vector<int> mask, System.Numerics.Vector<int> left, System.Numerics.Vector<int> right) { throw null; }
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public static System.Numerics.Vector<long> ConditionalSelect(System.Numerics.Vector<long> mask, System.Numerics.Vector<long> left, System.Numerics.Vector<long> right) { throw null; }
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public static System.Numerics.Vector<byte> ConditionalSelect(System.Numerics.Vector<byte> mask, System.Numerics.Vector<byte> left, System.Numerics.Vector<byte> right) { throw null; }
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public static System.Numerics.Vector<ushort> ConditionalSelect(System.Numerics.Vector<ushort> mask, System.Numerics.Vector<ushort> left, System.Numerics.Vector<ushort> right) { throw null; }
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public static System.Numerics.Vector<uint> ConditionalSelect(System.Numerics.Vector<uint> mask, System.Numerics.Vector<uint> left, System.Numerics.Vector<uint> right) { throw null; }
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public static System.Numerics.Vector<ulong> ConditionalSelect(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> left, System.Numerics.Vector<ulong> right) { throw null; }
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public static System.Numerics.Vector<float> ConditionalSelect(System.Numerics.Vector<float> mask, System.Numerics.Vector<float> left, System.Numerics.Vector<float> right) { throw null; }
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public static System.Numerics.Vector<double> ConditionalSelect(System.Numerics.Vector<double> mask, System.Numerics.Vector<double> left, System.Numerics.Vector<double> right) { throw null; }
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public static System.Numerics.Vector<double> ConvertToDouble(System.Numerics.Vector<int> value) { throw null; }
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public static System.Numerics.Vector<double> ConvertToDouble(System.Numerics.Vector<long> value) { throw null; }
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public static System.Numerics.Vector<double> ConvertToDouble(System.Numerics.Vector<float> value) { throw null; }
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public static System.Numerics.Vector<double> ConvertToDouble(System.Numerics.Vector<uint> value) { throw null; }
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public static System.Numerics.Vector<double> ConvertToDouble(System.Numerics.Vector<ulong> value) { throw null; }
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public static System.Numerics.Vector<int> ConvertToInt32(System.Numerics.Vector<double> value) { throw null; }
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public static System.Numerics.Vector<int> ConvertToInt32(System.Numerics.Vector<float> value) { throw null; }
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public static System.Numerics.Vector<long> ConvertToInt64(System.Numerics.Vector<double> value) { throw null; }
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public static System.Numerics.Vector<long> ConvertToInt64(System.Numerics.Vector<float> value) { throw null; }
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public static System.Numerics.Vector<float> ConvertToSingle(System.Numerics.Vector<double> value) { throw null; }
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public static System.Numerics.Vector<float> ConvertToSingle(System.Numerics.Vector<int> value) { throw null; }
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public static System.Numerics.Vector<float> ConvertToSingle(System.Numerics.Vector<long> value) { throw null; }
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public static System.Numerics.Vector<float> ConvertToSingle(System.Numerics.Vector<uint> value) { throw null; }
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public static System.Numerics.Vector<float> ConvertToSingle(System.Numerics.Vector<ulong> value) { throw null; }
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public static System.Numerics.Vector<uint> ConvertToUInt32(System.Numerics.Vector<double> value) { throw null; }
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public static System.Numerics.Vector<uint> ConvertToUInt32(System.Numerics.Vector<float> value) { throw null; }
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public static System.Numerics.Vector<ulong> ConvertToUInt64(System.Numerics.Vector<double> value) { throw null; }
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public static System.Numerics.Vector<ulong> ConvertToUInt64(System.Numerics.Vector<float> value) { throw null; }
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public static ulong Count16BitElements([ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static ulong Count32BitElements([ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static ulong Count64BitElements([ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static ulong Count8BitElements([ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static System.Numerics.Vector<byte> CreateBreakAfterMask(System.Numerics.Vector<byte> mask, System.Numerics.Vector<byte> srcMask) { throw null; }
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public static System.Numerics.Vector<short> CreateBreakAfterMask(System.Numerics.Vector<short> mask, System.Numerics.Vector<short> srcMask) { throw null; }
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public static System.Numerics.Vector<int> CreateBreakAfterMask(System.Numerics.Vector<int> mask, System.Numerics.Vector<int> srcMask) { throw null; }
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public static System.Numerics.Vector<long> CreateBreakAfterMask(System.Numerics.Vector<long> mask, System.Numerics.Vector<long> srcMask) { throw null; }
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public static System.Numerics.Vector<sbyte> CreateBreakAfterMask(System.Numerics.Vector<sbyte> mask, System.Numerics.Vector<sbyte> srcMask) { throw null; }
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public static System.Numerics.Vector<ushort> CreateBreakAfterMask(System.Numerics.Vector<ushort> mask, System.Numerics.Vector<ushort> srcMask) { throw null; }
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public static System.Numerics.Vector<uint> CreateBreakAfterMask(System.Numerics.Vector<uint> mask, System.Numerics.Vector<uint> srcMask) { throw null; }
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public static System.Numerics.Vector<ulong> CreateBreakAfterMask(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> srcMask) { throw null; }
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public static System.Numerics.Vector<byte> CreateBreakAfterPropagateMask(System.Numerics.Vector<byte> mask, System.Numerics.Vector<byte> left, System.Numerics.Vector<byte> right) { throw null; }
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public static System.Numerics.Vector<short> CreateBreakAfterPropagateMask(System.Numerics.Vector<short> mask, System.Numerics.Vector<short> left, System.Numerics.Vector<short> right) { throw null; }
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public static System.Numerics.Vector<int> CreateBreakAfterPropagateMask(System.Numerics.Vector<int> mask, System.Numerics.Vector<int> left, System.Numerics.Vector<int> right) { throw null; }
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public static System.Numerics.Vector<long> CreateBreakAfterPropagateMask(System.Numerics.Vector<long> mask, System.Numerics.Vector<long> left, System.Numerics.Vector<long> right) { throw null; }
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public static System.Numerics.Vector<sbyte> CreateBreakAfterPropagateMask(System.Numerics.Vector<sbyte> mask, System.Numerics.Vector<sbyte> left, System.Numerics.Vector<sbyte> right) { throw null; }
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public static System.Numerics.Vector<ushort> CreateBreakAfterPropagateMask(System.Numerics.Vector<ushort> mask, System.Numerics.Vector<ushort> left, System.Numerics.Vector<ushort> right) { throw null; }
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public static System.Numerics.Vector<uint> CreateBreakAfterPropagateMask(System.Numerics.Vector<uint> mask, System.Numerics.Vector<uint> left, System.Numerics.Vector<uint> right) { throw null; }
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public static System.Numerics.Vector<ulong> CreateBreakAfterPropagateMask(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> left, System.Numerics.Vector<ulong> right) { throw null; }
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public static System.Numerics.Vector<byte> CreateBreakBeforeMask(System.Numerics.Vector<byte> mask, System.Numerics.Vector<byte> srcMask) { throw null; }
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public static System.Numerics.Vector<short> CreateBreakBeforeMask(System.Numerics.Vector<short> mask, System.Numerics.Vector<short> srcMask) { throw null; }
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public static System.Numerics.Vector<int> CreateBreakBeforeMask(System.Numerics.Vector<int> mask, System.Numerics.Vector<int> srcMask) { throw null; }
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public static System.Numerics.Vector<long> CreateBreakBeforeMask(System.Numerics.Vector<long> mask, System.Numerics.Vector<long> srcMask) { throw null; }
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public static System.Numerics.Vector<sbyte> CreateBreakBeforeMask(System.Numerics.Vector<sbyte> mask, System.Numerics.Vector<sbyte> srcMask) { throw null; }
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public static System.Numerics.Vector<ushort> CreateBreakBeforeMask(System.Numerics.Vector<ushort> mask, System.Numerics.Vector<ushort> srcMask) { throw null; }
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public static System.Numerics.Vector<uint> CreateBreakBeforeMask(System.Numerics.Vector<uint> mask, System.Numerics.Vector<uint> srcMask) { throw null; }
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public static System.Numerics.Vector<ulong> CreateBreakBeforeMask(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> srcMask) { throw null; }
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public static System.Numerics.Vector<byte> CreateBreakBeforePropagateMask(System.Numerics.Vector<byte> mask, System.Numerics.Vector<byte> left, System.Numerics.Vector<byte> right) { throw null; }
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public static System.Numerics.Vector<short> CreateBreakBeforePropagateMask(System.Numerics.Vector<short> mask, System.Numerics.Vector<short> left, System.Numerics.Vector<short> right) { throw null; }
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public static System.Numerics.Vector<int> CreateBreakBeforePropagateMask(System.Numerics.Vector<int> mask, System.Numerics.Vector<int> left, System.Numerics.Vector<int> right) { throw null; }
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public static System.Numerics.Vector<long> CreateBreakBeforePropagateMask(System.Numerics.Vector<long> mask, System.Numerics.Vector<long> left, System.Numerics.Vector<long> right) { throw null; }
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public static System.Numerics.Vector<sbyte> CreateBreakBeforePropagateMask(System.Numerics.Vector<sbyte> mask, System.Numerics.Vector<sbyte> left, System.Numerics.Vector<sbyte> right) { throw null; }
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public static System.Numerics.Vector<ushort> CreateBreakBeforePropagateMask(System.Numerics.Vector<ushort> mask, System.Numerics.Vector<ushort> left, System.Numerics.Vector<ushort> right) { throw null; }
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public static System.Numerics.Vector<uint> CreateBreakBeforePropagateMask(System.Numerics.Vector<uint> mask, System.Numerics.Vector<uint> left, System.Numerics.Vector<uint> right) { throw null; }
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public static System.Numerics.Vector<ulong> CreateBreakBeforePropagateMask(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> left, System.Numerics.Vector<ulong> right) { throw null; }
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public static unsafe System.Numerics.Vector<sbyte> CreateBreakPropagateMask(System.Numerics.Vector<sbyte> totalMask, System.Numerics.Vector<sbyte> fromMask) { throw null; }
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public static unsafe System.Numerics.Vector<short> CreateBreakPropagateMask(System.Numerics.Vector<short> totalMask, System.Numerics.Vector<short> fromMask) { throw null; }
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public static unsafe System.Numerics.Vector<int> CreateBreakPropagateMask(System.Numerics.Vector<int> totalMask, System.Numerics.Vector<int> fromMask) { throw null; }
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public static unsafe System.Numerics.Vector<long> CreateBreakPropagateMask(System.Numerics.Vector<long> totalMask, System.Numerics.Vector<long> fromMask) { throw null; }
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public static unsafe System.Numerics.Vector<byte> CreateBreakPropagateMask(System.Numerics.Vector<byte> totalMask, System.Numerics.Vector<byte> fromMask) { throw null; }
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public static unsafe System.Numerics.Vector<ushort> CreateBreakPropagateMask(System.Numerics.Vector<ushort> totalMask, System.Numerics.Vector<ushort> fromMask) { throw null; }
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public static unsafe System.Numerics.Vector<uint> CreateBreakPropagateMask(System.Numerics.Vector<uint> totalMask, System.Numerics.Vector<uint> fromMask) { throw null; }
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public static unsafe System.Numerics.Vector<ulong> CreateBreakPropagateMask(System.Numerics.Vector<ulong> totalMask, System.Numerics.Vector<ulong> fromMask) { throw null; }
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public static System.Numerics.Vector<byte> CreateFalseMaskByte() { throw null; }
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public static System.Numerics.Vector<double> CreateFalseMaskDouble() { throw null; }
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public static System.Numerics.Vector<short> CreateFalseMaskInt16() { throw null; }
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public static System.Numerics.Vector<int> CreateFalseMaskInt32() { throw null; }
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public static System.Numerics.Vector<long> CreateFalseMaskInt64() { throw null; }
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public static System.Numerics.Vector<sbyte> CreateFalseMaskSByte() { throw null; }
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public static System.Numerics.Vector<float> CreateFalseMaskSingle() { throw null; }
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public static System.Numerics.Vector<ushort> CreateFalseMaskUInt16() { throw null; }
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public static System.Numerics.Vector<uint> CreateFalseMaskUInt32() { throw null; }
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public static System.Numerics.Vector<ulong> CreateFalseMaskUInt64() { throw null; }
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public static unsafe System.Numerics.Vector<byte> CreateMaskForFirstActiveElement(System.Numerics.Vector<byte> mask, System.Numerics.Vector<byte> srcMask) { throw null; }
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public static unsafe System.Numerics.Vector<short> CreateMaskForFirstActiveElement(System.Numerics.Vector<short> mask, System.Numerics.Vector<short> srcMask) { throw null; }
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public static unsafe System.Numerics.Vector<int> CreateMaskForFirstActiveElement(System.Numerics.Vector<int> mask, System.Numerics.Vector<int> srcMask) { throw null; }
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public static unsafe System.Numerics.Vector<long> CreateMaskForFirstActiveElement(System.Numerics.Vector<long> mask, System.Numerics.Vector<long> srcMask) { throw null; }
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public static unsafe System.Numerics.Vector<sbyte> CreateMaskForFirstActiveElement(System.Numerics.Vector<sbyte> mask, System.Numerics.Vector<sbyte> srcMask) { throw null; }
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public static unsafe System.Numerics.Vector<ushort> CreateMaskForFirstActiveElement(System.Numerics.Vector<ushort> mask, System.Numerics.Vector<ushort> srcMask) { throw null; }
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public static unsafe System.Numerics.Vector<uint> CreateMaskForFirstActiveElement(System.Numerics.Vector<uint> mask, System.Numerics.Vector<uint> srcMask) { throw null; }
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public static unsafe System.Numerics.Vector<ulong> CreateMaskForFirstActiveElement(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> srcMask) { throw null; }
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public static unsafe System.Numerics.Vector<byte> CreateMaskForNextActiveElement(System.Numerics.Vector<byte> mask, System.Numerics.Vector<byte> srcMask) { throw null; }
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public static unsafe System.Numerics.Vector<ushort> CreateMaskForNextActiveElement(System.Numerics.Vector<ushort> mask, System.Numerics.Vector<ushort> srcMask) { throw null; }
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public static unsafe System.Numerics.Vector<uint> CreateMaskForNextActiveElement(System.Numerics.Vector<uint> mask, System.Numerics.Vector<uint> srcMask) { throw null; }
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public static unsafe System.Numerics.Vector<ulong> CreateMaskForNextActiveElement(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> srcMask) { throw null; }
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public static System.Numerics.Vector<byte> CreateTrueMaskByte([ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static System.Numerics.Vector<double> CreateTrueMaskDouble([ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static System.Numerics.Vector<short> CreateTrueMaskInt16([ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static System.Numerics.Vector<int> CreateTrueMaskInt32([ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static System.Numerics.Vector<long> CreateTrueMaskInt64([ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static System.Numerics.Vector<sbyte> CreateTrueMaskSByte([ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static System.Numerics.Vector<float> CreateTrueMaskSingle([ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static System.Numerics.Vector<ushort> CreateTrueMaskUInt16([ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static System.Numerics.Vector<uint> CreateTrueMaskUInt32([ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static System.Numerics.Vector<ulong> CreateTrueMaskUInt64([ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static System.Numerics.Vector<ushort> CreateWhileLessThanMask16Bit(int left, int right) { throw null; }
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public static System.Numerics.Vector<ushort> CreateWhileLessThanMask16Bit(long left, long right) { throw null; }
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public static System.Numerics.Vector<ushort> CreateWhileLessThanMask16Bit(uint left, uint right) { throw null; }
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public static System.Numerics.Vector<ushort> CreateWhileLessThanMask16Bit(ulong left, ulong right) { throw null; }
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public static System.Numerics.Vector<uint> CreateWhileLessThanMask32Bit(int left, int right) { throw null; }
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public static System.Numerics.Vector<uint> CreateWhileLessThanMask32Bit(long left, long right) { throw null; }
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public static System.Numerics.Vector<uint> CreateWhileLessThanMask32Bit(uint left, uint right) { throw null; }
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public static System.Numerics.Vector<uint> CreateWhileLessThanMask32Bit(ulong left, ulong right) { throw null; }
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public static System.Numerics.Vector<ulong> CreateWhileLessThanMask64Bit(int left, int right) { throw null; }
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public static System.Numerics.Vector<ulong> CreateWhileLessThanMask64Bit(long left, long right) { throw null; }
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public static System.Numerics.Vector<ulong> CreateWhileLessThanMask64Bit(uint left, uint right) { throw null; }
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public static System.Numerics.Vector<ulong> CreateWhileLessThanMask64Bit(ulong left, ulong right) { throw null; }
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public static System.Numerics.Vector<byte> CreateWhileLessThanMask8Bit(int left, int right) { throw null; }
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public static System.Numerics.Vector<byte> CreateWhileLessThanMask8Bit(long left, long right) { throw null; }
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public static System.Numerics.Vector<byte> CreateWhileLessThanMask8Bit(uint left, uint right) { throw null; }
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public static System.Numerics.Vector<byte> CreateWhileLessThanMask8Bit(ulong left, ulong right) { throw null; }
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public static System.Numerics.Vector<ushort> CreateWhileLessThanOrEqualMask16Bit(int left, int right) { throw null; }
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public static System.Numerics.Vector<ushort> CreateWhileLessThanOrEqualMask16Bit(long left, long right) { throw null; }
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public static System.Numerics.Vector<ushort> CreateWhileLessThanOrEqualMask16Bit(uint left, uint right) { throw null; }
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public static System.Numerics.Vector<ushort> CreateWhileLessThanOrEqualMask16Bit(ulong left, ulong right) { throw null; }
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public static System.Numerics.Vector<uint> CreateWhileLessThanOrEqualMask32Bit(int left, int right) { throw null; }
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public static System.Numerics.Vector<uint> CreateWhileLessThanOrEqualMask32Bit(long left, long right) { throw null; }
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public static System.Numerics.Vector<uint> CreateWhileLessThanOrEqualMask32Bit(uint left, uint right) { throw null; }
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public static System.Numerics.Vector<uint> CreateWhileLessThanOrEqualMask32Bit(ulong left, ulong right) { throw null; }
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public static System.Numerics.Vector<ulong> CreateWhileLessThanOrEqualMask64Bit(int left, int right) { throw null; }
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public static System.Numerics.Vector<ulong> CreateWhileLessThanOrEqualMask64Bit(long left, long right) { throw null; }
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public static System.Numerics.Vector<ulong> CreateWhileLessThanOrEqualMask64Bit(uint left, uint right) { throw null; }
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public static System.Numerics.Vector<ulong> CreateWhileLessThanOrEqualMask64Bit(ulong left, ulong right) { throw null; }
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public static System.Numerics.Vector<byte> CreateWhileLessThanOrEqualMask8Bit(int left, int right) { throw null; }
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public static System.Numerics.Vector<byte> CreateWhileLessThanOrEqualMask8Bit(long left, long right) { throw null; }
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public static System.Numerics.Vector<byte> CreateWhileLessThanOrEqualMask8Bit(uint left, uint right) { throw null; }
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public static System.Numerics.Vector<byte> CreateWhileLessThanOrEqualMask8Bit(ulong left, ulong right) { throw null; }
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public static System.Numerics.Vector<float> Divide(System.Numerics.Vector<float> left, System.Numerics.Vector<float> right) { throw null; }
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public static System.Numerics.Vector<double> Divide(System.Numerics.Vector<double> left, System.Numerics.Vector<double> right) { throw null; }
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public static System.Numerics.Vector<int> DotProduct(System.Numerics.Vector<int> addend, System.Numerics.Vector<sbyte> left, System.Numerics.Vector<sbyte> right) { throw null; }
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public static System.Numerics.Vector<long> DotProduct(System.Numerics.Vector<long> addend, System.Numerics.Vector<short> left, System.Numerics.Vector<short> right) { throw null; }
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public static System.Numerics.Vector<uint> DotProduct(System.Numerics.Vector<uint> addend, System.Numerics.Vector<byte> left, System.Numerics.Vector<byte> right) { throw null; }
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public static System.Numerics.Vector<ulong> DotProduct(System.Numerics.Vector<ulong> addend, System.Numerics.Vector<ushort> left, System.Numerics.Vector<ushort> right) { throw null; }
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public static System.Numerics.Vector<int> DotProductBySelectedScalar(System.Numerics.Vector<int> addend, System.Numerics.Vector<sbyte> left, System.Numerics.Vector<sbyte> right, [ConstantExpected] byte rightIndex) { throw null; }
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public static System.Numerics.Vector<long> DotProductBySelectedScalar(System.Numerics.Vector<long> addend, System.Numerics.Vector<short> left, System.Numerics.Vector<short> right, [ConstantExpected] byte rightIndex) { throw null; }
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public static System.Numerics.Vector<uint> DotProductBySelectedScalar(System.Numerics.Vector<uint> addend, System.Numerics.Vector<byte> left, System.Numerics.Vector<byte> right, [ConstantExpected] byte rightIndex) { throw null; }
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public static System.Numerics.Vector<ulong> DotProductBySelectedScalar(System.Numerics.Vector<ulong> addend, System.Numerics.Vector<ushort> left, System.Numerics.Vector<ushort> right, [ConstantExpected] byte rightIndex) { throw null; }
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public static System.Numerics.Vector<byte> DuplicateSelectedScalarToVector(System.Numerics.Vector<byte> data, [ConstantExpected(Min = 0, Max = (byte)(63))] byte index) { throw null; }
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public static System.Numerics.Vector<double> DuplicateSelectedScalarToVector(System.Numerics.Vector<double> data, [ConstantExpected(Min = 0, Max = (byte)(7))] byte index) { throw null; }
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public static System.Numerics.Vector<short> DuplicateSelectedScalarToVector(System.Numerics.Vector<short> data, [ConstantExpected(Min = 0, Max = (byte)(31))] byte index) { throw null; }
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public static System.Numerics.Vector<int> DuplicateSelectedScalarToVector(System.Numerics.Vector<int> data, [ConstantExpected(Min = 0, Max = (byte)(15))] byte index) { throw null; }
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public static System.Numerics.Vector<long> DuplicateSelectedScalarToVector(System.Numerics.Vector<long> data, [ConstantExpected(Min = 0, Max = (byte)(7))] byte index) { throw null; }
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public static System.Numerics.Vector<sbyte> DuplicateSelectedScalarToVector(System.Numerics.Vector<sbyte> data, [ConstantExpected(Min = 0, Max = (byte)(63))] byte index) { throw null; }
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public static System.Numerics.Vector<float> DuplicateSelectedScalarToVector(System.Numerics.Vector<float> data, [ConstantExpected(Min = 0, Max = (byte)(15))] byte index) { throw null; }
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public static System.Numerics.Vector<ushort> DuplicateSelectedScalarToVector(System.Numerics.Vector<ushort> data, [ConstantExpected(Min = 0, Max = (byte)(31))] byte index) { throw null; }
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public static System.Numerics.Vector<uint> DuplicateSelectedScalarToVector(System.Numerics.Vector<uint> data, [ConstantExpected(Min = 0, Max = (byte)(15))] byte index) { throw null; }
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public static System.Numerics.Vector<ulong> DuplicateSelectedScalarToVector(System.Numerics.Vector<ulong> data, [ConstantExpected(Min = 0, Max = (byte)(7))] byte index) { throw null; }
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public static unsafe System.Numerics.Vector<byte> ExtractVector(System.Numerics.Vector<byte> upper, System.Numerics.Vector<byte> lower, [ConstantExpected] byte index) { throw null; }
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public static unsafe System.Numerics.Vector<double> ExtractVector(System.Numerics.Vector<double> upper, System.Numerics.Vector<double> lower, [ConstantExpected] byte index) { throw null; }
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public static unsafe System.Numerics.Vector<short> ExtractVector(System.Numerics.Vector<short> upper, System.Numerics.Vector<short> lower, [ConstantExpected] byte index) { throw null; }
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public static unsafe System.Numerics.Vector<int> ExtractVector(System.Numerics.Vector<int> upper, System.Numerics.Vector<int> lower, [ConstantExpected] byte index) { throw null; }
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public static unsafe System.Numerics.Vector<long> ExtractVector(System.Numerics.Vector<long> upper, System.Numerics.Vector<long> lower, [ConstantExpected] byte index) { throw null; }
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public static unsafe System.Numerics.Vector<sbyte> ExtractVector(System.Numerics.Vector<sbyte> upper, System.Numerics.Vector<sbyte> lower, [ConstantExpected] byte index) { throw null; }
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public static unsafe System.Numerics.Vector<float> ExtractVector(System.Numerics.Vector<float> upper, System.Numerics.Vector<float> lower, [ConstantExpected] byte index) { throw null; }
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public static unsafe System.Numerics.Vector<ushort> ExtractVector(System.Numerics.Vector<ushort> upper, System.Numerics.Vector<ushort> lower, [ConstantExpected] byte index) { throw null; }
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public static unsafe System.Numerics.Vector<uint> ExtractVector(System.Numerics.Vector<uint> upper, System.Numerics.Vector<uint> lower, [ConstantExpected] byte index) { throw null; }
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public static unsafe System.Numerics.Vector<ulong> ExtractVector(System.Numerics.Vector<ulong> upper, System.Numerics.Vector<ulong> lower, [ConstantExpected] byte index) { throw null; }
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public static System.Numerics.Vector<double> FloatingPointExponentialAccelerator(System.Numerics.Vector<ulong> value) { throw null; }
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public static System.Numerics.Vector<float> FloatingPointExponentialAccelerator(System.Numerics.Vector<uint> value) { throw null; }
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public static System.Numerics.Vector<double> FusedMultiplyAdd(System.Numerics.Vector<double> addend, System.Numerics.Vector<double> left, System.Numerics.Vector<double> right) { throw null; }
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public static System.Numerics.Vector<float> FusedMultiplyAdd(System.Numerics.Vector<float> addend, System.Numerics.Vector<float> left, System.Numerics.Vector<float> right) { throw null; }
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public static System.Numerics.Vector<double> FusedMultiplyAddBySelectedScalar(System.Numerics.Vector<double> addend, System.Numerics.Vector<double> left, System.Numerics.Vector<double> right, [ConstantExpected] byte rightIndex) { throw null; }
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public static System.Numerics.Vector<float> FusedMultiplyAddBySelectedScalar(System.Numerics.Vector<float> addend, System.Numerics.Vector<float> left, System.Numerics.Vector<float> right, [ConstantExpected] byte rightIndex) { throw null; }
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public static System.Numerics.Vector<double> FusedMultiplyAddNegated(System.Numerics.Vector<double> addend, System.Numerics.Vector<double> left, System.Numerics.Vector<double> right) { throw null; }
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public static System.Numerics.Vector<float> FusedMultiplyAddNegated(System.Numerics.Vector<float> addend, System.Numerics.Vector<float> left, System.Numerics.Vector<float> right) { throw null; }
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public static System.Numerics.Vector<double> FusedMultiplySubtract(System.Numerics.Vector<double> minuend, System.Numerics.Vector<double> left, System.Numerics.Vector<double> right) { throw null; }
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public static System.Numerics.Vector<float> FusedMultiplySubtract(System.Numerics.Vector<float> minuend, System.Numerics.Vector<float> left, System.Numerics.Vector<float> right) { throw null; }
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public static System.Numerics.Vector<double> FusedMultiplySubtractBySelectedScalar(System.Numerics.Vector<double> minuend, System.Numerics.Vector<double> left, System.Numerics.Vector<double> right, [ConstantExpected] byte rightIndex) { throw null; }
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public static System.Numerics.Vector<float> FusedMultiplySubtractBySelectedScalar(System.Numerics.Vector<float> minuend, System.Numerics.Vector<float> left, System.Numerics.Vector<float> right, [ConstantExpected] byte rightIndex) { throw null; }
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public static System.Numerics.Vector<double> FusedMultiplySubtractNegated(System.Numerics.Vector<double> minuend, System.Numerics.Vector<double> left, System.Numerics.Vector<double> right) { throw null; }
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public static System.Numerics.Vector<float> FusedMultiplySubtractNegated(System.Numerics.Vector<float> minuend, System.Numerics.Vector<float> left, System.Numerics.Vector<float> right) { throw null; }
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public static unsafe void GatherPrefetch16Bit(System.Numerics.Vector<short> mask, void* address, System.Numerics.Vector<int> indices, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static unsafe void GatherPrefetch16Bit(System.Numerics.Vector<short> mask, void* address, System.Numerics.Vector<long> indices, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static void GatherPrefetch16Bit(System.Numerics.Vector<short> mask, System.Numerics.Vector<uint> addresses, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static unsafe void GatherPrefetch16Bit(System.Numerics.Vector<short> mask, void* address, System.Numerics.Vector<uint> indices, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static void GatherPrefetch16Bit(System.Numerics.Vector<short> mask, System.Numerics.Vector<ulong> addresses, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static unsafe void GatherPrefetch16Bit(System.Numerics.Vector<short> mask, void* address, System.Numerics.Vector<ulong> indices, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static unsafe void GatherPrefetch16Bit(System.Numerics.Vector<ushort> mask, void* address, System.Numerics.Vector<int> indices, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static unsafe void GatherPrefetch16Bit(System.Numerics.Vector<ushort> mask, void* address, System.Numerics.Vector<long> indices, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static void GatherPrefetch16Bit(System.Numerics.Vector<ushort> mask, System.Numerics.Vector<uint> addresses, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static unsafe void GatherPrefetch16Bit(System.Numerics.Vector<ushort> mask, void* address, System.Numerics.Vector<uint> indices, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static void GatherPrefetch16Bit(System.Numerics.Vector<ushort> mask, System.Numerics.Vector<ulong> addresses, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static unsafe void GatherPrefetch16Bit(System.Numerics.Vector<ushort> mask, void* address, System.Numerics.Vector<ulong> indices, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static unsafe void GatherPrefetch32Bit(System.Numerics.Vector<int> mask, void* address, System.Numerics.Vector<int> indices, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static unsafe void GatherPrefetch32Bit(System.Numerics.Vector<int> mask, void* address, System.Numerics.Vector<long> indices, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static void GatherPrefetch32Bit(System.Numerics.Vector<int> mask, System.Numerics.Vector<uint> addresses, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static unsafe void GatherPrefetch32Bit(System.Numerics.Vector<int> mask, void* address, System.Numerics.Vector<uint> indices, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static void GatherPrefetch32Bit(System.Numerics.Vector<int> mask, System.Numerics.Vector<ulong> addresses, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static unsafe void GatherPrefetch32Bit(System.Numerics.Vector<int> mask, void* address, System.Numerics.Vector<ulong> indices, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static unsafe void GatherPrefetch32Bit(System.Numerics.Vector<uint> mask, void* address, System.Numerics.Vector<int> indices, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static unsafe void GatherPrefetch32Bit(System.Numerics.Vector<uint> mask, void* address, System.Numerics.Vector<long> indices, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static void GatherPrefetch32Bit(System.Numerics.Vector<uint> mask, System.Numerics.Vector<uint> addresses, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static unsafe void GatherPrefetch32Bit(System.Numerics.Vector<uint> mask, void* address, System.Numerics.Vector<uint> indices, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static void GatherPrefetch32Bit(System.Numerics.Vector<uint> mask, System.Numerics.Vector<ulong> addresses, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static unsafe void GatherPrefetch32Bit(System.Numerics.Vector<uint> mask, void* address, System.Numerics.Vector<ulong> indices, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static unsafe void GatherPrefetch64Bit(System.Numerics.Vector<long> mask, void* address, System.Numerics.Vector<int> indices, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static unsafe void GatherPrefetch64Bit(System.Numerics.Vector<long> mask, void* address, System.Numerics.Vector<long> indices, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static void GatherPrefetch64Bit(System.Numerics.Vector<long> mask, System.Numerics.Vector<uint> addresses, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static unsafe void GatherPrefetch64Bit(System.Numerics.Vector<long> mask, void* address, System.Numerics.Vector<uint> indices, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static void GatherPrefetch64Bit(System.Numerics.Vector<long> mask, System.Numerics.Vector<ulong> addresses, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static unsafe void GatherPrefetch64Bit(System.Numerics.Vector<long> mask, void* address, System.Numerics.Vector<ulong> indices, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static unsafe void GatherPrefetch64Bit(System.Numerics.Vector<ulong> mask, void* address, System.Numerics.Vector<int> indices, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static unsafe void GatherPrefetch64Bit(System.Numerics.Vector<ulong> mask, void* address, System.Numerics.Vector<long> indices, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static void GatherPrefetch64Bit(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<uint> addresses, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static unsafe void GatherPrefetch64Bit(System.Numerics.Vector<ulong> mask, void* address, System.Numerics.Vector<uint> indices, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static void GatherPrefetch64Bit(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> addresses, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static unsafe void GatherPrefetch64Bit(System.Numerics.Vector<ulong> mask, void* address, System.Numerics.Vector<ulong> indices, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static unsafe void GatherPrefetch8Bit(System.Numerics.Vector<byte> mask, void* address, System.Numerics.Vector<int> offsets, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static unsafe void GatherPrefetch8Bit(System.Numerics.Vector<byte> mask, void* address, System.Numerics.Vector<long> offsets, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static void GatherPrefetch8Bit(System.Numerics.Vector<byte> mask, System.Numerics.Vector<uint> addresses, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static unsafe void GatherPrefetch8Bit(System.Numerics.Vector<byte> mask, void* address, System.Numerics.Vector<uint> offsets, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static void GatherPrefetch8Bit(System.Numerics.Vector<byte> mask, System.Numerics.Vector<ulong> addresses, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static unsafe void GatherPrefetch8Bit(System.Numerics.Vector<byte> mask, void* address, System.Numerics.Vector<ulong> offsets, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static unsafe void GatherPrefetch8Bit(System.Numerics.Vector<sbyte> mask, void* address, System.Numerics.Vector<int> offsets, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static unsafe void GatherPrefetch8Bit(System.Numerics.Vector<sbyte> mask, void* address, System.Numerics.Vector<long> offsets, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static void GatherPrefetch8Bit(System.Numerics.Vector<sbyte> mask, System.Numerics.Vector<uint> addresses, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static unsafe void GatherPrefetch8Bit(System.Numerics.Vector<sbyte> mask, void* address, System.Numerics.Vector<uint> offsets, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static void GatherPrefetch8Bit(System.Numerics.Vector<sbyte> mask, System.Numerics.Vector<ulong> addresses, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static unsafe void GatherPrefetch8Bit(System.Numerics.Vector<sbyte> mask, void* address, System.Numerics.Vector<ulong> offsets, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static unsafe System.Numerics.Vector<double> GatherVector(System.Numerics.Vector<double> mask, double* address, System.Numerics.Vector<long> indices) { throw null; }
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public static System.Numerics.Vector<double> GatherVector(System.Numerics.Vector<double> mask, System.Numerics.Vector<ulong> addresses) { throw null; }
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public static unsafe System.Numerics.Vector<double> GatherVector(System.Numerics.Vector<double> mask, double* address, System.Numerics.Vector<ulong> indices) { throw null; }
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public static unsafe System.Numerics.Vector<int> GatherVector(System.Numerics.Vector<int> mask, int* address, System.Numerics.Vector<int> indices) { throw null; }
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// public static System.Numerics.Vector<int> GatherVector(System.Numerics.Vector<int> mask, System.Numerics.Vector<uint> addresses) { throw null; }
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public static unsafe System.Numerics.Vector<int> GatherVector(System.Numerics.Vector<int> mask, int* address, System.Numerics.Vector<uint> indices) { throw null; }
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public static unsafe System.Numerics.Vector<long> GatherVector(System.Numerics.Vector<long> mask, long* address, System.Numerics.Vector<long> indices) { throw null; }
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public static System.Numerics.Vector<long> GatherVector(System.Numerics.Vector<long> mask, System.Numerics.Vector<ulong> addresses) { throw null; }
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public static unsafe System.Numerics.Vector<long> GatherVector(System.Numerics.Vector<long> mask, long* address, System.Numerics.Vector<ulong> indices) { throw null; }
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public static unsafe System.Numerics.Vector<float> GatherVector(System.Numerics.Vector<float> mask, float* address, System.Numerics.Vector<int> indices) { throw null; }
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// public static System.Numerics.Vector<float> GatherVector(System.Numerics.Vector<float> mask, System.Numerics.Vector<uint> addresses) { throw null; }
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public static unsafe System.Numerics.Vector<float> GatherVector(System.Numerics.Vector<float> mask, float* address, System.Numerics.Vector<uint> indices) { throw null; }
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public static unsafe System.Numerics.Vector<uint> GatherVector(System.Numerics.Vector<uint> mask, uint* address, System.Numerics.Vector<int> indices) { throw null; }
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// public static System.Numerics.Vector<uint> GatherVector(System.Numerics.Vector<uint> mask, System.Numerics.Vector<uint> addresses) { throw null; }
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public static unsafe System.Numerics.Vector<uint> GatherVector(System.Numerics.Vector<uint> mask, uint* address, System.Numerics.Vector<uint> indices) { throw null; }
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public static unsafe System.Numerics.Vector<ulong> GatherVector(System.Numerics.Vector<ulong> mask, ulong* address, System.Numerics.Vector<long> indices) { throw null; }
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public static System.Numerics.Vector<ulong> GatherVector(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> addresses) { throw null; }
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public static unsafe System.Numerics.Vector<ulong> GatherVector(System.Numerics.Vector<ulong> mask, ulong* address, System.Numerics.Vector<ulong> indices) { throw null; }
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public static unsafe System.Numerics.Vector<int> GatherVectorByteZeroExtend(System.Numerics.Vector<int> mask, byte* address, System.Numerics.Vector<int> indices) { throw null; }
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// public static System.Numerics.Vector<int> GatherVectorByteZeroExtend(System.Numerics.Vector<int> mask, System.Numerics.Vector<uint> addresses) { throw null; }
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public static unsafe System.Numerics.Vector<int> GatherVectorByteZeroExtend(System.Numerics.Vector<int> mask, byte* address, System.Numerics.Vector<uint> indices) { throw null; }
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public static unsafe System.Numerics.Vector<long> GatherVectorByteZeroExtend(System.Numerics.Vector<long> mask, byte* address, System.Numerics.Vector<long> indices) { throw null; }
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public static System.Numerics.Vector<long> GatherVectorByteZeroExtend(System.Numerics.Vector<long> mask, System.Numerics.Vector<ulong> addresses) { throw null; }
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public static unsafe System.Numerics.Vector<long> GatherVectorByteZeroExtend(System.Numerics.Vector<long> mask, byte* address, System.Numerics.Vector<ulong> indices) { throw null; }
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public static unsafe System.Numerics.Vector<uint> GatherVectorByteZeroExtend(System.Numerics.Vector<uint> mask, byte* address, System.Numerics.Vector<int> indices) { throw null; }
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// public static System.Numerics.Vector<uint> GatherVectorByteZeroExtend(System.Numerics.Vector<uint> mask, System.Numerics.Vector<uint> addresses) { throw null; }
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public static unsafe System.Numerics.Vector<uint> GatherVectorByteZeroExtend(System.Numerics.Vector<uint> mask, byte* address, System.Numerics.Vector<uint> indices) { throw null; }
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public static unsafe System.Numerics.Vector<ulong> GatherVectorByteZeroExtend(System.Numerics.Vector<ulong> mask, byte* address, System.Numerics.Vector<long> indices) { throw null; }
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public static System.Numerics.Vector<ulong> GatherVectorByteZeroExtend(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> addresses) { throw null; }
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public static unsafe System.Numerics.Vector<ulong> GatherVectorByteZeroExtend(System.Numerics.Vector<ulong> mask, byte* address, System.Numerics.Vector<ulong> indices) { throw null; }
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public static unsafe System.Numerics.Vector<int> GatherVectorInt16SignExtend(System.Numerics.Vector<int> mask, short* address, System.Numerics.Vector<int> indices) { throw null; }
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// public static System.Numerics.Vector<int> GatherVectorInt16SignExtend(System.Numerics.Vector<int> mask, System.Numerics.Vector<uint> addresses) { throw null; }
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public static unsafe System.Numerics.Vector<int> GatherVectorInt16SignExtend(System.Numerics.Vector<int> mask, short* address, System.Numerics.Vector<uint> indices) { throw null; }
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public static unsafe System.Numerics.Vector<long> GatherVectorInt16SignExtend(System.Numerics.Vector<long> mask, short* address, System.Numerics.Vector<long> indices) { throw null; }
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public static System.Numerics.Vector<long> GatherVectorInt16SignExtend(System.Numerics.Vector<long> mask, System.Numerics.Vector<ulong> addresses) { throw null; }
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public static unsafe System.Numerics.Vector<long> GatherVectorInt16SignExtend(System.Numerics.Vector<long> mask, short* address, System.Numerics.Vector<ulong> indices) { throw null; }
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public static unsafe System.Numerics.Vector<uint> GatherVectorInt16SignExtend(System.Numerics.Vector<uint> mask, short* address, System.Numerics.Vector<int> indices) { throw null; }
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// public static System.Numerics.Vector<uint> GatherVectorInt16SignExtend(System.Numerics.Vector<uint> mask, System.Numerics.Vector<uint> addresses) { throw null; }
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public static unsafe System.Numerics.Vector<uint> GatherVectorInt16SignExtend(System.Numerics.Vector<uint> mask, short* address, System.Numerics.Vector<uint> indices) { throw null; }
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public static unsafe System.Numerics.Vector<ulong> GatherVectorInt16SignExtend(System.Numerics.Vector<ulong> mask, short* address, System.Numerics.Vector<long> indices) { throw null; }
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public static System.Numerics.Vector<ulong> GatherVectorInt16SignExtend(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> addresses) { throw null; }
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public static unsafe System.Numerics.Vector<ulong> GatherVectorInt16SignExtend(System.Numerics.Vector<ulong> mask, short* address, System.Numerics.Vector<ulong> indices) { throw null; }
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public static unsafe System.Numerics.Vector<int> GatherVectorInt16WithByteOffsetsSignExtend(System.Numerics.Vector<int> mask, short* address, System.Numerics.Vector<int> offsets) { throw null; }
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public static unsafe System.Numerics.Vector<int> GatherVectorInt16WithByteOffsetsSignExtend(System.Numerics.Vector<int> mask, short* address, System.Numerics.Vector<uint> offsets) { throw null; }
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public static unsafe System.Numerics.Vector<long> GatherVectorInt16WithByteOffsetsSignExtend(System.Numerics.Vector<long> mask, short* address, System.Numerics.Vector<long> offsets) { throw null; }
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public static unsafe System.Numerics.Vector<long> GatherVectorInt16WithByteOffsetsSignExtend(System.Numerics.Vector<long> mask, short* address, System.Numerics.Vector<ulong> offsets) { throw null; }
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public static unsafe System.Numerics.Vector<uint> GatherVectorInt16WithByteOffsetsSignExtend(System.Numerics.Vector<uint> mask, short* address, System.Numerics.Vector<int> offsets) { throw null; }
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public static unsafe System.Numerics.Vector<uint> GatherVectorInt16WithByteOffsetsSignExtend(System.Numerics.Vector<uint> mask, short* address, System.Numerics.Vector<uint> offsets) { throw null; }
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public static unsafe System.Numerics.Vector<ulong> GatherVectorInt16WithByteOffsetsSignExtend(System.Numerics.Vector<ulong> mask, short* address, System.Numerics.Vector<long> offsets) { throw null; }
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public static unsafe System.Numerics.Vector<ulong> GatherVectorInt16WithByteOffsetsSignExtend(System.Numerics.Vector<ulong> mask, short* address, System.Numerics.Vector<ulong> offsets) { throw null; }
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public static unsafe System.Numerics.Vector<long> GatherVectorInt32SignExtend(System.Numerics.Vector<long> mask, int* address, System.Numerics.Vector<long> indices) { throw null; }
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public static System.Numerics.Vector<long> GatherVectorInt32SignExtend(System.Numerics.Vector<long> mask, System.Numerics.Vector<ulong> addresses) { throw null; }
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public static unsafe System.Numerics.Vector<long> GatherVectorInt32SignExtend(System.Numerics.Vector<long> mask, int* address, System.Numerics.Vector<ulong> indices) { throw null; }
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public static unsafe System.Numerics.Vector<ulong> GatherVectorInt32SignExtend(System.Numerics.Vector<ulong> mask, int* address, System.Numerics.Vector<long> indices) { throw null; }
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public static System.Numerics.Vector<ulong> GatherVectorInt32SignExtend(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> addresses) { throw null; }
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public static unsafe System.Numerics.Vector<ulong> GatherVectorInt32SignExtend(System.Numerics.Vector<ulong> mask, int* address, System.Numerics.Vector<ulong> indices) { throw null; }
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public static unsafe System.Numerics.Vector<long> GatherVectorInt32WithByteOffsetsSignExtend(System.Numerics.Vector<long> mask, int* address, System.Numerics.Vector<long> offsets) { throw null; }
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public static unsafe System.Numerics.Vector<long> GatherVectorInt32WithByteOffsetsSignExtend(System.Numerics.Vector<long> mask, int* address, System.Numerics.Vector<ulong> offsets) { throw null; }
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public static unsafe System.Numerics.Vector<ulong> GatherVectorInt32WithByteOffsetsSignExtend(System.Numerics.Vector<ulong> mask, int* address, System.Numerics.Vector<long> offsets) { throw null; }
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public static unsafe System.Numerics.Vector<ulong> GatherVectorInt32WithByteOffsetsSignExtend(System.Numerics.Vector<ulong> mask, int* address, System.Numerics.Vector<ulong> offsets) { throw null; }
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public static unsafe System.Numerics.Vector<int> GatherVectorSByteSignExtend(System.Numerics.Vector<int> mask, sbyte* address, System.Numerics.Vector<int> indices) { throw null; }
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// public static System.Numerics.Vector<int> GatherVectorSByteSignExtend(System.Numerics.Vector<int> mask, System.Numerics.Vector<uint> addresses) { throw null; }
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public static unsafe System.Numerics.Vector<int> GatherVectorSByteSignExtend(System.Numerics.Vector<int> mask, sbyte* address, System.Numerics.Vector<uint> indices) { throw null; }
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public static unsafe System.Numerics.Vector<long> GatherVectorSByteSignExtend(System.Numerics.Vector<long> mask, sbyte* address, System.Numerics.Vector<long> indices) { throw null; }
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public static System.Numerics.Vector<long> GatherVectorSByteSignExtend(System.Numerics.Vector<long> mask, System.Numerics.Vector<ulong> addresses) { throw null; }
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public static unsafe System.Numerics.Vector<long> GatherVectorSByteSignExtend(System.Numerics.Vector<long> mask, sbyte* address, System.Numerics.Vector<ulong> indices) { throw null; }
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public static unsafe System.Numerics.Vector<uint> GatherVectorSByteSignExtend(System.Numerics.Vector<uint> mask, sbyte* address, System.Numerics.Vector<int> indices) { throw null; }
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// public static System.Numerics.Vector<uint> GatherVectorSByteSignExtend(System.Numerics.Vector<uint> mask, System.Numerics.Vector<uint> addresses) { throw null; }
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public static unsafe System.Numerics.Vector<uint> GatherVectorSByteSignExtend(System.Numerics.Vector<uint> mask, sbyte* address, System.Numerics.Vector<uint> indices) { throw null; }
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public static unsafe System.Numerics.Vector<ulong> GatherVectorSByteSignExtend(System.Numerics.Vector<ulong> mask, sbyte* address, System.Numerics.Vector<long> indices) { throw null; }
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public static System.Numerics.Vector<ulong> GatherVectorSByteSignExtend(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> addresses) { throw null; }
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public static unsafe System.Numerics.Vector<ulong> GatherVectorSByteSignExtend(System.Numerics.Vector<ulong> mask, sbyte* address, System.Numerics.Vector<ulong> indices) { throw null; }
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public static unsafe System.Numerics.Vector<int> GatherVectorUInt16WithByteOffsetsZeroExtend(System.Numerics.Vector<int> mask, ushort* address, System.Numerics.Vector<int> offsets) { throw null; }
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public static unsafe System.Numerics.Vector<int> GatherVectorUInt16WithByteOffsetsZeroExtend(System.Numerics.Vector<int> mask, ushort* address, System.Numerics.Vector<uint> offsets) { throw null; }
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public static unsafe System.Numerics.Vector<long> GatherVectorUInt16WithByteOffsetsZeroExtend(System.Numerics.Vector<long> mask, ushort* address, System.Numerics.Vector<long> offsets) { throw null; }
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public static unsafe System.Numerics.Vector<long> GatherVectorUInt16WithByteOffsetsZeroExtend(System.Numerics.Vector<long> mask, ushort* address, System.Numerics.Vector<ulong> offsets) { throw null; }
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public static unsafe System.Numerics.Vector<uint> GatherVectorUInt16WithByteOffsetsZeroExtend(System.Numerics.Vector<uint> mask, ushort* address, System.Numerics.Vector<int> offsets) { throw null; }
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public static unsafe System.Numerics.Vector<uint> GatherVectorUInt16WithByteOffsetsZeroExtend(System.Numerics.Vector<uint> mask, ushort* address, System.Numerics.Vector<uint> offsets) { throw null; }
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public static unsafe System.Numerics.Vector<ulong> GatherVectorUInt16WithByteOffsetsZeroExtend(System.Numerics.Vector<ulong> mask, ushort* address, System.Numerics.Vector<long> offsets) { throw null; }
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public static unsafe System.Numerics.Vector<ulong> GatherVectorUInt16WithByteOffsetsZeroExtend(System.Numerics.Vector<ulong> mask, ushort* address, System.Numerics.Vector<ulong> offsets) { throw null; }
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public static unsafe System.Numerics.Vector<int> GatherVectorUInt16ZeroExtend(System.Numerics.Vector<int> mask, ushort* address, System.Numerics.Vector<int> indices) { throw null; }
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// public static System.Numerics.Vector<int> GatherVectorUInt16ZeroExtend(System.Numerics.Vector<int> mask, System.Numerics.Vector<uint> addresses) { throw null; }
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public static unsafe System.Numerics.Vector<int> GatherVectorUInt16ZeroExtend(System.Numerics.Vector<int> mask, ushort* address, System.Numerics.Vector<uint> indices) { throw null; }
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public static unsafe System.Numerics.Vector<long> GatherVectorUInt16ZeroExtend(System.Numerics.Vector<long> mask, ushort* address, System.Numerics.Vector<long> indices) { throw null; }
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public static System.Numerics.Vector<long> GatherVectorUInt16ZeroExtend(System.Numerics.Vector<long> mask, System.Numerics.Vector<ulong> addresses) { throw null; }
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public static unsafe System.Numerics.Vector<long> GatherVectorUInt16ZeroExtend(System.Numerics.Vector<long> mask, ushort* address, System.Numerics.Vector<ulong> indices) { throw null; }
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public static unsafe System.Numerics.Vector<uint> GatherVectorUInt16ZeroExtend(System.Numerics.Vector<uint> mask, ushort* address, System.Numerics.Vector<int> indices) { throw null; }
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// public static System.Numerics.Vector<uint> GatherVectorUInt16ZeroExtend(System.Numerics.Vector<uint> mask, System.Numerics.Vector<uint> addresses) { throw null; }
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public static unsafe System.Numerics.Vector<uint> GatherVectorUInt16ZeroExtend(System.Numerics.Vector<uint> mask, ushort* address, System.Numerics.Vector<uint> indices) { throw null; }
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public static unsafe System.Numerics.Vector<ulong> GatherVectorUInt16ZeroExtend(System.Numerics.Vector<ulong> mask, ushort* address, System.Numerics.Vector<long> indices) { throw null; }
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public static System.Numerics.Vector<ulong> GatherVectorUInt16ZeroExtend(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> addresses) { throw null; }
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public static unsafe System.Numerics.Vector<ulong> GatherVectorUInt16ZeroExtend(System.Numerics.Vector<ulong> mask, ushort* address, System.Numerics.Vector<ulong> indices) { throw null; }
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public static unsafe System.Numerics.Vector<int> GatherVectorUInt32WithByteOffsetsZeroExtend(System.Numerics.Vector<int> mask, uint* address, System.Numerics.Vector<int> offsets) { throw null; }
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public static unsafe System.Numerics.Vector<int> GatherVectorUInt32WithByteOffsetsZeroExtend(System.Numerics.Vector<int> mask, uint* address, System.Numerics.Vector<uint> offsets) { throw null; }
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public static unsafe System.Numerics.Vector<long> GatherVectorUInt32WithByteOffsetsZeroExtend(System.Numerics.Vector<long> mask, uint* address, System.Numerics.Vector<long> offsets) { throw null; }
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public static unsafe System.Numerics.Vector<long> GatherVectorUInt32WithByteOffsetsZeroExtend(System.Numerics.Vector<long> mask, uint* address, System.Numerics.Vector<ulong> offsets) { throw null; }
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public static unsafe System.Numerics.Vector<uint> GatherVectorUInt32WithByteOffsetsZeroExtend(System.Numerics.Vector<uint> mask, uint* address, System.Numerics.Vector<int> offsets) { throw null; }
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public static unsafe System.Numerics.Vector<uint> GatherVectorUInt32WithByteOffsetsZeroExtend(System.Numerics.Vector<uint> mask, uint* address, System.Numerics.Vector<uint> offsets) { throw null; }
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public static unsafe System.Numerics.Vector<ulong> GatherVectorUInt32WithByteOffsetsZeroExtend(System.Numerics.Vector<ulong> mask, uint* address, System.Numerics.Vector<long> offsets) { throw null; }
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public static unsafe System.Numerics.Vector<ulong> GatherVectorUInt32WithByteOffsetsZeroExtend(System.Numerics.Vector<ulong> mask, uint* address, System.Numerics.Vector<ulong> offsets) { throw null; }
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public static unsafe System.Numerics.Vector<int> GatherVectorUInt32ZeroExtend(System.Numerics.Vector<int> mask, uint* address, System.Numerics.Vector<int> indices) { throw null; }
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// public static System.Numerics.Vector<int> GatherVectorUInt32ZeroExtend(System.Numerics.Vector<int> mask, System.Numerics.Vector<uint> addresses) { throw null; }
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public static unsafe System.Numerics.Vector<int> GatherVectorUInt32ZeroExtend(System.Numerics.Vector<int> mask, uint* address, System.Numerics.Vector<uint> indices) { throw null; }
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public static unsafe System.Numerics.Vector<long> GatherVectorUInt32ZeroExtend(System.Numerics.Vector<long> mask, uint* address, System.Numerics.Vector<long> indices) { throw null; }
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public static System.Numerics.Vector<long> GatherVectorUInt32ZeroExtend(System.Numerics.Vector<long> mask, System.Numerics.Vector<ulong> addresses) { throw null; }
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public static unsafe System.Numerics.Vector<long> GatherVectorUInt32ZeroExtend(System.Numerics.Vector<long> mask, uint* address, System.Numerics.Vector<ulong> indices) { throw null; }
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public static unsafe System.Numerics.Vector<uint> GatherVectorUInt32ZeroExtend(System.Numerics.Vector<uint> mask, uint* address, System.Numerics.Vector<int> indices) { throw null; }
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// public static System.Numerics.Vector<uint> GatherVectorUInt32ZeroExtend(System.Numerics.Vector<uint> mask, System.Numerics.Vector<uint> addresses) { throw null; }
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public static unsafe System.Numerics.Vector<uint> GatherVectorUInt32ZeroExtend(System.Numerics.Vector<uint> mask, uint* address, System.Numerics.Vector<uint> indices) { throw null; }
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public static unsafe System.Numerics.Vector<ulong> GatherVectorUInt32ZeroExtend(System.Numerics.Vector<ulong> mask, uint* address, System.Numerics.Vector<long> indices) { throw null; }
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public static System.Numerics.Vector<ulong> GatherVectorUInt32ZeroExtend(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> addresses) { throw null; }
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public static unsafe System.Numerics.Vector<ulong> GatherVectorUInt32ZeroExtend(System.Numerics.Vector<ulong> mask, uint* address, System.Numerics.Vector<ulong> indices) { throw null; }
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public static unsafe System.Numerics.Vector<double> GatherVectorWithByteOffsets(System.Numerics.Vector<double> mask, double* address, System.Numerics.Vector<long> offsets) { throw null; }
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public static unsafe System.Numerics.Vector<double> GatherVectorWithByteOffsets(System.Numerics.Vector<double> mask, double* address, System.Numerics.Vector<ulong> offsets) { throw null; }
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public static unsafe System.Numerics.Vector<int> GatherVectorWithByteOffsets(System.Numerics.Vector<int> mask, int* address, System.Numerics.Vector<int> offsets) { throw null; }
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public static unsafe System.Numerics.Vector<int> GatherVectorWithByteOffsets(System.Numerics.Vector<int> mask, int* address, System.Numerics.Vector<uint> offsets) { throw null; }
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public static unsafe System.Numerics.Vector<long> GatherVectorWithByteOffsets(System.Numerics.Vector<long> mask, long* address, System.Numerics.Vector<long> offsets) { throw null; }
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public static unsafe System.Numerics.Vector<long> GatherVectorWithByteOffsets(System.Numerics.Vector<long> mask, long* address, System.Numerics.Vector<ulong> offsets) { throw null; }
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public static unsafe System.Numerics.Vector<float> GatherVectorWithByteOffsets(System.Numerics.Vector<float> mask, float* address, System.Numerics.Vector<int> offsets) { throw null; }
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public static unsafe System.Numerics.Vector<float> GatherVectorWithByteOffsets(System.Numerics.Vector<float> mask, float* address, System.Numerics.Vector<uint> offsets) { throw null; }
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public static unsafe System.Numerics.Vector<uint> GatherVectorWithByteOffsets(System.Numerics.Vector<uint> mask, uint* address, System.Numerics.Vector<int> offsets) { throw null; }
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public static unsafe System.Numerics.Vector<uint> GatherVectorWithByteOffsets(System.Numerics.Vector<uint> mask, uint* address, System.Numerics.Vector<uint> offsets) { throw null; }
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public static unsafe System.Numerics.Vector<ulong> GatherVectorWithByteOffsets(System.Numerics.Vector<ulong> mask, ulong* address, System.Numerics.Vector<long> offsets) { throw null; }
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public static unsafe System.Numerics.Vector<ulong> GatherVectorWithByteOffsets(System.Numerics.Vector<ulong> mask, ulong* address, System.Numerics.Vector<ulong> offsets) { throw null; }
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public static ulong GetActiveElementCount(System.Numerics.Vector<byte> mask, System.Numerics.Vector<byte> from) { throw null; }
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public static ulong GetActiveElementCount(System.Numerics.Vector<double> mask, System.Numerics.Vector<double> from) { throw null; }
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public static ulong GetActiveElementCount(System.Numerics.Vector<short> mask, System.Numerics.Vector<short> from) { throw null; }
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public static ulong GetActiveElementCount(System.Numerics.Vector<int> mask, System.Numerics.Vector<int> from) { throw null; }
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public static ulong GetActiveElementCount(System.Numerics.Vector<long> mask, System.Numerics.Vector<long> from) { throw null; }
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public static ulong GetActiveElementCount(System.Numerics.Vector<sbyte> mask, System.Numerics.Vector<sbyte> from) { throw null; }
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public static ulong GetActiveElementCount(System.Numerics.Vector<float> mask, System.Numerics.Vector<float> from) { throw null; }
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public static ulong GetActiveElementCount(System.Numerics.Vector<ushort> mask, System.Numerics.Vector<ushort> from) { throw null; }
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public static ulong GetActiveElementCount(System.Numerics.Vector<uint> mask, System.Numerics.Vector<uint> from) { throw null; }
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public static ulong GetActiveElementCount(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> from) { throw null; }
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public static System.Numerics.Vector<byte> LeadingSignCount(System.Numerics.Vector<sbyte> value) { throw null; }
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public static System.Numerics.Vector<ushort> LeadingSignCount(System.Numerics.Vector<short> value) { throw null; }
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public static System.Numerics.Vector<uint> LeadingSignCount(System.Numerics.Vector<int> value) { throw null; }
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public static System.Numerics.Vector<ulong> LeadingSignCount(System.Numerics.Vector<long> value) { throw null; }
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public static System.Numerics.Vector<byte> LeadingZeroCount(System.Numerics.Vector<sbyte> value) { throw null; }
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public static System.Numerics.Vector<byte> LeadingZeroCount(System.Numerics.Vector<byte> value) { throw null; }
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public static System.Numerics.Vector<ushort> LeadingZeroCount(System.Numerics.Vector<short> value) { throw null; }
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public static System.Numerics.Vector<ushort> LeadingZeroCount(System.Numerics.Vector<ushort> value) { throw null; }
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public static System.Numerics.Vector<uint> LeadingZeroCount(System.Numerics.Vector<int> value) { throw null; }
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public static System.Numerics.Vector<uint> LeadingZeroCount(System.Numerics.Vector<uint> value) { throw null; }
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public static System.Numerics.Vector<ulong> LeadingZeroCount(System.Numerics.Vector<long> value) { throw null; }
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public static System.Numerics.Vector<ulong> LeadingZeroCount(System.Numerics.Vector<ulong> value) { throw null; }
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public static System.Numerics.Vector<byte> InsertIntoShiftedVector(System.Numerics.Vector<byte> left, byte right) { throw null; }
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public static System.Numerics.Vector<double> InsertIntoShiftedVector(System.Numerics.Vector<double> left, double right) { throw null; }
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public static System.Numerics.Vector<short> InsertIntoShiftedVector(System.Numerics.Vector<short> left, short right) { throw null; }
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public static System.Numerics.Vector<int> InsertIntoShiftedVector(System.Numerics.Vector<int> left, int right) { throw null; }
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public static System.Numerics.Vector<long> InsertIntoShiftedVector(System.Numerics.Vector<long> left, long right) { throw null; }
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public static System.Numerics.Vector<sbyte> InsertIntoShiftedVector(System.Numerics.Vector<sbyte> left, sbyte right) { throw null; }
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public static System.Numerics.Vector<float> InsertIntoShiftedVector(System.Numerics.Vector<float> left, float right) { throw null; }
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public static System.Numerics.Vector<ushort> InsertIntoShiftedVector(System.Numerics.Vector<ushort> left, ushort right) { throw null; }
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public static System.Numerics.Vector<uint> InsertIntoShiftedVector(System.Numerics.Vector<uint> left, uint right) { throw null; }
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public static System.Numerics.Vector<ulong> InsertIntoShiftedVector(System.Numerics.Vector<ulong> left, ulong right) { throw null; }
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public static unsafe System.Numerics.Vector<sbyte> LoadVector(System.Numerics.Vector<sbyte> mask, sbyte* address) { throw null; }
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public static unsafe System.Numerics.Vector<short> LoadVector(System.Numerics.Vector<short> mask, short* address) { throw null; }
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public static unsafe System.Numerics.Vector<int> LoadVector(System.Numerics.Vector<int> mask, int* address) { throw null; }
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public static unsafe System.Numerics.Vector<long> LoadVector(System.Numerics.Vector<long> mask, long* address) { throw null; }
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public static unsafe System.Numerics.Vector<byte> LoadVector(System.Numerics.Vector<byte> mask, byte* address) { throw null; }
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public static unsafe System.Numerics.Vector<ushort> LoadVector(System.Numerics.Vector<ushort> mask, ushort* address) { throw null; }
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public static unsafe System.Numerics.Vector<uint> LoadVector(System.Numerics.Vector<uint> mask, uint* address) { throw null; }
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public static unsafe System.Numerics.Vector<ulong> LoadVector(System.Numerics.Vector<ulong> mask, ulong* address) { throw null; }
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public static unsafe System.Numerics.Vector<float> LoadVector(System.Numerics.Vector<float> mask, float* address) { throw null; }
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public static unsafe System.Numerics.Vector<double> LoadVector(System.Numerics.Vector<double> mask, double* address) { throw null; }
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public static unsafe System.Numerics.Vector<byte> LoadVectorNonFaulting(byte* address) { throw null; }
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public static unsafe System.Numerics.Vector<double> LoadVectorNonFaulting(double* address) { throw null; }
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public static unsafe System.Numerics.Vector<short> LoadVectorNonFaulting(short* address) { throw null; }
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public static unsafe System.Numerics.Vector<int> LoadVectorNonFaulting(int* address) { throw null; }
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public static unsafe System.Numerics.Vector<long> LoadVectorNonFaulting(long* address) { throw null; }
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public static unsafe System.Numerics.Vector<sbyte> LoadVectorNonFaulting(sbyte* address) { throw null; }
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public static unsafe System.Numerics.Vector<float> LoadVectorNonFaulting(float* address) { throw null; }
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public static unsafe System.Numerics.Vector<ushort> LoadVectorNonFaulting(ushort* address) { throw null; }
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public static unsafe System.Numerics.Vector<uint> LoadVectorNonFaulting(uint* address) { throw null; }
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public static unsafe System.Numerics.Vector<ulong> LoadVectorNonFaulting(ulong* address) { throw null; }
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public static unsafe System.Numerics.Vector<byte> LoadVectorNonTemporal(System.Numerics.Vector<byte> mask, byte* address) { throw null; }
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public static unsafe System.Numerics.Vector<double> LoadVectorNonTemporal(System.Numerics.Vector<double> mask, double* address) { throw null; }
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public static unsafe System.Numerics.Vector<short> LoadVectorNonTemporal(System.Numerics.Vector<short> mask, short* address) { throw null; }
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public static unsafe System.Numerics.Vector<int> LoadVectorNonTemporal(System.Numerics.Vector<int> mask, int* address) { throw null; }
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public static unsafe System.Numerics.Vector<long> LoadVectorNonTemporal(System.Numerics.Vector<long> mask, long* address) { throw null; }
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public static unsafe System.Numerics.Vector<sbyte> LoadVectorNonTemporal(System.Numerics.Vector<sbyte> mask, sbyte* address) { throw null; }
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public static unsafe System.Numerics.Vector<float> LoadVectorNonTemporal(System.Numerics.Vector<float> mask, float* address) { throw null; }
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public static unsafe System.Numerics.Vector<ushort> LoadVectorNonTemporal(System.Numerics.Vector<ushort> mask, ushort* address) { throw null; }
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public static unsafe System.Numerics.Vector<uint> LoadVectorNonTemporal(System.Numerics.Vector<uint> mask, uint* address) { throw null; }
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public static unsafe System.Numerics.Vector<ulong> LoadVectorNonTemporal(System.Numerics.Vector<ulong> mask, ulong* address) { throw null; }
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public static unsafe System.Numerics.Vector<byte> LoadVector128AndReplicateToVector(System.Numerics.Vector<byte> mask, byte* address) { throw null; }
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public static unsafe System.Numerics.Vector<double> LoadVector128AndReplicateToVector(System.Numerics.Vector<double> mask, double* address) { throw null; }
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public static unsafe System.Numerics.Vector<short> LoadVector128AndReplicateToVector(System.Numerics.Vector<short> mask, short* address) { throw null; }
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public static unsafe System.Numerics.Vector<int> LoadVector128AndReplicateToVector(System.Numerics.Vector<int> mask, int* address) { throw null; }
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public static unsafe System.Numerics.Vector<long> LoadVector128AndReplicateToVector(System.Numerics.Vector<long> mask, long* address) { throw null; }
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public static unsafe System.Numerics.Vector<sbyte> LoadVector128AndReplicateToVector(System.Numerics.Vector<sbyte> mask, sbyte* address) { throw null; }
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public static unsafe System.Numerics.Vector<float> LoadVector128AndReplicateToVector(System.Numerics.Vector<float> mask, float* address) { throw null; }
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public static unsafe System.Numerics.Vector<ushort> LoadVector128AndReplicateToVector(System.Numerics.Vector<ushort> mask, ushort* address) { throw null; }
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public static unsafe System.Numerics.Vector<uint> LoadVector128AndReplicateToVector(System.Numerics.Vector<uint> mask, uint* address) { throw null; }
|
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public static unsafe System.Numerics.Vector<ulong> LoadVector128AndReplicateToVector(System.Numerics.Vector<ulong> mask, ulong* address) { throw null; }
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public static unsafe System.Numerics.Vector<short> LoadVectorByteZeroExtendToInt16(System.Numerics.Vector<short> mask, byte* address) { throw null; }
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public static unsafe System.Numerics.Vector<int> LoadVectorByteZeroExtendToInt32(System.Numerics.Vector<int> mask, byte* address) { throw null; }
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public static unsafe System.Numerics.Vector<long> LoadVectorByteZeroExtendToInt64(System.Numerics.Vector<long> mask, byte* address) { throw null; }
|
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public static unsafe System.Numerics.Vector<ushort> LoadVectorByteZeroExtendToUInt16(System.Numerics.Vector<ushort> mask, byte* address) { throw null; }
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public static unsafe System.Numerics.Vector<uint> LoadVectorByteZeroExtendToUInt32(System.Numerics.Vector<uint> mask, byte* address) { throw null; }
|
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public static unsafe System.Numerics.Vector<ulong> LoadVectorByteZeroExtendToUInt64(System.Numerics.Vector<ulong> mask, byte* address) { throw null; }
|
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public static unsafe System.Numerics.Vector<int> LoadVectorInt16SignExtendToInt32(System.Numerics.Vector<int> mask, short* address) { throw null; }
|
|
public static unsafe System.Numerics.Vector<long> LoadVectorInt16SignExtendToInt64(System.Numerics.Vector<long> mask, short* address) { throw null; }
|
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public static unsafe System.Numerics.Vector<uint> LoadVectorInt16SignExtendToUInt32(System.Numerics.Vector<uint> mask, short* address) { throw null; }
|
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public static unsafe System.Numerics.Vector<ulong> LoadVectorInt16SignExtendToUInt64(System.Numerics.Vector<ulong> mask, short* address) { throw null; }
|
|
public static unsafe System.Numerics.Vector<long> LoadVectorInt32SignExtendToInt64(System.Numerics.Vector<long> mask, int* address) { throw null; }
|
|
public static unsafe System.Numerics.Vector<ulong> LoadVectorInt32SignExtendToUInt64(System.Numerics.Vector<ulong> mask, int* address) { throw null; }
|
|
public static unsafe System.Numerics.Vector<short> LoadVectorSByteSignExtendToInt16(System.Numerics.Vector<short> mask, sbyte* address) { throw null; }
|
|
public static unsafe System.Numerics.Vector<int> LoadVectorSByteSignExtendToInt32(System.Numerics.Vector<int> mask, sbyte* address) { throw null; }
|
|
public static unsafe System.Numerics.Vector<long> LoadVectorSByteSignExtendToInt64(System.Numerics.Vector<long> mask, sbyte* address) { throw null; }
|
|
public static unsafe System.Numerics.Vector<ushort> LoadVectorSByteSignExtendToUInt16(System.Numerics.Vector<ushort> mask, sbyte* address) { throw null; }
|
|
public static unsafe System.Numerics.Vector<uint> LoadVectorSByteSignExtendToUInt32(System.Numerics.Vector<uint> mask, sbyte* address) { throw null; }
|
|
public static unsafe System.Numerics.Vector<ulong> LoadVectorSByteSignExtendToUInt64(System.Numerics.Vector<ulong> mask, sbyte* address) { throw null; }
|
|
public static unsafe System.Numerics.Vector<int> LoadVectorUInt16ZeroExtendToInt32(System.Numerics.Vector<int> mask, ushort* address) { throw null; }
|
|
public static unsafe System.Numerics.Vector<long> LoadVectorUInt16ZeroExtendToInt64(System.Numerics.Vector<long> mask, ushort* address) { throw null; }
|
|
public static unsafe System.Numerics.Vector<uint> LoadVectorUInt16ZeroExtendToUInt32(System.Numerics.Vector<uint> mask, ushort* address) { throw null; }
|
|
public static unsafe System.Numerics.Vector<ulong> LoadVectorUInt16ZeroExtendToUInt64(System.Numerics.Vector<ulong> mask, ushort* address) { throw null; }
|
|
public static unsafe System.Numerics.Vector<long> LoadVectorUInt32ZeroExtendToInt64(System.Numerics.Vector<long> mask, uint* address) { throw null; }
|
|
public static unsafe System.Numerics.Vector<ulong> LoadVectorUInt32ZeroExtendToUInt64(System.Numerics.Vector<ulong> mask, uint* address) { throw null; }
|
|
|
|
public static unsafe System.Numerics.Vector<short> LoadVectorByteNonFaultingZeroExtendToInt16(byte* address) { throw null; }
|
|
public static unsafe System.Numerics.Vector<int> LoadVectorByteNonFaultingZeroExtendToInt32(byte* address) { throw null; }
|
|
public static unsafe System.Numerics.Vector<long> LoadVectorByteNonFaultingZeroExtendToInt64(byte* address) { throw null; }
|
|
public static unsafe System.Numerics.Vector<ushort> LoadVectorByteNonFaultingZeroExtendToUInt16(byte* address) { throw null; }
|
|
public static unsafe System.Numerics.Vector<uint> LoadVectorByteNonFaultingZeroExtendToUInt32(byte* address) { throw null; }
|
|
public static unsafe System.Numerics.Vector<ulong> LoadVectorByteNonFaultingZeroExtendToUInt64(byte* address) { throw null; }
|
|
public static unsafe System.Numerics.Vector<int> LoadVectorUInt16NonFaultingZeroExtendToInt32(ushort* address) { throw null; }
|
|
public static unsafe System.Numerics.Vector<long> LoadVectorUInt16NonFaultingZeroExtendToInt64(ushort* address) { throw null; }
|
|
public static unsafe System.Numerics.Vector<uint> LoadVectorUInt16NonFaultingZeroExtendToUInt32(ushort* address) { throw null; }
|
|
public static unsafe System.Numerics.Vector<ulong> LoadVectorUInt16NonFaultingZeroExtendToUInt64(ushort* address) { throw null; }
|
|
public static unsafe System.Numerics.Vector<long> LoadVectorUInt32NonFaultingZeroExtendToInt64(uint* address) { throw null; }
|
|
public static unsafe System.Numerics.Vector<ulong> LoadVectorUInt32NonFaultingZeroExtendToUInt64(uint* address) { throw null; }
|
|
|
|
public static unsafe (System.Numerics.Vector<byte>, System.Numerics.Vector<byte>) Load2xVectorAndUnzip(System.Numerics.Vector<byte> mask, byte* address) { throw null; }
|
|
public static unsafe (System.Numerics.Vector<double>, System.Numerics.Vector<double>) Load2xVectorAndUnzip(System.Numerics.Vector<double> mask, double* address) { throw null; }
|
|
public static unsafe (System.Numerics.Vector<short>, System.Numerics.Vector<short>) Load2xVectorAndUnzip(System.Numerics.Vector<short> mask, short* address) { throw null; }
|
|
public static unsafe (System.Numerics.Vector<int>, System.Numerics.Vector<int>) Load2xVectorAndUnzip(System.Numerics.Vector<int> mask, int* address) { throw null; }
|
|
public static unsafe (System.Numerics.Vector<long>, System.Numerics.Vector<long>) Load2xVectorAndUnzip(System.Numerics.Vector<long> mask, long* address) { throw null; }
|
|
public static unsafe (System.Numerics.Vector<sbyte>, System.Numerics.Vector<sbyte>) Load2xVectorAndUnzip(System.Numerics.Vector<sbyte> mask, sbyte* address) { throw null; }
|
|
public static unsafe (System.Numerics.Vector<float>, System.Numerics.Vector<float>) Load2xVectorAndUnzip(System.Numerics.Vector<float> mask, float* address) { throw null; }
|
|
public static unsafe (System.Numerics.Vector<ushort>, System.Numerics.Vector<ushort>) Load2xVectorAndUnzip(System.Numerics.Vector<ushort> mask, ushort* address) { throw null; }
|
|
public static unsafe (System.Numerics.Vector<uint>, System.Numerics.Vector<uint>) Load2xVectorAndUnzip(System.Numerics.Vector<uint> mask, uint* address) { throw null; }
|
|
public static unsafe (System.Numerics.Vector<ulong>, System.Numerics.Vector<ulong>) Load2xVectorAndUnzip(System.Numerics.Vector<ulong> mask, ulong* address) { throw null; }
|
|
public static unsafe (System.Numerics.Vector<byte>, System.Numerics.Vector<byte>, System.Numerics.Vector<byte>) Load3xVectorAndUnzip(System.Numerics.Vector<byte> mask, byte* address) { throw null; }
|
|
public static unsafe (System.Numerics.Vector<double>, System.Numerics.Vector<double>, System.Numerics.Vector<double>) Load3xVectorAndUnzip(System.Numerics.Vector<double> mask, double* address) { throw null; }
|
|
public static unsafe (System.Numerics.Vector<short>, System.Numerics.Vector<short>, System.Numerics.Vector<short>) Load3xVectorAndUnzip(System.Numerics.Vector<short> mask, short* address) { throw null; }
|
|
public static unsafe (System.Numerics.Vector<int>, System.Numerics.Vector<int>, System.Numerics.Vector<int>) Load3xVectorAndUnzip(System.Numerics.Vector<int> mask, int* address) { throw null; }
|
|
public static unsafe (System.Numerics.Vector<long>, System.Numerics.Vector<long>, System.Numerics.Vector<long>) Load3xVectorAndUnzip(System.Numerics.Vector<long> mask, long* address) { throw null; }
|
|
public static unsafe (System.Numerics.Vector<sbyte>, System.Numerics.Vector<sbyte>, System.Numerics.Vector<sbyte>) Load3xVectorAndUnzip(System.Numerics.Vector<sbyte> mask, sbyte* address) { throw null; }
|
|
public static unsafe (System.Numerics.Vector<float>, System.Numerics.Vector<float>, System.Numerics.Vector<float>) Load3xVectorAndUnzip(System.Numerics.Vector<float> mask, float* address) { throw null; }
|
|
public static unsafe (System.Numerics.Vector<ushort>, System.Numerics.Vector<ushort>, System.Numerics.Vector<ushort>) Load3xVectorAndUnzip(System.Numerics.Vector<ushort> mask, ushort* address) { throw null; }
|
|
public static unsafe (System.Numerics.Vector<uint>, System.Numerics.Vector<uint>, System.Numerics.Vector<uint>) Load3xVectorAndUnzip(System.Numerics.Vector<uint> mask, uint* address) { throw null; }
|
|
public static unsafe (System.Numerics.Vector<ulong>, System.Numerics.Vector<ulong>, System.Numerics.Vector<ulong>) Load3xVectorAndUnzip(System.Numerics.Vector<ulong> mask, ulong* address) { throw null; }
|
|
public static unsafe (System.Numerics.Vector<byte>, System.Numerics.Vector<byte>, System.Numerics.Vector<byte>, System.Numerics.Vector<byte>) Load4xVectorAndUnzip(System.Numerics.Vector<byte> mask, byte* address) { throw null; }
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|
public static unsafe (System.Numerics.Vector<double>, System.Numerics.Vector<double>, System.Numerics.Vector<double>, System.Numerics.Vector<double>) Load4xVectorAndUnzip(System.Numerics.Vector<double> mask, double* address) { throw null; }
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|
public static unsafe (System.Numerics.Vector<short>, System.Numerics.Vector<short>, System.Numerics.Vector<short>, System.Numerics.Vector<short>) Load4xVectorAndUnzip(System.Numerics.Vector<short> mask, short* address) { throw null; }
|
|
public static unsafe (System.Numerics.Vector<int>, System.Numerics.Vector<int>, System.Numerics.Vector<int>, System.Numerics.Vector<int>) Load4xVectorAndUnzip(System.Numerics.Vector<int> mask, int* address) { throw null; }
|
|
public static unsafe (System.Numerics.Vector<long>, System.Numerics.Vector<long>, System.Numerics.Vector<long>, System.Numerics.Vector<long>) Load4xVectorAndUnzip(System.Numerics.Vector<long> mask, long* address) { throw null; }
|
|
public static unsafe (System.Numerics.Vector<sbyte>, System.Numerics.Vector<sbyte>, System.Numerics.Vector<sbyte>, System.Numerics.Vector<sbyte>) Load4xVectorAndUnzip(System.Numerics.Vector<sbyte> mask, sbyte* address) { throw null; }
|
|
public static unsafe (System.Numerics.Vector<float>, System.Numerics.Vector<float>, System.Numerics.Vector<float>, System.Numerics.Vector<float>) Load4xVectorAndUnzip(System.Numerics.Vector<float> mask, float* address) { throw null; }
|
|
public static unsafe (System.Numerics.Vector<ushort>, System.Numerics.Vector<ushort>, System.Numerics.Vector<ushort>, System.Numerics.Vector<ushort>) Load4xVectorAndUnzip(System.Numerics.Vector<ushort> mask, ushort* address) { throw null; }
|
|
public static unsafe (System.Numerics.Vector<uint>, System.Numerics.Vector<uint>, System.Numerics.Vector<uint>, System.Numerics.Vector<uint>) Load4xVectorAndUnzip(System.Numerics.Vector<uint> mask, uint* address) { throw null; }
|
|
public static unsafe (System.Numerics.Vector<ulong>, System.Numerics.Vector<ulong>, System.Numerics.Vector<ulong>, System.Numerics.Vector<ulong>) Load4xVectorAndUnzip(System.Numerics.Vector<ulong> mask, ulong* address) { throw null; }
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|
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|
public static unsafe System.Numerics.Vector<int> LoadVectorInt16NonFaultingSignExtendToInt32(short* address) { throw null; }
|
|
public static unsafe System.Numerics.Vector<long> LoadVectorInt16NonFaultingSignExtendToInt64(short* address) { throw null; }
|
|
public static unsafe System.Numerics.Vector<uint> LoadVectorInt16NonFaultingSignExtendToUInt32(short* address) { throw null; }
|
|
public static unsafe System.Numerics.Vector<ulong> LoadVectorInt16NonFaultingSignExtendToUInt64(short* address) { throw null; }
|
|
public static unsafe System.Numerics.Vector<long> LoadVectorInt32NonFaultingSignExtendToInt64(int* address) { throw null; }
|
|
public static unsafe System.Numerics.Vector<ulong> LoadVectorInt32NonFaultingSignExtendToUInt64(int* address) { throw null; }
|
|
public static unsafe System.Numerics.Vector<short> LoadVectorSByteNonFaultingSignExtendToInt16(sbyte* address) { throw null; }
|
|
public static unsafe System.Numerics.Vector<int> LoadVectorSByteNonFaultingSignExtendToInt32(sbyte* address) { throw null; }
|
|
public static unsafe System.Numerics.Vector<long> LoadVectorSByteNonFaultingSignExtendToInt64(sbyte* address) { throw null; }
|
|
public static unsafe System.Numerics.Vector<ushort> LoadVectorSByteNonFaultingSignExtendToUInt16(sbyte* address) { throw null; }
|
|
public static unsafe System.Numerics.Vector<uint> LoadVectorSByteNonFaultingSignExtendToUInt32(sbyte* address) { throw null; }
|
|
public static unsafe System.Numerics.Vector<ulong> LoadVectorSByteNonFaultingSignExtendToUInt64(sbyte* address) { throw null; }
|
|
|
|
public static System.Numerics.Vector<byte> Max(System.Numerics.Vector<byte> left, System.Numerics.Vector<byte> right) { throw null; }
|
|
public static System.Numerics.Vector<double> Max(System.Numerics.Vector<double> left, System.Numerics.Vector<double> right) { throw null; }
|
|
public static System.Numerics.Vector<short> Max(System.Numerics.Vector<short> left, System.Numerics.Vector<short> right) { throw null; }
|
|
public static System.Numerics.Vector<int> Max(System.Numerics.Vector<int> left, System.Numerics.Vector<int> right) { throw null; }
|
|
public static System.Numerics.Vector<long> Max(System.Numerics.Vector<long> left, System.Numerics.Vector<long> right) { throw null; }
|
|
public static System.Numerics.Vector<sbyte> Max(System.Numerics.Vector<sbyte> left, System.Numerics.Vector<sbyte> right) { throw null; }
|
|
public static System.Numerics.Vector<float> Max(System.Numerics.Vector<float> left, System.Numerics.Vector<float> right) { throw null; }
|
|
public static System.Numerics.Vector<ushort> Max(System.Numerics.Vector<ushort> left, System.Numerics.Vector<ushort> right) { throw null; }
|
|
public static System.Numerics.Vector<uint> Max(System.Numerics.Vector<uint> left, System.Numerics.Vector<uint> right) { throw null; }
|
|
public static System.Numerics.Vector<ulong> Max(System.Numerics.Vector<ulong> left, System.Numerics.Vector<ulong> right) { throw null; }
|
|
public static System.Numerics.Vector<byte> MaxAcross(System.Numerics.Vector<byte> value) { throw null; }
|
|
public static System.Numerics.Vector<double> MaxAcross(System.Numerics.Vector<double> value) { throw null; }
|
|
public static System.Numerics.Vector<short> MaxAcross(System.Numerics.Vector<short> value) { throw null; }
|
|
public static System.Numerics.Vector<int> MaxAcross(System.Numerics.Vector<int> value) { throw null; }
|
|
public static System.Numerics.Vector<long> MaxAcross(System.Numerics.Vector<long> value) { throw null; }
|
|
public static System.Numerics.Vector<sbyte> MaxAcross(System.Numerics.Vector<sbyte> value) { throw null; }
|
|
public static System.Numerics.Vector<float> MaxAcross(System.Numerics.Vector<float> value) { throw null; }
|
|
public static System.Numerics.Vector<ushort> MaxAcross(System.Numerics.Vector<ushort> value) { throw null; }
|
|
public static System.Numerics.Vector<uint> MaxAcross(System.Numerics.Vector<uint> value) { throw null; }
|
|
public static System.Numerics.Vector<ulong> MaxAcross(System.Numerics.Vector<ulong> value) { throw null; }
|
|
public static System.Numerics.Vector<double> MaxNumber(System.Numerics.Vector<double> left, System.Numerics.Vector<double> right) { throw null; }
|
|
public static System.Numerics.Vector<float> MaxNumber(System.Numerics.Vector<float> left, System.Numerics.Vector<float> right) { throw null; }
|
|
public static System.Numerics.Vector<double> MaxNumberAcross(System.Numerics.Vector<double> value) { throw null; }
|
|
public static System.Numerics.Vector<float> MaxNumberAcross(System.Numerics.Vector<float> value) { throw null; }
|
|
public static System.Numerics.Vector<byte> Min(System.Numerics.Vector<byte> left, System.Numerics.Vector<byte> right) { throw null; }
|
|
public static System.Numerics.Vector<double> Min(System.Numerics.Vector<double> left, System.Numerics.Vector<double> right) { throw null; }
|
|
public static System.Numerics.Vector<short> Min(System.Numerics.Vector<short> left, System.Numerics.Vector<short> right) { throw null; }
|
|
public static System.Numerics.Vector<int> Min(System.Numerics.Vector<int> left, System.Numerics.Vector<int> right) { throw null; }
|
|
public static System.Numerics.Vector<long> Min(System.Numerics.Vector<long> left, System.Numerics.Vector<long> right) { throw null; }
|
|
public static System.Numerics.Vector<sbyte> Min(System.Numerics.Vector<sbyte> left, System.Numerics.Vector<sbyte> right) { throw null; }
|
|
public static System.Numerics.Vector<float> Min(System.Numerics.Vector<float> left, System.Numerics.Vector<float> right) { throw null; }
|
|
public static System.Numerics.Vector<ushort> Min(System.Numerics.Vector<ushort> left, System.Numerics.Vector<ushort> right) { throw null; }
|
|
public static System.Numerics.Vector<uint> Min(System.Numerics.Vector<uint> left, System.Numerics.Vector<uint> right) { throw null; }
|
|
public static System.Numerics.Vector<ulong> Min(System.Numerics.Vector<ulong> left, System.Numerics.Vector<ulong> right) { throw null; }
|
|
public static System.Numerics.Vector<byte> MinAcross(System.Numerics.Vector<byte> value) { throw null; }
|
|
public static System.Numerics.Vector<double> MinAcross(System.Numerics.Vector<double> value) { throw null; }
|
|
public static System.Numerics.Vector<short> MinAcross(System.Numerics.Vector<short> value) { throw null; }
|
|
public static System.Numerics.Vector<int> MinAcross(System.Numerics.Vector<int> value) { throw null; }
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public static System.Numerics.Vector<long> MinAcross(System.Numerics.Vector<long> value) { throw null; }
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public static System.Numerics.Vector<sbyte> MinAcross(System.Numerics.Vector<sbyte> value) { throw null; }
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public static System.Numerics.Vector<float> MinAcross(System.Numerics.Vector<float> value) { throw null; }
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public static System.Numerics.Vector<ushort> MinAcross(System.Numerics.Vector<ushort> value) { throw null; }
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public static System.Numerics.Vector<uint> MinAcross(System.Numerics.Vector<uint> value) { throw null; }
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public static System.Numerics.Vector<ulong> MinAcross(System.Numerics.Vector<ulong> value) { throw null; }
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public static System.Numerics.Vector<double> MinNumber(System.Numerics.Vector<double> left, System.Numerics.Vector<double> right) { throw null; }
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public static System.Numerics.Vector<float> MinNumber(System.Numerics.Vector<float> left, System.Numerics.Vector<float> right) { throw null; }
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public static System.Numerics.Vector<double> MinNumberAcross(System.Numerics.Vector<double> value) { throw null; }
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public static System.Numerics.Vector<float> MinNumberAcross(System.Numerics.Vector<float> value) { throw null; }
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public static System.Numerics.Vector<sbyte> Multiply(System.Numerics.Vector<sbyte> left, System.Numerics.Vector<sbyte> right) { throw null; }
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public static System.Numerics.Vector<short> Multiply(System.Numerics.Vector<short> left, System.Numerics.Vector<short> right) { throw null; }
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public static System.Numerics.Vector<int> Multiply(System.Numerics.Vector<int> left, System.Numerics.Vector<int> right) { throw null; }
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public static System.Numerics.Vector<long> Multiply(System.Numerics.Vector<long> left, System.Numerics.Vector<long> right) { throw null; }
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public static System.Numerics.Vector<byte> Multiply(System.Numerics.Vector<byte> left, System.Numerics.Vector<byte> right) { throw null; }
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public static System.Numerics.Vector<ushort> Multiply(System.Numerics.Vector<ushort> left, System.Numerics.Vector<ushort> right) { throw null; }
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public static System.Numerics.Vector<uint> Multiply(System.Numerics.Vector<uint> left, System.Numerics.Vector<uint> right) { throw null; }
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public static System.Numerics.Vector<ulong> Multiply(System.Numerics.Vector<ulong> left, System.Numerics.Vector<ulong> right) { throw null; }
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public static System.Numerics.Vector<float> Multiply(System.Numerics.Vector<float> left, System.Numerics.Vector<float> right) { throw null; }
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public static System.Numerics.Vector<double> Multiply(System.Numerics.Vector<double> left, System.Numerics.Vector<double> right) { throw null; }
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public static System.Numerics.Vector<byte> MultiplyAdd(System.Numerics.Vector<byte> addend, System.Numerics.Vector<byte> left, System.Numerics.Vector<byte> right) { throw null; }
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public static System.Numerics.Vector<short> MultiplyAdd(System.Numerics.Vector<short> addend, System.Numerics.Vector<short> left, System.Numerics.Vector<short> right) { throw null; }
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public static System.Numerics.Vector<int> MultiplyAdd(System.Numerics.Vector<int> addend, System.Numerics.Vector<int> left, System.Numerics.Vector<int> right) { throw null; }
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public static System.Numerics.Vector<long> MultiplyAdd(System.Numerics.Vector<long> addend, System.Numerics.Vector<long> left, System.Numerics.Vector<long> right) { throw null; }
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public static System.Numerics.Vector<sbyte> MultiplyAdd(System.Numerics.Vector<sbyte> addend, System.Numerics.Vector<sbyte> left, System.Numerics.Vector<sbyte> right) { throw null; }
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public static System.Numerics.Vector<ushort> MultiplyAdd(System.Numerics.Vector<ushort> addend, System.Numerics.Vector<ushort> left, System.Numerics.Vector<ushort> right) { throw null; }
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public static System.Numerics.Vector<uint> MultiplyAdd(System.Numerics.Vector<uint> addend, System.Numerics.Vector<uint> left, System.Numerics.Vector<uint> right) { throw null; }
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public static System.Numerics.Vector<ulong> MultiplyAdd(System.Numerics.Vector<ulong> addend, System.Numerics.Vector<ulong> left, System.Numerics.Vector<ulong> right) { throw null; }
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public static System.Numerics.Vector<double> MultiplyAddRotateComplex(System.Numerics.Vector<double> addend, System.Numerics.Vector<double> left, System.Numerics.Vector<double> right, [ConstantExpected(Min = 0, Max = (byte)(3))] byte rotation) { throw null; }
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public static System.Numerics.Vector<float> MultiplyAddRotateComplex(System.Numerics.Vector<float> addend, System.Numerics.Vector<float> left, System.Numerics.Vector<float> right, [ConstantExpected(Min = 0, Max = (byte)(3))] byte rotation) { throw null; }
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public static System.Numerics.Vector<float> MultiplyAddRotateComplexBySelectedScalar(System.Numerics.Vector<float> addend, System.Numerics.Vector<float> left, System.Numerics.Vector<float> right, [ConstantExpected(Min = 0, Max = (byte)(1))] byte rightIndex, [ConstantExpected(Min = 0, Max = (byte)(3))] byte rotation) { throw null; }
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public static System.Numerics.Vector<double> MultiplyBySelectedScalar(System.Numerics.Vector<double> left, System.Numerics.Vector<double> right, [ConstantExpected] byte rightIndex) { throw null; }
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public static System.Numerics.Vector<float> MultiplyBySelectedScalar(System.Numerics.Vector<float> left, System.Numerics.Vector<float> right, [ConstantExpected] byte rightIndex) { throw null; }
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public static System.Numerics.Vector<double> MultiplyExtended(System.Numerics.Vector<double> left, System.Numerics.Vector<double> right) { throw null; }
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public static System.Numerics.Vector<float> MultiplyExtended(System.Numerics.Vector<float> left, System.Numerics.Vector<float> right) { throw null; }
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public static System.Numerics.Vector<byte> MultiplySubtract(System.Numerics.Vector<byte> minuend, System.Numerics.Vector<byte> left, System.Numerics.Vector<byte> right) { throw null; }
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public static System.Numerics.Vector<short> MultiplySubtract(System.Numerics.Vector<short> minuend, System.Numerics.Vector<short> left, System.Numerics.Vector<short> right) { throw null; }
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public static System.Numerics.Vector<int> MultiplySubtract(System.Numerics.Vector<int> minuend, System.Numerics.Vector<int> left, System.Numerics.Vector<int> right) { throw null; }
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public static System.Numerics.Vector<long> MultiplySubtract(System.Numerics.Vector<long> minuend, System.Numerics.Vector<long> left, System.Numerics.Vector<long> right) { throw null; }
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public static System.Numerics.Vector<sbyte> MultiplySubtract(System.Numerics.Vector<sbyte> minuend, System.Numerics.Vector<sbyte> left, System.Numerics.Vector<sbyte> right) { throw null; }
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public static System.Numerics.Vector<ushort> MultiplySubtract(System.Numerics.Vector<ushort> minuend, System.Numerics.Vector<ushort> left, System.Numerics.Vector<ushort> right) { throw null; }
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public static System.Numerics.Vector<uint> MultiplySubtract(System.Numerics.Vector<uint> minuend, System.Numerics.Vector<uint> left, System.Numerics.Vector<uint> right) { throw null; }
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public static System.Numerics.Vector<ulong> MultiplySubtract(System.Numerics.Vector<ulong> minuend, System.Numerics.Vector<ulong> left, System.Numerics.Vector<ulong> right) { throw null; }
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public static System.Numerics.Vector<double> Negate(System.Numerics.Vector<double> value) { throw null; }
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public static System.Numerics.Vector<short> Negate(System.Numerics.Vector<short> value) { throw null; }
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public static System.Numerics.Vector<int> Negate(System.Numerics.Vector<int> value) { throw null; }
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public static System.Numerics.Vector<long> Negate(System.Numerics.Vector<long> value) { throw null; }
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public static System.Numerics.Vector<sbyte> Negate(System.Numerics.Vector<sbyte> value) { throw null; }
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public static System.Numerics.Vector<float> Negate(System.Numerics.Vector<float> value) { throw null; }
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public static System.Numerics.Vector<byte> Not(System.Numerics.Vector<byte> value) { throw null; }
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public static System.Numerics.Vector<short> Not(System.Numerics.Vector<short> value) { throw null; }
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public static System.Numerics.Vector<int> Not(System.Numerics.Vector<int> value) { throw null; }
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public static System.Numerics.Vector<long> Not(System.Numerics.Vector<long> value) { throw null; }
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public static System.Numerics.Vector<sbyte> Not(System.Numerics.Vector<sbyte> value) { throw null; }
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public static System.Numerics.Vector<ushort> Not(System.Numerics.Vector<ushort> value) { throw null; }
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public static System.Numerics.Vector<uint> Not(System.Numerics.Vector<uint> value) { throw null; }
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public static System.Numerics.Vector<ulong> Not(System.Numerics.Vector<ulong> value) { throw null; }
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public static System.Numerics.Vector<byte> Or(System.Numerics.Vector<byte> left, System.Numerics.Vector<byte> right) { throw null; }
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public static System.Numerics.Vector<short> Or(System.Numerics.Vector<short> left, System.Numerics.Vector<short> right) { throw null; }
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public static System.Numerics.Vector<int> Or(System.Numerics.Vector<int> left, System.Numerics.Vector<int> right) { throw null; }
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public static System.Numerics.Vector<long> Or(System.Numerics.Vector<long> left, System.Numerics.Vector<long> right) { throw null; }
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public static System.Numerics.Vector<sbyte> Or(System.Numerics.Vector<sbyte> left, System.Numerics.Vector<sbyte> right) { throw null; }
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public static System.Numerics.Vector<ushort> Or(System.Numerics.Vector<ushort> left, System.Numerics.Vector<ushort> right) { throw null; }
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public static System.Numerics.Vector<uint> Or(System.Numerics.Vector<uint> left, System.Numerics.Vector<uint> right) { throw null; }
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public static System.Numerics.Vector<ulong> Or(System.Numerics.Vector<ulong> left, System.Numerics.Vector<ulong> right) { throw null; }
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public static System.Numerics.Vector<byte> OrAcross(System.Numerics.Vector<byte> value) { throw null; }
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public static System.Numerics.Vector<short> OrAcross(System.Numerics.Vector<short> value) { throw null; }
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public static System.Numerics.Vector<int> OrAcross(System.Numerics.Vector<int> value) { throw null; }
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public static System.Numerics.Vector<long> OrAcross(System.Numerics.Vector<long> value) { throw null; }
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public static System.Numerics.Vector<sbyte> OrAcross(System.Numerics.Vector<sbyte> value) { throw null; }
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public static System.Numerics.Vector<ushort> OrAcross(System.Numerics.Vector<ushort> value) { throw null; }
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public static System.Numerics.Vector<uint> OrAcross(System.Numerics.Vector<uint> value) { throw null; }
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public static System.Numerics.Vector<ulong> OrAcross(System.Numerics.Vector<ulong> value) { throw null; }
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public static System.Numerics.Vector<byte> PopCount(System.Numerics.Vector<sbyte> value) { throw null; }
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public static System.Numerics.Vector<byte> PopCount(System.Numerics.Vector<byte> value) { throw null; }
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public static System.Numerics.Vector<ushort> PopCount(System.Numerics.Vector<short> value) { throw null; }
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public static System.Numerics.Vector<ushort> PopCount(System.Numerics.Vector<ushort> value) { throw null; }
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public static System.Numerics.Vector<uint> PopCount(System.Numerics.Vector<int> value) { throw null; }
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public static System.Numerics.Vector<uint> PopCount(System.Numerics.Vector<float> value) { throw null; }
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public static System.Numerics.Vector<uint> PopCount(System.Numerics.Vector<uint> value) { throw null; }
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public static System.Numerics.Vector<ulong> PopCount(System.Numerics.Vector<double> value) { throw null; }
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public static System.Numerics.Vector<ulong> PopCount(System.Numerics.Vector<long> value) { throw null; }
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public static System.Numerics.Vector<ulong> PopCount(System.Numerics.Vector<ulong> value) { throw null; }
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public static unsafe void PrefetchBytes(System.Numerics.Vector<byte> mask, void* address, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static unsafe void PrefetchInt16(System.Numerics.Vector<ushort> mask, void* address, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static unsafe void PrefetchInt32(System.Numerics.Vector<uint> mask, void* address, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static unsafe void PrefetchInt64(System.Numerics.Vector<ulong> mask, void* address, [ConstantExpected] SvePrefetchType prefetchType) { throw null; }
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public static System.Numerics.Vector<double> ReciprocalEstimate(System.Numerics.Vector<double> value) { throw null; }
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public static System.Numerics.Vector<float> ReciprocalEstimate(System.Numerics.Vector<float> value) { throw null; }
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public static System.Numerics.Vector<double> ReciprocalExponent(System.Numerics.Vector<double> value) { throw null; }
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public static System.Numerics.Vector<float> ReciprocalExponent(System.Numerics.Vector<float> value) { throw null; }
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public static System.Numerics.Vector<double> ReciprocalSqrtEstimate(System.Numerics.Vector<double> value) { throw null; }
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public static System.Numerics.Vector<float> ReciprocalSqrtEstimate(System.Numerics.Vector<float> value) { throw null; }
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public static System.Numerics.Vector<double> ReciprocalSqrtStep(System.Numerics.Vector<double> left, System.Numerics.Vector<double> right) { throw null; }
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public static System.Numerics.Vector<float> ReciprocalSqrtStep(System.Numerics.Vector<float> left, System.Numerics.Vector<float> right) { throw null; }
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public static System.Numerics.Vector<double> ReciprocalStep(System.Numerics.Vector<double> left, System.Numerics.Vector<double> right) { throw null; }
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public static System.Numerics.Vector<float> ReciprocalStep(System.Numerics.Vector<float> left, System.Numerics.Vector<float> right) { throw null; }
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public static System.Numerics.Vector<byte> ReverseBits(System.Numerics.Vector<byte> value) { throw null; }
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public static System.Numerics.Vector<short> ReverseBits(System.Numerics.Vector<short> value) { throw null; }
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public static System.Numerics.Vector<int> ReverseBits(System.Numerics.Vector<int> value) { throw null; }
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public static System.Numerics.Vector<long> ReverseBits(System.Numerics.Vector<long> value) { throw null; }
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public static System.Numerics.Vector<sbyte> ReverseBits(System.Numerics.Vector<sbyte> value) { throw null; }
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public static System.Numerics.Vector<ushort> ReverseBits(System.Numerics.Vector<ushort> value) { throw null; }
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public static System.Numerics.Vector<uint> ReverseBits(System.Numerics.Vector<uint> value) { throw null; }
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public static System.Numerics.Vector<ulong> ReverseBits(System.Numerics.Vector<ulong> value) { throw null; }
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public static System.Numerics.Vector<byte> ReverseElement(System.Numerics.Vector<byte> value) { throw null; }
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public static System.Numerics.Vector<double> ReverseElement(System.Numerics.Vector<double> value) { throw null; }
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public static System.Numerics.Vector<short> ReverseElement(System.Numerics.Vector<short> value) { throw null; }
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public static System.Numerics.Vector<int> ReverseElement(System.Numerics.Vector<int> value) { throw null; }
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public static System.Numerics.Vector<long> ReverseElement(System.Numerics.Vector<long> value) { throw null; }
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public static System.Numerics.Vector<sbyte> ReverseElement(System.Numerics.Vector<sbyte> value) { throw null; }
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public static System.Numerics.Vector<float> ReverseElement(System.Numerics.Vector<float> value) { throw null; }
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public static System.Numerics.Vector<ushort> ReverseElement(System.Numerics.Vector<ushort> value) { throw null; }
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public static System.Numerics.Vector<uint> ReverseElement(System.Numerics.Vector<uint> value) { throw null; }
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public static System.Numerics.Vector<ulong> ReverseElement(System.Numerics.Vector<ulong> value) { throw null; }
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public static System.Numerics.Vector<int> ReverseElement16(System.Numerics.Vector<int> value) { throw null; }
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public static System.Numerics.Vector<long> ReverseElement16(System.Numerics.Vector<long> value) { throw null; }
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public static System.Numerics.Vector<uint> ReverseElement16(System.Numerics.Vector<uint> value) { throw null; }
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public static System.Numerics.Vector<ulong> ReverseElement16(System.Numerics.Vector<ulong> value) { throw null; }
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public static System.Numerics.Vector<long> ReverseElement32(System.Numerics.Vector<long> value) { throw null; }
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public static System.Numerics.Vector<ulong> ReverseElement32(System.Numerics.Vector<ulong> value) { throw null; }
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public static System.Numerics.Vector<short> ReverseElement8(System.Numerics.Vector<short> value) { throw null; }
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public static System.Numerics.Vector<int> ReverseElement8(System.Numerics.Vector<int> value) { throw null; }
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public static System.Numerics.Vector<long> ReverseElement8(System.Numerics.Vector<long> value) { throw null; }
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public static System.Numerics.Vector<ushort> ReverseElement8(System.Numerics.Vector<ushort> value) { throw null; }
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public static System.Numerics.Vector<uint> ReverseElement8(System.Numerics.Vector<uint> value) { throw null; }
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public static System.Numerics.Vector<ulong> ReverseElement8(System.Numerics.Vector<ulong> value) { throw null; }
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public static System.Numerics.Vector<double> RoundAwayFromZero(System.Numerics.Vector<double> value) { throw null; }
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public static System.Numerics.Vector<float> RoundAwayFromZero(System.Numerics.Vector<float> value) { throw null; }
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public static System.Numerics.Vector<double> RoundToNearest(System.Numerics.Vector<double> value) { throw null; }
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public static System.Numerics.Vector<float> RoundToNearest(System.Numerics.Vector<float> value) { throw null; }
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public static System.Numerics.Vector<double> RoundToNegativeInfinity(System.Numerics.Vector<double> value) { throw null; }
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public static System.Numerics.Vector<float> RoundToNegativeInfinity(System.Numerics.Vector<float> value) { throw null; }
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public static System.Numerics.Vector<double> RoundToPositiveInfinity(System.Numerics.Vector<double> value) { throw null; }
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public static System.Numerics.Vector<float> RoundToPositiveInfinity(System.Numerics.Vector<float> value) { throw null; }
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public static System.Numerics.Vector<double> RoundToZero(System.Numerics.Vector<double> value) { throw null; }
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public static System.Numerics.Vector<float> RoundToZero(System.Numerics.Vector<float> value) { throw null; }
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public static int SaturatingDecrementBy16BitElementCount(int value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static long SaturatingDecrementBy16BitElementCount(long value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static uint SaturatingDecrementBy16BitElementCount(uint value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static ulong SaturatingDecrementBy16BitElementCount(ulong value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static System.Numerics.Vector<short> SaturatingDecrementBy16BitElementCount(System.Numerics.Vector<short> value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static System.Numerics.Vector<ushort> SaturatingDecrementBy16BitElementCount(System.Numerics.Vector<ushort> value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static int SaturatingDecrementBy32BitElementCount(int value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static long SaturatingDecrementBy32BitElementCount(long value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static uint SaturatingDecrementBy32BitElementCount(uint value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static ulong SaturatingDecrementBy32BitElementCount(ulong value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static System.Numerics.Vector<int> SaturatingDecrementBy32BitElementCount(System.Numerics.Vector<int> value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static System.Numerics.Vector<uint> SaturatingDecrementBy32BitElementCount(System.Numerics.Vector<uint> value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static int SaturatingDecrementBy64BitElementCount(int value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static long SaturatingDecrementBy64BitElementCount(long value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static uint SaturatingDecrementBy64BitElementCount(uint value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static ulong SaturatingDecrementBy64BitElementCount(ulong value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static System.Numerics.Vector<long> SaturatingDecrementBy64BitElementCount(System.Numerics.Vector<long> value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static System.Numerics.Vector<ulong> SaturatingDecrementBy64BitElementCount(System.Numerics.Vector<ulong> value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static int SaturatingDecrementBy8BitElementCount(int value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static long SaturatingDecrementBy8BitElementCount(long value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static uint SaturatingDecrementBy8BitElementCount(uint value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static ulong SaturatingDecrementBy8BitElementCount(ulong value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static long SaturatingDecrementByActiveElementCount(int value, System.Numerics.Vector<byte> from) { throw null; }
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public static long SaturatingDecrementByActiveElementCount(long value, System.Numerics.Vector<byte> from) { throw null; }
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public static ulong SaturatingDecrementByActiveElementCount(uint value, System.Numerics.Vector<byte> from) { throw null; }
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public static ulong SaturatingDecrementByActiveElementCount(ulong value, System.Numerics.Vector<byte> from) { throw null; }
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public static System.Numerics.Vector<short> SaturatingDecrementByActiveElementCount(System.Numerics.Vector<short> value, System.Numerics.Vector<short> from) { throw null; }
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public static System.Numerics.Vector<int> SaturatingDecrementByActiveElementCount(System.Numerics.Vector<int> value, System.Numerics.Vector<int> from) { throw null; }
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public static System.Numerics.Vector<long> SaturatingDecrementByActiveElementCount(System.Numerics.Vector<long> value, System.Numerics.Vector<long> from) { throw null; }
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public static long SaturatingDecrementByActiveElementCount(int value, System.Numerics.Vector<ushort> from) { throw null; }
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public static long SaturatingDecrementByActiveElementCount(long value, System.Numerics.Vector<ushort> from) { throw null; }
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public static ulong SaturatingDecrementByActiveElementCount(uint value, System.Numerics.Vector<ushort> from) { throw null; }
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public static ulong SaturatingDecrementByActiveElementCount(ulong value, System.Numerics.Vector<ushort> from) { throw null; }
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public static System.Numerics.Vector<ushort> SaturatingDecrementByActiveElementCount(System.Numerics.Vector<ushort> value, System.Numerics.Vector<ushort> from) { throw null; }
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public static long SaturatingDecrementByActiveElementCount(int value, System.Numerics.Vector<uint> from) { throw null; }
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public static long SaturatingDecrementByActiveElementCount(long value, System.Numerics.Vector<uint> from) { throw null; }
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public static ulong SaturatingDecrementByActiveElementCount(uint value, System.Numerics.Vector<uint> from) { throw null; }
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public static ulong SaturatingDecrementByActiveElementCount(ulong value, System.Numerics.Vector<uint> from) { throw null; }
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public static System.Numerics.Vector<uint> SaturatingDecrementByActiveElementCount(System.Numerics.Vector<uint> value, System.Numerics.Vector<uint> from) { throw null; }
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public static long SaturatingDecrementByActiveElementCount(int value, System.Numerics.Vector<ulong> from) { throw null; }
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public static long SaturatingDecrementByActiveElementCount(long value, System.Numerics.Vector<ulong> from) { throw null; }
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public static ulong SaturatingDecrementByActiveElementCount(uint value, System.Numerics.Vector<ulong> from) { throw null; }
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public static ulong SaturatingDecrementByActiveElementCount(ulong value, System.Numerics.Vector<ulong> from) { throw null; }
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public static System.Numerics.Vector<ulong> SaturatingDecrementByActiveElementCount(System.Numerics.Vector<ulong> value, System.Numerics.Vector<ulong> from) { throw null; }
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public static int SaturatingIncrementBy16BitElementCount(int value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static long SaturatingIncrementBy16BitElementCount(long value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static uint SaturatingIncrementBy16BitElementCount(uint value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static ulong SaturatingIncrementBy16BitElementCount(ulong value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static System.Numerics.Vector<short> SaturatingIncrementBy16BitElementCount(System.Numerics.Vector<short> value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static System.Numerics.Vector<ushort> SaturatingIncrementBy16BitElementCount(System.Numerics.Vector<ushort> value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static int SaturatingIncrementBy32BitElementCount(int value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static long SaturatingIncrementBy32BitElementCount(long value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static uint SaturatingIncrementBy32BitElementCount(uint value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static ulong SaturatingIncrementBy32BitElementCount(ulong value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static System.Numerics.Vector<int> SaturatingIncrementBy32BitElementCount(System.Numerics.Vector<int> value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static System.Numerics.Vector<uint> SaturatingIncrementBy32BitElementCount(System.Numerics.Vector<uint> value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static int SaturatingIncrementBy64BitElementCount(int value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static long SaturatingIncrementBy64BitElementCount(long value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static uint SaturatingIncrementBy64BitElementCount(uint value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static ulong SaturatingIncrementBy64BitElementCount(ulong value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static System.Numerics.Vector<long> SaturatingIncrementBy64BitElementCount(System.Numerics.Vector<long> value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static System.Numerics.Vector<ulong> SaturatingIncrementBy64BitElementCount(System.Numerics.Vector<ulong> value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static int SaturatingIncrementBy8BitElementCount(int value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static long SaturatingIncrementBy8BitElementCount(long value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static uint SaturatingIncrementBy8BitElementCount(uint value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static ulong SaturatingIncrementBy8BitElementCount(ulong value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte scale, [ConstantExpected] SveMaskPattern pattern = SveMaskPattern.All) { throw null; }
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public static long SaturatingIncrementByActiveElementCount(int value, System.Numerics.Vector<byte> from) { throw null; }
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public static long SaturatingIncrementByActiveElementCount(long value, System.Numerics.Vector<byte> from) { throw null; }
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public static ulong SaturatingIncrementByActiveElementCount(uint value, System.Numerics.Vector<byte> from) { throw null; }
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public static ulong SaturatingIncrementByActiveElementCount(ulong value, System.Numerics.Vector<byte> from) { throw null; }
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public static System.Numerics.Vector<short> SaturatingIncrementByActiveElementCount(System.Numerics.Vector<short> value, System.Numerics.Vector<short> from) { throw null; }
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public static System.Numerics.Vector<int> SaturatingIncrementByActiveElementCount(System.Numerics.Vector<int> value, System.Numerics.Vector<int> from) { throw null; }
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public static System.Numerics.Vector<long> SaturatingIncrementByActiveElementCount(System.Numerics.Vector<long> value, System.Numerics.Vector<long> from) { throw null; }
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public static long SaturatingIncrementByActiveElementCount(int value, System.Numerics.Vector<ushort> from) { throw null; }
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public static long SaturatingIncrementByActiveElementCount(long value, System.Numerics.Vector<ushort> from) { throw null; }
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public static ulong SaturatingIncrementByActiveElementCount(uint value, System.Numerics.Vector<ushort> from) { throw null; }
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public static ulong SaturatingIncrementByActiveElementCount(ulong value, System.Numerics.Vector<ushort> from) { throw null; }
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public static System.Numerics.Vector<ushort> SaturatingIncrementByActiveElementCount(System.Numerics.Vector<ushort> value, System.Numerics.Vector<ushort> from) { throw null; }
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public static long SaturatingIncrementByActiveElementCount(int value, System.Numerics.Vector<uint> from) { throw null; }
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public static long SaturatingIncrementByActiveElementCount(long value, System.Numerics.Vector<uint> from) { throw null; }
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public static ulong SaturatingIncrementByActiveElementCount(uint value, System.Numerics.Vector<uint> from) { throw null; }
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public static ulong SaturatingIncrementByActiveElementCount(ulong value, System.Numerics.Vector<uint> from) { throw null; }
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public static System.Numerics.Vector<uint> SaturatingIncrementByActiveElementCount(System.Numerics.Vector<uint> value, System.Numerics.Vector<uint> from) { throw null; }
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public static long SaturatingIncrementByActiveElementCount(int value, System.Numerics.Vector<ulong> from) { throw null; }
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public static long SaturatingIncrementByActiveElementCount(long value, System.Numerics.Vector<ulong> from) { throw null; }
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public static ulong SaturatingIncrementByActiveElementCount(uint value, System.Numerics.Vector<ulong> from) { throw null; }
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public static ulong SaturatingIncrementByActiveElementCount(ulong value, System.Numerics.Vector<ulong> from) { throw null; }
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public static System.Numerics.Vector<ulong> SaturatingIncrementByActiveElementCount(System.Numerics.Vector<ulong> value, System.Numerics.Vector<ulong> from) { throw null; }
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public static System.Numerics.Vector<double> Scale(System.Numerics.Vector<double> left, System.Numerics.Vector<long> right) { throw null; }
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public static System.Numerics.Vector<float> Scale(System.Numerics.Vector<float> left, System.Numerics.Vector<int> right) { throw null; }
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public static unsafe void Scatter(System.Numerics.Vector<double> mask, double* address, System.Numerics.Vector<long> indicies, System.Numerics.Vector<double> data) { throw null; }
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public static unsafe void Scatter(System.Numerics.Vector<double> mask, System.Numerics.Vector<ulong> addresses, System.Numerics.Vector<double> data) { throw null; }
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public static unsafe void Scatter(System.Numerics.Vector<double> mask, double* address, System.Numerics.Vector<ulong> indicies, System.Numerics.Vector<double> data) { throw null; }
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public static unsafe void Scatter(System.Numerics.Vector<int> mask, int* address, System.Numerics.Vector<int> indicies, System.Numerics.Vector<int> data) { throw null; }
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// public static unsafe void Scatter(System.Numerics.Vector<int> mask, System.Numerics.Vector<uint> addresses, System.Numerics.Vector<int> data) { throw null; }
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public static unsafe void Scatter(System.Numerics.Vector<int> mask, int* address, System.Numerics.Vector<uint> indicies, System.Numerics.Vector<int> data) { throw null; }
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public static unsafe void Scatter(System.Numerics.Vector<long> mask, long* address, System.Numerics.Vector<long> indicies, System.Numerics.Vector<long> data) { throw null; }
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public static unsafe void Scatter(System.Numerics.Vector<long> mask, System.Numerics.Vector<ulong> addresses, System.Numerics.Vector<long> data) { throw null; }
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public static unsafe void Scatter(System.Numerics.Vector<long> mask, long* address, System.Numerics.Vector<ulong> indicies, System.Numerics.Vector<long> data) { throw null; }
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public static unsafe void Scatter(System.Numerics.Vector<float> mask, float* address, System.Numerics.Vector<int> indicies, System.Numerics.Vector<float> data) { throw null; }
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// public static unsafe void Scatter(System.Numerics.Vector<float> mask, System.Numerics.Vector<uint> addresses, System.Numerics.Vector<float> data) { throw null; }
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public static unsafe void Scatter(System.Numerics.Vector<float> mask, float* address, System.Numerics.Vector<uint> indicies, System.Numerics.Vector<float> data) { throw null; }
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public static unsafe void Scatter(System.Numerics.Vector<uint> mask, uint* address, System.Numerics.Vector<int> indicies, System.Numerics.Vector<uint> data) { throw null; }
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// public static unsafe void Scatter(System.Numerics.Vector<uint> mask, System.Numerics.Vector<uint> addresses, System.Numerics.Vector<uint> data) { throw null; }
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public static unsafe void Scatter(System.Numerics.Vector<uint> mask, uint* address, System.Numerics.Vector<uint> indicies, System.Numerics.Vector<uint> data) { throw null; }
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public static unsafe void Scatter(System.Numerics.Vector<ulong> mask, ulong* address, System.Numerics.Vector<long> indicies, System.Numerics.Vector<ulong> data) { throw null; }
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public static unsafe void Scatter(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> addresses, System.Numerics.Vector<ulong> data) { throw null; }
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public static unsafe void Scatter(System.Numerics.Vector<ulong> mask, ulong* address, System.Numerics.Vector<ulong> indicies, System.Numerics.Vector<ulong> data) { throw null; }
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// public static unsafe void Scatter16BitNarrowing(System.Numerics.Vector<int> mask, System.Numerics.Vector<uint> addresses, System.Numerics.Vector<int> data) { throw null; }
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public static unsafe void Scatter16BitNarrowing(System.Numerics.Vector<long> mask, System.Numerics.Vector<ulong> addresses, System.Numerics.Vector<long> data) { throw null; }
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// public static unsafe void Scatter16BitNarrowing(System.Numerics.Vector<uint> mask, System.Numerics.Vector<uint> addresses, System.Numerics.Vector<uint> data) { throw null; }
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public static unsafe void Scatter16BitNarrowing(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> addresses, System.Numerics.Vector<ulong> data) { throw null; }
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public static unsafe void Scatter16BitWithByteOffsetsNarrowing(System.Numerics.Vector<int> mask, short* address, System.Numerics.Vector<int> offsets, System.Numerics.Vector<int> data) { throw null; }
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public static unsafe void Scatter16BitWithByteOffsetsNarrowing(System.Numerics.Vector<int> mask, short* address, System.Numerics.Vector<uint> offsets, System.Numerics.Vector<int> data) { throw null; }
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public static unsafe void Scatter16BitWithByteOffsetsNarrowing(System.Numerics.Vector<long> mask, short* address, System.Numerics.Vector<long> offsets, System.Numerics.Vector<long> data) { throw null; }
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public static unsafe void Scatter16BitWithByteOffsetsNarrowing(System.Numerics.Vector<long> mask, short* address, System.Numerics.Vector<ulong> offsets, System.Numerics.Vector<long> data) { throw null; }
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public static unsafe void Scatter16BitWithByteOffsetsNarrowing(System.Numerics.Vector<uint> mask, ushort* address, System.Numerics.Vector<int> offsets, System.Numerics.Vector<uint> data) { throw null; }
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public static unsafe void Scatter16BitWithByteOffsetsNarrowing(System.Numerics.Vector<uint> mask, ushort* address, System.Numerics.Vector<uint> offsets, System.Numerics.Vector<uint> data) { throw null; }
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public static unsafe void Scatter16BitWithByteOffsetsNarrowing(System.Numerics.Vector<ulong> mask, ushort* address, System.Numerics.Vector<long> offsets, System.Numerics.Vector<ulong> data) { throw null; }
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public static unsafe void Scatter16BitWithByteOffsetsNarrowing(System.Numerics.Vector<ulong> mask, ushort* address, System.Numerics.Vector<ulong> offsets, System.Numerics.Vector<ulong> data) { throw null; }
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public static unsafe void Scatter32BitNarrowing(System.Numerics.Vector<long> mask, System.Numerics.Vector<ulong> addresses, System.Numerics.Vector<long> data) { throw null; }
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public static unsafe void Scatter32BitNarrowing(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> addresses, System.Numerics.Vector<ulong> data) { throw null; }
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public static unsafe void Scatter32BitWithByteOffsetsNarrowing(System.Numerics.Vector<long> mask, int* address, System.Numerics.Vector<long> offsets, System.Numerics.Vector<long> data) { throw null; }
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public static unsafe void Scatter32BitWithByteOffsetsNarrowing(System.Numerics.Vector<long> mask, int* address, System.Numerics.Vector<ulong> offsets, System.Numerics.Vector<long> data) { throw null; }
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public static unsafe void Scatter32BitWithByteOffsetsNarrowing(System.Numerics.Vector<ulong> mask, uint* address, System.Numerics.Vector<long> offsets, System.Numerics.Vector<ulong> data) { throw null; }
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public static unsafe void Scatter32BitWithByteOffsetsNarrowing(System.Numerics.Vector<ulong> mask, uint* address, System.Numerics.Vector<ulong> offsets, System.Numerics.Vector<ulong> data) { throw null; }
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// public static unsafe void Scatter8BitNarrowing(System.Numerics.Vector<int> mask, System.Numerics.Vector<uint> addresses, System.Numerics.Vector<int> data) { throw null; }
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public static unsafe void Scatter8BitNarrowing(System.Numerics.Vector<long> mask, System.Numerics.Vector<ulong> addresses, System.Numerics.Vector<long> data) { throw null; }
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// public static unsafe void Scatter8BitNarrowing(System.Numerics.Vector<uint> mask, System.Numerics.Vector<uint> addresses, System.Numerics.Vector<uint> data) { throw null; }
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public static unsafe void Scatter8BitNarrowing(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> addresses, System.Numerics.Vector<ulong> data) { throw null; }
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public static unsafe void Scatter8BitWithByteOffsetsNarrowing(System.Numerics.Vector<int> mask, sbyte* address, System.Numerics.Vector<int> offsets, System.Numerics.Vector<int> data) { throw null; }
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public static unsafe void Scatter8BitWithByteOffsetsNarrowing(System.Numerics.Vector<int> mask, sbyte* address, System.Numerics.Vector<uint> offsets, System.Numerics.Vector<int> data) { throw null; }
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public static unsafe void Scatter8BitWithByteOffsetsNarrowing(System.Numerics.Vector<long> mask, sbyte* address, System.Numerics.Vector<long> offsets, System.Numerics.Vector<long> data) { throw null; }
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public static unsafe void Scatter8BitWithByteOffsetsNarrowing(System.Numerics.Vector<long> mask, sbyte* address, System.Numerics.Vector<ulong> offsets, System.Numerics.Vector<long> data) { throw null; }
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public static unsafe void Scatter8BitWithByteOffsetsNarrowing(System.Numerics.Vector<uint> mask, byte* address, System.Numerics.Vector<int> offsets, System.Numerics.Vector<uint> data) { throw null; }
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public static unsafe void Scatter8BitWithByteOffsetsNarrowing(System.Numerics.Vector<uint> mask, byte* address, System.Numerics.Vector<uint> offsets, System.Numerics.Vector<uint> data) { throw null; }
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public static unsafe void Scatter8BitWithByteOffsetsNarrowing(System.Numerics.Vector<ulong> mask, byte* address, System.Numerics.Vector<long> offsets, System.Numerics.Vector<ulong> data) { throw null; }
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public static unsafe void Scatter8BitWithByteOffsetsNarrowing(System.Numerics.Vector<ulong> mask, byte* address, System.Numerics.Vector<ulong> offsets, System.Numerics.Vector<ulong> data) { throw null; }
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public static System.Numerics.Vector<byte> ShiftLeftLogical(System.Numerics.Vector<byte> left, System.Numerics.Vector<byte> right) { throw null; }
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public static System.Numerics.Vector<byte> ShiftLeftLogical(System.Numerics.Vector<byte> left, System.Numerics.Vector<ulong> right) { throw null; }
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public static System.Numerics.Vector<short> ShiftLeftLogical(System.Numerics.Vector<short> left, System.Numerics.Vector<ushort> right) { throw null; }
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public static System.Numerics.Vector<short> ShiftLeftLogical(System.Numerics.Vector<short> left, System.Numerics.Vector<ulong> right) { throw null; }
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public static System.Numerics.Vector<int> ShiftLeftLogical(System.Numerics.Vector<int> left, System.Numerics.Vector<uint> right) { throw null; }
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public static System.Numerics.Vector<int> ShiftLeftLogical(System.Numerics.Vector<int> left, System.Numerics.Vector<ulong> right) { throw null; }
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public static System.Numerics.Vector<long> ShiftLeftLogical(System.Numerics.Vector<long> left, System.Numerics.Vector<ulong> right) { throw null; }
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public static System.Numerics.Vector<sbyte> ShiftLeftLogical(System.Numerics.Vector<sbyte> left, System.Numerics.Vector<byte> right) { throw null; }
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public static System.Numerics.Vector<sbyte> ShiftLeftLogical(System.Numerics.Vector<sbyte> left, System.Numerics.Vector<ulong> right) { throw null; }
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public static System.Numerics.Vector<ushort> ShiftLeftLogical(System.Numerics.Vector<ushort> left, System.Numerics.Vector<ushort> right) { throw null; }
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public static System.Numerics.Vector<ushort> ShiftLeftLogical(System.Numerics.Vector<ushort> left, System.Numerics.Vector<ulong> right) { throw null; }
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public static System.Numerics.Vector<uint> ShiftLeftLogical(System.Numerics.Vector<uint> left, System.Numerics.Vector<uint> right) { throw null; }
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public static System.Numerics.Vector<uint> ShiftLeftLogical(System.Numerics.Vector<uint> left, System.Numerics.Vector<ulong> right) { throw null; }
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public static System.Numerics.Vector<ulong> ShiftLeftLogical(System.Numerics.Vector<ulong> left, System.Numerics.Vector<ulong> right) { throw null; }
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public static System.Numerics.Vector<short> ShiftRightArithmetic(System.Numerics.Vector<short> left, System.Numerics.Vector<ushort> right) { throw null; }
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public static System.Numerics.Vector<short> ShiftRightArithmetic(System.Numerics.Vector<short> left, System.Numerics.Vector<ulong> right) { throw null; }
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public static System.Numerics.Vector<int> ShiftRightArithmetic(System.Numerics.Vector<int> left, System.Numerics.Vector<uint> right) { throw null; }
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public static System.Numerics.Vector<int> ShiftRightArithmetic(System.Numerics.Vector<int> left, System.Numerics.Vector<ulong> right) { throw null; }
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public static System.Numerics.Vector<long> ShiftRightArithmetic(System.Numerics.Vector<long> left, System.Numerics.Vector<ulong> right) { throw null; }
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public static System.Numerics.Vector<sbyte> ShiftRightArithmetic(System.Numerics.Vector<sbyte> left, System.Numerics.Vector<byte> right) { throw null; }
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public static System.Numerics.Vector<sbyte> ShiftRightArithmetic(System.Numerics.Vector<sbyte> left, System.Numerics.Vector<ulong> right) { throw null; }
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public static System.Numerics.Vector<short> ShiftRightArithmeticForDivide(System.Numerics.Vector<short> value, [ConstantExpected(Min = 1, Max = (byte)(16))] byte control) { throw null; }
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public static System.Numerics.Vector<int> ShiftRightArithmeticForDivide(System.Numerics.Vector<int> value, [ConstantExpected(Min = 1, Max = (byte)(32))] byte control) { throw null; }
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public static System.Numerics.Vector<long> ShiftRightArithmeticForDivide(System.Numerics.Vector<long> value, [ConstantExpected(Min = 1, Max = (byte)(64))] byte control) { throw null; }
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public static System.Numerics.Vector<sbyte> ShiftRightArithmeticForDivide(System.Numerics.Vector<sbyte> value, [ConstantExpected(Min = 1, Max = (byte)(8))] byte control) { throw null; }
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public static System.Numerics.Vector<byte> ShiftRightLogical(System.Numerics.Vector<byte> left, System.Numerics.Vector<byte> right) { throw null; }
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public static System.Numerics.Vector<byte> ShiftRightLogical(System.Numerics.Vector<byte> left, System.Numerics.Vector<ulong> right) { throw null; }
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public static System.Numerics.Vector<ushort> ShiftRightLogical(System.Numerics.Vector<ushort> left, System.Numerics.Vector<ushort> right) { throw null; }
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public static System.Numerics.Vector<ushort> ShiftRightLogical(System.Numerics.Vector<ushort> left, System.Numerics.Vector<ulong> right) { throw null; }
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public static System.Numerics.Vector<uint> ShiftRightLogical(System.Numerics.Vector<uint> left, System.Numerics.Vector<uint> right) { throw null; }
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public static System.Numerics.Vector<uint> ShiftRightLogical(System.Numerics.Vector<uint> left, System.Numerics.Vector<ulong> right) { throw null; }
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public static System.Numerics.Vector<ulong> ShiftRightLogical(System.Numerics.Vector<ulong> left, System.Numerics.Vector<ulong> right) { throw null; }
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public static System.Numerics.Vector<int> SignExtend16(System.Numerics.Vector<int> value) { throw null; }
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public static System.Numerics.Vector<long> SignExtend16(System.Numerics.Vector<long> value) { throw null; }
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public static System.Numerics.Vector<long> SignExtend32(System.Numerics.Vector<long> value) { throw null; }
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public static System.Numerics.Vector<short> SignExtend8(System.Numerics.Vector<short> value) { throw null; }
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public static System.Numerics.Vector<int> SignExtend8(System.Numerics.Vector<int> value) { throw null; }
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public static System.Numerics.Vector<long> SignExtend8(System.Numerics.Vector<long> value) { throw null; }
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public static System.Numerics.Vector<short> SignExtendWideningLower(System.Numerics.Vector<sbyte> value) { throw null; }
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public static System.Numerics.Vector<int> SignExtendWideningLower(System.Numerics.Vector<short> value) { throw null; }
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public static System.Numerics.Vector<long> SignExtendWideningLower(System.Numerics.Vector<int> value) { throw null; }
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public static System.Numerics.Vector<short> SignExtendWideningUpper(System.Numerics.Vector<sbyte> value) { throw null; }
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public static System.Numerics.Vector<int> SignExtendWideningUpper(System.Numerics.Vector<short> value) { throw null; }
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public static System.Numerics.Vector<long> SignExtendWideningUpper(System.Numerics.Vector<int> value) { throw null; }
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public static System.Numerics.Vector<byte> Splice(System.Numerics.Vector<byte> mask, System.Numerics.Vector<byte> left, System.Numerics.Vector<byte> right) { throw null; }
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public static System.Numerics.Vector<double> Splice(System.Numerics.Vector<double> mask, System.Numerics.Vector<double> left, System.Numerics.Vector<double> right) { throw null; }
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public static System.Numerics.Vector<short> Splice(System.Numerics.Vector<short> mask, System.Numerics.Vector<short> left, System.Numerics.Vector<short> right) { throw null; }
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public static System.Numerics.Vector<int> Splice(System.Numerics.Vector<int> mask, System.Numerics.Vector<int> left, System.Numerics.Vector<int> right) { throw null; }
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public static System.Numerics.Vector<long> Splice(System.Numerics.Vector<long> mask, System.Numerics.Vector<long> left, System.Numerics.Vector<long> right) { throw null; }
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public static System.Numerics.Vector<sbyte> Splice(System.Numerics.Vector<sbyte> mask, System.Numerics.Vector<sbyte> left, System.Numerics.Vector<sbyte> right) { throw null; }
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public static System.Numerics.Vector<float> Splice(System.Numerics.Vector<float> mask, System.Numerics.Vector<float> left, System.Numerics.Vector<float> right) { throw null; }
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public static System.Numerics.Vector<ushort> Splice(System.Numerics.Vector<ushort> mask, System.Numerics.Vector<ushort> left, System.Numerics.Vector<ushort> right) { throw null; }
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public static System.Numerics.Vector<uint> Splice(System.Numerics.Vector<uint> mask, System.Numerics.Vector<uint> left, System.Numerics.Vector<uint> right) { throw null; }
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public static System.Numerics.Vector<ulong> Splice(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> left, System.Numerics.Vector<ulong> right) { throw null; }
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public static System.Numerics.Vector<double> Sqrt(System.Numerics.Vector<double> value) { throw null; }
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public static System.Numerics.Vector<float> Sqrt(System.Numerics.Vector<float> value) { throw null; }
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public static unsafe void StoreAndZip(System.Numerics.Vector<byte> mask, byte* address, System.Numerics.Vector<byte> data) { throw null; }
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public static unsafe void StoreAndZip(System.Numerics.Vector<byte> mask, byte* address, (System.Numerics.Vector<byte> Value1, System.Numerics.Vector<byte> Value2) data) { throw null; }
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public static unsafe void StoreAndZip(System.Numerics.Vector<byte> mask, byte* address, (System.Numerics.Vector<byte> Value1, System.Numerics.Vector<byte> Value2, System.Numerics.Vector<byte> Value3) data) { throw null; }
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public static unsafe void StoreAndZip(System.Numerics.Vector<byte> mask, byte* address, (System.Numerics.Vector<byte> Value1, System.Numerics.Vector<byte> Value2, System.Numerics.Vector<byte> Value3, System.Numerics.Vector<byte> Value4) data) { throw null; }
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public static unsafe void StoreAndZip(System.Numerics.Vector<double> mask, double* address, System.Numerics.Vector<double> data) { throw null; }
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public static unsafe void StoreAndZip(System.Numerics.Vector<double> mask, double* address, (System.Numerics.Vector<double> Value1, System.Numerics.Vector<double> Value2) data) { throw null; }
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public static unsafe void StoreAndZip(System.Numerics.Vector<double> mask, double* address, (System.Numerics.Vector<double> Value1, System.Numerics.Vector<double> Value2, System.Numerics.Vector<double> Value3) data) { throw null; }
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public static unsafe void StoreAndZip(System.Numerics.Vector<double> mask, double* address, (System.Numerics.Vector<double> Value1, System.Numerics.Vector<double> Value2, System.Numerics.Vector<double> Value3, System.Numerics.Vector<double> Value4) data) { throw null; }
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public static unsafe void StoreAndZip(System.Numerics.Vector<short> mask, short* address, System.Numerics.Vector<short> data) { throw null; }
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public static unsafe void StoreAndZip(System.Numerics.Vector<short> mask, short* address, (System.Numerics.Vector<short> Value1, System.Numerics.Vector<short> Value2) data) { throw null; }
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public static unsafe void StoreAndZip(System.Numerics.Vector<short> mask, short* address, (System.Numerics.Vector<short> Value1, System.Numerics.Vector<short> Value2, System.Numerics.Vector<short> Value3) data) { throw null; }
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public static unsafe void StoreAndZip(System.Numerics.Vector<short> mask, short* address, (System.Numerics.Vector<short> Value1, System.Numerics.Vector<short> Value2, System.Numerics.Vector<short> Value3, System.Numerics.Vector<short> Value4) data) { throw null; }
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public static unsafe void StoreAndZip(System.Numerics.Vector<int> mask, int* address, System.Numerics.Vector<int> data) { throw null; }
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public static unsafe void StoreAndZip(System.Numerics.Vector<int> mask, int* address, (System.Numerics.Vector<int> Value1, System.Numerics.Vector<int> Value2) data) { throw null; }
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public static unsafe void StoreAndZip(System.Numerics.Vector<int> mask, int* address, (System.Numerics.Vector<int> Value1, System.Numerics.Vector<int> Value2, System.Numerics.Vector<int> Value3) data) { throw null; }
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public static unsafe void StoreAndZip(System.Numerics.Vector<int> mask, int* address, (System.Numerics.Vector<int> Value1, System.Numerics.Vector<int> Value2, System.Numerics.Vector<int> Value3, System.Numerics.Vector<int> Value4) data) { throw null; }
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public static unsafe void StoreAndZip(System.Numerics.Vector<long> mask, long* address, System.Numerics.Vector<long> data) { throw null; }
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public static unsafe void StoreAndZip(System.Numerics.Vector<long> mask, long* address, (System.Numerics.Vector<long> Value1, System.Numerics.Vector<long> Value2) data) { throw null; }
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public static unsafe void StoreAndZip(System.Numerics.Vector<long> mask, long* address, (System.Numerics.Vector<long> Value1, System.Numerics.Vector<long> Value2, System.Numerics.Vector<long> Value3) data) { throw null; }
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public static unsafe void StoreAndZip(System.Numerics.Vector<long> mask, long* address, (System.Numerics.Vector<long> Value1, System.Numerics.Vector<long> Value2, System.Numerics.Vector<long> Value3, System.Numerics.Vector<long> Value4) data) { throw null; }
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public static unsafe void StoreAndZip(System.Numerics.Vector<sbyte> mask, sbyte* address, System.Numerics.Vector<sbyte> data) { throw null; }
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public static unsafe void StoreAndZip(System.Numerics.Vector<sbyte> mask, sbyte* address, (System.Numerics.Vector<sbyte> Value1, System.Numerics.Vector<sbyte> Value2) data) { throw null; }
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public static unsafe void StoreAndZip(System.Numerics.Vector<sbyte> mask, sbyte* address, (System.Numerics.Vector<sbyte> Value1, System.Numerics.Vector<sbyte> Value2, System.Numerics.Vector<sbyte> Value3) data) { throw null; }
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public static unsafe void StoreAndZip(System.Numerics.Vector<sbyte> mask, sbyte* address, (System.Numerics.Vector<sbyte> Value1, System.Numerics.Vector<sbyte> Value2, System.Numerics.Vector<sbyte> Value3, System.Numerics.Vector<sbyte> Value4) data) { throw null; }
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public static unsafe void StoreAndZip(System.Numerics.Vector<float> mask, float* address, System.Numerics.Vector<float> data) { throw null; }
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public static unsafe void StoreAndZip(System.Numerics.Vector<float> mask, float* address, (System.Numerics.Vector<float> Value1, System.Numerics.Vector<float> Value2) data) { throw null; }
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public static unsafe void StoreAndZip(System.Numerics.Vector<float> mask, float* address, (System.Numerics.Vector<float> Value1, System.Numerics.Vector<float> Value2, System.Numerics.Vector<float> Value3) data) { throw null; }
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public static unsafe void StoreAndZip(System.Numerics.Vector<float> mask, float* address, (System.Numerics.Vector<float> Value1, System.Numerics.Vector<float> Value2, System.Numerics.Vector<float> Value3, System.Numerics.Vector<float> Value4) data) { throw null; }
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public static unsafe void StoreAndZip(System.Numerics.Vector<ushort> mask, ushort* address, System.Numerics.Vector<ushort> data) { throw null; }
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public static unsafe void StoreAndZip(System.Numerics.Vector<ushort> mask, ushort* address, (System.Numerics.Vector<ushort> Value1, System.Numerics.Vector<ushort> Value2) data) { throw null; }
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public static unsafe void StoreAndZip(System.Numerics.Vector<ushort> mask, ushort* address, (System.Numerics.Vector<ushort> Value1, System.Numerics.Vector<ushort> Value2, System.Numerics.Vector<ushort> Value3) data) { throw null; }
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public static unsafe void StoreAndZip(System.Numerics.Vector<ushort> mask, ushort* address, (System.Numerics.Vector<ushort> Value1, System.Numerics.Vector<ushort> Value2, System.Numerics.Vector<ushort> Value3, System.Numerics.Vector<ushort> Value4) data) { throw null; }
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|
public static unsafe void StoreAndZip(System.Numerics.Vector<uint> mask, uint* address, System.Numerics.Vector<uint> data) { throw null; }
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public static unsafe void StoreAndZip(System.Numerics.Vector<uint> mask, uint* address, (System.Numerics.Vector<uint> Value1, System.Numerics.Vector<uint> Value2) data) { throw null; }
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public static unsafe void StoreAndZip(System.Numerics.Vector<uint> mask, uint* address, (System.Numerics.Vector<uint> Value1, System.Numerics.Vector<uint> Value2, System.Numerics.Vector<uint> Value3) data) { throw null; }
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public static unsafe void StoreAndZip(System.Numerics.Vector<uint> mask, uint* address, (System.Numerics.Vector<uint> Value1, System.Numerics.Vector<uint> Value2, System.Numerics.Vector<uint> Value3, System.Numerics.Vector<uint> Value4) data) { throw null; }
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public static unsafe void StoreAndZip(System.Numerics.Vector<ulong> mask, ulong* address, System.Numerics.Vector<ulong> data) { throw null; }
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public static unsafe void StoreAndZip(System.Numerics.Vector<ulong> mask, ulong* address, (System.Numerics.Vector<ulong> Value1, System.Numerics.Vector<ulong> Value2) data) { throw null; }
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public static unsafe void StoreAndZip(System.Numerics.Vector<ulong> mask, ulong* address, (System.Numerics.Vector<ulong> Value1, System.Numerics.Vector<ulong> Value2, System.Numerics.Vector<ulong> Value3) data) { throw null; }
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public static unsafe void StoreAndZip(System.Numerics.Vector<ulong> mask, ulong* address, (System.Numerics.Vector<ulong> Value1, System.Numerics.Vector<ulong> Value2, System.Numerics.Vector<ulong> Value3, System.Numerics.Vector<ulong> Value4) data) { throw null; }
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public static unsafe void StoreNarrowing(System.Numerics.Vector<short> mask, sbyte* address, System.Numerics.Vector<short> data) { throw null; }
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public static unsafe void StoreNarrowing(System.Numerics.Vector<int> mask, sbyte* address, System.Numerics.Vector<int> data) { throw null; }
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public static unsafe void StoreNarrowing(System.Numerics.Vector<int> mask, short* address, System.Numerics.Vector<int> data) { throw null; }
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public static unsafe void StoreNarrowing(System.Numerics.Vector<long> mask, sbyte* address, System.Numerics.Vector<long> data) { throw null; }
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public static unsafe void StoreNarrowing(System.Numerics.Vector<long> mask, short* address, System.Numerics.Vector<long> data) { throw null; }
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public static unsafe void StoreNarrowing(System.Numerics.Vector<long> mask, int* address, System.Numerics.Vector<long> data) { throw null; }
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public static unsafe void StoreNarrowing(System.Numerics.Vector<ushort> mask, byte* address, System.Numerics.Vector<ushort> data) { throw null; }
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public static unsafe void StoreNarrowing(System.Numerics.Vector<uint> mask, byte* address, System.Numerics.Vector<uint> data) { throw null; }
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public static unsafe void StoreNarrowing(System.Numerics.Vector<uint> mask, ushort* address, System.Numerics.Vector<uint> data) { throw null; }
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public static unsafe void StoreNarrowing(System.Numerics.Vector<ulong> mask, byte* address, System.Numerics.Vector<ulong> data) { throw null; }
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public static unsafe void StoreNarrowing(System.Numerics.Vector<ulong> mask, ushort* address, System.Numerics.Vector<ulong> data) { throw null; }
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public static unsafe void StoreNarrowing(System.Numerics.Vector<ulong> mask, uint* address, System.Numerics.Vector<ulong> data) { throw null; }
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public static unsafe void StoreNonTemporal(System.Numerics.Vector<byte> mask, byte* address, System.Numerics.Vector<byte> data) { throw null; }
|
|
public static unsafe void StoreNonTemporal(System.Numerics.Vector<double> mask, double* address, System.Numerics.Vector<double> data) { throw null; }
|
|
public static unsafe void StoreNonTemporal(System.Numerics.Vector<short> mask, short* address, System.Numerics.Vector<short> data) { throw null; }
|
|
public static unsafe void StoreNonTemporal(System.Numerics.Vector<int> mask, int* address, System.Numerics.Vector<int> data) { throw null; }
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|
public static unsafe void StoreNonTemporal(System.Numerics.Vector<long> mask, long* address, System.Numerics.Vector<long> data) { throw null; }
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|
public static unsafe void StoreNonTemporal(System.Numerics.Vector<sbyte> mask, sbyte* address, System.Numerics.Vector<sbyte> data) { throw null; }
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public static unsafe void StoreNonTemporal(System.Numerics.Vector<float> mask, float* address, System.Numerics.Vector<float> data) { throw null; }
|
|
public static unsafe void StoreNonTemporal(System.Numerics.Vector<ushort> mask, ushort* address, System.Numerics.Vector<ushort> data) { throw null; }
|
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public static unsafe void StoreNonTemporal(System.Numerics.Vector<uint> mask, uint* address, System.Numerics.Vector<uint> data) { throw null; }
|
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public static unsafe void StoreNonTemporal(System.Numerics.Vector<ulong> mask, ulong* address, System.Numerics.Vector<ulong> data) { throw null; }
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public static System.Numerics.Vector<sbyte> Subtract(System.Numerics.Vector<sbyte> left, System.Numerics.Vector<sbyte> right) { throw null; }
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public static System.Numerics.Vector<short> Subtract(System.Numerics.Vector<short> left, System.Numerics.Vector<short> right) { throw null; }
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public static System.Numerics.Vector<int> Subtract(System.Numerics.Vector<int> left, System.Numerics.Vector<int> right) { throw null; }
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public static System.Numerics.Vector<long> Subtract(System.Numerics.Vector<long> left, System.Numerics.Vector<long> right) { throw null; }
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public static System.Numerics.Vector<byte> Subtract(System.Numerics.Vector<byte> left, System.Numerics.Vector<byte> right) { throw null; }
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public static System.Numerics.Vector<ushort> Subtract(System.Numerics.Vector<ushort> left, System.Numerics.Vector<ushort> right) { throw null; }
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public static System.Numerics.Vector<uint> Subtract(System.Numerics.Vector<uint> left, System.Numerics.Vector<uint> right) { throw null; }
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public static System.Numerics.Vector<ulong> Subtract(System.Numerics.Vector<ulong> left, System.Numerics.Vector<ulong> right) { throw null; }
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public static System.Numerics.Vector<float> Subtract(System.Numerics.Vector<float> left, System.Numerics.Vector<float> right) { throw null; }
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public static System.Numerics.Vector<double> Subtract(System.Numerics.Vector<double> left, System.Numerics.Vector<double> right) { throw null; }
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public static System.Numerics.Vector<byte> SubtractSaturate(System.Numerics.Vector<byte> left, System.Numerics.Vector<byte> right) { throw null; }
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public static System.Numerics.Vector<short> SubtractSaturate(System.Numerics.Vector<short> left, System.Numerics.Vector<short> right) { throw null; }
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public static System.Numerics.Vector<int> SubtractSaturate(System.Numerics.Vector<int> left, System.Numerics.Vector<int> right) { throw null; }
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public static System.Numerics.Vector<long> SubtractSaturate(System.Numerics.Vector<long> left, System.Numerics.Vector<long> right) { throw null; }
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public static System.Numerics.Vector<sbyte> SubtractSaturate(System.Numerics.Vector<sbyte> left, System.Numerics.Vector<sbyte> right) { throw null; }
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public static System.Numerics.Vector<ushort> SubtractSaturate(System.Numerics.Vector<ushort> left, System.Numerics.Vector<ushort> right) { throw null; }
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public static System.Numerics.Vector<uint> SubtractSaturate(System.Numerics.Vector<uint> left, System.Numerics.Vector<uint> right) { throw null; }
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public static System.Numerics.Vector<ulong> SubtractSaturate(System.Numerics.Vector<ulong> left, System.Numerics.Vector<ulong> right) { throw null; }
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public static bool TestAnyTrue(System.Numerics.Vector<byte> mask, System.Numerics.Vector<byte> srcMask) { throw null; }
|
|
public static bool TestAnyTrue(System.Numerics.Vector<short> mask, System.Numerics.Vector<short> srcMask) { throw null; }
|
|
public static bool TestAnyTrue(System.Numerics.Vector<int> mask, System.Numerics.Vector<int> srcMask) { throw null; }
|
|
public static bool TestAnyTrue(System.Numerics.Vector<long> mask, System.Numerics.Vector<long> srcMask) { throw null; }
|
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public static bool TestAnyTrue(System.Numerics.Vector<sbyte> mask, System.Numerics.Vector<sbyte> srcMask) { throw null; }
|
|
public static bool TestAnyTrue(System.Numerics.Vector<ushort> mask, System.Numerics.Vector<ushort> srcMask) { throw null; }
|
|
public static bool TestAnyTrue(System.Numerics.Vector<uint> mask, System.Numerics.Vector<uint> srcMask) { throw null; }
|
|
public static bool TestAnyTrue(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> srcMask) { throw null; }
|
|
public static bool TestFirstTrue(System.Numerics.Vector<byte> mask, System.Numerics.Vector<byte> srcMask) { throw null; }
|
|
public static bool TestFirstTrue(System.Numerics.Vector<short> mask, System.Numerics.Vector<short> srcMask) { throw null; }
|
|
public static bool TestFirstTrue(System.Numerics.Vector<int> mask, System.Numerics.Vector<int> srcMask) { throw null; }
|
|
public static bool TestFirstTrue(System.Numerics.Vector<long> mask, System.Numerics.Vector<long> srcMask) { throw null; }
|
|
public static bool TestFirstTrue(System.Numerics.Vector<sbyte> mask, System.Numerics.Vector<sbyte> srcMask) { throw null; }
|
|
public static bool TestFirstTrue(System.Numerics.Vector<ushort> mask, System.Numerics.Vector<ushort> srcMask) { throw null; }
|
|
public static bool TestFirstTrue(System.Numerics.Vector<uint> mask, System.Numerics.Vector<uint> srcMask) { throw null; }
|
|
public static bool TestFirstTrue(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> srcMask) { throw null; }
|
|
public static bool TestLastTrue(System.Numerics.Vector<byte> mask, System.Numerics.Vector<byte> srcMask) { throw null; }
|
|
public static bool TestLastTrue(System.Numerics.Vector<short> mask, System.Numerics.Vector<short> srcMask) { throw null; }
|
|
public static bool TestLastTrue(System.Numerics.Vector<int> mask, System.Numerics.Vector<int> srcMask) { throw null; }
|
|
public static bool TestLastTrue(System.Numerics.Vector<long> mask, System.Numerics.Vector<long> srcMask) { throw null; }
|
|
public static bool TestLastTrue(System.Numerics.Vector<sbyte> mask, System.Numerics.Vector<sbyte> srcMask) { throw null; }
|
|
public static bool TestLastTrue(System.Numerics.Vector<ushort> mask, System.Numerics.Vector<ushort> srcMask) { throw null; }
|
|
public static bool TestLastTrue(System.Numerics.Vector<uint> mask, System.Numerics.Vector<uint> srcMask) { throw null; }
|
|
public static bool TestLastTrue(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> srcMask) { throw null; }
|
|
|
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public static System.Numerics.Vector<byte> TransposeEven(System.Numerics.Vector<byte> left, System.Numerics.Vector<byte> right) { throw null; }
|
|
public static System.Numerics.Vector<double> TransposeEven(System.Numerics.Vector<double> left, System.Numerics.Vector<double> right) { throw null; }
|
|
public static System.Numerics.Vector<short> TransposeEven(System.Numerics.Vector<short> left, System.Numerics.Vector<short> right) { throw null; }
|
|
public static System.Numerics.Vector<int> TransposeEven(System.Numerics.Vector<int> left, System.Numerics.Vector<int> right) { throw null; }
|
|
public static System.Numerics.Vector<long> TransposeEven(System.Numerics.Vector<long> left, System.Numerics.Vector<long> right) { throw null; }
|
|
public static System.Numerics.Vector<sbyte> TransposeEven(System.Numerics.Vector<sbyte> left, System.Numerics.Vector<sbyte> right) { throw null; }
|
|
public static System.Numerics.Vector<float> TransposeEven(System.Numerics.Vector<float> left, System.Numerics.Vector<float> right) { throw null; }
|
|
public static System.Numerics.Vector<ushort> TransposeEven(System.Numerics.Vector<ushort> left, System.Numerics.Vector<ushort> right) { throw null; }
|
|
public static System.Numerics.Vector<uint> TransposeEven(System.Numerics.Vector<uint> left, System.Numerics.Vector<uint> right) { throw null; }
|
|
public static System.Numerics.Vector<ulong> TransposeEven(System.Numerics.Vector<ulong> left, System.Numerics.Vector<ulong> right) { throw null; }
|
|
public static System.Numerics.Vector<byte> TransposeOdd(System.Numerics.Vector<byte> left, System.Numerics.Vector<byte> right) { throw null; }
|
|
public static System.Numerics.Vector<double> TransposeOdd(System.Numerics.Vector<double> left, System.Numerics.Vector<double> right) { throw null; }
|
|
public static System.Numerics.Vector<short> TransposeOdd(System.Numerics.Vector<short> left, System.Numerics.Vector<short> right) { throw null; }
|
|
public static System.Numerics.Vector<int> TransposeOdd(System.Numerics.Vector<int> left, System.Numerics.Vector<int> right) { throw null; }
|
|
public static System.Numerics.Vector<long> TransposeOdd(System.Numerics.Vector<long> left, System.Numerics.Vector<long> right) { throw null; }
|
|
public static System.Numerics.Vector<sbyte> TransposeOdd(System.Numerics.Vector<sbyte> left, System.Numerics.Vector<sbyte> right) { throw null; }
|
|
public static System.Numerics.Vector<float> TransposeOdd(System.Numerics.Vector<float> left, System.Numerics.Vector<float> right) { throw null; }
|
|
public static System.Numerics.Vector<ushort> TransposeOdd(System.Numerics.Vector<ushort> left, System.Numerics.Vector<ushort> right) { throw null; }
|
|
public static System.Numerics.Vector<uint> TransposeOdd(System.Numerics.Vector<uint> left, System.Numerics.Vector<uint> right) { throw null; }
|
|
public static System.Numerics.Vector<ulong> TransposeOdd(System.Numerics.Vector<ulong> left, System.Numerics.Vector<ulong> right) { throw null; }
|
|
|
|
public static System.Numerics.Vector<double> TrigonometricMultiplyAddCoefficient(System.Numerics.Vector<double> left, System.Numerics.Vector<double> right, [ConstantExpected(Min = 0, Max = (byte)(7))] byte control) { throw null; }
|
|
public static System.Numerics.Vector<float> TrigonometricMultiplyAddCoefficient(System.Numerics.Vector<float> left, System.Numerics.Vector<float> right, [ConstantExpected(Min = 0, Max = (byte)(7))] byte control) { throw null; }
|
|
public static System.Numerics.Vector<double> TrigonometricSelectCoefficient(System.Numerics.Vector<double> value, System.Numerics.Vector<ulong> selector) { throw null; }
|
|
public static System.Numerics.Vector<float> TrigonometricSelectCoefficient(System.Numerics.Vector<float> value, System.Numerics.Vector<uint> selector) { throw null; }
|
|
public static System.Numerics.Vector<double> TrigonometricStartingValue(System.Numerics.Vector<double> value, System.Numerics.Vector<ulong> sign) { throw null; }
|
|
public static System.Numerics.Vector<float> TrigonometricStartingValue(System.Numerics.Vector<float> value, System.Numerics.Vector<uint> sign) { throw null; }
|
|
|
|
public static System.Numerics.Vector<sbyte> UnzipEven(System.Numerics.Vector<sbyte> left, System.Numerics.Vector<sbyte> right) { throw null; }
|
|
public static System.Numerics.Vector<short> UnzipEven(System.Numerics.Vector<short> left, System.Numerics.Vector<short> right) { throw null; }
|
|
public static System.Numerics.Vector<int> UnzipEven(System.Numerics.Vector<int> left, System.Numerics.Vector<int> right) { throw null; }
|
|
public static System.Numerics.Vector<long> UnzipEven(System.Numerics.Vector<long> left, System.Numerics.Vector<long> right) { throw null; }
|
|
public static System.Numerics.Vector<byte> UnzipEven(System.Numerics.Vector<byte> left, System.Numerics.Vector<byte> right) { throw null; }
|
|
public static System.Numerics.Vector<ushort> UnzipEven(System.Numerics.Vector<ushort> left, System.Numerics.Vector<ushort> right) { throw null; }
|
|
public static System.Numerics.Vector<uint> UnzipEven(System.Numerics.Vector<uint> left, System.Numerics.Vector<uint> right) { throw null; }
|
|
public static System.Numerics.Vector<ulong> UnzipEven(System.Numerics.Vector<ulong> left, System.Numerics.Vector<ulong> right) { throw null; }
|
|
public static System.Numerics.Vector<float> UnzipEven(System.Numerics.Vector<float> left, System.Numerics.Vector<float> right) { throw null; }
|
|
public static System.Numerics.Vector<double> UnzipEven(System.Numerics.Vector<double> left, System.Numerics.Vector<double> right) { throw null; }
|
|
|
|
public static System.Numerics.Vector<byte> UnzipOdd(System.Numerics.Vector<byte> left, System.Numerics.Vector<byte> right) { throw null; }
|
|
public static System.Numerics.Vector<double> UnzipOdd(System.Numerics.Vector<double> left, System.Numerics.Vector<double> right) { throw null; }
|
|
public static System.Numerics.Vector<short> UnzipOdd(System.Numerics.Vector<short> left, System.Numerics.Vector<short> right) { throw null; }
|
|
public static System.Numerics.Vector<int> UnzipOdd(System.Numerics.Vector<int> left, System.Numerics.Vector<int> right) { throw null; }
|
|
public static System.Numerics.Vector<long> UnzipOdd(System.Numerics.Vector<long> left, System.Numerics.Vector<long> right) { throw null; }
|
|
public static System.Numerics.Vector<sbyte> UnzipOdd(System.Numerics.Vector<sbyte> left, System.Numerics.Vector<sbyte> right) { throw null; }
|
|
public static System.Numerics.Vector<float> UnzipOdd(System.Numerics.Vector<float> left, System.Numerics.Vector<float> right) { throw null; }
|
|
public static System.Numerics.Vector<ushort> UnzipOdd(System.Numerics.Vector<ushort> left, System.Numerics.Vector<ushort> right) { throw null; }
|
|
public static System.Numerics.Vector<uint> UnzipOdd(System.Numerics.Vector<uint> left, System.Numerics.Vector<uint> right) { throw null; }
|
|
public static System.Numerics.Vector<ulong> UnzipOdd(System.Numerics.Vector<ulong> left, System.Numerics.Vector<ulong> right) { throw null; }
|
|
|
|
public static System.Numerics.Vector<byte> VectorTableLookup(System.Numerics.Vector<byte> data, System.Numerics.Vector<byte> indices) { throw null; }
|
|
public static System.Numerics.Vector<double> VectorTableLookup(System.Numerics.Vector<double> data, System.Numerics.Vector<ulong> indices) { throw null; }
|
|
public static System.Numerics.Vector<short> VectorTableLookup(System.Numerics.Vector<short> data, System.Numerics.Vector<ushort> indices) { throw null; }
|
|
public static System.Numerics.Vector<int> VectorTableLookup(System.Numerics.Vector<int> data, System.Numerics.Vector<uint> indices) { throw null; }
|
|
public static System.Numerics.Vector<long> VectorTableLookup(System.Numerics.Vector<long> data, System.Numerics.Vector<ulong> indices) { throw null; }
|
|
public static System.Numerics.Vector<sbyte> VectorTableLookup(System.Numerics.Vector<sbyte> data, System.Numerics.Vector<byte> indices) { throw null; }
|
|
public static System.Numerics.Vector<float> VectorTableLookup(System.Numerics.Vector<float> data, System.Numerics.Vector<uint> indices) { throw null; }
|
|
public static System.Numerics.Vector<ushort> VectorTableLookup(System.Numerics.Vector<ushort> data, System.Numerics.Vector<ushort> indices) { throw null; }
|
|
public static System.Numerics.Vector<uint> VectorTableLookup(System.Numerics.Vector<uint> data, System.Numerics.Vector<uint> indices) { throw null; }
|
|
public static System.Numerics.Vector<ulong> VectorTableLookup(System.Numerics.Vector<ulong> data, System.Numerics.Vector<ulong> indices) { throw null; }
|
|
|
|
public static System.Numerics.Vector<byte> Xor(System.Numerics.Vector<byte> left, System.Numerics.Vector<byte> right) { throw null; }
|
|
public static System.Numerics.Vector<short> Xor(System.Numerics.Vector<short> left, System.Numerics.Vector<short> right) { throw null; }
|
|
public static System.Numerics.Vector<int> Xor(System.Numerics.Vector<int> left, System.Numerics.Vector<int> right) { throw null; }
|
|
public static System.Numerics.Vector<long> Xor(System.Numerics.Vector<long> left, System.Numerics.Vector<long> right) { throw null; }
|
|
public static System.Numerics.Vector<sbyte> Xor(System.Numerics.Vector<sbyte> left, System.Numerics.Vector<sbyte> right) { throw null; }
|
|
public static System.Numerics.Vector<ushort> Xor(System.Numerics.Vector<ushort> left, System.Numerics.Vector<ushort> right) { throw null; }
|
|
public static System.Numerics.Vector<uint> Xor(System.Numerics.Vector<uint> left, System.Numerics.Vector<uint> right) { throw null; }
|
|
public static System.Numerics.Vector<ulong> Xor(System.Numerics.Vector<ulong> left, System.Numerics.Vector<ulong> right) { throw null; }
|
|
|
|
public static System.Numerics.Vector<byte> XorAcross(System.Numerics.Vector<byte> value) { throw null; }
|
|
public static System.Numerics.Vector<short> XorAcross(System.Numerics.Vector<short> value) { throw null; }
|
|
public static System.Numerics.Vector<int> XorAcross(System.Numerics.Vector<int> value) { throw null; }
|
|
public static System.Numerics.Vector<long> XorAcross(System.Numerics.Vector<long> value) { throw null; }
|
|
public static System.Numerics.Vector<sbyte> XorAcross(System.Numerics.Vector<sbyte> value) { throw null; }
|
|
public static System.Numerics.Vector<ushort> XorAcross(System.Numerics.Vector<ushort> value) { throw null; }
|
|
public static System.Numerics.Vector<uint> XorAcross(System.Numerics.Vector<uint> value) { throw null; }
|
|
public static System.Numerics.Vector<ulong> XorAcross(System.Numerics.Vector<ulong> value) { throw null; }
|
|
|
|
public static System.Numerics.Vector<uint> ZeroExtend16(System.Numerics.Vector<uint> value) { throw null; }
|
|
public static System.Numerics.Vector<ulong> ZeroExtend16(System.Numerics.Vector<ulong> value) { throw null; }
|
|
public static System.Numerics.Vector<ulong> ZeroExtend32(System.Numerics.Vector<ulong> value) { throw null; }
|
|
public static System.Numerics.Vector<ushort> ZeroExtend8(System.Numerics.Vector<ushort> value) { throw null; }
|
|
public static System.Numerics.Vector<uint> ZeroExtend8(System.Numerics.Vector<uint> value) { throw null; }
|
|
public static System.Numerics.Vector<ulong> ZeroExtend8(System.Numerics.Vector<ulong> value) { throw null; }
|
|
|
|
public static System.Numerics.Vector<ushort> ZeroExtendWideningLower(System.Numerics.Vector<byte> value) { throw null; }
|
|
public static System.Numerics.Vector<uint> ZeroExtendWideningLower(System.Numerics.Vector<ushort> value) { throw null; }
|
|
public static System.Numerics.Vector<ulong> ZeroExtendWideningLower(System.Numerics.Vector<uint> value) { throw null; }
|
|
public static System.Numerics.Vector<ushort> ZeroExtendWideningUpper(System.Numerics.Vector<byte> value) { throw null; }
|
|
public static System.Numerics.Vector<uint> ZeroExtendWideningUpper(System.Numerics.Vector<ushort> value) { throw null; }
|
|
public static System.Numerics.Vector<ulong> ZeroExtendWideningUpper(System.Numerics.Vector<uint> value) { throw null; }
|
|
|
|
public static System.Numerics.Vector<byte> ZipHigh(System.Numerics.Vector<byte> left, System.Numerics.Vector<byte> right) { throw null; }
|
|
public static System.Numerics.Vector<double> ZipHigh(System.Numerics.Vector<double> left, System.Numerics.Vector<double> right) { throw null; }
|
|
public static System.Numerics.Vector<short> ZipHigh(System.Numerics.Vector<short> left, System.Numerics.Vector<short> right) { throw null; }
|
|
public static System.Numerics.Vector<int> ZipHigh(System.Numerics.Vector<int> left, System.Numerics.Vector<int> right) { throw null; }
|
|
public static System.Numerics.Vector<long> ZipHigh(System.Numerics.Vector<long> left, System.Numerics.Vector<long> right) { throw null; }
|
|
public static System.Numerics.Vector<sbyte> ZipHigh(System.Numerics.Vector<sbyte> left, System.Numerics.Vector<sbyte> right) { throw null; }
|
|
public static System.Numerics.Vector<float> ZipHigh(System.Numerics.Vector<float> left, System.Numerics.Vector<float> right) { throw null; }
|
|
public static System.Numerics.Vector<ushort> ZipHigh(System.Numerics.Vector<ushort> left, System.Numerics.Vector<ushort> right) { throw null; }
|
|
public static System.Numerics.Vector<uint> ZipHigh(System.Numerics.Vector<uint> left, System.Numerics.Vector<uint> right) { throw null; }
|
|
public static System.Numerics.Vector<ulong> ZipHigh(System.Numerics.Vector<ulong> left, System.Numerics.Vector<ulong> right) { throw null; }
|
|
|
|
public static System.Numerics.Vector<byte> ZipLow(System.Numerics.Vector<byte> left, System.Numerics.Vector<byte> right) { throw null; }
|
|
public static System.Numerics.Vector<double> ZipLow(System.Numerics.Vector<double> left, System.Numerics.Vector<double> right) { throw null; }
|
|
public static System.Numerics.Vector<short> ZipLow(System.Numerics.Vector<short> left, System.Numerics.Vector<short> right) { throw null; }
|
|
public static System.Numerics.Vector<int> ZipLow(System.Numerics.Vector<int> left, System.Numerics.Vector<int> right) { throw null; }
|
|
public static System.Numerics.Vector<long> ZipLow(System.Numerics.Vector<long> left, System.Numerics.Vector<long> right) { throw null; }
|
|
public static System.Numerics.Vector<sbyte> ZipLow(System.Numerics.Vector<sbyte> left, System.Numerics.Vector<sbyte> right) { throw null; }
|
|
public static System.Numerics.Vector<float> ZipLow(System.Numerics.Vector<float> left, System.Numerics.Vector<float> right) { throw null; }
|
|
public static System.Numerics.Vector<ushort> ZipLow(System.Numerics.Vector<ushort> left, System.Numerics.Vector<ushort> right) { throw null; }
|
|
public static System.Numerics.Vector<uint> ZipLow(System.Numerics.Vector<uint> left, System.Numerics.Vector<uint> right) { throw null; }
|
|
public static System.Numerics.Vector<ulong> ZipLow(System.Numerics.Vector<ulong> left, System.Numerics.Vector<ulong> right) { throw null; }
|
|
}
|
|
|
|
public enum SveMaskPattern : byte
|
|
{
|
|
LargestPowerOf2 = 0, // The largest power of 2.
|
|
VectorCount1 = 1, // 1 element.
|
|
VectorCount2 = 2, // 2 elements.
|
|
VectorCount3 = 3, // 3 elements.
|
|
VectorCount4 = 4, // 4 elements.
|
|
VectorCount5 = 5, // 5 elements.
|
|
VectorCount6 = 6, // 6 elements.
|
|
VectorCount7 = 7, // 7 elements.
|
|
VectorCount8 = 8, // 8 elements.
|
|
VectorCount16 = 9, // 16 elements.
|
|
VectorCount32 = 10, // 32 elements.
|
|
VectorCount64 = 11, // 64 elements.
|
|
VectorCount128 = 12, // 128 elements.
|
|
VectorCount256 = 13, // 256 elements.
|
|
LargestMultipleOf4 = 29, // The largest multiple of 4.
|
|
LargestMultipleOf3 = 30, // The largest multiple of 3.
|
|
All = 31 // All available (implicitly a multiple of two).
|
|
};
|
|
|
|
public enum SvePrefetchType : byte
|
|
{
|
|
LoadL1Temporal = 0,
|
|
LoadL1NonTemporal = 1,
|
|
LoadL2Temporal = 2,
|
|
LoadL2NonTemporal = 3,
|
|
LoadL3Temporal = 4,
|
|
LoadL3NonTemporal = 5,
|
|
StoreL1Temporal = 8,
|
|
StoreL1NonTemporal = 9,
|
|
StoreL2Temporal = 10,
|
|
StoreL2NonTemporal = 11,
|
|
StoreL3Temporal = 12,
|
|
StoreL3NonTemporal = 13
|
|
};
|
|
}
|
|
namespace System.Runtime.Intrinsics.X86
|
|
{
|
|
[System.CLSCompliantAttribute(false)]
|
|
public abstract partial class Aes : System.Runtime.Intrinsics.X86.Sse2
|
|
{
|
|
internal Aes() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> Decrypt(System.Runtime.Intrinsics.Vector128<byte> value, System.Runtime.Intrinsics.Vector128<byte> roundKey) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> DecryptLast(System.Runtime.Intrinsics.Vector128<byte> value, System.Runtime.Intrinsics.Vector128<byte> roundKey) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> Encrypt(System.Runtime.Intrinsics.Vector128<byte> value, System.Runtime.Intrinsics.Vector128<byte> roundKey) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> EncryptLast(System.Runtime.Intrinsics.Vector128<byte> value, System.Runtime.Intrinsics.Vector128<byte> roundKey) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> InverseMixColumns(System.Runtime.Intrinsics.Vector128<byte> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> KeygenAssist(System.Runtime.Intrinsics.Vector128<byte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public new abstract partial class X64 : System.Runtime.Intrinsics.X86.Sse2.X64
|
|
{
|
|
internal X64() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
}
|
|
}
|
|
[System.CLSCompliantAttribute(false)]
|
|
public abstract partial class Avx : System.Runtime.Intrinsics.X86.Sse42
|
|
{
|
|
internal Avx() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
public static System.Runtime.Intrinsics.Vector256<double> Add(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> Add(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> AddSubtract(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> AddSubtract(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> And(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> And(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> AndNot(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> AndNot(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> Blend(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> Blend(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> BlendVariable(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right, System.Runtime.Intrinsics.Vector256<double> mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> BlendVariable(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right, System.Runtime.Intrinsics.Vector256<float> mask) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<float> BroadcastScalarToVector128(float* source) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector256<double> BroadcastScalarToVector256(double* source) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector256<float> BroadcastScalarToVector256(float* source) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector256<double> BroadcastVector128ToVector256(double* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector256<float> BroadcastVector128ToVector256(float* address) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> Ceiling(System.Runtime.Intrinsics.Vector256<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> Ceiling(System.Runtime.Intrinsics.Vector256<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> Compare(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = System.Runtime.Intrinsics.X86.FloatComparisonMode.UnorderedTrueSignaling)] System.Runtime.Intrinsics.X86.FloatComparisonMode mode) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> Compare(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = System.Runtime.Intrinsics.X86.FloatComparisonMode.UnorderedTrueSignaling)] System.Runtime.Intrinsics.X86.FloatComparisonMode mode) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> Compare(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = System.Runtime.Intrinsics.X86.FloatComparisonMode.UnorderedTrueSignaling)] System.Runtime.Intrinsics.X86.FloatComparisonMode mode) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> Compare(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = System.Runtime.Intrinsics.X86.FloatComparisonMode.UnorderedTrueSignaling)] System.Runtime.Intrinsics.X86.FloatComparisonMode mode) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> CompareEqual(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> CompareEqual(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> CompareGreaterThan(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> CompareGreaterThan(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> CompareLessThan(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> CompareLessThan(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> CompareNotEqual(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> CompareNotEqual(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> CompareNotGreaterThan(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> CompareNotGreaterThan(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> CompareNotGreaterThanOrEqual(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> CompareNotGreaterThanOrEqual(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> CompareNotLessThan(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> CompareNotLessThan(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> CompareNotLessThanOrEqual(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> CompareNotLessThanOrEqual(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> CompareOrdered(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> CompareOrdered(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> CompareScalar(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = System.Runtime.Intrinsics.X86.FloatComparisonMode.UnorderedTrueSignaling)] System.Runtime.Intrinsics.X86.FloatComparisonMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> CompareScalar(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = System.Runtime.Intrinsics.X86.FloatComparisonMode.UnorderedTrueSignaling)] System.Runtime.Intrinsics.X86.FloatComparisonMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> CompareUnordered(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> CompareUnordered(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ConvertToVector128Int32(System.Runtime.Intrinsics.Vector256<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ConvertToVector128Int32WithTruncation(System.Runtime.Intrinsics.Vector256<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> ConvertToVector128Single(System.Runtime.Intrinsics.Vector256<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> ConvertToVector256Double(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> ConvertToVector256Double(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> ConvertToVector256Int32(System.Runtime.Intrinsics.Vector256<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> ConvertToVector256Int32WithTruncation(System.Runtime.Intrinsics.Vector256<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> ConvertToVector256Single(System.Runtime.Intrinsics.Vector256<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> Divide(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> Divide(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> DotProduct(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> DuplicateEvenIndexed(System.Runtime.Intrinsics.Vector256<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> DuplicateEvenIndexed(System.Runtime.Intrinsics.Vector256<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> DuplicateOddIndexed(System.Runtime.Intrinsics.Vector256<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ExtractVector128(System.Runtime.Intrinsics.Vector256<byte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> ExtractVector128(System.Runtime.Intrinsics.Vector256<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ExtractVector128(System.Runtime.Intrinsics.Vector256<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ExtractVector128(System.Runtime.Intrinsics.Vector256<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ExtractVector128(System.Runtime.Intrinsics.Vector256<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ExtractVector128(System.Runtime.Intrinsics.Vector256<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> ExtractVector128(System.Runtime.Intrinsics.Vector256<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ExtractVector128(System.Runtime.Intrinsics.Vector256<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ExtractVector128(System.Runtime.Intrinsics.Vector256<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> ExtractVector128(System.Runtime.Intrinsics.Vector256<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> Floor(System.Runtime.Intrinsics.Vector256<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> Floor(System.Runtime.Intrinsics.Vector256<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> HorizontalAdd(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> HorizontalAdd(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> HorizontalSubtract(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> HorizontalSubtract(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<byte> InsertVector128(System.Runtime.Intrinsics.Vector256<byte> value, System.Runtime.Intrinsics.Vector128<byte> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> InsertVector128(System.Runtime.Intrinsics.Vector256<double> value, System.Runtime.Intrinsics.Vector128<double> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> InsertVector128(System.Runtime.Intrinsics.Vector256<short> value, System.Runtime.Intrinsics.Vector128<short> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> InsertVector128(System.Runtime.Intrinsics.Vector256<int> value, System.Runtime.Intrinsics.Vector128<int> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> InsertVector128(System.Runtime.Intrinsics.Vector256<long> value, System.Runtime.Intrinsics.Vector128<long> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<sbyte> InsertVector128(System.Runtime.Intrinsics.Vector256<sbyte> value, System.Runtime.Intrinsics.Vector128<sbyte> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> InsertVector128(System.Runtime.Intrinsics.Vector256<float> value, System.Runtime.Intrinsics.Vector128<float> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> InsertVector128(System.Runtime.Intrinsics.Vector256<ushort> value, System.Runtime.Intrinsics.Vector128<ushort> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> InsertVector128(System.Runtime.Intrinsics.Vector256<uint> value, System.Runtime.Intrinsics.Vector128<uint> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> InsertVector128(System.Runtime.Intrinsics.Vector256<ulong> value, System.Runtime.Intrinsics.Vector128<ulong> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<byte> LoadAlignedVector256(byte* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<double> LoadAlignedVector256(double* address) { throw null; }
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|
public static unsafe System.Runtime.Intrinsics.Vector256<short> LoadAlignedVector256(short* address) { throw null; }
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|
public static unsafe System.Runtime.Intrinsics.Vector256<int> LoadAlignedVector256(int* address) { throw null; }
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|
public static unsafe System.Runtime.Intrinsics.Vector256<long> LoadAlignedVector256(long* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<sbyte> LoadAlignedVector256(sbyte* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<float> LoadAlignedVector256(float* address) { throw null; }
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|
public static unsafe System.Runtime.Intrinsics.Vector256<ushort> LoadAlignedVector256(ushort* address) { throw null; }
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|
public static unsafe System.Runtime.Intrinsics.Vector256<uint> LoadAlignedVector256(uint* address) { throw null; }
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|
public static unsafe System.Runtime.Intrinsics.Vector256<ulong> LoadAlignedVector256(ulong* address) { throw null; }
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|
public static unsafe System.Runtime.Intrinsics.Vector256<byte> LoadDquVector256(byte* address) { throw null; }
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|
public static unsafe System.Runtime.Intrinsics.Vector256<short> LoadDquVector256(short* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<int> LoadDquVector256(int* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<long> LoadDquVector256(long* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<sbyte> LoadDquVector256(sbyte* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<ushort> LoadDquVector256(ushort* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<uint> LoadDquVector256(uint* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<ulong> LoadDquVector256(ulong* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<byte> LoadVector256(byte* address) { throw null; }
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|
public static unsafe System.Runtime.Intrinsics.Vector256<double> LoadVector256(double* address) { throw null; }
|
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public static unsafe System.Runtime.Intrinsics.Vector256<short> LoadVector256(short* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector256<int> LoadVector256(int* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector256<long> LoadVector256(long* address) { throw null; }
|
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public static unsafe System.Runtime.Intrinsics.Vector256<sbyte> LoadVector256(sbyte* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<float> LoadVector256(float* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<ushort> LoadVector256(ushort* address) { throw null; }
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|
public static unsafe System.Runtime.Intrinsics.Vector256<uint> LoadVector256(uint* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector256<ulong> LoadVector256(ulong* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<double> MaskLoad(double* address, System.Runtime.Intrinsics.Vector128<double> mask) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<double> MaskLoad(double* address, System.Runtime.Intrinsics.Vector256<double> mask) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<float> MaskLoad(float* address, System.Runtime.Intrinsics.Vector128<float> mask) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<float> MaskLoad(float* address, System.Runtime.Intrinsics.Vector256<float> mask) { throw null; }
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public static unsafe void MaskStore(double* address, System.Runtime.Intrinsics.Vector128<double> mask, System.Runtime.Intrinsics.Vector128<double> source) { }
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|
public static unsafe void MaskStore(double* address, System.Runtime.Intrinsics.Vector256<double> mask, System.Runtime.Intrinsics.Vector256<double> source) { }
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|
public static unsafe void MaskStore(float* address, System.Runtime.Intrinsics.Vector128<float> mask, System.Runtime.Intrinsics.Vector128<float> source) { }
|
|
public static unsafe void MaskStore(float* address, System.Runtime.Intrinsics.Vector256<float> mask, System.Runtime.Intrinsics.Vector256<float> source) { }
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public static System.Runtime.Intrinsics.Vector256<double> Max(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector256<float> Max(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> Min(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> Min(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right) { throw null; }
|
|
public static int MoveMask(System.Runtime.Intrinsics.Vector256<double> value) { throw null; }
|
|
public static int MoveMask(System.Runtime.Intrinsics.Vector256<float> value) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector256<double> Multiply(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector256<float> Multiply(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector256<double> Or(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> Or(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> Permute(System.Runtime.Intrinsics.Vector128<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> Permute(System.Runtime.Intrinsics.Vector128<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> Permute(System.Runtime.Intrinsics.Vector256<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> Permute(System.Runtime.Intrinsics.Vector256<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<byte> Permute2x128(System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> Permute2x128(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> Permute2x128(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> Permute2x128(System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> Permute2x128(System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<sbyte> Permute2x128(System.Runtime.Intrinsics.Vector256<sbyte> left, System.Runtime.Intrinsics.Vector256<sbyte> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> Permute2x128(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> Permute2x128(System.Runtime.Intrinsics.Vector256<ushort> left, System.Runtime.Intrinsics.Vector256<ushort> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> Permute2x128(System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> Permute2x128(System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> PermuteVar(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<long> control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> PermuteVar(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<int> control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> PermuteVar(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<long> control) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector256<float> PermuteVar(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<int> control) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector256<float> Reciprocal(System.Runtime.Intrinsics.Vector256<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> ReciprocalSqrt(System.Runtime.Intrinsics.Vector256<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> RoundCurrentDirection(System.Runtime.Intrinsics.Vector256<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> RoundCurrentDirection(System.Runtime.Intrinsics.Vector256<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> RoundToNearestInteger(System.Runtime.Intrinsics.Vector256<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> RoundToNearestInteger(System.Runtime.Intrinsics.Vector256<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> RoundToNegativeInfinity(System.Runtime.Intrinsics.Vector256<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> RoundToNegativeInfinity(System.Runtime.Intrinsics.Vector256<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> RoundToPositiveInfinity(System.Runtime.Intrinsics.Vector256<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> RoundToPositiveInfinity(System.Runtime.Intrinsics.Vector256<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> RoundToZero(System.Runtime.Intrinsics.Vector256<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> RoundToZero(System.Runtime.Intrinsics.Vector256<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> Shuffle(System.Runtime.Intrinsics.Vector256<double> value, System.Runtime.Intrinsics.Vector256<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> Shuffle(System.Runtime.Intrinsics.Vector256<float> value, System.Runtime.Intrinsics.Vector256<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> Sqrt(System.Runtime.Intrinsics.Vector256<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> Sqrt(System.Runtime.Intrinsics.Vector256<float> value) { throw null; }
|
|
public static unsafe void Store(byte* address, System.Runtime.Intrinsics.Vector256<byte> source) { }
|
|
public static unsafe void Store(double* address, System.Runtime.Intrinsics.Vector256<double> source) { }
|
|
public static unsafe void Store(short* address, System.Runtime.Intrinsics.Vector256<short> source) { }
|
|
public static unsafe void Store(int* address, System.Runtime.Intrinsics.Vector256<int> source) { }
|
|
public static unsafe void Store(long* address, System.Runtime.Intrinsics.Vector256<long> source) { }
|
|
public static unsafe void Store(sbyte* address, System.Runtime.Intrinsics.Vector256<sbyte> source) { }
|
|
public static unsafe void Store(float* address, System.Runtime.Intrinsics.Vector256<float> source) { }
|
|
public static unsafe void Store(ushort* address, System.Runtime.Intrinsics.Vector256<ushort> source) { }
|
|
public static unsafe void Store(uint* address, System.Runtime.Intrinsics.Vector256<uint> source) { }
|
|
public static unsafe void Store(ulong* address, System.Runtime.Intrinsics.Vector256<ulong> source) { }
|
|
public static unsafe void StoreAligned(byte* address, System.Runtime.Intrinsics.Vector256<byte> source) { }
|
|
public static unsafe void StoreAligned(double* address, System.Runtime.Intrinsics.Vector256<double> source) { }
|
|
public static unsafe void StoreAligned(short* address, System.Runtime.Intrinsics.Vector256<short> source) { }
|
|
public static unsafe void StoreAligned(int* address, System.Runtime.Intrinsics.Vector256<int> source) { }
|
|
public static unsafe void StoreAligned(long* address, System.Runtime.Intrinsics.Vector256<long> source) { }
|
|
public static unsafe void StoreAligned(sbyte* address, System.Runtime.Intrinsics.Vector256<sbyte> source) { }
|
|
public static unsafe void StoreAligned(float* address, System.Runtime.Intrinsics.Vector256<float> source) { }
|
|
public static unsafe void StoreAligned(ushort* address, System.Runtime.Intrinsics.Vector256<ushort> source) { }
|
|
public static unsafe void StoreAligned(uint* address, System.Runtime.Intrinsics.Vector256<uint> source) { }
|
|
public static unsafe void StoreAligned(ulong* address, System.Runtime.Intrinsics.Vector256<ulong> source) { }
|
|
public static unsafe void StoreAlignedNonTemporal(byte* address, System.Runtime.Intrinsics.Vector256<byte> source) { }
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public static unsafe void StoreAlignedNonTemporal(double* address, System.Runtime.Intrinsics.Vector256<double> source) { }
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public static unsafe void StoreAlignedNonTemporal(short* address, System.Runtime.Intrinsics.Vector256<short> source) { }
|
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public static unsafe void StoreAlignedNonTemporal(int* address, System.Runtime.Intrinsics.Vector256<int> source) { }
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public static unsafe void StoreAlignedNonTemporal(long* address, System.Runtime.Intrinsics.Vector256<long> source) { }
|
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public static unsafe void StoreAlignedNonTemporal(sbyte* address, System.Runtime.Intrinsics.Vector256<sbyte> source) { }
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public static unsafe void StoreAlignedNonTemporal(float* address, System.Runtime.Intrinsics.Vector256<float> source) { }
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public static unsafe void StoreAlignedNonTemporal(ushort* address, System.Runtime.Intrinsics.Vector256<ushort> source) { }
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public static unsafe void StoreAlignedNonTemporal(uint* address, System.Runtime.Intrinsics.Vector256<uint> source) { }
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public static unsafe void StoreAlignedNonTemporal(ulong* address, System.Runtime.Intrinsics.Vector256<ulong> source) { }
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public static System.Runtime.Intrinsics.Vector256<double> Subtract(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> Subtract(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right) { throw null; }
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public static bool TestC(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static bool TestC(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
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public static bool TestC(System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> right) { throw null; }
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public static bool TestC(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right) { throw null; }
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public static bool TestC(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right) { throw null; }
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public static bool TestC(System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right) { throw null; }
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public static bool TestC(System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right) { throw null; }
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public static bool TestC(System.Runtime.Intrinsics.Vector256<sbyte> left, System.Runtime.Intrinsics.Vector256<sbyte> right) { throw null; }
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public static bool TestC(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right) { throw null; }
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public static bool TestC(System.Runtime.Intrinsics.Vector256<ushort> left, System.Runtime.Intrinsics.Vector256<ushort> right) { throw null; }
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public static bool TestC(System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right) { throw null; }
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public static bool TestC(System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right) { throw null; }
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|
public static bool TestNotZAndNotC(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static bool TestNotZAndNotC(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
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public static bool TestNotZAndNotC(System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> right) { throw null; }
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|
public static bool TestNotZAndNotC(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right) { throw null; }
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|
public static bool TestNotZAndNotC(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right) { throw null; }
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|
public static bool TestNotZAndNotC(System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right) { throw null; }
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|
public static bool TestNotZAndNotC(System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right) { throw null; }
|
|
public static bool TestNotZAndNotC(System.Runtime.Intrinsics.Vector256<sbyte> left, System.Runtime.Intrinsics.Vector256<sbyte> right) { throw null; }
|
|
public static bool TestNotZAndNotC(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right) { throw null; }
|
|
public static bool TestNotZAndNotC(System.Runtime.Intrinsics.Vector256<ushort> left, System.Runtime.Intrinsics.Vector256<ushort> right) { throw null; }
|
|
public static bool TestNotZAndNotC(System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right) { throw null; }
|
|
public static bool TestNotZAndNotC(System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right) { throw null; }
|
|
public static bool TestZ(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static bool TestZ(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static bool TestZ(System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> right) { throw null; }
|
|
public static bool TestZ(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right) { throw null; }
|
|
public static bool TestZ(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right) { throw null; }
|
|
public static bool TestZ(System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right) { throw null; }
|
|
public static bool TestZ(System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right) { throw null; }
|
|
public static bool TestZ(System.Runtime.Intrinsics.Vector256<sbyte> left, System.Runtime.Intrinsics.Vector256<sbyte> right) { throw null; }
|
|
public static bool TestZ(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right) { throw null; }
|
|
public static bool TestZ(System.Runtime.Intrinsics.Vector256<ushort> left, System.Runtime.Intrinsics.Vector256<ushort> right) { throw null; }
|
|
public static bool TestZ(System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right) { throw null; }
|
|
public static bool TestZ(System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> UnpackHigh(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> UnpackHigh(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> UnpackLow(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> UnpackLow(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> Xor(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> Xor(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right) { throw null; }
|
|
public new abstract partial class X64 : System.Runtime.Intrinsics.X86.Sse42.X64
|
|
{
|
|
internal X64() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
}
|
|
}
|
|
[System.CLSCompliantAttribute(false)]
|
|
public abstract partial class Avx2 : System.Runtime.Intrinsics.X86.Avx
|
|
{
|
|
internal Avx2() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
public static System.Runtime.Intrinsics.Vector256<ushort> Abs(System.Runtime.Intrinsics.Vector256<short> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<uint> Abs(System.Runtime.Intrinsics.Vector256<int> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<byte> Abs(System.Runtime.Intrinsics.Vector256<sbyte> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<byte> Add(System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<short> Add(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<int> Add(System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<long> Add(System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<sbyte> Add(System.Runtime.Intrinsics.Vector256<sbyte> left, System.Runtime.Intrinsics.Vector256<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<ushort> Add(System.Runtime.Intrinsics.Vector256<ushort> left, System.Runtime.Intrinsics.Vector256<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<uint> Add(System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<ulong> Add(System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<byte> AddSaturate(System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<short> AddSaturate(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<sbyte> AddSaturate(System.Runtime.Intrinsics.Vector256<sbyte> left, System.Runtime.Intrinsics.Vector256<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<ushort> AddSaturate(System.Runtime.Intrinsics.Vector256<ushort> left, System.Runtime.Intrinsics.Vector256<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<byte> AlignRight(System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<short> AlignRight(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<int> AlignRight(System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<long> AlignRight(System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<sbyte> AlignRight(System.Runtime.Intrinsics.Vector256<sbyte> left, System.Runtime.Intrinsics.Vector256<sbyte> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<ushort> AlignRight(System.Runtime.Intrinsics.Vector256<ushort> left, System.Runtime.Intrinsics.Vector256<ushort> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<uint> AlignRight(System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<ulong> AlignRight(System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<byte> And(System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<short> And(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<int> And(System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<long> And(System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<sbyte> And(System.Runtime.Intrinsics.Vector256<sbyte> left, System.Runtime.Intrinsics.Vector256<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<ushort> And(System.Runtime.Intrinsics.Vector256<ushort> left, System.Runtime.Intrinsics.Vector256<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<uint> And(System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<ulong> And(System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<byte> AndNot(System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<short> AndNot(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<int> AndNot(System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<long> AndNot(System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<sbyte> AndNot(System.Runtime.Intrinsics.Vector256<sbyte> left, System.Runtime.Intrinsics.Vector256<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<ushort> AndNot(System.Runtime.Intrinsics.Vector256<ushort> left, System.Runtime.Intrinsics.Vector256<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<uint> AndNot(System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<ulong> AndNot(System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<byte> Average(System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<ushort> Average(System.Runtime.Intrinsics.Vector256<ushort> left, System.Runtime.Intrinsics.Vector256<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> Blend(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> Blend(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<short> Blend(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<int> Blend(System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<ushort> Blend(System.Runtime.Intrinsics.Vector256<ushort> left, System.Runtime.Intrinsics.Vector256<ushort> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<uint> Blend(System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<byte> BlendVariable(System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> right, System.Runtime.Intrinsics.Vector256<byte> mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<short> BlendVariable(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right, System.Runtime.Intrinsics.Vector256<short> mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<int> BlendVariable(System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right, System.Runtime.Intrinsics.Vector256<int> mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<long> BlendVariable(System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right, System.Runtime.Intrinsics.Vector256<long> mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<sbyte> BlendVariable(System.Runtime.Intrinsics.Vector256<sbyte> left, System.Runtime.Intrinsics.Vector256<sbyte> right, System.Runtime.Intrinsics.Vector256<sbyte> mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<ushort> BlendVariable(System.Runtime.Intrinsics.Vector256<ushort> left, System.Runtime.Intrinsics.Vector256<ushort> right, System.Runtime.Intrinsics.Vector256<ushort> mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<uint> BlendVariable(System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right, System.Runtime.Intrinsics.Vector256<uint> mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<ulong> BlendVariable(System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right, System.Runtime.Intrinsics.Vector256<ulong> mask) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<byte> BroadcastScalarToVector128(byte* source) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<short> BroadcastScalarToVector128(short* source) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<int> BroadcastScalarToVector128(int* source) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<long> BroadcastScalarToVector128(long* source) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> BroadcastScalarToVector128(System.Runtime.Intrinsics.Vector128<byte> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> BroadcastScalarToVector128(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> BroadcastScalarToVector128(System.Runtime.Intrinsics.Vector128<short> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> BroadcastScalarToVector128(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> BroadcastScalarToVector128(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> BroadcastScalarToVector128(System.Runtime.Intrinsics.Vector128<sbyte> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> BroadcastScalarToVector128(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> BroadcastScalarToVector128(System.Runtime.Intrinsics.Vector128<ushort> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> BroadcastScalarToVector128(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> BroadcastScalarToVector128(System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<sbyte> BroadcastScalarToVector128(sbyte* source) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<ushort> BroadcastScalarToVector128(ushort* source) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<uint> BroadcastScalarToVector128(uint* source) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<ulong> BroadcastScalarToVector128(ulong* source) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector256<byte> BroadcastScalarToVector256(byte* source) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector256<short> BroadcastScalarToVector256(short* source) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector256<int> BroadcastScalarToVector256(int* source) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector256<long> BroadcastScalarToVector256(long* source) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<byte> BroadcastScalarToVector256(System.Runtime.Intrinsics.Vector128<byte> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> BroadcastScalarToVector256(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<short> BroadcastScalarToVector256(System.Runtime.Intrinsics.Vector128<short> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<int> BroadcastScalarToVector256(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<long> BroadcastScalarToVector256(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<sbyte> BroadcastScalarToVector256(System.Runtime.Intrinsics.Vector128<sbyte> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> BroadcastScalarToVector256(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<ushort> BroadcastScalarToVector256(System.Runtime.Intrinsics.Vector128<ushort> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<uint> BroadcastScalarToVector256(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<ulong> BroadcastScalarToVector256(System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector256<sbyte> BroadcastScalarToVector256(sbyte* source) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector256<ushort> BroadcastScalarToVector256(ushort* source) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<uint> BroadcastScalarToVector256(uint* source) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<ulong> BroadcastScalarToVector256(ulong* source) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<byte> BroadcastVector128ToVector256(byte* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<short> BroadcastVector128ToVector256(short* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<int> BroadcastVector128ToVector256(int* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<long> BroadcastVector128ToVector256(long* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<sbyte> BroadcastVector128ToVector256(sbyte* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<ushort> BroadcastVector128ToVector256(ushort* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<uint> BroadcastVector128ToVector256(uint* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<ulong> BroadcastVector128ToVector256(ulong* address) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<byte> CompareEqual(System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> CompareEqual(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> CompareEqual(System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> CompareEqual(System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<sbyte> CompareEqual(System.Runtime.Intrinsics.Vector256<sbyte> left, System.Runtime.Intrinsics.Vector256<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> CompareEqual(System.Runtime.Intrinsics.Vector256<ushort> left, System.Runtime.Intrinsics.Vector256<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> CompareEqual(System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> CompareEqual(System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> CompareGreaterThan(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> CompareGreaterThan(System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> CompareGreaterThan(System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<sbyte> CompareGreaterThan(System.Runtime.Intrinsics.Vector256<sbyte> left, System.Runtime.Intrinsics.Vector256<sbyte> right) { throw null; }
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public static int ConvertToInt32(System.Runtime.Intrinsics.Vector256<int> value) { throw null; }
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public static uint ConvertToUInt32(System.Runtime.Intrinsics.Vector256<uint> value) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<short> ConvertToVector256Int16(byte* address) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> ConvertToVector256Int16(System.Runtime.Intrinsics.Vector128<byte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> ConvertToVector256Int16(System.Runtime.Intrinsics.Vector128<sbyte> value) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<short> ConvertToVector256Int16(sbyte* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<int> ConvertToVector256Int32(byte* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<int> ConvertToVector256Int32(short* address) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> ConvertToVector256Int32(System.Runtime.Intrinsics.Vector128<byte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> ConvertToVector256Int32(System.Runtime.Intrinsics.Vector128<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> ConvertToVector256Int32(System.Runtime.Intrinsics.Vector128<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> ConvertToVector256Int32(System.Runtime.Intrinsics.Vector128<ushort> value) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<int> ConvertToVector256Int32(sbyte* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<int> ConvertToVector256Int32(ushort* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<long> ConvertToVector256Int64(byte* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<long> ConvertToVector256Int64(short* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<long> ConvertToVector256Int64(int* address) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> ConvertToVector256Int64(System.Runtime.Intrinsics.Vector128<byte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> ConvertToVector256Int64(System.Runtime.Intrinsics.Vector128<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> ConvertToVector256Int64(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> ConvertToVector256Int64(System.Runtime.Intrinsics.Vector128<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> ConvertToVector256Int64(System.Runtime.Intrinsics.Vector128<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> ConvertToVector256Int64(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<long> ConvertToVector256Int64(sbyte* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<long> ConvertToVector256Int64(ushort* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<long> ConvertToVector256Int64(uint* address) { throw null; }
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public static new System.Runtime.Intrinsics.Vector128<byte> ExtractVector128(System.Runtime.Intrinsics.Vector256<byte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static new System.Runtime.Intrinsics.Vector128<short> ExtractVector128(System.Runtime.Intrinsics.Vector256<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static new System.Runtime.Intrinsics.Vector128<int> ExtractVector128(System.Runtime.Intrinsics.Vector256<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static new System.Runtime.Intrinsics.Vector128<long> ExtractVector128(System.Runtime.Intrinsics.Vector256<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static new System.Runtime.Intrinsics.Vector128<sbyte> ExtractVector128(System.Runtime.Intrinsics.Vector256<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static new System.Runtime.Intrinsics.Vector128<ushort> ExtractVector128(System.Runtime.Intrinsics.Vector256<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static new System.Runtime.Intrinsics.Vector128<uint> ExtractVector128(System.Runtime.Intrinsics.Vector256<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static new System.Runtime.Intrinsics.Vector128<ulong> ExtractVector128(System.Runtime.Intrinsics.Vector256<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<double> GatherMaskVector128(System.Runtime.Intrinsics.Vector128<double> source, double* baseAddress, System.Runtime.Intrinsics.Vector128<int> index, System.Runtime.Intrinsics.Vector128<double> mask, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<double> GatherMaskVector128(System.Runtime.Intrinsics.Vector128<double> source, double* baseAddress, System.Runtime.Intrinsics.Vector128<long> index, System.Runtime.Intrinsics.Vector128<double> mask, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<int> GatherMaskVector128(System.Runtime.Intrinsics.Vector128<int> source, int* baseAddress, System.Runtime.Intrinsics.Vector128<int> index, System.Runtime.Intrinsics.Vector128<int> mask, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<int> GatherMaskVector128(System.Runtime.Intrinsics.Vector128<int> source, int* baseAddress, System.Runtime.Intrinsics.Vector128<long> index, System.Runtime.Intrinsics.Vector128<int> mask, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<int> GatherMaskVector128(System.Runtime.Intrinsics.Vector128<int> source, int* baseAddress, System.Runtime.Intrinsics.Vector256<long> index, System.Runtime.Intrinsics.Vector128<int> mask, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<long> GatherMaskVector128(System.Runtime.Intrinsics.Vector128<long> source, long* baseAddress, System.Runtime.Intrinsics.Vector128<int> index, System.Runtime.Intrinsics.Vector128<long> mask, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<long> GatherMaskVector128(System.Runtime.Intrinsics.Vector128<long> source, long* baseAddress, System.Runtime.Intrinsics.Vector128<long> index, System.Runtime.Intrinsics.Vector128<long> mask, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<float> GatherMaskVector128(System.Runtime.Intrinsics.Vector128<float> source, float* baseAddress, System.Runtime.Intrinsics.Vector128<int> index, System.Runtime.Intrinsics.Vector128<float> mask, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<float> GatherMaskVector128(System.Runtime.Intrinsics.Vector128<float> source, float* baseAddress, System.Runtime.Intrinsics.Vector128<long> index, System.Runtime.Intrinsics.Vector128<float> mask, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<float> GatherMaskVector128(System.Runtime.Intrinsics.Vector128<float> source, float* baseAddress, System.Runtime.Intrinsics.Vector256<long> index, System.Runtime.Intrinsics.Vector128<float> mask, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<uint> GatherMaskVector128(System.Runtime.Intrinsics.Vector128<uint> source, uint* baseAddress, System.Runtime.Intrinsics.Vector128<int> index, System.Runtime.Intrinsics.Vector128<uint> mask, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<uint> GatherMaskVector128(System.Runtime.Intrinsics.Vector128<uint> source, uint* baseAddress, System.Runtime.Intrinsics.Vector128<long> index, System.Runtime.Intrinsics.Vector128<uint> mask, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<uint> GatherMaskVector128(System.Runtime.Intrinsics.Vector128<uint> source, uint* baseAddress, System.Runtime.Intrinsics.Vector256<long> index, System.Runtime.Intrinsics.Vector128<uint> mask, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<ulong> GatherMaskVector128(System.Runtime.Intrinsics.Vector128<ulong> source, ulong* baseAddress, System.Runtime.Intrinsics.Vector128<int> index, System.Runtime.Intrinsics.Vector128<ulong> mask, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<ulong> GatherMaskVector128(System.Runtime.Intrinsics.Vector128<ulong> source, ulong* baseAddress, System.Runtime.Intrinsics.Vector128<long> index, System.Runtime.Intrinsics.Vector128<ulong> mask, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<double> GatherMaskVector256(System.Runtime.Intrinsics.Vector256<double> source, double* baseAddress, System.Runtime.Intrinsics.Vector128<int> index, System.Runtime.Intrinsics.Vector256<double> mask, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<double> GatherMaskVector256(System.Runtime.Intrinsics.Vector256<double> source, double* baseAddress, System.Runtime.Intrinsics.Vector256<long> index, System.Runtime.Intrinsics.Vector256<double> mask, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<int> GatherMaskVector256(System.Runtime.Intrinsics.Vector256<int> source, int* baseAddress, System.Runtime.Intrinsics.Vector256<int> index, System.Runtime.Intrinsics.Vector256<int> mask, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<long> GatherMaskVector256(System.Runtime.Intrinsics.Vector256<long> source, long* baseAddress, System.Runtime.Intrinsics.Vector128<int> index, System.Runtime.Intrinsics.Vector256<long> mask, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<long> GatherMaskVector256(System.Runtime.Intrinsics.Vector256<long> source, long* baseAddress, System.Runtime.Intrinsics.Vector256<long> index, System.Runtime.Intrinsics.Vector256<long> mask, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<float> GatherMaskVector256(System.Runtime.Intrinsics.Vector256<float> source, float* baseAddress, System.Runtime.Intrinsics.Vector256<int> index, System.Runtime.Intrinsics.Vector256<float> mask, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<uint> GatherMaskVector256(System.Runtime.Intrinsics.Vector256<uint> source, uint* baseAddress, System.Runtime.Intrinsics.Vector256<int> index, System.Runtime.Intrinsics.Vector256<uint> mask, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<ulong> GatherMaskVector256(System.Runtime.Intrinsics.Vector256<ulong> source, ulong* baseAddress, System.Runtime.Intrinsics.Vector128<int> index, System.Runtime.Intrinsics.Vector256<ulong> mask, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<ulong> GatherMaskVector256(System.Runtime.Intrinsics.Vector256<ulong> source, ulong* baseAddress, System.Runtime.Intrinsics.Vector256<long> index, System.Runtime.Intrinsics.Vector256<ulong> mask, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<double> GatherVector128(double* baseAddress, System.Runtime.Intrinsics.Vector128<int> index, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<double> GatherVector128(double* baseAddress, System.Runtime.Intrinsics.Vector128<long> index, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<int> GatherVector128(int* baseAddress, System.Runtime.Intrinsics.Vector128<int> index, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<int> GatherVector128(int* baseAddress, System.Runtime.Intrinsics.Vector128<long> index, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<int> GatherVector128(int* baseAddress, System.Runtime.Intrinsics.Vector256<long> index, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<long> GatherVector128(long* baseAddress, System.Runtime.Intrinsics.Vector128<int> index, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<long> GatherVector128(long* baseAddress, System.Runtime.Intrinsics.Vector128<long> index, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<float> GatherVector128(float* baseAddress, System.Runtime.Intrinsics.Vector128<int> index, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<float> GatherVector128(float* baseAddress, System.Runtime.Intrinsics.Vector128<long> index, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<float> GatherVector128(float* baseAddress, System.Runtime.Intrinsics.Vector256<long> index, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<uint> GatherVector128(uint* baseAddress, System.Runtime.Intrinsics.Vector128<int> index, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<uint> GatherVector128(uint* baseAddress, System.Runtime.Intrinsics.Vector128<long> index, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<uint> GatherVector128(uint* baseAddress, System.Runtime.Intrinsics.Vector256<long> index, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<ulong> GatherVector128(ulong* baseAddress, System.Runtime.Intrinsics.Vector128<int> index, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<ulong> GatherVector128(ulong* baseAddress, System.Runtime.Intrinsics.Vector128<long> index, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<double> GatherVector256(double* baseAddress, System.Runtime.Intrinsics.Vector128<int> index, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<double> GatherVector256(double* baseAddress, System.Runtime.Intrinsics.Vector256<long> index, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<int> GatherVector256(int* baseAddress, System.Runtime.Intrinsics.Vector256<int> index, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<long> GatherVector256(long* baseAddress, System.Runtime.Intrinsics.Vector128<int> index, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<long> GatherVector256(long* baseAddress, System.Runtime.Intrinsics.Vector256<long> index, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<float> GatherVector256(float* baseAddress, System.Runtime.Intrinsics.Vector256<int> index, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<uint> GatherVector256(uint* baseAddress, System.Runtime.Intrinsics.Vector256<int> index, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<ulong> GatherVector256(ulong* baseAddress, System.Runtime.Intrinsics.Vector128<int> index, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<ulong> GatherVector256(ulong* baseAddress, System.Runtime.Intrinsics.Vector256<long> index, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Min = (byte)(1), Max = (byte)(8))] byte scale) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> HorizontalAdd(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> HorizontalAdd(System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> HorizontalAddSaturate(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> HorizontalSubtract(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> HorizontalSubtract(System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> HorizontalSubtractSaturate(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right) { throw null; }
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public static new System.Runtime.Intrinsics.Vector256<byte> InsertVector128(System.Runtime.Intrinsics.Vector256<byte> value, System.Runtime.Intrinsics.Vector128<byte> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static new System.Runtime.Intrinsics.Vector256<short> InsertVector128(System.Runtime.Intrinsics.Vector256<short> value, System.Runtime.Intrinsics.Vector128<short> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static new System.Runtime.Intrinsics.Vector256<int> InsertVector128(System.Runtime.Intrinsics.Vector256<int> value, System.Runtime.Intrinsics.Vector128<int> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static new System.Runtime.Intrinsics.Vector256<long> InsertVector128(System.Runtime.Intrinsics.Vector256<long> value, System.Runtime.Intrinsics.Vector128<long> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static new System.Runtime.Intrinsics.Vector256<sbyte> InsertVector128(System.Runtime.Intrinsics.Vector256<sbyte> value, System.Runtime.Intrinsics.Vector128<sbyte> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static new System.Runtime.Intrinsics.Vector256<ushort> InsertVector128(System.Runtime.Intrinsics.Vector256<ushort> value, System.Runtime.Intrinsics.Vector128<ushort> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static new System.Runtime.Intrinsics.Vector256<uint> InsertVector128(System.Runtime.Intrinsics.Vector256<uint> value, System.Runtime.Intrinsics.Vector128<uint> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static new System.Runtime.Intrinsics.Vector256<ulong> InsertVector128(System.Runtime.Intrinsics.Vector256<ulong> value, System.Runtime.Intrinsics.Vector128<ulong> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<byte> LoadAlignedVector256NonTemporal(byte* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<short> LoadAlignedVector256NonTemporal(short* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<int> LoadAlignedVector256NonTemporal(int* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<long> LoadAlignedVector256NonTemporal(long* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<sbyte> LoadAlignedVector256NonTemporal(sbyte* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<ushort> LoadAlignedVector256NonTemporal(ushort* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<uint> LoadAlignedVector256NonTemporal(uint* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<ulong> LoadAlignedVector256NonTemporal(ulong* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<int> MaskLoad(int* address, System.Runtime.Intrinsics.Vector128<int> mask) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<int> MaskLoad(int* address, System.Runtime.Intrinsics.Vector256<int> mask) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<long> MaskLoad(long* address, System.Runtime.Intrinsics.Vector128<long> mask) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<long> MaskLoad(long* address, System.Runtime.Intrinsics.Vector256<long> mask) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<uint> MaskLoad(uint* address, System.Runtime.Intrinsics.Vector128<uint> mask) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<uint> MaskLoad(uint* address, System.Runtime.Intrinsics.Vector256<uint> mask) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector128<ulong> MaskLoad(ulong* address, System.Runtime.Intrinsics.Vector128<ulong> mask) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector256<ulong> MaskLoad(ulong* address, System.Runtime.Intrinsics.Vector256<ulong> mask) { throw null; }
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public static unsafe void MaskStore(int* address, System.Runtime.Intrinsics.Vector128<int> mask, System.Runtime.Intrinsics.Vector128<int> source) { }
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public static unsafe void MaskStore(int* address, System.Runtime.Intrinsics.Vector256<int> mask, System.Runtime.Intrinsics.Vector256<int> source) { }
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public static unsafe void MaskStore(long* address, System.Runtime.Intrinsics.Vector128<long> mask, System.Runtime.Intrinsics.Vector128<long> source) { }
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public static unsafe void MaskStore(long* address, System.Runtime.Intrinsics.Vector256<long> mask, System.Runtime.Intrinsics.Vector256<long> source) { }
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public static unsafe void MaskStore(uint* address, System.Runtime.Intrinsics.Vector128<uint> mask, System.Runtime.Intrinsics.Vector128<uint> source) { }
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public static unsafe void MaskStore(uint* address, System.Runtime.Intrinsics.Vector256<uint> mask, System.Runtime.Intrinsics.Vector256<uint> source) { }
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public static unsafe void MaskStore(ulong* address, System.Runtime.Intrinsics.Vector128<ulong> mask, System.Runtime.Intrinsics.Vector128<ulong> source) { }
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public static unsafe void MaskStore(ulong* address, System.Runtime.Intrinsics.Vector256<ulong> mask, System.Runtime.Intrinsics.Vector256<ulong> source) { }
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public static System.Runtime.Intrinsics.Vector256<byte> Max(System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> Max(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> Max(System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<sbyte> Max(System.Runtime.Intrinsics.Vector256<sbyte> left, System.Runtime.Intrinsics.Vector256<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> Max(System.Runtime.Intrinsics.Vector256<ushort> left, System.Runtime.Intrinsics.Vector256<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> Max(System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<byte> Min(System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> Min(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> Min(System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<sbyte> Min(System.Runtime.Intrinsics.Vector256<sbyte> left, System.Runtime.Intrinsics.Vector256<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> Min(System.Runtime.Intrinsics.Vector256<ushort> left, System.Runtime.Intrinsics.Vector256<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> Min(System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right) { throw null; }
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public static int MoveMask(System.Runtime.Intrinsics.Vector256<byte> value) { throw null; }
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public static int MoveMask(System.Runtime.Intrinsics.Vector256<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> MultipleSumAbsoluteDifferences(System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte mask) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> Multiply(System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> Multiply(System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> MultiplyAddAdjacent(System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> MultiplyAddAdjacent(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> MultiplyHigh(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> MultiplyHigh(System.Runtime.Intrinsics.Vector256<ushort> left, System.Runtime.Intrinsics.Vector256<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> MultiplyHighRoundScale(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> MultiplyLow(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> MultiplyLow(System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> MultiplyLow(System.Runtime.Intrinsics.Vector256<ushort> left, System.Runtime.Intrinsics.Vector256<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> MultiplyLow(System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<byte> Or(System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> Or(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> Or(System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> Or(System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<sbyte> Or(System.Runtime.Intrinsics.Vector256<sbyte> left, System.Runtime.Intrinsics.Vector256<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> Or(System.Runtime.Intrinsics.Vector256<ushort> left, System.Runtime.Intrinsics.Vector256<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> Or(System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> Or(System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<sbyte> PackSignedSaturate(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> PackSignedSaturate(System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<byte> PackUnsignedSaturate(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> PackUnsignedSaturate(System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right) { throw null; }
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public static new System.Runtime.Intrinsics.Vector256<byte> Permute2x128(System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static new System.Runtime.Intrinsics.Vector256<short> Permute2x128(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static new System.Runtime.Intrinsics.Vector256<int> Permute2x128(System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static new System.Runtime.Intrinsics.Vector256<long> Permute2x128(System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static new System.Runtime.Intrinsics.Vector256<sbyte> Permute2x128(System.Runtime.Intrinsics.Vector256<sbyte> left, System.Runtime.Intrinsics.Vector256<sbyte> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static new System.Runtime.Intrinsics.Vector256<ushort> Permute2x128(System.Runtime.Intrinsics.Vector256<ushort> left, System.Runtime.Intrinsics.Vector256<ushort> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static new System.Runtime.Intrinsics.Vector256<uint> Permute2x128(System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static new System.Runtime.Intrinsics.Vector256<ulong> Permute2x128(System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> Permute4x64(System.Runtime.Intrinsics.Vector256<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> Permute4x64(System.Runtime.Intrinsics.Vector256<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> Permute4x64(System.Runtime.Intrinsics.Vector256<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> PermuteVar8x32(System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> PermuteVar8x32(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<int> control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> PermuteVar8x32(System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> ShiftLeftLogical(System.Runtime.Intrinsics.Vector256<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> ShiftLeftLogical(System.Runtime.Intrinsics.Vector256<short> value, System.Runtime.Intrinsics.Vector128<short> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> ShiftLeftLogical(System.Runtime.Intrinsics.Vector256<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> ShiftLeftLogical(System.Runtime.Intrinsics.Vector256<int> value, System.Runtime.Intrinsics.Vector128<int> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> ShiftLeftLogical(System.Runtime.Intrinsics.Vector256<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> ShiftLeftLogical(System.Runtime.Intrinsics.Vector256<long> value, System.Runtime.Intrinsics.Vector128<long> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> ShiftLeftLogical(System.Runtime.Intrinsics.Vector256<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> ShiftLeftLogical(System.Runtime.Intrinsics.Vector256<ushort> value, System.Runtime.Intrinsics.Vector128<ushort> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> ShiftLeftLogical(System.Runtime.Intrinsics.Vector256<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> ShiftLeftLogical(System.Runtime.Intrinsics.Vector256<uint> value, System.Runtime.Intrinsics.Vector128<uint> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> ShiftLeftLogical(System.Runtime.Intrinsics.Vector256<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> ShiftLeftLogical(System.Runtime.Intrinsics.Vector256<ulong> value, System.Runtime.Intrinsics.Vector128<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<byte> ShiftLeftLogical128BitLane(System.Runtime.Intrinsics.Vector256<byte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte numBytes) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> ShiftLeftLogical128BitLane(System.Runtime.Intrinsics.Vector256<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte numBytes) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> ShiftLeftLogical128BitLane(System.Runtime.Intrinsics.Vector256<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte numBytes) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> ShiftLeftLogical128BitLane(System.Runtime.Intrinsics.Vector256<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte numBytes) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<sbyte> ShiftLeftLogical128BitLane(System.Runtime.Intrinsics.Vector256<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte numBytes) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> ShiftLeftLogical128BitLane(System.Runtime.Intrinsics.Vector256<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte numBytes) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> ShiftLeftLogical128BitLane(System.Runtime.Intrinsics.Vector256<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte numBytes) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> ShiftLeftLogical128BitLane(System.Runtime.Intrinsics.Vector256<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte numBytes) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ShiftLeftLogicalVariable(System.Runtime.Intrinsics.Vector128<int> value, System.Runtime.Intrinsics.Vector128<uint> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ShiftLeftLogicalVariable(System.Runtime.Intrinsics.Vector128<long> value, System.Runtime.Intrinsics.Vector128<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ShiftLeftLogicalVariable(System.Runtime.Intrinsics.Vector128<uint> value, System.Runtime.Intrinsics.Vector128<uint> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> ShiftLeftLogicalVariable(System.Runtime.Intrinsics.Vector128<ulong> value, System.Runtime.Intrinsics.Vector128<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> ShiftLeftLogicalVariable(System.Runtime.Intrinsics.Vector256<int> value, System.Runtime.Intrinsics.Vector256<uint> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> ShiftLeftLogicalVariable(System.Runtime.Intrinsics.Vector256<long> value, System.Runtime.Intrinsics.Vector256<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> ShiftLeftLogicalVariable(System.Runtime.Intrinsics.Vector256<uint> value, System.Runtime.Intrinsics.Vector256<uint> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> ShiftLeftLogicalVariable(System.Runtime.Intrinsics.Vector256<ulong> value, System.Runtime.Intrinsics.Vector256<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector256<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector256<short> value, System.Runtime.Intrinsics.Vector128<short> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector256<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector256<int> value, System.Runtime.Intrinsics.Vector128<int> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ShiftRightArithmeticVariable(System.Runtime.Intrinsics.Vector128<int> value, System.Runtime.Intrinsics.Vector128<uint> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> ShiftRightArithmeticVariable(System.Runtime.Intrinsics.Vector256<int> value, System.Runtime.Intrinsics.Vector256<uint> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> ShiftRightLogical(System.Runtime.Intrinsics.Vector256<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> ShiftRightLogical(System.Runtime.Intrinsics.Vector256<short> value, System.Runtime.Intrinsics.Vector128<short> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> ShiftRightLogical(System.Runtime.Intrinsics.Vector256<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> ShiftRightLogical(System.Runtime.Intrinsics.Vector256<int> value, System.Runtime.Intrinsics.Vector128<int> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> ShiftRightLogical(System.Runtime.Intrinsics.Vector256<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> ShiftRightLogical(System.Runtime.Intrinsics.Vector256<long> value, System.Runtime.Intrinsics.Vector128<long> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> ShiftRightLogical(System.Runtime.Intrinsics.Vector256<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> ShiftRightLogical(System.Runtime.Intrinsics.Vector256<ushort> value, System.Runtime.Intrinsics.Vector128<ushort> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> ShiftRightLogical(System.Runtime.Intrinsics.Vector256<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> ShiftRightLogical(System.Runtime.Intrinsics.Vector256<uint> value, System.Runtime.Intrinsics.Vector128<uint> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> ShiftRightLogical(System.Runtime.Intrinsics.Vector256<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> ShiftRightLogical(System.Runtime.Intrinsics.Vector256<ulong> value, System.Runtime.Intrinsics.Vector128<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<byte> ShiftRightLogical128BitLane(System.Runtime.Intrinsics.Vector256<byte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte numBytes) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> ShiftRightLogical128BitLane(System.Runtime.Intrinsics.Vector256<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte numBytes) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> ShiftRightLogical128BitLane(System.Runtime.Intrinsics.Vector256<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte numBytes) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> ShiftRightLogical128BitLane(System.Runtime.Intrinsics.Vector256<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte numBytes) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<sbyte> ShiftRightLogical128BitLane(System.Runtime.Intrinsics.Vector256<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte numBytes) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> ShiftRightLogical128BitLane(System.Runtime.Intrinsics.Vector256<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte numBytes) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> ShiftRightLogical128BitLane(System.Runtime.Intrinsics.Vector256<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte numBytes) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> ShiftRightLogical128BitLane(System.Runtime.Intrinsics.Vector256<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte numBytes) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ShiftRightLogicalVariable(System.Runtime.Intrinsics.Vector128<int> value, System.Runtime.Intrinsics.Vector128<uint> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ShiftRightLogicalVariable(System.Runtime.Intrinsics.Vector128<long> value, System.Runtime.Intrinsics.Vector128<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ShiftRightLogicalVariable(System.Runtime.Intrinsics.Vector128<uint> value, System.Runtime.Intrinsics.Vector128<uint> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> ShiftRightLogicalVariable(System.Runtime.Intrinsics.Vector128<ulong> value, System.Runtime.Intrinsics.Vector128<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> ShiftRightLogicalVariable(System.Runtime.Intrinsics.Vector256<int> value, System.Runtime.Intrinsics.Vector256<uint> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> ShiftRightLogicalVariable(System.Runtime.Intrinsics.Vector256<long> value, System.Runtime.Intrinsics.Vector256<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> ShiftRightLogicalVariable(System.Runtime.Intrinsics.Vector256<uint> value, System.Runtime.Intrinsics.Vector256<uint> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> ShiftRightLogicalVariable(System.Runtime.Intrinsics.Vector256<ulong> value, System.Runtime.Intrinsics.Vector256<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<byte> Shuffle(System.Runtime.Intrinsics.Vector256<byte> value, System.Runtime.Intrinsics.Vector256<byte> mask) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> Shuffle(System.Runtime.Intrinsics.Vector256<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<sbyte> Shuffle(System.Runtime.Intrinsics.Vector256<sbyte> value, System.Runtime.Intrinsics.Vector256<sbyte> mask) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> Shuffle(System.Runtime.Intrinsics.Vector256<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> ShuffleHigh(System.Runtime.Intrinsics.Vector256<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> ShuffleHigh(System.Runtime.Intrinsics.Vector256<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> ShuffleLow(System.Runtime.Intrinsics.Vector256<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> ShuffleLow(System.Runtime.Intrinsics.Vector256<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> Sign(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> Sign(System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<sbyte> Sign(System.Runtime.Intrinsics.Vector256<sbyte> left, System.Runtime.Intrinsics.Vector256<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<byte> Subtract(System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> Subtract(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> Subtract(System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> Subtract(System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<sbyte> Subtract(System.Runtime.Intrinsics.Vector256<sbyte> left, System.Runtime.Intrinsics.Vector256<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> Subtract(System.Runtime.Intrinsics.Vector256<ushort> left, System.Runtime.Intrinsics.Vector256<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> Subtract(System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> Subtract(System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<byte> SubtractSaturate(System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> SubtractSaturate(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<sbyte> SubtractSaturate(System.Runtime.Intrinsics.Vector256<sbyte> left, System.Runtime.Intrinsics.Vector256<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> SubtractSaturate(System.Runtime.Intrinsics.Vector256<ushort> left, System.Runtime.Intrinsics.Vector256<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> SumAbsoluteDifferences(System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<byte> UnpackHigh(System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> UnpackHigh(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> UnpackHigh(System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> UnpackHigh(System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<sbyte> UnpackHigh(System.Runtime.Intrinsics.Vector256<sbyte> left, System.Runtime.Intrinsics.Vector256<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> UnpackHigh(System.Runtime.Intrinsics.Vector256<ushort> left, System.Runtime.Intrinsics.Vector256<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> UnpackHigh(System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> UnpackHigh(System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<byte> UnpackLow(System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> UnpackLow(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> UnpackLow(System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector256<long> UnpackLow(System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector256<sbyte> UnpackLow(System.Runtime.Intrinsics.Vector256<sbyte> left, System.Runtime.Intrinsics.Vector256<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> UnpackLow(System.Runtime.Intrinsics.Vector256<ushort> left, System.Runtime.Intrinsics.Vector256<ushort> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector256<uint> UnpackLow(System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> UnpackLow(System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector256<byte> Xor(System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector256<short> Xor(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector256<int> Xor(System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector256<long> Xor(System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector256<sbyte> Xor(System.Runtime.Intrinsics.Vector256<sbyte> left, System.Runtime.Intrinsics.Vector256<sbyte> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector256<ushort> Xor(System.Runtime.Intrinsics.Vector256<ushort> left, System.Runtime.Intrinsics.Vector256<ushort> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector256<uint> Xor(System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector256<ulong> Xor(System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right) { throw null; }
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|
public new abstract partial class X64 : System.Runtime.Intrinsics.X86.Avx.X64
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|
{
|
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internal X64() { }
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public static new bool IsSupported { get { throw null; } }
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}
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|
}
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|
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[System.CLSCompliantAttribute(false)]
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|
public abstract partial class Avx10v1 : System.Runtime.Intrinsics.X86.Avx2
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|
{
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internal Avx10v1() { }
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public static new bool IsSupported { get { throw null; } }
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public static System.Runtime.Intrinsics.Vector128<ulong> Abs(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector256<ulong> Abs(System.Runtime.Intrinsics.Vector256<long> value) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector128<float> AddScalar(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> AddScalar(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> AlignRight32(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte mask) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> AlignRight32(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte mask) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> AlignRight32(System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte mask) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> AlignRight32(System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte mask) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> AlignRight64(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte mask) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector128<ulong> AlignRight64(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte mask) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector256<long> AlignRight64(System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte mask) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector256<ulong> AlignRight64(System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte mask) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector128<int> BroadcastPairScalarToVector128(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> BroadcastPairScalarToVector128(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<int> BroadcastPairScalarToVector256(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<uint> BroadcastPairScalarToVector256(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> BroadcastPairScalarToVector256(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> CompareGreaterThan(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> CompareGreaterThan(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> CompareGreaterThan(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> CompareGreaterThan(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<uint> CompareGreaterThan(System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<ulong> CompareGreaterThan(System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<byte> CompareGreaterThan(System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<ushort> CompareGreaterThan(System.Runtime.Intrinsics.Vector256<ushort> left, System.Runtime.Intrinsics.Vector256<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<int> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<long> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<uint> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<ulong> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<byte> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<short> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<sbyte> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector256<sbyte> left, System.Runtime.Intrinsics.Vector256<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<ushort> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector256<ushort> left, System.Runtime.Intrinsics.Vector256<ushort> right) { throw null; }
|
|
public static new System.Runtime.Intrinsics.Vector128<int> CompareLessThan(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> CompareLessThan(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> CompareLessThan(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> CompareLessThan(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> CompareLessThan(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
|
|
public static new System.Runtime.Intrinsics.Vector128<short> CompareLessThan(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
|
|
public static new System.Runtime.Intrinsics.Vector128<sbyte> CompareLessThan(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> CompareLessThan(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<int> CompareLessThan(System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<long> CompareLessThan(System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<uint> CompareLessThan(System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<ulong> CompareLessThan(System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<byte> CompareLessThan(System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<short> CompareLessThan(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<sbyte> CompareLessThan(System.Runtime.Intrinsics.Vector256<sbyte> left, System.Runtime.Intrinsics.Vector256<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<ushort> CompareLessThan(System.Runtime.Intrinsics.Vector256<ushort> left, System.Runtime.Intrinsics.Vector256<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<byte> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<sbyte> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector256<sbyte> left, System.Runtime.Intrinsics.Vector256<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector256<ushort> left, System.Runtime.Intrinsics.Vector256<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> CompareNotEqual(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> CompareNotEqual(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> CompareNotEqual(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> CompareNotEqual(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> CompareNotEqual(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> CompareNotEqual(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> CompareNotEqual(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> CompareNotEqual(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> CompareNotEqual(System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> CompareNotEqual(System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> CompareNotEqual(System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> CompareNotEqual(System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<byte> CompareNotEqual(System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> CompareNotEqual(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<sbyte> CompareNotEqual(System.Runtime.Intrinsics.Vector256<sbyte> left, System.Runtime.Intrinsics.Vector256<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> CompareNotEqual(System.Runtime.Intrinsics.Vector256<ushort> left, System.Runtime.Intrinsics.Vector256<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> ConvertScalarToVector128Double(System.Runtime.Intrinsics.Vector128<double> upper, uint value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> ConvertScalarToVector128Single(System.Runtime.Intrinsics.Vector128<float> upper, uint value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> ConvertScalarToVector128Single(System.Runtime.Intrinsics.Vector128<float> upper, uint value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> ConvertScalarToVector128Single(System.Runtime.Intrinsics.Vector128<float> upper, int value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> ConvertScalarToVector128Single(System.Runtime.Intrinsics.Vector128<float> upper, System.Runtime.Intrinsics.Vector128<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static int ConvertToInt32(System.Runtime.Intrinsics.Vector128<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static int ConvertToInt32(System.Runtime.Intrinsics.Vector128<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static uint ConvertToUInt32(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static uint ConvertToUInt32(System.Runtime.Intrinsics.Vector128<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static uint ConvertToUInt32(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static uint ConvertToUInt32(System.Runtime.Intrinsics.Vector128<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static uint ConvertToUInt32WithTruncation(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static uint ConvertToUInt32WithTruncation(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128Byte(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128Byte(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128Byte(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128Byte(System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128Byte(System.Runtime.Intrinsics.Vector128<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128Byte(System.Runtime.Intrinsics.Vector128<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128Byte(System.Runtime.Intrinsics.Vector256<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128Byte(System.Runtime.Intrinsics.Vector256<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128Byte(System.Runtime.Intrinsics.Vector256<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128Byte(System.Runtime.Intrinsics.Vector256<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128Byte(System.Runtime.Intrinsics.Vector256<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128Byte(System.Runtime.Intrinsics.Vector256<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128ByteWithSaturation(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128ByteWithSaturation(System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128ByteWithSaturation(System.Runtime.Intrinsics.Vector128<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128ByteWithSaturation(System.Runtime.Intrinsics.Vector256<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128ByteWithSaturation(System.Runtime.Intrinsics.Vector256<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128ByteWithSaturation(System.Runtime.Intrinsics.Vector256<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> ConvertToVector128Double(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> ConvertToVector128Double(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> ConvertToVector128Double(System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ConvertToVector128Int16(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ConvertToVector128Int16(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ConvertToVector128Int16(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ConvertToVector128Int16(System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector128<short> ConvertToVector128Int16(System.Runtime.Intrinsics.Vector256<int> value) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector128<short> ConvertToVector128Int16(System.Runtime.Intrinsics.Vector256<long> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> ConvertToVector128Int16(System.Runtime.Intrinsics.Vector256<uint> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> ConvertToVector128Int16(System.Runtime.Intrinsics.Vector256<ulong> value) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector128<short> ConvertToVector128Int16WithSaturation(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector128<short> ConvertToVector128Int16WithSaturation(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector128<short> ConvertToVector128Int16WithSaturation(System.Runtime.Intrinsics.Vector256<int> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> ConvertToVector128Int16WithSaturation(System.Runtime.Intrinsics.Vector256<long> value) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector128<int> ConvertToVector128Int32(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector128<int> ConvertToVector128Int32(System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> ConvertToVector128Int32(System.Runtime.Intrinsics.Vector256<long> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> ConvertToVector128Int32(System.Runtime.Intrinsics.Vector256<ulong> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> ConvertToVector128Int32WithSaturation(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> ConvertToVector128Int32WithSaturation(System.Runtime.Intrinsics.Vector256<long> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> ConvertToVector128Int64(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> ConvertToVector128Int64(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> ConvertToVector128Int64WithTruncation(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector128<long> ConvertToVector128Int64WithTruncation(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByte(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByte(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByte(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByte(System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByte(System.Runtime.Intrinsics.Vector128<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByte(System.Runtime.Intrinsics.Vector128<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByte(System.Runtime.Intrinsics.Vector256<int> value) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByte(System.Runtime.Intrinsics.Vector256<long> value) { throw null; }
|
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByte(System.Runtime.Intrinsics.Vector256<uint> value) { throw null; }
|
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByte(System.Runtime.Intrinsics.Vector256<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByte(System.Runtime.Intrinsics.Vector256<short> value) { throw null; }
|
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByte(System.Runtime.Intrinsics.Vector256<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByteWithSaturation(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByteWithSaturation(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByteWithSaturation(System.Runtime.Intrinsics.Vector128<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByteWithSaturation(System.Runtime.Intrinsics.Vector256<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByteWithSaturation(System.Runtime.Intrinsics.Vector256<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByteWithSaturation(System.Runtime.Intrinsics.Vector256<short> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> ConvertToVector128Single(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
|
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public static System.Runtime.Intrinsics.Vector128<float> ConvertToVector128Single(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
|
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public static System.Runtime.Intrinsics.Vector128<float> ConvertToVector128Single(System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
|
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public static System.Runtime.Intrinsics.Vector128<float> ConvertToVector128Single(System.Runtime.Intrinsics.Vector256<long> value) { throw null; }
|
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public static System.Runtime.Intrinsics.Vector128<float> ConvertToVector128Single(System.Runtime.Intrinsics.Vector256<ulong> value) { throw null; }
|
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public static System.Runtime.Intrinsics.Vector128<ushort> ConvertToVector128UInt16(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> ConvertToVector128UInt16(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> ConvertToVector128UInt16(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> ConvertToVector128UInt16(System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> ConvertToVector128UInt16(System.Runtime.Intrinsics.Vector256<int> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> ConvertToVector128UInt16(System.Runtime.Intrinsics.Vector256<long> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> ConvertToVector128UInt16(System.Runtime.Intrinsics.Vector256<uint> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> ConvertToVector128UInt16(System.Runtime.Intrinsics.Vector256<ulong> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> ConvertToVector128UInt16WithSaturation(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> ConvertToVector128UInt16WithSaturation(System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> ConvertToVector128UInt16WithSaturation(System.Runtime.Intrinsics.Vector256<uint> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> ConvertToVector128UInt16WithSaturation(System.Runtime.Intrinsics.Vector256<ulong> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> ConvertToVector128UInt32(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> ConvertToVector128UInt32(System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> ConvertToVector128UInt32(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> ConvertToVector128UInt32(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> ConvertToVector128UInt32(System.Runtime.Intrinsics.Vector256<long> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> ConvertToVector128UInt32(System.Runtime.Intrinsics.Vector256<ulong> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> ConvertToVector128UInt32(System.Runtime.Intrinsics.Vector256<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> ConvertToVector128UInt32WithSaturation(System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> ConvertToVector128UInt32WithSaturation(System.Runtime.Intrinsics.Vector256<ulong> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> ConvertToVector128UInt32WithTruncation(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> ConvertToVector128UInt32WithTruncation(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> ConvertToVector128UInt32WithTruncation(System.Runtime.Intrinsics.Vector256<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> ConvertToVector128UInt64(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> ConvertToVector128UInt64(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> ConvertToVector128UInt64WithTruncation(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> ConvertToVector128UInt64WithTruncation(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> ConvertToVector256Double(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> ConvertToVector256Double(System.Runtime.Intrinsics.Vector256<long> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> ConvertToVector256Double(System.Runtime.Intrinsics.Vector256<ulong> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<long> ConvertToVector256Int64(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<long> ConvertToVector256Int64(System.Runtime.Intrinsics.Vector256<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<long> ConvertToVector256Int64WithTruncation(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<long> ConvertToVector256Int64WithTruncation(System.Runtime.Intrinsics.Vector256<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> ConvertToVector256Single(System.Runtime.Intrinsics.Vector256<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> ConvertToVector256UInt32(System.Runtime.Intrinsics.Vector256<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> ConvertToVector256UInt32WithTruncation(System.Runtime.Intrinsics.Vector256<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> ConvertToVector256UInt64(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> ConvertToVector256UInt64(System.Runtime.Intrinsics.Vector256<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> ConvertToVector256UInt64WithTruncation(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> ConvertToVector256UInt64WithTruncation(System.Runtime.Intrinsics.Vector256<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> DetectConflicts(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> DetectConflicts(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> DetectConflicts(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> DetectConflicts(System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> DetectConflicts(System.Runtime.Intrinsics.Vector256<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> DetectConflicts(System.Runtime.Intrinsics.Vector256<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> DetectConflicts(System.Runtime.Intrinsics.Vector256<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> DetectConflicts(System.Runtime.Intrinsics.Vector256<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> DivideScalar(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> DivideScalar(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> Fixup(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right, System.Runtime.Intrinsics.Vector128<int> table, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> Fixup(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right, System.Runtime.Intrinsics.Vector128<long> table, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> Fixup(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right, System.Runtime.Intrinsics.Vector256<int> table, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> Fixup(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right, System.Runtime.Intrinsics.Vector256<long> table, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> FixupScalar(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right, System.Runtime.Intrinsics.Vector128<int> table, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> FixupScalar(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right, System.Runtime.Intrinsics.Vector128<long> table, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> FusedMultiplyAddNegatedScalar(System.Runtime.Intrinsics.Vector128<float> a, System.Runtime.Intrinsics.Vector128<float> b, System.Runtime.Intrinsics.Vector128<float> c, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> FusedMultiplyAddNegatedScalar(System.Runtime.Intrinsics.Vector128<double> a, System.Runtime.Intrinsics.Vector128<double> b, System.Runtime.Intrinsics.Vector128<double> c, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> FusedMultiplyAddScalar(System.Runtime.Intrinsics.Vector128<float> a, System.Runtime.Intrinsics.Vector128<float> b, System.Runtime.Intrinsics.Vector128<float> c, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> FusedMultiplyAddScalar(System.Runtime.Intrinsics.Vector128<double> a, System.Runtime.Intrinsics.Vector128<double> b, System.Runtime.Intrinsics.Vector128<double> c, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> FusedMultiplySubtractNegatedScalar(System.Runtime.Intrinsics.Vector128<float> a, System.Runtime.Intrinsics.Vector128<float> b, System.Runtime.Intrinsics.Vector128<float> c, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> FusedMultiplySubtractNegatedScalar(System.Runtime.Intrinsics.Vector128<double> a, System.Runtime.Intrinsics.Vector128<double> b, System.Runtime.Intrinsics.Vector128<double> c, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> FusedMultiplySubtractScalar(System.Runtime.Intrinsics.Vector128<float> a, System.Runtime.Intrinsics.Vector128<float> b, System.Runtime.Intrinsics.Vector128<float> c, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> FusedMultiplySubtractScalar(System.Runtime.Intrinsics.Vector128<double> a, System.Runtime.Intrinsics.Vector128<double> b, System.Runtime.Intrinsics.Vector128<double> c, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> GetExponent(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> GetExponent(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> GetExponent(System.Runtime.Intrinsics.Vector256<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> GetExponent(System.Runtime.Intrinsics.Vector256<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> GetExponentScalar(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> GetExponentScalar(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> GetExponentScalar(System.Runtime.Intrinsics.Vector128<float> upper, System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> GetExponentScalar(System.Runtime.Intrinsics.Vector128<double> upper, System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> GetMantissa(System.Runtime.Intrinsics.Vector128<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(0x0F))] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> GetMantissa(System.Runtime.Intrinsics.Vector128<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(0x0F))] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> GetMantissa(System.Runtime.Intrinsics.Vector256<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(0x0F))] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> GetMantissa(System.Runtime.Intrinsics.Vector256<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(0x0F))] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> GetMantissaScalar(System.Runtime.Intrinsics.Vector128<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(0x0F))] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> GetMantissaScalar(System.Runtime.Intrinsics.Vector128<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(0x0F))] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> GetMantissaScalar(System.Runtime.Intrinsics.Vector128<float> upper, System.Runtime.Intrinsics.Vector128<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(0x0F))] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> GetMantissaScalar(System.Runtime.Intrinsics.Vector128<double> upper, System.Runtime.Intrinsics.Vector128<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(0x0F))] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> LeadingZeroCount(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> LeadingZeroCount(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> LeadingZeroCount(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> LeadingZeroCount(System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> LeadingZeroCount(System.Runtime.Intrinsics.Vector256<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> LeadingZeroCount(System.Runtime.Intrinsics.Vector256<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> LeadingZeroCount(System.Runtime.Intrinsics.Vector256<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> LeadingZeroCount(System.Runtime.Intrinsics.Vector256<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> Max(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> Max(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> Max(System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> Max(System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> Min(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> Min(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> Min(System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> Min(System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyLow(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> MultiplyLow(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> MultiplyLow(System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> MultiplyLow(System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> MultiplyScalar(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> MultiplyScalar(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> MultiShift(System.Runtime.Intrinsics.Vector128<byte> control, System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> MultiShift(System.Runtime.Intrinsics.Vector128<sbyte> control, System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<byte> MultiShift(System.Runtime.Intrinsics.Vector256<byte> control, System.Runtime.Intrinsics.Vector256<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<sbyte> MultiShift(System.Runtime.Intrinsics.Vector256<sbyte> control, System.Runtime.Intrinsics.Vector256<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> PermuteVar16x16(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> PermuteVar16x16(System.Runtime.Intrinsics.Vector256<ushort> left, System.Runtime.Intrinsics.Vector256<ushort> control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> PermuteVar16x16x2(System.Runtime.Intrinsics.Vector256<short> lower, System.Runtime.Intrinsics.Vector256<short> indices, System.Runtime.Intrinsics.Vector256<short> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> PermuteVar16x16x2(System.Runtime.Intrinsics.Vector256<ushort> lower, System.Runtime.Intrinsics.Vector256<ushort> indices, System.Runtime.Intrinsics.Vector256<ushort> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> PermuteVar16x8(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> PermuteVar16x8(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> PermuteVar16x8x2(System.Runtime.Intrinsics.Vector128<byte> lower, System.Runtime.Intrinsics.Vector128<byte> indices, System.Runtime.Intrinsics.Vector128<byte> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> PermuteVar16x8x2(System.Runtime.Intrinsics.Vector128<sbyte> lower, System.Runtime.Intrinsics.Vector128<sbyte> indices, System.Runtime.Intrinsics.Vector128<sbyte> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> PermuteVar2x64x2(System.Runtime.Intrinsics.Vector128<long> lower, System.Runtime.Intrinsics.Vector128<long> indices, System.Runtime.Intrinsics.Vector128<long> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> PermuteVar2x64x2(System.Runtime.Intrinsics.Vector128<ulong> lower, System.Runtime.Intrinsics.Vector128<ulong> indices, System.Runtime.Intrinsics.Vector128<ulong> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> PermuteVar2x64x2(System.Runtime.Intrinsics.Vector128<double> lower, System.Runtime.Intrinsics.Vector128<long> indices, System.Runtime.Intrinsics.Vector128<double> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<sbyte> PermuteVar32x8(System.Runtime.Intrinsics.Vector256<sbyte> left, System.Runtime.Intrinsics.Vector256<sbyte> control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<byte> PermuteVar32x8(System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<byte> PermuteVar32x8x2(System.Runtime.Intrinsics.Vector256<byte> lower, System.Runtime.Intrinsics.Vector256<byte> indices, System.Runtime.Intrinsics.Vector256<byte> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<sbyte> PermuteVar32x8x2(System.Runtime.Intrinsics.Vector256<sbyte> lower, System.Runtime.Intrinsics.Vector256<sbyte> indices, System.Runtime.Intrinsics.Vector256<sbyte> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> PermuteVar4x32x2(System.Runtime.Intrinsics.Vector128<int> lower, System.Runtime.Intrinsics.Vector128<int> indices, System.Runtime.Intrinsics.Vector128<int> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> PermuteVar4x32x2(System.Runtime.Intrinsics.Vector128<uint> lower, System.Runtime.Intrinsics.Vector128<uint> indices, System.Runtime.Intrinsics.Vector128<uint> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> PermuteVar4x32x2(System.Runtime.Intrinsics.Vector128<float> lower, System.Runtime.Intrinsics.Vector128<int> indices, System.Runtime.Intrinsics.Vector128<float> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> PermuteVar4x64(System.Runtime.Intrinsics.Vector256<long> value, System.Runtime.Intrinsics.Vector256<long> control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> PermuteVar4x64(System.Runtime.Intrinsics.Vector256<ulong> value, System.Runtime.Intrinsics.Vector256<ulong> control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> PermuteVar4x64(System.Runtime.Intrinsics.Vector256<double> value, System.Runtime.Intrinsics.Vector256<long> control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> PermuteVar4x64x2(System.Runtime.Intrinsics.Vector256<long> lower, System.Runtime.Intrinsics.Vector256<long> indices, System.Runtime.Intrinsics.Vector256<long> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> PermuteVar4x64x2(System.Runtime.Intrinsics.Vector256<ulong> lower, System.Runtime.Intrinsics.Vector256<ulong> indices, System.Runtime.Intrinsics.Vector256<ulong> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> PermuteVar4x64x2(System.Runtime.Intrinsics.Vector256<double> lower, System.Runtime.Intrinsics.Vector256<long> indices, System.Runtime.Intrinsics.Vector256<double> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> PermuteVar8x16(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> PermuteVar8x16(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> PermuteVar8x16x2(System.Runtime.Intrinsics.Vector128<short> lower, System.Runtime.Intrinsics.Vector128<short> indices, System.Runtime.Intrinsics.Vector128<short> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> PermuteVar8x16x2(System.Runtime.Intrinsics.Vector128<ushort> lower, System.Runtime.Intrinsics.Vector128<ushort> indices, System.Runtime.Intrinsics.Vector128<ushort> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> PermuteVar8x32x2(System.Runtime.Intrinsics.Vector256<int> lower, System.Runtime.Intrinsics.Vector256<int> indices, System.Runtime.Intrinsics.Vector256<int> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> PermuteVar8x32x2(System.Runtime.Intrinsics.Vector256<uint> lower, System.Runtime.Intrinsics.Vector256<uint> indices, System.Runtime.Intrinsics.Vector256<uint> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> PermuteVar8x32x2(System.Runtime.Intrinsics.Vector256<float> lower, System.Runtime.Intrinsics.Vector256<int> indices, System.Runtime.Intrinsics.Vector256<float> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> Range(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(0x0F))] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> Range(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(0x0F))] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> Range(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(0x0F))] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> Range(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(0x0F))] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> RangeScalar(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(0x0F))] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> RangeScalar(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(0x0F))] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> Reciprocal14(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> Reciprocal14(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> Reciprocal14(System.Runtime.Intrinsics.Vector256<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> Reciprocal14(System.Runtime.Intrinsics.Vector256<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> Reciprocal14Scalar(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> Reciprocal14Scalar(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> Reciprocal14Scalar(System.Runtime.Intrinsics.Vector128<float> upper, System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> Reciprocal14Scalar(System.Runtime.Intrinsics.Vector128<double> upper, System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> ReciprocalSqrt14(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> ReciprocalSqrt14(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> ReciprocalSqrt14(System.Runtime.Intrinsics.Vector256<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> ReciprocalSqrt14(System.Runtime.Intrinsics.Vector256<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> ReciprocalSqrt14Scalar(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> ReciprocalSqrt14Scalar(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> ReciprocalSqrt14Scalar(System.Runtime.Intrinsics.Vector128<float> upper, System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> ReciprocalSqrt14Scalar(System.Runtime.Intrinsics.Vector128<double> upper, System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> Reduce(System.Runtime.Intrinsics.Vector128<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> Reduce(System.Runtime.Intrinsics.Vector128<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> Reduce(System.Runtime.Intrinsics.Vector256<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> Reduce(System.Runtime.Intrinsics.Vector256<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> ReduceScalar(System.Runtime.Intrinsics.Vector128<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> ReduceScalar(System.Runtime.Intrinsics.Vector128<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> ReduceScalar(System.Runtime.Intrinsics.Vector128<float> upper, System.Runtime.Intrinsics.Vector128<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> ReduceScalar(System.Runtime.Intrinsics.Vector128<double> upper, System.Runtime.Intrinsics.Vector128<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> RotateLeft(System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> RotateLeft(System.Runtime.Intrinsics.Vector128<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> RotateLeft(System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> RotateLeft(System.Runtime.Intrinsics.Vector128<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> RotateLeft(System.Runtime.Intrinsics.Vector256<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> RotateLeft(System.Runtime.Intrinsics.Vector256<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> RotateLeft(System.Runtime.Intrinsics.Vector256<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> RotateLeft(System.Runtime.Intrinsics.Vector256<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> RotateLeftVariable(System.Runtime.Intrinsics.Vector128<int> value, System.Runtime.Intrinsics.Vector128<uint> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> RotateLeftVariable(System.Runtime.Intrinsics.Vector128<uint> value, System.Runtime.Intrinsics.Vector128<uint> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> RotateLeftVariable(System.Runtime.Intrinsics.Vector128<long> value, System.Runtime.Intrinsics.Vector128<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> RotateLeftVariable(System.Runtime.Intrinsics.Vector128<ulong> value, System.Runtime.Intrinsics.Vector128<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> RotateLeftVariable(System.Runtime.Intrinsics.Vector256<int> value, System.Runtime.Intrinsics.Vector256<uint> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> RotateLeftVariable(System.Runtime.Intrinsics.Vector256<uint> value, System.Runtime.Intrinsics.Vector256<uint> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> RotateLeftVariable(System.Runtime.Intrinsics.Vector256<long> value, System.Runtime.Intrinsics.Vector256<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> RotateLeftVariable(System.Runtime.Intrinsics.Vector256<ulong> value, System.Runtime.Intrinsics.Vector256<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> RotateRight(System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> RotateRight(System.Runtime.Intrinsics.Vector128<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> RotateRight(System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> RotateRight(System.Runtime.Intrinsics.Vector128<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> RotateRight(System.Runtime.Intrinsics.Vector256<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> RotateRight(System.Runtime.Intrinsics.Vector256<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> RotateRight(System.Runtime.Intrinsics.Vector256<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> RotateRight(System.Runtime.Intrinsics.Vector256<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> RotateRightVariable(System.Runtime.Intrinsics.Vector128<int> value, System.Runtime.Intrinsics.Vector128<uint> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> RotateRightVariable(System.Runtime.Intrinsics.Vector128<uint> value, System.Runtime.Intrinsics.Vector128<uint> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> RotateRightVariable(System.Runtime.Intrinsics.Vector128<long> value, System.Runtime.Intrinsics.Vector128<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> RotateRightVariable(System.Runtime.Intrinsics.Vector128<ulong> value, System.Runtime.Intrinsics.Vector128<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> RotateRightVariable(System.Runtime.Intrinsics.Vector256<int> value, System.Runtime.Intrinsics.Vector256<uint> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> RotateRightVariable(System.Runtime.Intrinsics.Vector256<uint> value, System.Runtime.Intrinsics.Vector256<uint> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> RotateRightVariable(System.Runtime.Intrinsics.Vector256<long> value, System.Runtime.Intrinsics.Vector256<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> RotateRightVariable(System.Runtime.Intrinsics.Vector256<ulong> value, System.Runtime.Intrinsics.Vector256<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> RoundScale(System.Runtime.Intrinsics.Vector128<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> RoundScale(System.Runtime.Intrinsics.Vector128<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> RoundScale(System.Runtime.Intrinsics.Vector256<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> RoundScale(System.Runtime.Intrinsics.Vector256<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> RoundScaleScalar(System.Runtime.Intrinsics.Vector128<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> RoundScaleScalar(System.Runtime.Intrinsics.Vector128<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> RoundScaleScalar(System.Runtime.Intrinsics.Vector128<float> upper, System.Runtime.Intrinsics.Vector128<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> RoundScaleScalar(System.Runtime.Intrinsics.Vector128<double> upper, System.Runtime.Intrinsics.Vector128<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> Scale(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> Scale(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> Scale(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> Scale(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> ScaleScalar(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> ScaleScalar(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> ScaleScalar(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> ScaleScalar(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftLeftLogicalVariable(System.Runtime.Intrinsics.Vector128<short> value, System.Runtime.Intrinsics.Vector128<ushort> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ShiftLeftLogicalVariable(System.Runtime.Intrinsics.Vector128<ushort> value, System.Runtime.Intrinsics.Vector128<ushort> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> ShiftLeftLogicalVariable(System.Runtime.Intrinsics.Vector256<short> value, System.Runtime.Intrinsics.Vector256<ushort> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> ShiftLeftLogicalVariable(System.Runtime.Intrinsics.Vector256<ushort> value, System.Runtime.Intrinsics.Vector256<ushort> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector128<long> value, System.Runtime.Intrinsics.Vector128<long> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector256<long> value, System.Runtime.Intrinsics.Vector128<long> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector256<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ShiftRightArithmeticVariable(System.Runtime.Intrinsics.Vector128<long> value, System.Runtime.Intrinsics.Vector128<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftRightArithmeticVariable(System.Runtime.Intrinsics.Vector128<short> value, System.Runtime.Intrinsics.Vector128<ushort> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> ShiftRightArithmeticVariable(System.Runtime.Intrinsics.Vector256<long> value, System.Runtime.Intrinsics.Vector256<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> ShiftRightArithmeticVariable(System.Runtime.Intrinsics.Vector256<short> value, System.Runtime.Intrinsics.Vector256<ushort> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftRightLogicalVariable(System.Runtime.Intrinsics.Vector128<short> value, System.Runtime.Intrinsics.Vector128<ushort> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ShiftRightLogicalVariable(System.Runtime.Intrinsics.Vector128<ushort> value, System.Runtime.Intrinsics.Vector128<ushort> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> ShiftRightLogicalVariable(System.Runtime.Intrinsics.Vector256<short> value, System.Runtime.Intrinsics.Vector256<ushort> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> ShiftRightLogicalVariable(System.Runtime.Intrinsics.Vector256<ushort> value, System.Runtime.Intrinsics.Vector256<ushort> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> Shuffle2x128(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> Shuffle2x128(System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> Shuffle2x128(System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> Shuffle2x128(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> Shuffle2x128(System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> Shuffle2x128(System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> SqrtScalar(System.Runtime.Intrinsics.Vector128<float> upper, System.Runtime.Intrinsics.Vector128<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> SqrtScalar(System.Runtime.Intrinsics.Vector128<double> upper, System.Runtime.Intrinsics.Vector128<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> SubtractScalar(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> SubtractScalar(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> SumAbsoluteDifferencesInBlock32(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> SumAbsoluteDifferencesInBlock32(System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> TernaryLogic(System.Runtime.Intrinsics.Vector128<sbyte> a, System.Runtime.Intrinsics.Vector128<sbyte> b, System.Runtime.Intrinsics.Vector128<sbyte> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> TernaryLogic(System.Runtime.Intrinsics.Vector128<byte> a, System.Runtime.Intrinsics.Vector128<byte> b, System.Runtime.Intrinsics.Vector128<byte> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> TernaryLogic(System.Runtime.Intrinsics.Vector128<short> a, System.Runtime.Intrinsics.Vector128<short> b, System.Runtime.Intrinsics.Vector128<short> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> TernaryLogic(System.Runtime.Intrinsics.Vector128<ushort> a, System.Runtime.Intrinsics.Vector128<ushort> b, System.Runtime.Intrinsics.Vector128<ushort> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> TernaryLogic(System.Runtime.Intrinsics.Vector128<int> a, System.Runtime.Intrinsics.Vector128<int> b, System.Runtime.Intrinsics.Vector128<int> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> TernaryLogic(System.Runtime.Intrinsics.Vector128<uint> a, System.Runtime.Intrinsics.Vector128<uint> b, System.Runtime.Intrinsics.Vector128<uint> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> TernaryLogic(System.Runtime.Intrinsics.Vector128<long> a, System.Runtime.Intrinsics.Vector128<long> b, System.Runtime.Intrinsics.Vector128<long> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> TernaryLogic(System.Runtime.Intrinsics.Vector128<ulong> a, System.Runtime.Intrinsics.Vector128<ulong> b, System.Runtime.Intrinsics.Vector128<ulong> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> TernaryLogic(System.Runtime.Intrinsics.Vector128<float> a, System.Runtime.Intrinsics.Vector128<float> b, System.Runtime.Intrinsics.Vector128<float> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> TernaryLogic(System.Runtime.Intrinsics.Vector128<double> a, System.Runtime.Intrinsics.Vector128<double> b, System.Runtime.Intrinsics.Vector128<double> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<sbyte> TernaryLogic(System.Runtime.Intrinsics.Vector256<sbyte> a, System.Runtime.Intrinsics.Vector256<sbyte> b, System.Runtime.Intrinsics.Vector256<sbyte> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<byte> TernaryLogic(System.Runtime.Intrinsics.Vector256<byte> a, System.Runtime.Intrinsics.Vector256<byte> b, System.Runtime.Intrinsics.Vector256<byte> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> TernaryLogic(System.Runtime.Intrinsics.Vector256<short> a, System.Runtime.Intrinsics.Vector256<short> b, System.Runtime.Intrinsics.Vector256<short> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> TernaryLogic(System.Runtime.Intrinsics.Vector256<ushort> a, System.Runtime.Intrinsics.Vector256<ushort> b, System.Runtime.Intrinsics.Vector256<ushort> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> TernaryLogic(System.Runtime.Intrinsics.Vector256<int> a, System.Runtime.Intrinsics.Vector256<int> b, System.Runtime.Intrinsics.Vector256<int> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> TernaryLogic(System.Runtime.Intrinsics.Vector256<uint> a, System.Runtime.Intrinsics.Vector256<uint> b, System.Runtime.Intrinsics.Vector256<uint> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> TernaryLogic(System.Runtime.Intrinsics.Vector256<long> a, System.Runtime.Intrinsics.Vector256<long> b, System.Runtime.Intrinsics.Vector256<long> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> TernaryLogic(System.Runtime.Intrinsics.Vector256<ulong> a, System.Runtime.Intrinsics.Vector256<ulong> b, System.Runtime.Intrinsics.Vector256<ulong> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> TernaryLogic(System.Runtime.Intrinsics.Vector256<float> a, System.Runtime.Intrinsics.Vector256<float> b, System.Runtime.Intrinsics.Vector256<float> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> TernaryLogic(System.Runtime.Intrinsics.Vector256<double> a, System.Runtime.Intrinsics.Vector256<double> b, System.Runtime.Intrinsics.Vector256<double> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public new abstract partial class X64 : System.Runtime.Intrinsics.X86.Avx2.X64
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{
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internal X64() { }
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public static new bool IsSupported { get { throw null; } }
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public static System.Runtime.Intrinsics.Vector128<double> ConvertScalarToVector128Double(System.Runtime.Intrinsics.Vector128<double> upper, ulong value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> ConvertScalarToVector128Single(System.Runtime.Intrinsics.Vector128<float> upper, ulong value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> ConvertScalarToVector128Double(System.Runtime.Intrinsics.Vector128<double> upper, ulong value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> ConvertScalarToVector128Single(System.Runtime.Intrinsics.Vector128<float> upper, ulong value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> ConvertScalarToVector128Double(System.Runtime.Intrinsics.Vector128<double> upper, long value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> ConvertScalarToVector128Single(System.Runtime.Intrinsics.Vector128<float> upper, long value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static long ConvertToInt64(System.Runtime.Intrinsics.Vector128<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static long ConvertToInt64(System.Runtime.Intrinsics.Vector128<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static ulong ConvertToUInt64(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static ulong ConvertToUInt64(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static ulong ConvertToUInt64(System.Runtime.Intrinsics.Vector128<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static ulong ConvertToUInt64(System.Runtime.Intrinsics.Vector128<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static ulong ConvertToUInt64WithTruncation(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static ulong ConvertToUInt64WithTruncation(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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}
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public abstract partial class V512 : System.Runtime.Intrinsics.X86.Avx512BW
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{
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internal V512() { }
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public new static bool IsSupported { get { throw null; } }
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public static System.Runtime.Intrinsics.Vector512<int> DetectConflicts(System.Runtime.Intrinsics.Vector512<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<uint> DetectConflicts(System.Runtime.Intrinsics.Vector512<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> DetectConflicts(System.Runtime.Intrinsics.Vector512<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ulong> DetectConflicts(System.Runtime.Intrinsics.Vector512<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<int> LeadingZeroCount(System.Runtime.Intrinsics.Vector512<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<uint> LeadingZeroCount(System.Runtime.Intrinsics.Vector512<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> LeadingZeroCount(System.Runtime.Intrinsics.Vector512<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ulong> LeadingZeroCount(System.Runtime.Intrinsics.Vector512<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> And(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> And(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> AndNot(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> AndNot(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<int> BroadcastPairScalarToVector512(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<uint> BroadcastPairScalarToVector512(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> BroadcastPairScalarToVector512(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector512<long> BroadcastVector128ToVector512(long* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector512<ulong> BroadcastVector128ToVector512(ulong* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector512<double> BroadcastVector128ToVector512(double* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector512<int> BroadcastVector256ToVector512(int* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector512<uint> BroadcastVector256ToVector512(uint* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector512<float> BroadcastVector256ToVector512(float* address) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> ConvertToVector256Single(System.Runtime.Intrinsics.Vector512<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> ConvertToVector256Single(System.Runtime.Intrinsics.Vector512<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> ConvertToVector256Single(System.Runtime.Intrinsics.Vector512<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> ConvertToVector256Single(System.Runtime.Intrinsics.Vector512<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> ConvertToVector512Double(System.Runtime.Intrinsics.Vector512<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> ConvertToVector512Double(System.Runtime.Intrinsics.Vector512<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> ConvertToVector512Double(System.Runtime.Intrinsics.Vector512<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> ConvertToVector512Double(System.Runtime.Intrinsics.Vector512<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> ConvertToVector512Int64(System.Runtime.Intrinsics.Vector256<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> ConvertToVector512Int64(System.Runtime.Intrinsics.Vector512<double> value) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector512<long> ConvertToVector512Int64(System.Runtime.Intrinsics.Vector512<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> ConvertToVector512Int64(System.Runtime.Intrinsics.Vector256<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> ConvertToVector512Int64WithTruncation(System.Runtime.Intrinsics.Vector256<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> ConvertToVector512Int64WithTruncation(System.Runtime.Intrinsics.Vector512<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ulong> ConvertToVector512UInt64(System.Runtime.Intrinsics.Vector256<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ulong> ConvertToVector512UInt64(System.Runtime.Intrinsics.Vector512<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ulong> ConvertToVector512UInt64(System.Runtime.Intrinsics.Vector512<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ulong> ConvertToVector512UInt64(System.Runtime.Intrinsics.Vector256<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ulong> ConvertToVector512UInt64WithTruncation(System.Runtime.Intrinsics.Vector256<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ulong> ConvertToVector512UInt64WithTruncation(System.Runtime.Intrinsics.Vector512<double> value) { throw null; }
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public static new System.Runtime.Intrinsics.Vector128<long> ExtractVector128(System.Runtime.Intrinsics.Vector512<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static new System.Runtime.Intrinsics.Vector128<ulong> ExtractVector128(System.Runtime.Intrinsics.Vector512<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static new System.Runtime.Intrinsics.Vector128<double> ExtractVector128(System.Runtime.Intrinsics.Vector512<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static new System.Runtime.Intrinsics.Vector256<int> ExtractVector256(System.Runtime.Intrinsics.Vector512<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static new System.Runtime.Intrinsics.Vector256<uint> ExtractVector256(System.Runtime.Intrinsics.Vector512<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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|
public static new System.Runtime.Intrinsics.Vector256<float> ExtractVector256(System.Runtime.Intrinsics.Vector512<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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|
public static new System.Runtime.Intrinsics.Vector512<long> InsertVector128(System.Runtime.Intrinsics.Vector512<long> value, System.Runtime.Intrinsics.Vector128<long> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static new System.Runtime.Intrinsics.Vector512<ulong> InsertVector128(System.Runtime.Intrinsics.Vector512<ulong> value, System.Runtime.Intrinsics.Vector128<ulong> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static new System.Runtime.Intrinsics.Vector512<double> InsertVector128(System.Runtime.Intrinsics.Vector512<double> value, System.Runtime.Intrinsics.Vector128<double> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static new System.Runtime.Intrinsics.Vector512<int> InsertVector256(System.Runtime.Intrinsics.Vector512<int> value, System.Runtime.Intrinsics.Vector256<int> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static new System.Runtime.Intrinsics.Vector512<uint> InsertVector256(System.Runtime.Intrinsics.Vector512<uint> value, System.Runtime.Intrinsics.Vector256<uint> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static new System.Runtime.Intrinsics.Vector512<float> InsertVector256(System.Runtime.Intrinsics.Vector512<float> value, System.Runtime.Intrinsics.Vector256<float> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> MultiplyLow(System.Runtime.Intrinsics.Vector512<long> left, System.Runtime.Intrinsics.Vector512<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ulong> MultiplyLow(System.Runtime.Intrinsics.Vector512<ulong> left, System.Runtime.Intrinsics.Vector512<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<byte> MultiShift(System.Runtime.Intrinsics.Vector512<byte> control, System.Runtime.Intrinsics.Vector512<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<sbyte> MultiShift(System.Runtime.Intrinsics.Vector512<sbyte> control, System.Runtime.Intrinsics.Vector512<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> Or(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> Or(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> Range(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(0x0F))] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> Range(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(0x0F))] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> Reduce(System.Runtime.Intrinsics.Vector512<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> Reduce(System.Runtime.Intrinsics.Vector512<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> Xor(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> Xor(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<sbyte> PermuteVar64x8(System.Runtime.Intrinsics.Vector512<sbyte> left, System.Runtime.Intrinsics.Vector512<sbyte> control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<byte> PermuteVar64x8(System.Runtime.Intrinsics.Vector512<byte> left, System.Runtime.Intrinsics.Vector512<byte> control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<byte> PermuteVar64x8x2(System.Runtime.Intrinsics.Vector512<byte> lower, System.Runtime.Intrinsics.Vector512<byte> indices, System.Runtime.Intrinsics.Vector512<byte> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<sbyte> PermuteVar64x8x2(System.Runtime.Intrinsics.Vector512<sbyte> lower, System.Runtime.Intrinsics.Vector512<sbyte> indices, System.Runtime.Intrinsics.Vector512<sbyte> upper) { throw null; }
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public new abstract partial class X64 : System.Runtime.Intrinsics.X86.Avx512BW.X64
|
|
{
|
|
internal X64() { }
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|
public static new bool IsSupported { get { throw null; } }
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|
}
|
|
}
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|
}
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[System.CLSCompliantAttribute(false)]
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|
public abstract partial class Avx512BW : System.Runtime.Intrinsics.X86.Avx512F
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|
{
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|
internal Avx512BW() { }
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|
public static new bool IsSupported { get { throw null; } }
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public static System.Runtime.Intrinsics.Vector512<ushort> Abs(System.Runtime.Intrinsics.Vector512<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<byte> Abs(System.Runtime.Intrinsics.Vector512<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<byte> Add(System.Runtime.Intrinsics.Vector512<byte> left, System.Runtime.Intrinsics.Vector512<byte> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector512<short> Add(System.Runtime.Intrinsics.Vector512<short> left, System.Runtime.Intrinsics.Vector512<short> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector512<sbyte> Add(System.Runtime.Intrinsics.Vector512<sbyte> left, System.Runtime.Intrinsics.Vector512<sbyte> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector512<ushort> Add(System.Runtime.Intrinsics.Vector512<ushort> left, System.Runtime.Intrinsics.Vector512<ushort> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector512<byte> AddSaturate(System.Runtime.Intrinsics.Vector512<byte> left, System.Runtime.Intrinsics.Vector512<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<short> AddSaturate(System.Runtime.Intrinsics.Vector512<short> left, System.Runtime.Intrinsics.Vector512<short> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector512<sbyte> AddSaturate(System.Runtime.Intrinsics.Vector512<sbyte> left, System.Runtime.Intrinsics.Vector512<sbyte> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector512<ushort> AddSaturate(System.Runtime.Intrinsics.Vector512<ushort> left, System.Runtime.Intrinsics.Vector512<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<sbyte> AlignRight(System.Runtime.Intrinsics.Vector512<sbyte> left, System.Runtime.Intrinsics.Vector512<sbyte> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte mask) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector512<byte> AlignRight(System.Runtime.Intrinsics.Vector512<byte> left, System.Runtime.Intrinsics.Vector512<byte> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte mask) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector512<byte> Average(System.Runtime.Intrinsics.Vector512<byte> left, System.Runtime.Intrinsics.Vector512<byte> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector512<ushort> Average(System.Runtime.Intrinsics.Vector512<ushort> left, System.Runtime.Intrinsics.Vector512<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<byte> BlendVariable(System.Runtime.Intrinsics.Vector512<byte> left, System.Runtime.Intrinsics.Vector512<byte> right, System.Runtime.Intrinsics.Vector512<byte> mask) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector512<short> BlendVariable(System.Runtime.Intrinsics.Vector512<short> left, System.Runtime.Intrinsics.Vector512<short> right, System.Runtime.Intrinsics.Vector512<short> mask) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector512<sbyte> BlendVariable(System.Runtime.Intrinsics.Vector512<sbyte> left, System.Runtime.Intrinsics.Vector512<sbyte> right, System.Runtime.Intrinsics.Vector512<sbyte> mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<ushort> BlendVariable(System.Runtime.Intrinsics.Vector512<ushort> left, System.Runtime.Intrinsics.Vector512<ushort> right, System.Runtime.Intrinsics.Vector512<ushort> mask) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector512<byte> BroadcastScalarToVector512(System.Runtime.Intrinsics.Vector128<byte> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<short> BroadcastScalarToVector512(System.Runtime.Intrinsics.Vector128<short> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<sbyte> BroadcastScalarToVector512(System.Runtime.Intrinsics.Vector128<sbyte> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<ushort> BroadcastScalarToVector512(System.Runtime.Intrinsics.Vector128<ushort> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<byte> CompareEqual(System.Runtime.Intrinsics.Vector512<byte> left, System.Runtime.Intrinsics.Vector512<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<short> CompareEqual(System.Runtime.Intrinsics.Vector512<short> left, System.Runtime.Intrinsics.Vector512<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<sbyte> CompareEqual(System.Runtime.Intrinsics.Vector512<sbyte> left, System.Runtime.Intrinsics.Vector512<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<ushort> CompareEqual(System.Runtime.Intrinsics.Vector512<ushort> left, System.Runtime.Intrinsics.Vector512<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<byte> CompareGreaterThan(System.Runtime.Intrinsics.Vector512<byte> left, System.Runtime.Intrinsics.Vector512<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<short> CompareGreaterThan(System.Runtime.Intrinsics.Vector512<short> left, System.Runtime.Intrinsics.Vector512<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<sbyte> CompareGreaterThan(System.Runtime.Intrinsics.Vector512<sbyte> left, System.Runtime.Intrinsics.Vector512<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ushort> CompareGreaterThan(System.Runtime.Intrinsics.Vector512<ushort> left, System.Runtime.Intrinsics.Vector512<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<byte> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector512<byte> left, System.Runtime.Intrinsics.Vector512<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<short> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector512<short> left, System.Runtime.Intrinsics.Vector512<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<sbyte> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector512<sbyte> left, System.Runtime.Intrinsics.Vector512<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ushort> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector512<ushort> left, System.Runtime.Intrinsics.Vector512<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<byte> CompareLessThan(System.Runtime.Intrinsics.Vector512<byte> left, System.Runtime.Intrinsics.Vector512<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<short> CompareLessThan(System.Runtime.Intrinsics.Vector512<short> left, System.Runtime.Intrinsics.Vector512<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<sbyte> CompareLessThan(System.Runtime.Intrinsics.Vector512<sbyte> left, System.Runtime.Intrinsics.Vector512<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ushort> CompareLessThan(System.Runtime.Intrinsics.Vector512<ushort> left, System.Runtime.Intrinsics.Vector512<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<byte> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector512<byte> left, System.Runtime.Intrinsics.Vector512<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<short> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector512<short> left, System.Runtime.Intrinsics.Vector512<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<sbyte> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector512<sbyte> left, System.Runtime.Intrinsics.Vector512<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ushort> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector512<ushort> left, System.Runtime.Intrinsics.Vector512<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<byte> CompareNotEqual(System.Runtime.Intrinsics.Vector512<byte> left, System.Runtime.Intrinsics.Vector512<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<short> CompareNotEqual(System.Runtime.Intrinsics.Vector512<short> left, System.Runtime.Intrinsics.Vector512<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<sbyte> CompareNotEqual(System.Runtime.Intrinsics.Vector512<sbyte> left, System.Runtime.Intrinsics.Vector512<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ushort> CompareNotEqual(System.Runtime.Intrinsics.Vector512<ushort> left, System.Runtime.Intrinsics.Vector512<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<byte> ConvertToVector256Byte(System.Runtime.Intrinsics.Vector512<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<byte> ConvertToVector256Byte(System.Runtime.Intrinsics.Vector512<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<byte> ConvertToVector256ByteWithSaturation(System.Runtime.Intrinsics.Vector512<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<sbyte> ConvertToVector256SByte(System.Runtime.Intrinsics.Vector512<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<sbyte> ConvertToVector256SByte(System.Runtime.Intrinsics.Vector512<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<sbyte> ConvertToVector256SByteWithSaturation(System.Runtime.Intrinsics.Vector512<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<short> ConvertToVector512Int16(System.Runtime.Intrinsics.Vector256<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<short> ConvertToVector512Int16(System.Runtime.Intrinsics.Vector256<byte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ushort> ConvertToVector512UInt16(System.Runtime.Intrinsics.Vector256<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ushort> ConvertToVector512UInt16(System.Runtime.Intrinsics.Vector256<byte> value) { throw null; }
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public new unsafe static System.Runtime.Intrinsics.Vector512<byte> LoadVector512(byte* address) { throw null; }
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public new unsafe static System.Runtime.Intrinsics.Vector512<short> LoadVector512(short* address) { throw null; }
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public new unsafe static System.Runtime.Intrinsics.Vector512<sbyte> LoadVector512(sbyte* address) { throw null; }
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public new unsafe static System.Runtime.Intrinsics.Vector512<ushort> LoadVector512(ushort* address) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<byte> Max(System.Runtime.Intrinsics.Vector512<byte> left, System.Runtime.Intrinsics.Vector512<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<short> Max(System.Runtime.Intrinsics.Vector512<short> left, System.Runtime.Intrinsics.Vector512<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<sbyte> Max(System.Runtime.Intrinsics.Vector512<sbyte> left, System.Runtime.Intrinsics.Vector512<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ushort> Max(System.Runtime.Intrinsics.Vector512<ushort> left, System.Runtime.Intrinsics.Vector512<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<byte> Min(System.Runtime.Intrinsics.Vector512<byte> left, System.Runtime.Intrinsics.Vector512<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<short> Min(System.Runtime.Intrinsics.Vector512<short> left, System.Runtime.Intrinsics.Vector512<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<sbyte> Min(System.Runtime.Intrinsics.Vector512<sbyte> left, System.Runtime.Intrinsics.Vector512<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ushort> Min(System.Runtime.Intrinsics.Vector512<ushort> left, System.Runtime.Intrinsics.Vector512<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<int> MultiplyAddAdjacent(System.Runtime.Intrinsics.Vector512<short> left, System.Runtime.Intrinsics.Vector512<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<short> MultiplyAddAdjacent(System.Runtime.Intrinsics.Vector512<byte> left, System.Runtime.Intrinsics.Vector512<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<short> MultiplyHigh(System.Runtime.Intrinsics.Vector512<short> left, System.Runtime.Intrinsics.Vector512<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ushort> MultiplyHigh(System.Runtime.Intrinsics.Vector512<ushort> left, System.Runtime.Intrinsics.Vector512<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<short> MultiplyHighRoundScale(System.Runtime.Intrinsics.Vector512<short> left, System.Runtime.Intrinsics.Vector512<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<short> MultiplyLow(System.Runtime.Intrinsics.Vector512<short> left, System.Runtime.Intrinsics.Vector512<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ushort> MultiplyLow(System.Runtime.Intrinsics.Vector512<ushort> left, System.Runtime.Intrinsics.Vector512<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<sbyte> PackSignedSaturate(System.Runtime.Intrinsics.Vector512<short> left, System.Runtime.Intrinsics.Vector512<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<short> PackSignedSaturate(System.Runtime.Intrinsics.Vector512<int> left, System.Runtime.Intrinsics.Vector512<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<byte> PackUnsignedSaturate(System.Runtime.Intrinsics.Vector512<short> left, System.Runtime.Intrinsics.Vector512<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ushort> PackUnsignedSaturate(System.Runtime.Intrinsics.Vector512<int> left, System.Runtime.Intrinsics.Vector512<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<short> PermuteVar32x16(System.Runtime.Intrinsics.Vector512<short> left, System.Runtime.Intrinsics.Vector512<short> control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ushort> PermuteVar32x16(System.Runtime.Intrinsics.Vector512<ushort> left, System.Runtime.Intrinsics.Vector512<ushort> control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<short> PermuteVar32x16x2(System.Runtime.Intrinsics.Vector512<short> lower, System.Runtime.Intrinsics.Vector512<short> indices, System.Runtime.Intrinsics.Vector512<short> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ushort> PermuteVar32x16x2(System.Runtime.Intrinsics.Vector512<ushort> lower, System.Runtime.Intrinsics.Vector512<ushort> indices, System.Runtime.Intrinsics.Vector512<ushort> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<short> ShiftLeftLogical(System.Runtime.Intrinsics.Vector512<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<short> ShiftLeftLogical(System.Runtime.Intrinsics.Vector512<short> value, System.Runtime.Intrinsics.Vector128<short> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ushort> ShiftLeftLogical(System.Runtime.Intrinsics.Vector512<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ushort> ShiftLeftLogical(System.Runtime.Intrinsics.Vector512<ushort> value, System.Runtime.Intrinsics.Vector128<ushort> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<byte> ShiftLeftLogical128BitLane(System.Runtime.Intrinsics.Vector512<byte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte numBytes) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<sbyte> ShiftLeftLogical128BitLane(System.Runtime.Intrinsics.Vector512<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte numBytes) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<short> ShiftLeftLogicalVariable(System.Runtime.Intrinsics.Vector512<short> value, System.Runtime.Intrinsics.Vector512<ushort> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ushort> ShiftLeftLogicalVariable(System.Runtime.Intrinsics.Vector512<ushort> value, System.Runtime.Intrinsics.Vector512<ushort> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<short> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector512<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<short> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector512<short> value, System.Runtime.Intrinsics.Vector128<short> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<short> ShiftRightArithmeticVariable(System.Runtime.Intrinsics.Vector512<short> value, System.Runtime.Intrinsics.Vector512<ushort> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<short> ShiftRightLogical(System.Runtime.Intrinsics.Vector512<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<short> ShiftRightLogical(System.Runtime.Intrinsics.Vector512<short> value, System.Runtime.Intrinsics.Vector128<short> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ushort> ShiftRightLogical(System.Runtime.Intrinsics.Vector512<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ushort> ShiftRightLogical(System.Runtime.Intrinsics.Vector512<ushort> value, System.Runtime.Intrinsics.Vector128<ushort> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<byte> ShiftRightLogical128BitLane(System.Runtime.Intrinsics.Vector512<byte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte numBytes) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<sbyte> ShiftRightLogical128BitLane(System.Runtime.Intrinsics.Vector512<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte numBytes) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<short> ShiftRightLogicalVariable(System.Runtime.Intrinsics.Vector512<short> value, System.Runtime.Intrinsics.Vector512<ushort> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ushort> ShiftRightLogicalVariable(System.Runtime.Intrinsics.Vector512<ushort> value, System.Runtime.Intrinsics.Vector512<ushort> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<sbyte> Shuffle(System.Runtime.Intrinsics.Vector512<sbyte> value, System.Runtime.Intrinsics.Vector512<sbyte> mask) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<byte> Shuffle(System.Runtime.Intrinsics.Vector512<byte> value, System.Runtime.Intrinsics.Vector512<byte> mask) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<short> ShuffleHigh(System.Runtime.Intrinsics.Vector512<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ushort> ShuffleHigh(System.Runtime.Intrinsics.Vector512<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<short> ShuffleLow(System.Runtime.Intrinsics.Vector512<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ushort> ShuffleLow(System.Runtime.Intrinsics.Vector512<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public new unsafe static void Store(byte* address, System.Runtime.Intrinsics.Vector512<byte> source) { }
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public new unsafe static void Store(short* address, System.Runtime.Intrinsics.Vector512<short> source) { }
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public new unsafe static void Store(sbyte* address, System.Runtime.Intrinsics.Vector512<sbyte> source) { }
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public new unsafe static void Store(ushort* address, System.Runtime.Intrinsics.Vector512<ushort> source) { }
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public static System.Runtime.Intrinsics.Vector512<byte> Subtract(System.Runtime.Intrinsics.Vector512<byte> left, System.Runtime.Intrinsics.Vector512<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<short> Subtract(System.Runtime.Intrinsics.Vector512<short> left, System.Runtime.Intrinsics.Vector512<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<sbyte> Subtract(System.Runtime.Intrinsics.Vector512<sbyte> left, System.Runtime.Intrinsics.Vector512<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ushort> Subtract(System.Runtime.Intrinsics.Vector512<ushort> left, System.Runtime.Intrinsics.Vector512<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<byte> SubtractSaturate(System.Runtime.Intrinsics.Vector512<byte> left, System.Runtime.Intrinsics.Vector512<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<short> SubtractSaturate(System.Runtime.Intrinsics.Vector512<short> left, System.Runtime.Intrinsics.Vector512<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<sbyte> SubtractSaturate(System.Runtime.Intrinsics.Vector512<sbyte> left, System.Runtime.Intrinsics.Vector512<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ushort> SubtractSaturate(System.Runtime.Intrinsics.Vector512<ushort> left, System.Runtime.Intrinsics.Vector512<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ushort> SumAbsoluteDifferences(System.Runtime.Intrinsics.Vector512<byte> left, System.Runtime.Intrinsics.Vector512<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ushort> SumAbsoluteDifferencesInBlock32(System.Runtime.Intrinsics.Vector512<byte> left, System.Runtime.Intrinsics.Vector512<byte> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<byte> UnpackHigh(System.Runtime.Intrinsics.Vector512<byte> left, System.Runtime.Intrinsics.Vector512<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<short> UnpackHigh(System.Runtime.Intrinsics.Vector512<short> left, System.Runtime.Intrinsics.Vector512<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<sbyte> UnpackHigh(System.Runtime.Intrinsics.Vector512<sbyte> left, System.Runtime.Intrinsics.Vector512<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ushort> UnpackHigh(System.Runtime.Intrinsics.Vector512<ushort> left, System.Runtime.Intrinsics.Vector512<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<byte> UnpackLow(System.Runtime.Intrinsics.Vector512<byte> left, System.Runtime.Intrinsics.Vector512<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<short> UnpackLow(System.Runtime.Intrinsics.Vector512<short> left, System.Runtime.Intrinsics.Vector512<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<sbyte> UnpackLow(System.Runtime.Intrinsics.Vector512<sbyte> left, System.Runtime.Intrinsics.Vector512<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ushort> UnpackLow(System.Runtime.Intrinsics.Vector512<ushort> left, System.Runtime.Intrinsics.Vector512<ushort> right) { throw null; }
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public new abstract partial class VL : System.Runtime.Intrinsics.X86.Avx512F.VL
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{
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internal VL() { }
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public static new bool IsSupported { get { throw null; } }
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public static System.Runtime.Intrinsics.Vector128<byte> CompareGreaterThan(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> CompareGreaterThan(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<byte> CompareGreaterThan(System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> CompareGreaterThan(System.Runtime.Intrinsics.Vector256<ushort> left, System.Runtime.Intrinsics.Vector256<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<byte> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<sbyte> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector256<sbyte> left, System.Runtime.Intrinsics.Vector256<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector256<ushort> left, System.Runtime.Intrinsics.Vector256<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> CompareLessThan(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> CompareLessThan(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> CompareLessThan(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> CompareLessThan(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<byte> CompareLessThan(System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> right) { throw null; }
|
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public static System.Runtime.Intrinsics.Vector256<short> CompareLessThan(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<sbyte> CompareLessThan(System.Runtime.Intrinsics.Vector256<sbyte> left, System.Runtime.Intrinsics.Vector256<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<ushort> CompareLessThan(System.Runtime.Intrinsics.Vector256<ushort> left, System.Runtime.Intrinsics.Vector256<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
|
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public static System.Runtime.Intrinsics.Vector128<short> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
|
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public static System.Runtime.Intrinsics.Vector128<ushort> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
|
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public static System.Runtime.Intrinsics.Vector256<byte> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<short> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<sbyte> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector256<sbyte> left, System.Runtime.Intrinsics.Vector256<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<ushort> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector256<ushort> left, System.Runtime.Intrinsics.Vector256<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> CompareNotEqual(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> CompareNotEqual(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> CompareNotEqual(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> CompareNotEqual(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<byte> CompareNotEqual(System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> CompareNotEqual(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<sbyte> CompareNotEqual(System.Runtime.Intrinsics.Vector256<sbyte> left, System.Runtime.Intrinsics.Vector256<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> CompareNotEqual(System.Runtime.Intrinsics.Vector256<ushort> left, System.Runtime.Intrinsics.Vector256<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128Byte(System.Runtime.Intrinsics.Vector128<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128Byte(System.Runtime.Intrinsics.Vector128<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128Byte(System.Runtime.Intrinsics.Vector256<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128Byte(System.Runtime.Intrinsics.Vector256<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128ByteWithSaturation(System.Runtime.Intrinsics.Vector128<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128ByteWithSaturation(System.Runtime.Intrinsics.Vector256<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByte(System.Runtime.Intrinsics.Vector128<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByte(System.Runtime.Intrinsics.Vector128<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByte(System.Runtime.Intrinsics.Vector256<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByte(System.Runtime.Intrinsics.Vector256<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByteWithSaturation(System.Runtime.Intrinsics.Vector128<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByteWithSaturation(System.Runtime.Intrinsics.Vector256<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> PermuteVar8x16(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> PermuteVar8x16(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> PermuteVar8x16x2(System.Runtime.Intrinsics.Vector128<short> lower, System.Runtime.Intrinsics.Vector128<short> indices, System.Runtime.Intrinsics.Vector128<short> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> PermuteVar8x16x2(System.Runtime.Intrinsics.Vector128<ushort> lower, System.Runtime.Intrinsics.Vector128<ushort> indices, System.Runtime.Intrinsics.Vector128<ushort> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> PermuteVar16x16(System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> PermuteVar16x16(System.Runtime.Intrinsics.Vector256<ushort> left, System.Runtime.Intrinsics.Vector256<ushort> control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> PermuteVar16x16x2(System.Runtime.Intrinsics.Vector256<short> lower, System.Runtime.Intrinsics.Vector256<short> indices, System.Runtime.Intrinsics.Vector256<short> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> PermuteVar16x16x2(System.Runtime.Intrinsics.Vector256<ushort> lower, System.Runtime.Intrinsics.Vector256<ushort> indices, System.Runtime.Intrinsics.Vector256<ushort> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftLeftLogicalVariable(System.Runtime.Intrinsics.Vector128<short> value, System.Runtime.Intrinsics.Vector128<ushort> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ShiftLeftLogicalVariable(System.Runtime.Intrinsics.Vector128<ushort> value, System.Runtime.Intrinsics.Vector128<ushort> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> ShiftLeftLogicalVariable(System.Runtime.Intrinsics.Vector256<short> value, System.Runtime.Intrinsics.Vector256<ushort> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> ShiftLeftLogicalVariable(System.Runtime.Intrinsics.Vector256<ushort> value, System.Runtime.Intrinsics.Vector256<ushort> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftRightArithmeticVariable(System.Runtime.Intrinsics.Vector128<short> value, System.Runtime.Intrinsics.Vector128<ushort> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> ShiftRightArithmeticVariable(System.Runtime.Intrinsics.Vector256<short> value, System.Runtime.Intrinsics.Vector256<ushort> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftRightLogicalVariable(System.Runtime.Intrinsics.Vector128<short> value, System.Runtime.Intrinsics.Vector128<ushort> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ShiftRightLogicalVariable(System.Runtime.Intrinsics.Vector128<ushort> value, System.Runtime.Intrinsics.Vector128<ushort> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> ShiftRightLogicalVariable(System.Runtime.Intrinsics.Vector256<short> value, System.Runtime.Intrinsics.Vector256<ushort> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> ShiftRightLogicalVariable(System.Runtime.Intrinsics.Vector256<ushort> value, System.Runtime.Intrinsics.Vector256<ushort> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> SumAbsoluteDifferencesInBlock32(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> SumAbsoluteDifferencesInBlock32(System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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}
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public new abstract partial class X64 : System.Runtime.Intrinsics.X86.Avx512F.X64
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{
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internal X64() { }
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public static new bool IsSupported { get { throw null; } }
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}
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}
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[System.CLSCompliantAttribute(false)]
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public abstract partial class Avx512CD : System.Runtime.Intrinsics.X86.Avx512F
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{
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internal Avx512CD() { }
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public static new bool IsSupported { get { throw null; } }
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public static System.Runtime.Intrinsics.Vector512<int> DetectConflicts(System.Runtime.Intrinsics.Vector512<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> DetectConflicts(System.Runtime.Intrinsics.Vector512<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<uint> DetectConflicts(System.Runtime.Intrinsics.Vector512<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ulong> DetectConflicts(System.Runtime.Intrinsics.Vector512<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<int> LeadingZeroCount(System.Runtime.Intrinsics.Vector512<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> LeadingZeroCount(System.Runtime.Intrinsics.Vector512<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<uint> LeadingZeroCount(System.Runtime.Intrinsics.Vector512<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ulong> LeadingZeroCount(System.Runtime.Intrinsics.Vector512<ulong> value) { throw null; }
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public new abstract partial class VL : System.Runtime.Intrinsics.X86.Avx512F.VL
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{
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internal VL() { }
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public static new bool IsSupported { get { throw null; } }
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public static System.Runtime.Intrinsics.Vector128<int> DetectConflicts(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> DetectConflicts(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> DetectConflicts(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> DetectConflicts(System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> DetectConflicts(System.Runtime.Intrinsics.Vector256<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> DetectConflicts(System.Runtime.Intrinsics.Vector256<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> DetectConflicts(System.Runtime.Intrinsics.Vector256<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> DetectConflicts(System.Runtime.Intrinsics.Vector256<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> LeadingZeroCount(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> LeadingZeroCount(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> LeadingZeroCount(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> LeadingZeroCount(System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> LeadingZeroCount(System.Runtime.Intrinsics.Vector256<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> LeadingZeroCount(System.Runtime.Intrinsics.Vector256<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> LeadingZeroCount(System.Runtime.Intrinsics.Vector256<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> LeadingZeroCount(System.Runtime.Intrinsics.Vector256<ulong> value) { throw null; }
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|
}
|
|
public new abstract partial class X64 : System.Runtime.Intrinsics.X86.Avx512F.X64
|
|
{
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|
internal X64() { }
|
|
public static new bool IsSupported { get { throw null; } }
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|
}
|
|
}
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|
[System.CLSCompliantAttribute(false)]
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|
public abstract partial class Avx512DQ : System.Runtime.Intrinsics.X86.Avx512F
|
|
{
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|
internal Avx512DQ() { }
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|
public static new bool IsSupported { get { throw null; } }
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public static System.Runtime.Intrinsics.Vector512<double> And(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> And(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> AndNot(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> AndNot(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector512<int> BroadcastPairScalarToVector512(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector512<uint> BroadcastPairScalarToVector512(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> BroadcastPairScalarToVector512(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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|
public static unsafe System.Runtime.Intrinsics.Vector512<double> BroadcastVector128ToVector512(double* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector512<long> BroadcastVector128ToVector512(long* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector512<ulong> BroadcastVector128ToVector512(ulong* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector512<int> BroadcastVector256ToVector512(int* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector512<float> BroadcastVector256ToVector512(float* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector512<uint> BroadcastVector256ToVector512(uint* address) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> ConvertToVector256Single(System.Runtime.Intrinsics.Vector512<long> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> ConvertToVector256Single(System.Runtime.Intrinsics.Vector512<ulong> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<double> ConvertToVector512Double(System.Runtime.Intrinsics.Vector512<long> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<double> ConvertToVector512Double(System.Runtime.Intrinsics.Vector512<ulong> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<long> ConvertToVector512Int64(System.Runtime.Intrinsics.Vector512<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<long> ConvertToVector512Int64(System.Runtime.Intrinsics.Vector256<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> ConvertToVector256Single(System.Runtime.Intrinsics.Vector512<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> ConvertToVector256Single(System.Runtime.Intrinsics.Vector512<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<double> ConvertToVector512Double(System.Runtime.Intrinsics.Vector512<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<double> ConvertToVector512Double(System.Runtime.Intrinsics.Vector512<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<long> ConvertToVector512Int64(System.Runtime.Intrinsics.Vector512<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<long> ConvertToVector512Int64(System.Runtime.Intrinsics.Vector256<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<long> ConvertToVector512Int64WithTruncation(System.Runtime.Intrinsics.Vector512<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<long> ConvertToVector512Int64WithTruncation(System.Runtime.Intrinsics.Vector256<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<ulong> ConvertToVector512UInt64(System.Runtime.Intrinsics.Vector512<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<ulong> ConvertToVector512UInt64(System.Runtime.Intrinsics.Vector256<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<ulong> ConvertToVector512UInt64(System.Runtime.Intrinsics.Vector512<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<ulong> ConvertToVector512UInt64(System.Runtime.Intrinsics.Vector256<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<ulong> ConvertToVector512UInt64WithTruncation(System.Runtime.Intrinsics.Vector512<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<ulong> ConvertToVector512UInt64WithTruncation(System.Runtime.Intrinsics.Vector256<float> value) { throw null; }
|
|
public static new System.Runtime.Intrinsics.Vector128<double> ExtractVector128(System.Runtime.Intrinsics.Vector512<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
|
|
public static new System.Runtime.Intrinsics.Vector128<long> ExtractVector128(System.Runtime.Intrinsics.Vector512<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
|
|
public static new System.Runtime.Intrinsics.Vector128<ulong> ExtractVector128(System.Runtime.Intrinsics.Vector512<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
|
|
public static new System.Runtime.Intrinsics.Vector256<int> ExtractVector256(System.Runtime.Intrinsics.Vector512<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
|
|
public static new System.Runtime.Intrinsics.Vector256<float> ExtractVector256(System.Runtime.Intrinsics.Vector512<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
|
|
public static new System.Runtime.Intrinsics.Vector256<uint> ExtractVector256(System.Runtime.Intrinsics.Vector512<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
|
|
public static new System.Runtime.Intrinsics.Vector512<double> InsertVector128(System.Runtime.Intrinsics.Vector512<double> value, System.Runtime.Intrinsics.Vector128<double> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
|
|
public static new System.Runtime.Intrinsics.Vector512<long> InsertVector128(System.Runtime.Intrinsics.Vector512<long> value, System.Runtime.Intrinsics.Vector128<long> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
|
|
public static new System.Runtime.Intrinsics.Vector512<ulong> InsertVector128(System.Runtime.Intrinsics.Vector512<ulong> value, System.Runtime.Intrinsics.Vector128<ulong> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
|
|
public static new System.Runtime.Intrinsics.Vector512<int> InsertVector256(System.Runtime.Intrinsics.Vector512<int> value, System.Runtime.Intrinsics.Vector256<int> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
|
|
public static new System.Runtime.Intrinsics.Vector512<float> InsertVector256(System.Runtime.Intrinsics.Vector512<float> value, System.Runtime.Intrinsics.Vector256<float> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
|
|
public static new System.Runtime.Intrinsics.Vector512<uint> InsertVector256(System.Runtime.Intrinsics.Vector512<uint> value, System.Runtime.Intrinsics.Vector256<uint> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<long> MultiplyLow(System.Runtime.Intrinsics.Vector512<long> left, System.Runtime.Intrinsics.Vector512<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<ulong> MultiplyLow(System.Runtime.Intrinsics.Vector512<ulong> left, System.Runtime.Intrinsics.Vector512<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<double> Or(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<float> Or(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<double> Range(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(0x0F))] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<float> Range(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(0x0F))] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> RangeScalar(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(0x0F))] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> RangeScalar(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(0x0F))] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<double> Reduce(System.Runtime.Intrinsics.Vector512<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<float> Reduce(System.Runtime.Intrinsics.Vector512<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> ReduceScalar(System.Runtime.Intrinsics.Vector128<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> ReduceScalar(System.Runtime.Intrinsics.Vector128<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> ReduceScalar(System.Runtime.Intrinsics.Vector128<double> upper, System.Runtime.Intrinsics.Vector128<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> ReduceScalar(System.Runtime.Intrinsics.Vector128<float> upper, System.Runtime.Intrinsics.Vector128<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<double> Xor(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<float> Xor(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right) { throw null; }
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public new abstract partial class VL : System.Runtime.Intrinsics.X86.Avx512F.VL
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{
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internal VL() { }
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public static new bool IsSupported { get { throw null; } }
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public static System.Runtime.Intrinsics.Vector128<int> BroadcastPairScalarToVector128(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> BroadcastPairScalarToVector128(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> BroadcastPairScalarToVector256(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> BroadcastPairScalarToVector256(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> BroadcastPairScalarToVector256(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> ConvertToVector128Double(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> ConvertToVector128Double(System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ConvertToVector128Int64(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ConvertToVector128Int64(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ConvertToVector128Int64WithTruncation(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ConvertToVector128Int64WithTruncation(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> ConvertToVector128Single(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> ConvertToVector128Single(System.Runtime.Intrinsics.Vector256<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> ConvertToVector128Single(System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> ConvertToVector128Single(System.Runtime.Intrinsics.Vector256<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> ConvertToVector128UInt64(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> ConvertToVector128UInt64(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> ConvertToVector128UInt64WithTruncation(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> ConvertToVector128UInt64WithTruncation(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> ConvertToVector256Double(System.Runtime.Intrinsics.Vector256<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> ConvertToVector256Double(System.Runtime.Intrinsics.Vector256<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> ConvertToVector256Int64(System.Runtime.Intrinsics.Vector256<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> ConvertToVector256Int64(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> ConvertToVector256Int64WithTruncation(System.Runtime.Intrinsics.Vector256<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> ConvertToVector256Int64WithTruncation(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> ConvertToVector256UInt64(System.Runtime.Intrinsics.Vector256<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> ConvertToVector256UInt64(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> ConvertToVector256UInt64WithTruncation(System.Runtime.Intrinsics.Vector256<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> ConvertToVector256UInt64WithTruncation(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MultiplyLow(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> MultiplyLow(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> MultiplyLow(System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> MultiplyLow(System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> Range(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(0x0F))] byte control) { throw null; }
|
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public static System.Runtime.Intrinsics.Vector128<float> Range(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(0x0F))] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> Range(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(0x0F))] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> Range(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(0x0F))] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> Reduce(System.Runtime.Intrinsics.Vector128<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> Reduce(System.Runtime.Intrinsics.Vector128<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> Reduce(System.Runtime.Intrinsics.Vector256<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> Reduce(System.Runtime.Intrinsics.Vector256<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
}
|
|
public new abstract partial class X64 : System.Runtime.Intrinsics.X86.Avx512F.X64
|
|
{
|
|
internal X64() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
}
|
|
}
|
|
[System.CLSCompliantAttribute(false)]
|
|
public abstract partial class Avx512F : System.Runtime.Intrinsics.X86.Avx2
|
|
{
|
|
internal Avx512F() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
public static System.Runtime.Intrinsics.Vector512<uint> Abs(System.Runtime.Intrinsics.Vector512<int> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<ulong> Abs(System.Runtime.Intrinsics.Vector512<long> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<double> Add(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<double> Add(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<int> Add(System.Runtime.Intrinsics.Vector512<int> left, System.Runtime.Intrinsics.Vector512<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<long> Add(System.Runtime.Intrinsics.Vector512<long> left, System.Runtime.Intrinsics.Vector512<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<float> Add(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<float> Add(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<uint> Add(System.Runtime.Intrinsics.Vector512<uint> left, System.Runtime.Intrinsics.Vector512<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<ulong> Add(System.Runtime.Intrinsics.Vector512<ulong> left, System.Runtime.Intrinsics.Vector512<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> AddScalar(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> AddScalar(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<int> AlignRight32(System.Runtime.Intrinsics.Vector512<int> left, System.Runtime.Intrinsics.Vector512<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<uint> AlignRight32(System.Runtime.Intrinsics.Vector512<uint> left, System.Runtime.Intrinsics.Vector512<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<long> AlignRight64(System.Runtime.Intrinsics.Vector512<long> left, System.Runtime.Intrinsics.Vector512<long> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<ulong> AlignRight64(System.Runtime.Intrinsics.Vector512<ulong> left, System.Runtime.Intrinsics.Vector512<ulong> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<byte> And(System.Runtime.Intrinsics.Vector512<byte> left, System.Runtime.Intrinsics.Vector512<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<short> And(System.Runtime.Intrinsics.Vector512<short> left, System.Runtime.Intrinsics.Vector512<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<int> And(System.Runtime.Intrinsics.Vector512<int> left, System.Runtime.Intrinsics.Vector512<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<long> And(System.Runtime.Intrinsics.Vector512<long> left, System.Runtime.Intrinsics.Vector512<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<sbyte> And(System.Runtime.Intrinsics.Vector512<sbyte> left, System.Runtime.Intrinsics.Vector512<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<ushort> And(System.Runtime.Intrinsics.Vector512<ushort> left, System.Runtime.Intrinsics.Vector512<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<uint> And(System.Runtime.Intrinsics.Vector512<uint> left, System.Runtime.Intrinsics.Vector512<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<ulong> And(System.Runtime.Intrinsics.Vector512<ulong> left, System.Runtime.Intrinsics.Vector512<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<byte> AndNot(System.Runtime.Intrinsics.Vector512<byte> left, System.Runtime.Intrinsics.Vector512<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<short> AndNot(System.Runtime.Intrinsics.Vector512<short> left, System.Runtime.Intrinsics.Vector512<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<int> AndNot(System.Runtime.Intrinsics.Vector512<int> left, System.Runtime.Intrinsics.Vector512<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<long> AndNot(System.Runtime.Intrinsics.Vector512<long> left, System.Runtime.Intrinsics.Vector512<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<sbyte> AndNot(System.Runtime.Intrinsics.Vector512<sbyte> left, System.Runtime.Intrinsics.Vector512<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<ushort> AndNot(System.Runtime.Intrinsics.Vector512<ushort> left, System.Runtime.Intrinsics.Vector512<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<uint> AndNot(System.Runtime.Intrinsics.Vector512<uint> left, System.Runtime.Intrinsics.Vector512<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<ulong> AndNot(System.Runtime.Intrinsics.Vector512<ulong> left, System.Runtime.Intrinsics.Vector512<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<double> BlendVariable(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right, System.Runtime.Intrinsics.Vector512<double> mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<int> BlendVariable(System.Runtime.Intrinsics.Vector512<int> left, System.Runtime.Intrinsics.Vector512<int> right, System.Runtime.Intrinsics.Vector512<int> mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<long> BlendVariable(System.Runtime.Intrinsics.Vector512<long> left, System.Runtime.Intrinsics.Vector512<long> right, System.Runtime.Intrinsics.Vector512<long> mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<float> BlendVariable(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right, System.Runtime.Intrinsics.Vector512<float> mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<uint> BlendVariable(System.Runtime.Intrinsics.Vector512<uint> left, System.Runtime.Intrinsics.Vector512<uint> right, System.Runtime.Intrinsics.Vector512<uint> mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<ulong> BlendVariable(System.Runtime.Intrinsics.Vector512<ulong> left, System.Runtime.Intrinsics.Vector512<ulong> right, System.Runtime.Intrinsics.Vector512<ulong> mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<double> BroadcastScalarToVector512(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<int> BroadcastScalarToVector512(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<long> BroadcastScalarToVector512(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<float> BroadcastScalarToVector512(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<uint> BroadcastScalarToVector512(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<ulong> BroadcastScalarToVector512(System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector512<int> BroadcastVector128ToVector512(int* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector512<float> BroadcastVector128ToVector512(float* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector512<uint> BroadcastVector128ToVector512(uint* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector512<double> BroadcastVector256ToVector512(double* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector512<long> BroadcastVector256ToVector512(long* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector512<ulong> BroadcastVector256ToVector512(ulong* address) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<double> Compare(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatComparisonMode.UnorderedTrueSignaling)] System.Runtime.Intrinsics.X86.FloatComparisonMode mode) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<float> Compare(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatComparisonMode.UnorderedTrueSignaling)] System.Runtime.Intrinsics.X86.FloatComparisonMode mode) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<double> CompareEqual(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<int> CompareEqual(System.Runtime.Intrinsics.Vector512<int> left, System.Runtime.Intrinsics.Vector512<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<long> CompareEqual(System.Runtime.Intrinsics.Vector512<long> left, System.Runtime.Intrinsics.Vector512<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<float> CompareEqual(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<uint> CompareEqual(System.Runtime.Intrinsics.Vector512<uint> left, System.Runtime.Intrinsics.Vector512<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<ulong> CompareEqual(System.Runtime.Intrinsics.Vector512<ulong> left, System.Runtime.Intrinsics.Vector512<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<double> CompareGreaterThan(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<int> CompareGreaterThan(System.Runtime.Intrinsics.Vector512<int> left, System.Runtime.Intrinsics.Vector512<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<long> CompareGreaterThan(System.Runtime.Intrinsics.Vector512<long> left, System.Runtime.Intrinsics.Vector512<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<float> CompareGreaterThan(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<uint> CompareGreaterThan(System.Runtime.Intrinsics.Vector512<uint> left, System.Runtime.Intrinsics.Vector512<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<ulong> CompareGreaterThan(System.Runtime.Intrinsics.Vector512<ulong> left, System.Runtime.Intrinsics.Vector512<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<double> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<int> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector512<int> left, System.Runtime.Intrinsics.Vector512<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<long> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector512<long> left, System.Runtime.Intrinsics.Vector512<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<float> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<uint> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector512<uint> left, System.Runtime.Intrinsics.Vector512<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<ulong> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector512<ulong> left, System.Runtime.Intrinsics.Vector512<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<double> CompareLessThan(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<int> CompareLessThan(System.Runtime.Intrinsics.Vector512<int> left, System.Runtime.Intrinsics.Vector512<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<long> CompareLessThan(System.Runtime.Intrinsics.Vector512<long> left, System.Runtime.Intrinsics.Vector512<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<float> CompareLessThan(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<uint> CompareLessThan(System.Runtime.Intrinsics.Vector512<uint> left, System.Runtime.Intrinsics.Vector512<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<ulong> CompareLessThan(System.Runtime.Intrinsics.Vector512<ulong> left, System.Runtime.Intrinsics.Vector512<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<double> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<int> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector512<int> left, System.Runtime.Intrinsics.Vector512<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<long> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector512<long> left, System.Runtime.Intrinsics.Vector512<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<float> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<uint> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector512<uint> left, System.Runtime.Intrinsics.Vector512<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<ulong> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector512<ulong> left, System.Runtime.Intrinsics.Vector512<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<double> CompareNotEqual(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<int> CompareNotEqual(System.Runtime.Intrinsics.Vector512<int> left, System.Runtime.Intrinsics.Vector512<int> right) { throw null; }
|
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public static System.Runtime.Intrinsics.Vector512<long> CompareNotEqual(System.Runtime.Intrinsics.Vector512<long> left, System.Runtime.Intrinsics.Vector512<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> CompareNotEqual(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<uint> CompareNotEqual(System.Runtime.Intrinsics.Vector512<uint> left, System.Runtime.Intrinsics.Vector512<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ulong> CompareNotEqual(System.Runtime.Intrinsics.Vector512<ulong> left, System.Runtime.Intrinsics.Vector512<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> CompareNotGreaterThan(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> CompareNotGreaterThan(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> CompareNotGreaterThanOrEqual(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> CompareNotGreaterThanOrEqual(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> CompareNotLessThan(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> CompareNotLessThan(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> CompareNotLessThanOrEqual(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> CompareNotLessThanOrEqual(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> CompareOrdered(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> CompareOrdered(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> CompareUnordered(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> CompareUnordered(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> ConvertScalarToVector128Double(System.Runtime.Intrinsics.Vector128<double> upper, uint value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> ConvertScalarToVector128Single(System.Runtime.Intrinsics.Vector128<float> upper, uint value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> ConvertScalarToVector128Single(System.Runtime.Intrinsics.Vector128<float> upper, int value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> ConvertScalarToVector128Single(System.Runtime.Intrinsics.Vector128<float> upper, uint value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> ConvertScalarToVector128Single(System.Runtime.Intrinsics.Vector128<float> upper, System.Runtime.Intrinsics.Vector128<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static int ConvertToInt32(System.Runtime.Intrinsics.Vector128<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static int ConvertToInt32(System.Runtime.Intrinsics.Vector128<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static uint ConvertToUInt32(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static uint ConvertToUInt32(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static uint ConvertToUInt32(System.Runtime.Intrinsics.Vector128<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static uint ConvertToUInt32(System.Runtime.Intrinsics.Vector128<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static uint ConvertToUInt32WithTruncation(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static uint ConvertToUInt32WithTruncation(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128Byte(System.Runtime.Intrinsics.Vector512<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128Byte(System.Runtime.Intrinsics.Vector512<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128Byte(System.Runtime.Intrinsics.Vector512<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128Byte(System.Runtime.Intrinsics.Vector512<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128ByteWithSaturation(System.Runtime.Intrinsics.Vector512<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128ByteWithSaturation(System.Runtime.Intrinsics.Vector512<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ConvertToVector128Int16(System.Runtime.Intrinsics.Vector512<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ConvertToVector128Int16(System.Runtime.Intrinsics.Vector512<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ConvertToVector128Int16WithSaturation(System.Runtime.Intrinsics.Vector512<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByte(System.Runtime.Intrinsics.Vector512<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByte(System.Runtime.Intrinsics.Vector512<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByte(System.Runtime.Intrinsics.Vector512<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByte(System.Runtime.Intrinsics.Vector512<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByteWithSaturation(System.Runtime.Intrinsics.Vector512<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByteWithSaturation(System.Runtime.Intrinsics.Vector512<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ConvertToVector128UInt16(System.Runtime.Intrinsics.Vector512<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ConvertToVector128UInt16(System.Runtime.Intrinsics.Vector512<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ConvertToVector128UInt16WithSaturation(System.Runtime.Intrinsics.Vector512<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> ConvertToVector256Int16(System.Runtime.Intrinsics.Vector512<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> ConvertToVector256Int16(System.Runtime.Intrinsics.Vector512<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> ConvertToVector256Int16WithSaturation(System.Runtime.Intrinsics.Vector512<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> ConvertToVector256Int32(System.Runtime.Intrinsics.Vector512<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> ConvertToVector256Int32(System.Runtime.Intrinsics.Vector512<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> ConvertToVector256Int32(System.Runtime.Intrinsics.Vector512<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> ConvertToVector256Int32(System.Runtime.Intrinsics.Vector512<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> ConvertToVector256Int32WithSaturation(System.Runtime.Intrinsics.Vector512<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> ConvertToVector256Int32WithTruncation(System.Runtime.Intrinsics.Vector512<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> ConvertToVector256Single(System.Runtime.Intrinsics.Vector512<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> ConvertToVector256Single(System.Runtime.Intrinsics.Vector512<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> ConvertToVector256UInt16(System.Runtime.Intrinsics.Vector512<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> ConvertToVector256UInt16(System.Runtime.Intrinsics.Vector512<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> ConvertToVector256UInt16WithSaturation(System.Runtime.Intrinsics.Vector512<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> ConvertToVector256UInt32(System.Runtime.Intrinsics.Vector512<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> ConvertToVector256UInt32(System.Runtime.Intrinsics.Vector512<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> ConvertToVector256UInt32(System.Runtime.Intrinsics.Vector512<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> ConvertToVector256UInt32(System.Runtime.Intrinsics.Vector512<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> ConvertToVector256UInt32WithSaturation(System.Runtime.Intrinsics.Vector512<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> ConvertToVector256UInt32WithTruncation(System.Runtime.Intrinsics.Vector512<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> ConvertToVector512Double(System.Runtime.Intrinsics.Vector256<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> ConvertToVector512Double(System.Runtime.Intrinsics.Vector256<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> ConvertToVector512Double(System.Runtime.Intrinsics.Vector256<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<int> ConvertToVector512Int32(System.Runtime.Intrinsics.Vector128<byte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<int> ConvertToVector512Int32(System.Runtime.Intrinsics.Vector256<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<int> ConvertToVector512Int32(System.Runtime.Intrinsics.Vector128<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<int> ConvertToVector512Int32(System.Runtime.Intrinsics.Vector512<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<int> ConvertToVector512Int32(System.Runtime.Intrinsics.Vector512<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<int> ConvertToVector512Int32(System.Runtime.Intrinsics.Vector256<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<int> ConvertToVector512Int32WithTruncation(System.Runtime.Intrinsics.Vector512<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> ConvertToVector512Int64(System.Runtime.Intrinsics.Vector128<byte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> ConvertToVector512Int64(System.Runtime.Intrinsics.Vector128<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> ConvertToVector512Int64(System.Runtime.Intrinsics.Vector256<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> ConvertToVector512Int64(System.Runtime.Intrinsics.Vector128<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> ConvertToVector512Int64(System.Runtime.Intrinsics.Vector128<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> ConvertToVector512Int64(System.Runtime.Intrinsics.Vector256<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> ConvertToVector512Single(System.Runtime.Intrinsics.Vector512<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> ConvertToVector512Single(System.Runtime.Intrinsics.Vector512<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> ConvertToVector512Single(System.Runtime.Intrinsics.Vector512<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> ConvertToVector512Single(System.Runtime.Intrinsics.Vector512<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<uint> ConvertToVector512UInt32(System.Runtime.Intrinsics.Vector128<byte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<uint> ConvertToVector512UInt32(System.Runtime.Intrinsics.Vector256<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<uint> ConvertToVector512UInt32(System.Runtime.Intrinsics.Vector128<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<uint> ConvertToVector512UInt32(System.Runtime.Intrinsics.Vector512<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<uint> ConvertToVector512UInt32(System.Runtime.Intrinsics.Vector512<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<uint> ConvertToVector512UInt32(System.Runtime.Intrinsics.Vector256<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<uint> ConvertToVector512UInt32WithTruncation(System.Runtime.Intrinsics.Vector512<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ulong> ConvertToVector512UInt64(System.Runtime.Intrinsics.Vector128<byte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ulong> ConvertToVector512UInt64(System.Runtime.Intrinsics.Vector128<short> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ulong> ConvertToVector512UInt64(System.Runtime.Intrinsics.Vector256<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ulong> ConvertToVector512UInt64(System.Runtime.Intrinsics.Vector128<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ulong> ConvertToVector512UInt64(System.Runtime.Intrinsics.Vector128<ushort> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ulong> ConvertToVector512UInt64(System.Runtime.Intrinsics.Vector256<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> Divide(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> Divide(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> Divide(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> Divide(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> DivideScalar(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> DivideScalar(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> DuplicateEvenIndexed(System.Runtime.Intrinsics.Vector512<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> DuplicateEvenIndexed(System.Runtime.Intrinsics.Vector512<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> DuplicateOddIndexed(System.Runtime.Intrinsics.Vector512<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ExtractVector128(System.Runtime.Intrinsics.Vector512<byte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> ExtractVector128(System.Runtime.Intrinsics.Vector512<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ExtractVector128(System.Runtime.Intrinsics.Vector512<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ExtractVector128(System.Runtime.Intrinsics.Vector512<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ExtractVector128(System.Runtime.Intrinsics.Vector512<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ExtractVector128(System.Runtime.Intrinsics.Vector512<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> ExtractVector128(System.Runtime.Intrinsics.Vector512<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ExtractVector128(System.Runtime.Intrinsics.Vector512<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ExtractVector128(System.Runtime.Intrinsics.Vector512<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> ExtractVector128(System.Runtime.Intrinsics.Vector512<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<byte> ExtractVector256(System.Runtime.Intrinsics.Vector512<byte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> ExtractVector256(System.Runtime.Intrinsics.Vector512<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<short> ExtractVector256(System.Runtime.Intrinsics.Vector512<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> ExtractVector256(System.Runtime.Intrinsics.Vector512<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> ExtractVector256(System.Runtime.Intrinsics.Vector512<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<sbyte> ExtractVector256(System.Runtime.Intrinsics.Vector512<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> ExtractVector256(System.Runtime.Intrinsics.Vector512<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ushort> ExtractVector256(System.Runtime.Intrinsics.Vector512<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> ExtractVector256(System.Runtime.Intrinsics.Vector512<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> ExtractVector256(System.Runtime.Intrinsics.Vector512<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> Fixup(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right, System.Runtime.Intrinsics.Vector512<long> table, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> Fixup(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right, System.Runtime.Intrinsics.Vector512<int> table, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> FixupScalar(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right, System.Runtime.Intrinsics.Vector128<long> table, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> FixupScalar(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right, System.Runtime.Intrinsics.Vector128<int> table, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> FusedMultiplyAdd(System.Runtime.Intrinsics.Vector512<double> a, System.Runtime.Intrinsics.Vector512<double> b, System.Runtime.Intrinsics.Vector512<double> c) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> FusedMultiplyAdd(System.Runtime.Intrinsics.Vector512<double> a, System.Runtime.Intrinsics.Vector512<double> b, System.Runtime.Intrinsics.Vector512<double> c, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> FusedMultiplyAdd(System.Runtime.Intrinsics.Vector512<float> a, System.Runtime.Intrinsics.Vector512<float> b, System.Runtime.Intrinsics.Vector512<float> c) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> FusedMultiplyAdd(System.Runtime.Intrinsics.Vector512<float> a, System.Runtime.Intrinsics.Vector512<float> b, System.Runtime.Intrinsics.Vector512<float> c, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> FusedMultiplyAddScalar(System.Runtime.Intrinsics.Vector128<double> a, System.Runtime.Intrinsics.Vector128<double> b, System.Runtime.Intrinsics.Vector128<double> c, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> FusedMultiplyAddScalar(System.Runtime.Intrinsics.Vector128<float> a, System.Runtime.Intrinsics.Vector128<float> b, System.Runtime.Intrinsics.Vector128<float> c, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> FusedMultiplyAddNegated(System.Runtime.Intrinsics.Vector512<double> a, System.Runtime.Intrinsics.Vector512<double> b, System.Runtime.Intrinsics.Vector512<double> c) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> FusedMultiplyAddNegated(System.Runtime.Intrinsics.Vector512<double> a, System.Runtime.Intrinsics.Vector512<double> b, System.Runtime.Intrinsics.Vector512<double> c, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> FusedMultiplyAddNegated(System.Runtime.Intrinsics.Vector512<float> a, System.Runtime.Intrinsics.Vector512<float> b, System.Runtime.Intrinsics.Vector512<float> c) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> FusedMultiplyAddNegated(System.Runtime.Intrinsics.Vector512<float> a, System.Runtime.Intrinsics.Vector512<float> b, System.Runtime.Intrinsics.Vector512<float> c, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> FusedMultiplyAddNegatedScalar(System.Runtime.Intrinsics.Vector128<double> a, System.Runtime.Intrinsics.Vector128<double> b, System.Runtime.Intrinsics.Vector128<double> c, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> FusedMultiplyAddNegatedScalar(System.Runtime.Intrinsics.Vector128<float> a, System.Runtime.Intrinsics.Vector128<float> b, System.Runtime.Intrinsics.Vector128<float> c, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> FusedMultiplyAddSubtract(System.Runtime.Intrinsics.Vector512<double> a, System.Runtime.Intrinsics.Vector512<double> b, System.Runtime.Intrinsics.Vector512<double> c) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> FusedMultiplyAddSubtract(System.Runtime.Intrinsics.Vector512<double> a, System.Runtime.Intrinsics.Vector512<double> b, System.Runtime.Intrinsics.Vector512<double> c, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> FusedMultiplyAddSubtract(System.Runtime.Intrinsics.Vector512<float> a, System.Runtime.Intrinsics.Vector512<float> b, System.Runtime.Intrinsics.Vector512<float> c) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> FusedMultiplyAddSubtract(System.Runtime.Intrinsics.Vector512<float> a, System.Runtime.Intrinsics.Vector512<float> b, System.Runtime.Intrinsics.Vector512<float> c, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> FusedMultiplySubtract(System.Runtime.Intrinsics.Vector512<double> a, System.Runtime.Intrinsics.Vector512<double> b, System.Runtime.Intrinsics.Vector512<double> c) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> FusedMultiplySubtract(System.Runtime.Intrinsics.Vector512<double> a, System.Runtime.Intrinsics.Vector512<double> b, System.Runtime.Intrinsics.Vector512<double> c, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> FusedMultiplySubtract(System.Runtime.Intrinsics.Vector512<float> a, System.Runtime.Intrinsics.Vector512<float> b, System.Runtime.Intrinsics.Vector512<float> c) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> FusedMultiplySubtract(System.Runtime.Intrinsics.Vector512<float> a, System.Runtime.Intrinsics.Vector512<float> b, System.Runtime.Intrinsics.Vector512<float> c, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> FusedMultiplySubtractScalar(System.Runtime.Intrinsics.Vector128<double> a, System.Runtime.Intrinsics.Vector128<double> b, System.Runtime.Intrinsics.Vector128<double> c, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> FusedMultiplySubtractScalar(System.Runtime.Intrinsics.Vector128<float> a, System.Runtime.Intrinsics.Vector128<float> b, System.Runtime.Intrinsics.Vector128<float> c, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> FusedMultiplySubtractAdd(System.Runtime.Intrinsics.Vector512<double> a, System.Runtime.Intrinsics.Vector512<double> b, System.Runtime.Intrinsics.Vector512<double> c) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> FusedMultiplySubtractAdd(System.Runtime.Intrinsics.Vector512<double> a, System.Runtime.Intrinsics.Vector512<double> b, System.Runtime.Intrinsics.Vector512<double> c, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> FusedMultiplySubtractAdd(System.Runtime.Intrinsics.Vector512<float> a, System.Runtime.Intrinsics.Vector512<float> b, System.Runtime.Intrinsics.Vector512<float> c) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> FusedMultiplySubtractAdd(System.Runtime.Intrinsics.Vector512<float> a, System.Runtime.Intrinsics.Vector512<float> b, System.Runtime.Intrinsics.Vector512<float> c, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> FusedMultiplySubtractNegated(System.Runtime.Intrinsics.Vector512<double> a, System.Runtime.Intrinsics.Vector512<double> b, System.Runtime.Intrinsics.Vector512<double> c) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> FusedMultiplySubtractNegated(System.Runtime.Intrinsics.Vector512<double> a, System.Runtime.Intrinsics.Vector512<double> b, System.Runtime.Intrinsics.Vector512<double> c, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> FusedMultiplySubtractNegated(System.Runtime.Intrinsics.Vector512<float> a, System.Runtime.Intrinsics.Vector512<float> b, System.Runtime.Intrinsics.Vector512<float> c) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> FusedMultiplySubtractNegated(System.Runtime.Intrinsics.Vector512<float> a, System.Runtime.Intrinsics.Vector512<float> b, System.Runtime.Intrinsics.Vector512<float> c, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> FusedMultiplySubtractNegatedScalar(System.Runtime.Intrinsics.Vector128<double> a, System.Runtime.Intrinsics.Vector128<double> b, System.Runtime.Intrinsics.Vector128<double> c, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> FusedMultiplySubtractNegatedScalar(System.Runtime.Intrinsics.Vector128<float> a, System.Runtime.Intrinsics.Vector128<float> b, System.Runtime.Intrinsics.Vector128<float> c, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> GetExponent(System.Runtime.Intrinsics.Vector512<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> GetExponent(System.Runtime.Intrinsics.Vector512<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> GetExponentScalar(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> GetExponentScalar(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> GetExponentScalar(System.Runtime.Intrinsics.Vector128<double> upper, System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> GetExponentScalar(System.Runtime.Intrinsics.Vector128<float> upper, System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> GetMantissa(System.Runtime.Intrinsics.Vector512<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(0x0F))] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> GetMantissa(System.Runtime.Intrinsics.Vector512<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(0x0F))] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> GetMantissaScalar(System.Runtime.Intrinsics.Vector128<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(0x0F))] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> GetMantissaScalar(System.Runtime.Intrinsics.Vector128<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(0x0F))] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> GetMantissaScalar(System.Runtime.Intrinsics.Vector128<float> upper, System.Runtime.Intrinsics.Vector128<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(0x0F))] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> GetMantissaScalar(System.Runtime.Intrinsics.Vector128<double> upper, System.Runtime.Intrinsics.Vector128<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(0x0F))] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<byte> InsertVector128(System.Runtime.Intrinsics.Vector512<byte> value, System.Runtime.Intrinsics.Vector128<byte> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> InsertVector128(System.Runtime.Intrinsics.Vector512<double> value, System.Runtime.Intrinsics.Vector128<double> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<short> InsertVector128(System.Runtime.Intrinsics.Vector512<short> value, System.Runtime.Intrinsics.Vector128<short> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<int> InsertVector128(System.Runtime.Intrinsics.Vector512<int> value, System.Runtime.Intrinsics.Vector128<int> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> InsertVector128(System.Runtime.Intrinsics.Vector512<long> value, System.Runtime.Intrinsics.Vector128<long> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<sbyte> InsertVector128(System.Runtime.Intrinsics.Vector512<sbyte> value, System.Runtime.Intrinsics.Vector128<sbyte> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> InsertVector128(System.Runtime.Intrinsics.Vector512<float> value, System.Runtime.Intrinsics.Vector128<float> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ushort> InsertVector128(System.Runtime.Intrinsics.Vector512<ushort> value, System.Runtime.Intrinsics.Vector128<ushort> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<uint> InsertVector128(System.Runtime.Intrinsics.Vector512<uint> value, System.Runtime.Intrinsics.Vector128<uint> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ulong> InsertVector128(System.Runtime.Intrinsics.Vector512<ulong> value, System.Runtime.Intrinsics.Vector128<ulong> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<byte> InsertVector256(System.Runtime.Intrinsics.Vector512<byte> value, System.Runtime.Intrinsics.Vector256<byte> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> InsertVector256(System.Runtime.Intrinsics.Vector512<double> value, System.Runtime.Intrinsics.Vector256<double> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<short> InsertVector256(System.Runtime.Intrinsics.Vector512<short> value, System.Runtime.Intrinsics.Vector256<short> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<int> InsertVector256(System.Runtime.Intrinsics.Vector512<int> value, System.Runtime.Intrinsics.Vector256<int> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> InsertVector256(System.Runtime.Intrinsics.Vector512<long> value, System.Runtime.Intrinsics.Vector256<long> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<sbyte> InsertVector256(System.Runtime.Intrinsics.Vector512<sbyte> value, System.Runtime.Intrinsics.Vector256<sbyte> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> InsertVector256(System.Runtime.Intrinsics.Vector512<float> value, System.Runtime.Intrinsics.Vector256<float> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ushort> InsertVector256(System.Runtime.Intrinsics.Vector512<ushort> value, System.Runtime.Intrinsics.Vector256<ushort> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<uint> InsertVector256(System.Runtime.Intrinsics.Vector512<uint> value, System.Runtime.Intrinsics.Vector256<uint> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ulong> InsertVector256(System.Runtime.Intrinsics.Vector512<ulong> value, System.Runtime.Intrinsics.Vector256<ulong> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector512<byte> LoadAlignedVector512(byte* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector512<double> LoadAlignedVector512(double* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector512<short> LoadAlignedVector512(short* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector512<int> LoadAlignedVector512(int* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector512<long> LoadAlignedVector512(long* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector512<sbyte> LoadAlignedVector512(sbyte* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector512<float> LoadAlignedVector512(float* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector512<ushort> LoadAlignedVector512(ushort* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector512<uint> LoadAlignedVector512(uint* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector512<ulong> LoadAlignedVector512(ulong* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector512<byte> LoadAlignedVector512NonTemporal(byte* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector512<short> LoadAlignedVector512NonTemporal(short* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector512<int> LoadAlignedVector512NonTemporal(int* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector512<long> LoadAlignedVector512NonTemporal(long* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector512<sbyte> LoadAlignedVector512NonTemporal(sbyte* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector512<ushort> LoadAlignedVector512NonTemporal(ushort* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector512<uint> LoadAlignedVector512NonTemporal(uint* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector512<ulong> LoadAlignedVector512NonTemporal(ulong* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector512<byte> LoadVector512(byte* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector512<double> LoadVector512(double* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector512<short> LoadVector512(short* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector512<int> LoadVector512(int* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector512<long> LoadVector512(long* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector512<sbyte> LoadVector512(sbyte* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector512<float> LoadVector512(float* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector512<ushort> LoadVector512(ushort* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector512<uint> LoadVector512(uint* address) { throw null; }
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public static unsafe System.Runtime.Intrinsics.Vector512<ulong> LoadVector512(ulong* address) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> Max(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<int> Max(System.Runtime.Intrinsics.Vector512<int> left, System.Runtime.Intrinsics.Vector512<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> Max(System.Runtime.Intrinsics.Vector512<long> left, System.Runtime.Intrinsics.Vector512<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> Max(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<uint> Max(System.Runtime.Intrinsics.Vector512<uint> left, System.Runtime.Intrinsics.Vector512<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ulong> Max(System.Runtime.Intrinsics.Vector512<ulong> left, System.Runtime.Intrinsics.Vector512<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> Min(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<int> Min(System.Runtime.Intrinsics.Vector512<int> left, System.Runtime.Intrinsics.Vector512<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> Min(System.Runtime.Intrinsics.Vector512<long> left, System.Runtime.Intrinsics.Vector512<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> Min(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<uint> Min(System.Runtime.Intrinsics.Vector512<uint> left, System.Runtime.Intrinsics.Vector512<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ulong> Min(System.Runtime.Intrinsics.Vector512<ulong> left, System.Runtime.Intrinsics.Vector512<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> Multiply(System.Runtime.Intrinsics.Vector512<int> left, System.Runtime.Intrinsics.Vector512<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ulong> Multiply(System.Runtime.Intrinsics.Vector512<uint> left, System.Runtime.Intrinsics.Vector512<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> Multiply(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> Multiply(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> Multiply(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> Multiply(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> MultiplyScalar(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> MultiplyScalar(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<int> MultiplyLow(System.Runtime.Intrinsics.Vector512<int> left, System.Runtime.Intrinsics.Vector512<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<uint> MultiplyLow(System.Runtime.Intrinsics.Vector512<uint> left, System.Runtime.Intrinsics.Vector512<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<byte> Or(System.Runtime.Intrinsics.Vector512<byte> left, System.Runtime.Intrinsics.Vector512<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<short> Or(System.Runtime.Intrinsics.Vector512<short> left, System.Runtime.Intrinsics.Vector512<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<int> Or(System.Runtime.Intrinsics.Vector512<int> left, System.Runtime.Intrinsics.Vector512<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> Or(System.Runtime.Intrinsics.Vector512<long> left, System.Runtime.Intrinsics.Vector512<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<sbyte> Or(System.Runtime.Intrinsics.Vector512<sbyte> left, System.Runtime.Intrinsics.Vector512<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ushort> Or(System.Runtime.Intrinsics.Vector512<ushort> left, System.Runtime.Intrinsics.Vector512<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<uint> Or(System.Runtime.Intrinsics.Vector512<uint> left, System.Runtime.Intrinsics.Vector512<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ulong> Or(System.Runtime.Intrinsics.Vector512<ulong> left, System.Runtime.Intrinsics.Vector512<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> Permute2x64(System.Runtime.Intrinsics.Vector512<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> Permute4x32(System.Runtime.Intrinsics.Vector512<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> Permute4x64(System.Runtime.Intrinsics.Vector512<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> Permute4x64(System.Runtime.Intrinsics.Vector512<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ulong> Permute4x64(System.Runtime.Intrinsics.Vector512<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> PermuteVar2x64(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<long> control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> PermuteVar4x32(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<int> control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> PermuteVar8x64(System.Runtime.Intrinsics.Vector512<double> value, System.Runtime.Intrinsics.Vector512<long> control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> PermuteVar8x64(System.Runtime.Intrinsics.Vector512<long> value, System.Runtime.Intrinsics.Vector512<long> control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ulong> PermuteVar8x64(System.Runtime.Intrinsics.Vector512<ulong> value, System.Runtime.Intrinsics.Vector512<ulong> control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> PermuteVar8x64x2(System.Runtime.Intrinsics.Vector512<double> lower, System.Runtime.Intrinsics.Vector512<long> indices, System.Runtime.Intrinsics.Vector512<double> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> PermuteVar8x64x2(System.Runtime.Intrinsics.Vector512<long> lower, System.Runtime.Intrinsics.Vector512<long> indices, System.Runtime.Intrinsics.Vector512<long> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ulong> PermuteVar8x64x2(System.Runtime.Intrinsics.Vector512<ulong> lower, System.Runtime.Intrinsics.Vector512<ulong> indices, System.Runtime.Intrinsics.Vector512<ulong> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<int> PermuteVar16x32(System.Runtime.Intrinsics.Vector512<int> left, System.Runtime.Intrinsics.Vector512<int> control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> PermuteVar16x32(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<int> control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<uint> PermuteVar16x32(System.Runtime.Intrinsics.Vector512<uint> left, System.Runtime.Intrinsics.Vector512<uint> control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<int> PermuteVar16x32x2(System.Runtime.Intrinsics.Vector512<int> lower, System.Runtime.Intrinsics.Vector512<int> indices, System.Runtime.Intrinsics.Vector512<int> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> PermuteVar16x32x2(System.Runtime.Intrinsics.Vector512<float> lower, System.Runtime.Intrinsics.Vector512<int> indices, System.Runtime.Intrinsics.Vector512<float> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<uint> PermuteVar16x32x2(System.Runtime.Intrinsics.Vector512<uint> lower, System.Runtime.Intrinsics.Vector512<uint> indices, System.Runtime.Intrinsics.Vector512<uint> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> Reciprocal14(System.Runtime.Intrinsics.Vector512<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> Reciprocal14(System.Runtime.Intrinsics.Vector512<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> Reciprocal14Scalar(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> Reciprocal14Scalar(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> Reciprocal14Scalar(System.Runtime.Intrinsics.Vector128<double> upper, System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> Reciprocal14Scalar(System.Runtime.Intrinsics.Vector128<float> upper, System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> ReciprocalSqrt14(System.Runtime.Intrinsics.Vector512<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> ReciprocalSqrt14(System.Runtime.Intrinsics.Vector512<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> ReciprocalSqrt14Scalar(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> ReciprocalSqrt14Scalar(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> ReciprocalSqrt14Scalar(System.Runtime.Intrinsics.Vector128<double> upper, System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> ReciprocalSqrt14Scalar(System.Runtime.Intrinsics.Vector128<float> upper, System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<int> RotateLeft(System.Runtime.Intrinsics.Vector512<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> RotateLeft(System.Runtime.Intrinsics.Vector512<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<uint> RotateLeft(System.Runtime.Intrinsics.Vector512<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ulong> RotateLeft(System.Runtime.Intrinsics.Vector512<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<int> RotateLeftVariable(System.Runtime.Intrinsics.Vector512<int> value, System.Runtime.Intrinsics.Vector512<uint> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> RotateLeftVariable(System.Runtime.Intrinsics.Vector512<long> value, System.Runtime.Intrinsics.Vector512<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<uint> RotateLeftVariable(System.Runtime.Intrinsics.Vector512<uint> value, System.Runtime.Intrinsics.Vector512<uint> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ulong> RotateLeftVariable(System.Runtime.Intrinsics.Vector512<ulong> value, System.Runtime.Intrinsics.Vector512<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<int> RotateRight(System.Runtime.Intrinsics.Vector512<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> RotateRight(System.Runtime.Intrinsics.Vector512<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<uint> RotateRight(System.Runtime.Intrinsics.Vector512<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ulong> RotateRight(System.Runtime.Intrinsics.Vector512<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<int> RotateRightVariable(System.Runtime.Intrinsics.Vector512<int> value, System.Runtime.Intrinsics.Vector512<uint> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> RotateRightVariable(System.Runtime.Intrinsics.Vector512<long> value, System.Runtime.Intrinsics.Vector512<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<uint> RotateRightVariable(System.Runtime.Intrinsics.Vector512<uint> value, System.Runtime.Intrinsics.Vector512<uint> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ulong> RotateRightVariable(System.Runtime.Intrinsics.Vector512<ulong> value, System.Runtime.Intrinsics.Vector512<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> RoundScale(System.Runtime.Intrinsics.Vector512<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> RoundScale(System.Runtime.Intrinsics.Vector512<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> RoundScaleScalar(System.Runtime.Intrinsics.Vector128<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> RoundScaleScalar(System.Runtime.Intrinsics.Vector128<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> RoundScaleScalar(System.Runtime.Intrinsics.Vector128<double> upper, System.Runtime.Intrinsics.Vector128<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> RoundScaleScalar(System.Runtime.Intrinsics.Vector128<float> upper, System.Runtime.Intrinsics.Vector128<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> Scale(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> Scale(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> Scale(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> Scale(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> ScaleScalar(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> ScaleScalar(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> ScaleScalar(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> ScaleScalar(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<int> ShiftLeftLogical(System.Runtime.Intrinsics.Vector512<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<int> ShiftLeftLogical(System.Runtime.Intrinsics.Vector512<int> value, System.Runtime.Intrinsics.Vector128<int> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> ShiftLeftLogical(System.Runtime.Intrinsics.Vector512<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> ShiftLeftLogical(System.Runtime.Intrinsics.Vector512<long> value, System.Runtime.Intrinsics.Vector128<long> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<uint> ShiftLeftLogical(System.Runtime.Intrinsics.Vector512<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<uint> ShiftLeftLogical(System.Runtime.Intrinsics.Vector512<uint> value, System.Runtime.Intrinsics.Vector128<uint> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ulong> ShiftLeftLogical(System.Runtime.Intrinsics.Vector512<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ulong> ShiftLeftLogical(System.Runtime.Intrinsics.Vector512<ulong> value, System.Runtime.Intrinsics.Vector128<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<int> ShiftLeftLogicalVariable(System.Runtime.Intrinsics.Vector512<int> value, System.Runtime.Intrinsics.Vector512<uint> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> ShiftLeftLogicalVariable(System.Runtime.Intrinsics.Vector512<long> value, System.Runtime.Intrinsics.Vector512<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<uint> ShiftLeftLogicalVariable(System.Runtime.Intrinsics.Vector512<uint> value, System.Runtime.Intrinsics.Vector512<uint> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ulong> ShiftLeftLogicalVariable(System.Runtime.Intrinsics.Vector512<ulong> value, System.Runtime.Intrinsics.Vector512<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<int> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector512<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<int> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector512<int> value, System.Runtime.Intrinsics.Vector128<int> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector512<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector512<long> value, System.Runtime.Intrinsics.Vector128<long> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<int> ShiftRightArithmeticVariable(System.Runtime.Intrinsics.Vector512<int> value, System.Runtime.Intrinsics.Vector512<uint> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> ShiftRightArithmeticVariable(System.Runtime.Intrinsics.Vector512<long> value, System.Runtime.Intrinsics.Vector512<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<int> ShiftRightLogical(System.Runtime.Intrinsics.Vector512<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<int> ShiftRightLogical(System.Runtime.Intrinsics.Vector512<int> value, System.Runtime.Intrinsics.Vector128<int> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> ShiftRightLogical(System.Runtime.Intrinsics.Vector512<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> ShiftRightLogical(System.Runtime.Intrinsics.Vector512<long> value, System.Runtime.Intrinsics.Vector128<long> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<uint> ShiftRightLogical(System.Runtime.Intrinsics.Vector512<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<uint> ShiftRightLogical(System.Runtime.Intrinsics.Vector512<uint> value, System.Runtime.Intrinsics.Vector128<uint> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ulong> ShiftRightLogical(System.Runtime.Intrinsics.Vector512<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ulong> ShiftRightLogical(System.Runtime.Intrinsics.Vector512<ulong> value, System.Runtime.Intrinsics.Vector128<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<int> ShiftRightLogicalVariable(System.Runtime.Intrinsics.Vector512<int> value, System.Runtime.Intrinsics.Vector512<uint> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> ShiftRightLogicalVariable(System.Runtime.Intrinsics.Vector512<long> value, System.Runtime.Intrinsics.Vector512<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<uint> ShiftRightLogicalVariable(System.Runtime.Intrinsics.Vector512<uint> value, System.Runtime.Intrinsics.Vector512<uint> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ulong> ShiftRightLogicalVariable(System.Runtime.Intrinsics.Vector512<ulong> value, System.Runtime.Intrinsics.Vector512<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> Shuffle(System.Runtime.Intrinsics.Vector512<double> value, System.Runtime.Intrinsics.Vector512<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<int> Shuffle(System.Runtime.Intrinsics.Vector512<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> Shuffle(System.Runtime.Intrinsics.Vector512<float> value, System.Runtime.Intrinsics.Vector512<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<uint> Shuffle(System.Runtime.Intrinsics.Vector512<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> Shuffle4x128(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<int> Shuffle4x128(System.Runtime.Intrinsics.Vector512<int> left, System.Runtime.Intrinsics.Vector512<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> Shuffle4x128(System.Runtime.Intrinsics.Vector512<long> left, System.Runtime.Intrinsics.Vector512<long> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> Shuffle4x128(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<uint> Shuffle4x128(System.Runtime.Intrinsics.Vector512<uint> left, System.Runtime.Intrinsics.Vector512<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ulong> Shuffle4x128(System.Runtime.Intrinsics.Vector512<ulong> left, System.Runtime.Intrinsics.Vector512<ulong> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> Sqrt(System.Runtime.Intrinsics.Vector512<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> Sqrt(System.Runtime.Intrinsics.Vector512<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> Sqrt(System.Runtime.Intrinsics.Vector512<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> Sqrt(System.Runtime.Intrinsics.Vector512<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> SqrtScalar(System.Runtime.Intrinsics.Vector128<double> upper, System.Runtime.Intrinsics.Vector128<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> SqrtScalar(System.Runtime.Intrinsics.Vector128<float> upper, System.Runtime.Intrinsics.Vector128<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static unsafe void Store(byte* address, System.Runtime.Intrinsics.Vector512<byte> source) { }
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public static unsafe void Store(double* address, System.Runtime.Intrinsics.Vector512<double> source) { }
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public static unsafe void Store(short* address, System.Runtime.Intrinsics.Vector512<short> source) { }
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public static unsafe void Store(int* address, System.Runtime.Intrinsics.Vector512<int> source) { }
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public static unsafe void Store(long* address, System.Runtime.Intrinsics.Vector512<long> source) { }
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public static unsafe void Store(sbyte* address, System.Runtime.Intrinsics.Vector512<sbyte> source) { }
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public static unsafe void Store(float* address, System.Runtime.Intrinsics.Vector512<float> source) { }
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public static unsafe void Store(ushort* address, System.Runtime.Intrinsics.Vector512<ushort> source) { }
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public static unsafe void Store(uint* address, System.Runtime.Intrinsics.Vector512<uint> source) { }
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public static unsafe void Store(ulong* address, System.Runtime.Intrinsics.Vector512<ulong> source) { }
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public static unsafe void StoreAligned(byte* address, System.Runtime.Intrinsics.Vector512<byte> source) { }
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public static unsafe void StoreAligned(double* address, System.Runtime.Intrinsics.Vector512<double> source) { }
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public static unsafe void StoreAligned(short* address, System.Runtime.Intrinsics.Vector512<short> source) { }
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public static unsafe void StoreAligned(int* address, System.Runtime.Intrinsics.Vector512<int> source) { }
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public static unsafe void StoreAligned(long* address, System.Runtime.Intrinsics.Vector512<long> source) { }
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public static unsafe void StoreAligned(sbyte* address, System.Runtime.Intrinsics.Vector512<sbyte> source) { }
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public static unsafe void StoreAligned(float* address, System.Runtime.Intrinsics.Vector512<float> source) { }
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public static unsafe void StoreAligned(ushort* address, System.Runtime.Intrinsics.Vector512<ushort> source) { }
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public static unsafe void StoreAligned(uint* address, System.Runtime.Intrinsics.Vector512<uint> source) { }
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public static unsafe void StoreAligned(ulong* address, System.Runtime.Intrinsics.Vector512<ulong> source) { }
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public static unsafe void StoreAlignedNonTemporal(byte* address, System.Runtime.Intrinsics.Vector512<byte> source) { }
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public static unsafe void StoreAlignedNonTemporal(double* address, System.Runtime.Intrinsics.Vector512<double> source) { }
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public static unsafe void StoreAlignedNonTemporal(short* address, System.Runtime.Intrinsics.Vector512<short> source) { }
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public static unsafe void StoreAlignedNonTemporal(int* address, System.Runtime.Intrinsics.Vector512<int> source) { }
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public static unsafe void StoreAlignedNonTemporal(long* address, System.Runtime.Intrinsics.Vector512<long> source) { }
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public static unsafe void StoreAlignedNonTemporal(sbyte* address, System.Runtime.Intrinsics.Vector512<sbyte> source) { }
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public static unsafe void StoreAlignedNonTemporal(float* address, System.Runtime.Intrinsics.Vector512<float> source) { }
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public static unsafe void StoreAlignedNonTemporal(ushort* address, System.Runtime.Intrinsics.Vector512<ushort> source) { }
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public static unsafe void StoreAlignedNonTemporal(uint* address, System.Runtime.Intrinsics.Vector512<uint> source) { }
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public static unsafe void StoreAlignedNonTemporal(ulong* address, System.Runtime.Intrinsics.Vector512<ulong> source) { }
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public static System.Runtime.Intrinsics.Vector512<double> Subtract(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<int> Subtract(System.Runtime.Intrinsics.Vector512<int> left, System.Runtime.Intrinsics.Vector512<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> Subtract(System.Runtime.Intrinsics.Vector512<long> left, System.Runtime.Intrinsics.Vector512<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> Subtract(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<uint> Subtract(System.Runtime.Intrinsics.Vector512<uint> left, System.Runtime.Intrinsics.Vector512<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ulong> Subtract(System.Runtime.Intrinsics.Vector512<ulong> left, System.Runtime.Intrinsics.Vector512<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> Subtract(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> Subtract(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> SubtractScalar(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> SubtractScalar(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<byte> TernaryLogic(System.Runtime.Intrinsics.Vector512<byte> a, System.Runtime.Intrinsics.Vector512<byte> b, System.Runtime.Intrinsics.Vector512<byte> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> TernaryLogic(System.Runtime.Intrinsics.Vector512<double> a, System.Runtime.Intrinsics.Vector512<double> b, System.Runtime.Intrinsics.Vector512<double> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<int> TernaryLogic(System.Runtime.Intrinsics.Vector512<int> a, System.Runtime.Intrinsics.Vector512<int> b, System.Runtime.Intrinsics.Vector512<int> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<short> TernaryLogic(System.Runtime.Intrinsics.Vector512<short> a, System.Runtime.Intrinsics.Vector512<short> b, System.Runtime.Intrinsics.Vector512<short> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> TernaryLogic(System.Runtime.Intrinsics.Vector512<long> a, System.Runtime.Intrinsics.Vector512<long> b, System.Runtime.Intrinsics.Vector512<long> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<sbyte> TernaryLogic(System.Runtime.Intrinsics.Vector512<sbyte> a, System.Runtime.Intrinsics.Vector512<sbyte> b, System.Runtime.Intrinsics.Vector512<sbyte> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<float> TernaryLogic(System.Runtime.Intrinsics.Vector512<float> a, System.Runtime.Intrinsics.Vector512<float> b, System.Runtime.Intrinsics.Vector512<float> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ushort> TernaryLogic(System.Runtime.Intrinsics.Vector512<ushort> a, System.Runtime.Intrinsics.Vector512<ushort> b, System.Runtime.Intrinsics.Vector512<ushort> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector512<uint> TernaryLogic(System.Runtime.Intrinsics.Vector512<uint> a, System.Runtime.Intrinsics.Vector512<uint> b, System.Runtime.Intrinsics.Vector512<uint> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector512<ulong> TernaryLogic(System.Runtime.Intrinsics.Vector512<ulong> a, System.Runtime.Intrinsics.Vector512<ulong> b, System.Runtime.Intrinsics.Vector512<ulong> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector512<double> UnpackHigh(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector512<int> UnpackHigh(System.Runtime.Intrinsics.Vector512<int> left, System.Runtime.Intrinsics.Vector512<int> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector512<long> UnpackHigh(System.Runtime.Intrinsics.Vector512<long> left, System.Runtime.Intrinsics.Vector512<long> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector512<float> UnpackHigh(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector512<uint> UnpackHigh(System.Runtime.Intrinsics.Vector512<uint> left, System.Runtime.Intrinsics.Vector512<uint> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector512<ulong> UnpackHigh(System.Runtime.Intrinsics.Vector512<ulong> left, System.Runtime.Intrinsics.Vector512<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<double> UnpackLow(System.Runtime.Intrinsics.Vector512<double> left, System.Runtime.Intrinsics.Vector512<double> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector512<int> UnpackLow(System.Runtime.Intrinsics.Vector512<int> left, System.Runtime.Intrinsics.Vector512<int> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector512<long> UnpackLow(System.Runtime.Intrinsics.Vector512<long> left, System.Runtime.Intrinsics.Vector512<long> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector512<float> UnpackLow(System.Runtime.Intrinsics.Vector512<float> left, System.Runtime.Intrinsics.Vector512<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<uint> UnpackLow(System.Runtime.Intrinsics.Vector512<uint> left, System.Runtime.Intrinsics.Vector512<uint> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector512<ulong> UnpackLow(System.Runtime.Intrinsics.Vector512<ulong> left, System.Runtime.Intrinsics.Vector512<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<byte> Xor(System.Runtime.Intrinsics.Vector512<byte> left, System.Runtime.Intrinsics.Vector512<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<short> Xor(System.Runtime.Intrinsics.Vector512<short> left, System.Runtime.Intrinsics.Vector512<short> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector512<int> Xor(System.Runtime.Intrinsics.Vector512<int> left, System.Runtime.Intrinsics.Vector512<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<long> Xor(System.Runtime.Intrinsics.Vector512<long> left, System.Runtime.Intrinsics.Vector512<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<sbyte> Xor(System.Runtime.Intrinsics.Vector512<sbyte> left, System.Runtime.Intrinsics.Vector512<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector512<ushort> Xor(System.Runtime.Intrinsics.Vector512<ushort> left, System.Runtime.Intrinsics.Vector512<ushort> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector512<uint> Xor(System.Runtime.Intrinsics.Vector512<uint> left, System.Runtime.Intrinsics.Vector512<uint> right) { throw null; }
|
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public static System.Runtime.Intrinsics.Vector512<ulong> Xor(System.Runtime.Intrinsics.Vector512<ulong> left, System.Runtime.Intrinsics.Vector512<ulong> right) { throw null; }
|
|
public abstract partial class VL
|
|
{
|
|
internal VL() { }
|
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public static bool IsSupported { get { throw null; } }
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public static System.Runtime.Intrinsics.Vector128<ulong> Abs(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> Abs(System.Runtime.Intrinsics.Vector256<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> AlignRight32(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte mask) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> AlignRight32(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte mask) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> AlignRight32(System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte mask) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> AlignRight32(System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte mask) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> AlignRight64(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte mask) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> AlignRight64(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte mask) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> AlignRight64(System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte mask) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> AlignRight64(System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte mask) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector128<uint> CompareGreaterThan(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> CompareGreaterThan(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector256<uint> CompareGreaterThan(System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<ulong> CompareGreaterThan(System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector128<int> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector128<long> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<int> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<long> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<uint> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<ulong> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right) { throw null; }
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|
public static System.Runtime.Intrinsics.Vector128<int> CompareLessThan(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> CompareLessThan(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> CompareLessThan(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> CompareLessThan(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<int> CompareLessThan(System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<long> CompareLessThan(System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<uint> CompareLessThan(System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<ulong> CompareLessThan(System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<int> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<long> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<uint> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<ulong> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> CompareNotEqual(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> CompareNotEqual(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> CompareNotEqual(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> CompareNotEqual(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<int> CompareNotEqual(System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<long> CompareNotEqual(System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<uint> CompareNotEqual(System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<ulong> CompareNotEqual(System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128Byte(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128Byte(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128Byte(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128Byte(System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128Byte(System.Runtime.Intrinsics.Vector256<int> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128Byte(System.Runtime.Intrinsics.Vector256<long> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128Byte(System.Runtime.Intrinsics.Vector256<uint> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128Byte(System.Runtime.Intrinsics.Vector256<ulong> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128ByteWithSaturation(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128ByteWithSaturation(System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128ByteWithSaturation(System.Runtime.Intrinsics.Vector256<uint> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> ConvertToVector128ByteWithSaturation(System.Runtime.Intrinsics.Vector256<ulong> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> ConvertToVector128Double(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> ConvertToVector128Int16(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ConvertToVector128Int16(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ConvertToVector128Int16(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ConvertToVector128Int16(System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ConvertToVector128Int16(System.Runtime.Intrinsics.Vector256<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ConvertToVector128Int16(System.Runtime.Intrinsics.Vector256<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ConvertToVector128Int16(System.Runtime.Intrinsics.Vector256<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ConvertToVector128Int16(System.Runtime.Intrinsics.Vector256<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ConvertToVector128Int16WithSaturation(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ConvertToVector128Int16WithSaturation(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ConvertToVector128Int16WithSaturation(System.Runtime.Intrinsics.Vector256<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ConvertToVector128Int16WithSaturation(System.Runtime.Intrinsics.Vector256<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ConvertToVector128Int32(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ConvertToVector128Int32(System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ConvertToVector128Int32(System.Runtime.Intrinsics.Vector256<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ConvertToVector128Int32(System.Runtime.Intrinsics.Vector256<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ConvertToVector128Int32WithSaturation(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ConvertToVector128Int32WithSaturation(System.Runtime.Intrinsics.Vector256<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByte(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByte(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByte(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByte(System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByte(System.Runtime.Intrinsics.Vector256<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByte(System.Runtime.Intrinsics.Vector256<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByte(System.Runtime.Intrinsics.Vector256<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByte(System.Runtime.Intrinsics.Vector256<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByteWithSaturation(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByteWithSaturation(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByteWithSaturation(System.Runtime.Intrinsics.Vector256<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByteWithSaturation(System.Runtime.Intrinsics.Vector256<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> ConvertToVector128Single(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ConvertToVector128UInt16(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ConvertToVector128UInt16(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ConvertToVector128UInt16(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ConvertToVector128UInt16(System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ConvertToVector128UInt16(System.Runtime.Intrinsics.Vector256<int> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ConvertToVector128UInt16(System.Runtime.Intrinsics.Vector256<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ConvertToVector128UInt16(System.Runtime.Intrinsics.Vector256<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ConvertToVector128UInt16(System.Runtime.Intrinsics.Vector256<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ConvertToVector128UInt16WithSaturation(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ConvertToVector128UInt16WithSaturation(System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ConvertToVector128UInt16WithSaturation(System.Runtime.Intrinsics.Vector256<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ConvertToVector128UInt16WithSaturation(System.Runtime.Intrinsics.Vector256<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ConvertToVector128UInt32(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ConvertToVector128UInt32(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ConvertToVector128UInt32(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ConvertToVector128UInt32(System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ConvertToVector128UInt32(System.Runtime.Intrinsics.Vector256<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ConvertToVector128UInt32(System.Runtime.Intrinsics.Vector256<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ConvertToVector128UInt32(System.Runtime.Intrinsics.Vector256<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ConvertToVector128UInt32WithSaturation(System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ConvertToVector128UInt32WithSaturation(System.Runtime.Intrinsics.Vector256<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ConvertToVector128UInt32WithTruncation(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ConvertToVector128UInt32WithTruncation(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ConvertToVector128UInt32WithTruncation(System.Runtime.Intrinsics.Vector256<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> ConvertToVector256Double(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> ConvertToVector256Single(System.Runtime.Intrinsics.Vector256<uint> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> ConvertToVector256UInt32(System.Runtime.Intrinsics.Vector256<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> ConvertToVector256UInt32WithTruncation(System.Runtime.Intrinsics.Vector256<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> Fixup(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right, System.Runtime.Intrinsics.Vector128<long> table, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> Fixup(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right, System.Runtime.Intrinsics.Vector128<int> table, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> Fixup(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right, System.Runtime.Intrinsics.Vector256<long> table, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> Fixup(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right, System.Runtime.Intrinsics.Vector256<int> table, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> GetExponent(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> GetExponent(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> GetExponent(System.Runtime.Intrinsics.Vector256<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> GetExponent(System.Runtime.Intrinsics.Vector256<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> GetMantissa(System.Runtime.Intrinsics.Vector128<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(0x0F))] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> GetMantissa(System.Runtime.Intrinsics.Vector128<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(0x0F))] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> GetMantissa(System.Runtime.Intrinsics.Vector256<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(0x0F))] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> GetMantissa(System.Runtime.Intrinsics.Vector256<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(0x0F))] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> Max(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> Max(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> Max(System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> Max(System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> Min(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> Min(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> Min(System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> Min(System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> PermuteVar2x64x2(System.Runtime.Intrinsics.Vector128<double> lower, System.Runtime.Intrinsics.Vector128<long> indices, System.Runtime.Intrinsics.Vector128<double> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> PermuteVar2x64x2(System.Runtime.Intrinsics.Vector128<long> lower, System.Runtime.Intrinsics.Vector128<long> indices, System.Runtime.Intrinsics.Vector128<long> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> PermuteVar2x64x2(System.Runtime.Intrinsics.Vector128<ulong> lower, System.Runtime.Intrinsics.Vector128<ulong> indices, System.Runtime.Intrinsics.Vector128<ulong> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> PermuteVar4x32x2(System.Runtime.Intrinsics.Vector128<int> lower, System.Runtime.Intrinsics.Vector128<int> indices, System.Runtime.Intrinsics.Vector128<int> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> PermuteVar4x32x2(System.Runtime.Intrinsics.Vector128<float> lower, System.Runtime.Intrinsics.Vector128<int> indices, System.Runtime.Intrinsics.Vector128<float> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> PermuteVar4x32x2(System.Runtime.Intrinsics.Vector128<uint> lower, System.Runtime.Intrinsics.Vector128<uint> indices, System.Runtime.Intrinsics.Vector128<uint> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> PermuteVar4x64(System.Runtime.Intrinsics.Vector256<long> value, System.Runtime.Intrinsics.Vector256<long> control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> PermuteVar4x64(System.Runtime.Intrinsics.Vector256<ulong> value, System.Runtime.Intrinsics.Vector256<ulong> control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> PermuteVar4x64(System.Runtime.Intrinsics.Vector256<double> value, System.Runtime.Intrinsics.Vector256<long> control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> PermuteVar4x64x2(System.Runtime.Intrinsics.Vector256<double> lower, System.Runtime.Intrinsics.Vector256<long> indices, System.Runtime.Intrinsics.Vector256<double> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> PermuteVar4x64x2(System.Runtime.Intrinsics.Vector256<long> lower, System.Runtime.Intrinsics.Vector256<long> indices, System.Runtime.Intrinsics.Vector256<long> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> PermuteVar4x64x2(System.Runtime.Intrinsics.Vector256<ulong> lower, System.Runtime.Intrinsics.Vector256<ulong> indices, System.Runtime.Intrinsics.Vector256<ulong> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> PermuteVar8x32x2(System.Runtime.Intrinsics.Vector256<int> lower, System.Runtime.Intrinsics.Vector256<int> indices, System.Runtime.Intrinsics.Vector256<int> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> PermuteVar8x32x2(System.Runtime.Intrinsics.Vector256<float> lower, System.Runtime.Intrinsics.Vector256<int> indices, System.Runtime.Intrinsics.Vector256<float> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> PermuteVar8x32x2(System.Runtime.Intrinsics.Vector256<uint> lower, System.Runtime.Intrinsics.Vector256<uint> indices, System.Runtime.Intrinsics.Vector256<uint> upper) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> Reciprocal14(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> Reciprocal14(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> Reciprocal14(System.Runtime.Intrinsics.Vector256<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> Reciprocal14(System.Runtime.Intrinsics.Vector256<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> ReciprocalSqrt14(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> ReciprocalSqrt14(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> ReciprocalSqrt14(System.Runtime.Intrinsics.Vector256<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<float> ReciprocalSqrt14(System.Runtime.Intrinsics.Vector256<float> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> RotateLeft(System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> RotateLeft(System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> RotateLeft(System.Runtime.Intrinsics.Vector128<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> RotateLeft(System.Runtime.Intrinsics.Vector128<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> RotateLeft(System.Runtime.Intrinsics.Vector256<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> RotateLeft(System.Runtime.Intrinsics.Vector256<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> RotateLeft(System.Runtime.Intrinsics.Vector256<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> RotateLeft(System.Runtime.Intrinsics.Vector256<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> RotateLeftVariable(System.Runtime.Intrinsics.Vector128<int> value, System.Runtime.Intrinsics.Vector128<uint> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> RotateLeftVariable(System.Runtime.Intrinsics.Vector128<long> value, System.Runtime.Intrinsics.Vector128<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> RotateLeftVariable(System.Runtime.Intrinsics.Vector128<uint> value, System.Runtime.Intrinsics.Vector128<uint> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> RotateLeftVariable(System.Runtime.Intrinsics.Vector128<ulong> value, System.Runtime.Intrinsics.Vector128<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> RotateLeftVariable(System.Runtime.Intrinsics.Vector256<int> value, System.Runtime.Intrinsics.Vector256<uint> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> RotateLeftVariable(System.Runtime.Intrinsics.Vector256<long> value, System.Runtime.Intrinsics.Vector256<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> RotateLeftVariable(System.Runtime.Intrinsics.Vector256<uint> value, System.Runtime.Intrinsics.Vector256<uint> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> RotateLeftVariable(System.Runtime.Intrinsics.Vector256<ulong> value, System.Runtime.Intrinsics.Vector256<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> RotateRight(System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> RotateRight(System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> RotateRight(System.Runtime.Intrinsics.Vector128<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> RotateRight(System.Runtime.Intrinsics.Vector128<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> RotateRight(System.Runtime.Intrinsics.Vector256<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<long> RotateRight(System.Runtime.Intrinsics.Vector256<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> RotateRight(System.Runtime.Intrinsics.Vector256<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> RotateRight(System.Runtime.Intrinsics.Vector256<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> RotateRightVariable(System.Runtime.Intrinsics.Vector128<int> value, System.Runtime.Intrinsics.Vector128<uint> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> RotateRightVariable(System.Runtime.Intrinsics.Vector128<long> value, System.Runtime.Intrinsics.Vector128<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> RotateRightVariable(System.Runtime.Intrinsics.Vector128<uint> value, System.Runtime.Intrinsics.Vector128<uint> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> RotateRightVariable(System.Runtime.Intrinsics.Vector128<ulong> value, System.Runtime.Intrinsics.Vector128<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<int> RotateRightVariable(System.Runtime.Intrinsics.Vector256<int> value, System.Runtime.Intrinsics.Vector256<uint> count) { throw null; }
|
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public static System.Runtime.Intrinsics.Vector256<long> RotateRightVariable(System.Runtime.Intrinsics.Vector256<long> value, System.Runtime.Intrinsics.Vector256<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<uint> RotateRightVariable(System.Runtime.Intrinsics.Vector256<uint> value, System.Runtime.Intrinsics.Vector256<uint> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<ulong> RotateRightVariable(System.Runtime.Intrinsics.Vector256<ulong> value, System.Runtime.Intrinsics.Vector256<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> RoundScale(System.Runtime.Intrinsics.Vector128<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<float> RoundScale(System.Runtime.Intrinsics.Vector128<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector256<double> RoundScale(System.Runtime.Intrinsics.Vector256<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> RoundScale(System.Runtime.Intrinsics.Vector256<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> Scale(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> Scale(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> Scale(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> Scale(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector128<long> value, System.Runtime.Intrinsics.Vector128<long> count) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<long> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector256<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<long> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector256<long> value, System.Runtime.Intrinsics.Vector128<long> count) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> ShiftRightArithmeticVariable(System.Runtime.Intrinsics.Vector128<long> value, System.Runtime.Intrinsics.Vector128<ulong> count) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<long> ShiftRightArithmeticVariable(System.Runtime.Intrinsics.Vector256<long> value, System.Runtime.Intrinsics.Vector256<ulong> count) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> Shuffle2x128(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<int> Shuffle2x128(System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<long> Shuffle2x128(System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> Shuffle2x128(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<uint> Shuffle2x128(System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<ulong> Shuffle2x128(System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> TernaryLogic(System.Runtime.Intrinsics.Vector128<byte> a, System.Runtime.Intrinsics.Vector128<byte> b, System.Runtime.Intrinsics.Vector128<byte> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> TernaryLogic(System.Runtime.Intrinsics.Vector128<double> a, System.Runtime.Intrinsics.Vector128<double> b, System.Runtime.Intrinsics.Vector128<double> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> TernaryLogic(System.Runtime.Intrinsics.Vector128<int> a, System.Runtime.Intrinsics.Vector128<int> b, System.Runtime.Intrinsics.Vector128<int> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> TernaryLogic(System.Runtime.Intrinsics.Vector128<short> a, System.Runtime.Intrinsics.Vector128<short> b, System.Runtime.Intrinsics.Vector128<short> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> TernaryLogic(System.Runtime.Intrinsics.Vector128<long> a, System.Runtime.Intrinsics.Vector128<long> b, System.Runtime.Intrinsics.Vector128<long> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> TernaryLogic(System.Runtime.Intrinsics.Vector128<sbyte> a, System.Runtime.Intrinsics.Vector128<sbyte> b, System.Runtime.Intrinsics.Vector128<sbyte> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> TernaryLogic(System.Runtime.Intrinsics.Vector128<float> a, System.Runtime.Intrinsics.Vector128<float> b, System.Runtime.Intrinsics.Vector128<float> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> TernaryLogic(System.Runtime.Intrinsics.Vector128<ushort> a, System.Runtime.Intrinsics.Vector128<ushort> b, System.Runtime.Intrinsics.Vector128<ushort> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> TernaryLogic(System.Runtime.Intrinsics.Vector128<uint> a, System.Runtime.Intrinsics.Vector128<uint> b, System.Runtime.Intrinsics.Vector128<uint> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> TernaryLogic(System.Runtime.Intrinsics.Vector128<ulong> a, System.Runtime.Intrinsics.Vector128<ulong> b, System.Runtime.Intrinsics.Vector128<ulong> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<byte> TernaryLogic(System.Runtime.Intrinsics.Vector256<byte> a, System.Runtime.Intrinsics.Vector256<byte> b, System.Runtime.Intrinsics.Vector256<byte> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> TernaryLogic(System.Runtime.Intrinsics.Vector256<double> a, System.Runtime.Intrinsics.Vector256<double> b, System.Runtime.Intrinsics.Vector256<double> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<int> TernaryLogic(System.Runtime.Intrinsics.Vector256<int> a, System.Runtime.Intrinsics.Vector256<int> b, System.Runtime.Intrinsics.Vector256<int> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<short> TernaryLogic(System.Runtime.Intrinsics.Vector256<short> a, System.Runtime.Intrinsics.Vector256<short> b, System.Runtime.Intrinsics.Vector256<short> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<long> TernaryLogic(System.Runtime.Intrinsics.Vector256<long> a, System.Runtime.Intrinsics.Vector256<long> b, System.Runtime.Intrinsics.Vector256<long> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<sbyte> TernaryLogic(System.Runtime.Intrinsics.Vector256<sbyte> a, System.Runtime.Intrinsics.Vector256<sbyte> b, System.Runtime.Intrinsics.Vector256<sbyte> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> TernaryLogic(System.Runtime.Intrinsics.Vector256<float> a, System.Runtime.Intrinsics.Vector256<float> b, System.Runtime.Intrinsics.Vector256<float> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<ushort> TernaryLogic(System.Runtime.Intrinsics.Vector256<ushort> a, System.Runtime.Intrinsics.Vector256<ushort> b, System.Runtime.Intrinsics.Vector256<ushort> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<uint> TernaryLogic(System.Runtime.Intrinsics.Vector256<uint> a, System.Runtime.Intrinsics.Vector256<uint> b, System.Runtime.Intrinsics.Vector256<uint> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<ulong> TernaryLogic(System.Runtime.Intrinsics.Vector256<ulong> a, System.Runtime.Intrinsics.Vector256<ulong> b, System.Runtime.Intrinsics.Vector256<ulong> c, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
}
|
|
public new abstract partial class X64 : System.Runtime.Intrinsics.X86.Avx2.X64
|
|
{
|
|
internal X64() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
public static System.Runtime.Intrinsics.Vector128<double> ConvertScalarToVector128Double(System.Runtime.Intrinsics.Vector128<double> upper, ulong value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> ConvertScalarToVector128Single(System.Runtime.Intrinsics.Vector128<float> upper, ulong value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> ConvertScalarToVector128Double(System.Runtime.Intrinsics.Vector128<double> upper, ulong value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> ConvertScalarToVector128Single(System.Runtime.Intrinsics.Vector128<float> upper, ulong value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> ConvertScalarToVector128Double(System.Runtime.Intrinsics.Vector128<double> upper, long value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> ConvertScalarToVector128Single(System.Runtime.Intrinsics.Vector128<float> upper, long value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
|
|
public static long ConvertToInt64(System.Runtime.Intrinsics.Vector128<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
|
|
public static long ConvertToInt64(System.Runtime.Intrinsics.Vector128<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
|
|
public static ulong ConvertToUInt64(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static ulong ConvertToUInt64(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static ulong ConvertToUInt64(System.Runtime.Intrinsics.Vector128<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
|
|
public static ulong ConvertToUInt64(System.Runtime.Intrinsics.Vector128<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpected(Max = System.Runtime.Intrinsics.X86.FloatRoundingMode.ToZero)] System.Runtime.Intrinsics.X86.FloatRoundingMode mode) { throw null; }
|
|
public static ulong ConvertToUInt64WithTruncation(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static ulong ConvertToUInt64WithTruncation(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
}
|
|
}
|
|
[System.CLSCompliantAttribute(false)]
|
|
public abstract partial class Avx512Vbmi : System.Runtime.Intrinsics.X86.Avx512BW
|
|
{
|
|
internal Avx512Vbmi() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
public static System.Runtime.Intrinsics.Vector512<byte> MultiShift(System.Runtime.Intrinsics.Vector512<byte> control, System.Runtime.Intrinsics.Vector512<ulong> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<sbyte> MultiShift(System.Runtime.Intrinsics.Vector512<sbyte> control, System.Runtime.Intrinsics.Vector512<long> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<byte> PermuteVar64x8(System.Runtime.Intrinsics.Vector512<byte> left, System.Runtime.Intrinsics.Vector512<byte> control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<sbyte> PermuteVar64x8(System.Runtime.Intrinsics.Vector512<sbyte> left, System.Runtime.Intrinsics.Vector512<sbyte> control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<byte> PermuteVar64x8x2(System.Runtime.Intrinsics.Vector512<byte> lower, System.Runtime.Intrinsics.Vector512<byte> indices, System.Runtime.Intrinsics.Vector512<byte> upper) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector512<sbyte> PermuteVar64x8x2(System.Runtime.Intrinsics.Vector512<sbyte> lower, System.Runtime.Intrinsics.Vector512<sbyte> indices, System.Runtime.Intrinsics.Vector512<sbyte> upper) { throw null; }
|
|
public new abstract partial class VL : System.Runtime.Intrinsics.X86.Avx512BW.VL
|
|
{
|
|
internal VL() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> MultiShift(System.Runtime.Intrinsics.Vector128<byte> control, System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> MultiShift(System.Runtime.Intrinsics.Vector128<sbyte> control, System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<byte> MultiShift(System.Runtime.Intrinsics.Vector256<byte> control, System.Runtime.Intrinsics.Vector256<ulong> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<sbyte> MultiShift(System.Runtime.Intrinsics.Vector256<sbyte> control, System.Runtime.Intrinsics.Vector256<long> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> PermuteVar16x8(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> PermuteVar16x8(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> PermuteVar16x8x2(System.Runtime.Intrinsics.Vector128<byte> lower, System.Runtime.Intrinsics.Vector128<byte> indices, System.Runtime.Intrinsics.Vector128<byte> upper) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> PermuteVar16x8x2(System.Runtime.Intrinsics.Vector128<sbyte> lower, System.Runtime.Intrinsics.Vector128<sbyte> indices, System.Runtime.Intrinsics.Vector128<sbyte> upper) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<byte> PermuteVar32x8(System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<sbyte> PermuteVar32x8(System.Runtime.Intrinsics.Vector256<sbyte> left, System.Runtime.Intrinsics.Vector256<sbyte> control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<byte> PermuteVar32x8x2(System.Runtime.Intrinsics.Vector256<byte> lower, System.Runtime.Intrinsics.Vector256<byte> indices, System.Runtime.Intrinsics.Vector256<byte> upper) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<sbyte> PermuteVar32x8x2(System.Runtime.Intrinsics.Vector256<sbyte> lower, System.Runtime.Intrinsics.Vector256<sbyte> indices, System.Runtime.Intrinsics.Vector256<sbyte> upper) { throw null; }
|
|
}
|
|
public new abstract partial class X64 : System.Runtime.Intrinsics.X86.Avx512BW.X64
|
|
{
|
|
internal X64() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
}
|
|
}
|
|
[System.CLSCompliantAttribute(false)]
|
|
[System.Runtime.Versioning.RequiresPreviewFeaturesAttribute("AvxVnni is in preview.")]
|
|
public abstract class AvxVnni : System.Runtime.Intrinsics.X86.Avx2
|
|
{
|
|
internal AvxVnni() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
public static System.Runtime.Intrinsics.Vector128<int> MultiplyWideningAndAdd(System.Runtime.Intrinsics.Vector128<int> addend, System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> MultiplyWideningAndAdd(System.Runtime.Intrinsics.Vector128<int> addend, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<int> MultiplyWideningAndAdd(System.Runtime.Intrinsics.Vector256<int> addend, System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<int> MultiplyWideningAndAdd(System.Runtime.Intrinsics.Vector256<int> addend, System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> MultiplyWideningAndAddSaturate(System.Runtime.Intrinsics.Vector128<int> addend, System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> MultiplyWideningAndAddSaturate(System.Runtime.Intrinsics.Vector128<int> addend, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<int> MultiplyWideningAndAddSaturate(System.Runtime.Intrinsics.Vector256<int> addend, System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<int> MultiplyWideningAndAddSaturate(System.Runtime.Intrinsics.Vector256<int> addend, System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right) { throw null; }
|
|
public new abstract partial class X64 : System.Runtime.Intrinsics.X86.Avx2.X64
|
|
{
|
|
internal X64() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
}
|
|
}
|
|
[System.CLSCompliantAttribute(false)]
|
|
public abstract partial class Bmi1 : System.Runtime.Intrinsics.X86.X86Base
|
|
{
|
|
internal Bmi1() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
public static uint AndNot(uint left, uint right) { throw null; }
|
|
public static uint BitFieldExtract(uint value, byte start, byte length) { throw null; }
|
|
public static uint BitFieldExtract(uint value, ushort control) { throw null; }
|
|
public static uint ExtractLowestSetBit(uint value) { throw null; }
|
|
public static uint GetMaskUpToLowestSetBit(uint value) { throw null; }
|
|
public static uint ResetLowestSetBit(uint value) { throw null; }
|
|
public static uint TrailingZeroCount(uint value) { throw null; }
|
|
public new abstract partial class X64 : System.Runtime.Intrinsics.X86.X86Base.X64
|
|
{
|
|
internal X64() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
public static ulong AndNot(ulong left, ulong right) { throw null; }
|
|
public static ulong BitFieldExtract(ulong value, byte start, byte length) { throw null; }
|
|
public static ulong BitFieldExtract(ulong value, ushort control) { throw null; }
|
|
public static ulong ExtractLowestSetBit(ulong value) { throw null; }
|
|
public static ulong GetMaskUpToLowestSetBit(ulong value) { throw null; }
|
|
public static ulong ResetLowestSetBit(ulong value) { throw null; }
|
|
public static ulong TrailingZeroCount(ulong value) { throw null; }
|
|
}
|
|
}
|
|
[System.CLSCompliantAttribute(false)]
|
|
public abstract partial class Bmi2 : System.Runtime.Intrinsics.X86.X86Base
|
|
{
|
|
internal Bmi2() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
public static uint MultiplyNoFlags(uint left, uint right) { throw null; }
|
|
public static unsafe uint MultiplyNoFlags(uint left, uint right, uint* low) { throw null; }
|
|
public static uint ParallelBitDeposit(uint value, uint mask) { throw null; }
|
|
public static uint ParallelBitExtract(uint value, uint mask) { throw null; }
|
|
public static uint ZeroHighBits(uint value, uint index) { throw null; }
|
|
public new abstract partial class X64 : System.Runtime.Intrinsics.X86.X86Base.X64
|
|
{
|
|
internal X64() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
public static ulong MultiplyNoFlags(ulong left, ulong right) { throw null; }
|
|
public static unsafe ulong MultiplyNoFlags(ulong left, ulong right, ulong* low) { throw null; }
|
|
public static ulong ParallelBitDeposit(ulong value, ulong mask) { throw null; }
|
|
public static ulong ParallelBitExtract(ulong value, ulong mask) { throw null; }
|
|
public static ulong ZeroHighBits(ulong value, ulong index) { throw null; }
|
|
}
|
|
}
|
|
public enum FloatComparisonMode : byte
|
|
{
|
|
OrderedEqualNonSignaling = (byte)0,
|
|
OrderedLessThanSignaling = (byte)1,
|
|
OrderedLessThanOrEqualSignaling = (byte)2,
|
|
UnorderedNonSignaling = (byte)3,
|
|
UnorderedNotEqualNonSignaling = (byte)4,
|
|
UnorderedNotLessThanSignaling = (byte)5,
|
|
UnorderedNotLessThanOrEqualSignaling = (byte)6,
|
|
OrderedNonSignaling = (byte)7,
|
|
UnorderedEqualNonSignaling = (byte)8,
|
|
UnorderedNotGreaterThanOrEqualSignaling = (byte)9,
|
|
UnorderedNotGreaterThanSignaling = (byte)10,
|
|
OrderedFalseNonSignaling = (byte)11,
|
|
OrderedNotEqualNonSignaling = (byte)12,
|
|
OrderedGreaterThanOrEqualSignaling = (byte)13,
|
|
OrderedGreaterThanSignaling = (byte)14,
|
|
UnorderedTrueNonSignaling = (byte)15,
|
|
OrderedEqualSignaling = (byte)16,
|
|
OrderedLessThanNonSignaling = (byte)17,
|
|
OrderedLessThanOrEqualNonSignaling = (byte)18,
|
|
UnorderedSignaling = (byte)19,
|
|
UnorderedNotEqualSignaling = (byte)20,
|
|
UnorderedNotLessThanNonSignaling = (byte)21,
|
|
UnorderedNotLessThanOrEqualNonSignaling = (byte)22,
|
|
OrderedSignaling = (byte)23,
|
|
UnorderedEqualSignaling = (byte)24,
|
|
UnorderedNotGreaterThanOrEqualNonSignaling = (byte)25,
|
|
UnorderedNotGreaterThanNonSignaling = (byte)26,
|
|
OrderedFalseSignaling = (byte)27,
|
|
OrderedNotEqualSignaling = (byte)28,
|
|
OrderedGreaterThanOrEqualNonSignaling = (byte)29,
|
|
OrderedGreaterThanNonSignaling = (byte)30,
|
|
UnorderedTrueSignaling = (byte)31,
|
|
}
|
|
public enum FloatRoundingMode : byte
|
|
{
|
|
ToEven = 0x08,
|
|
ToNegativeInfinity = 0x09,
|
|
ToPositiveInfinity = 0x0A,
|
|
ToZero = 0x0B,
|
|
}
|
|
[System.CLSCompliantAttribute(false)]
|
|
public abstract partial class Fma : System.Runtime.Intrinsics.X86.Avx
|
|
{
|
|
internal Fma() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
public static System.Runtime.Intrinsics.Vector128<double> MultiplyAdd(System.Runtime.Intrinsics.Vector128<double> a, System.Runtime.Intrinsics.Vector128<double> b, System.Runtime.Intrinsics.Vector128<double> c) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> MultiplyAdd(System.Runtime.Intrinsics.Vector128<float> a, System.Runtime.Intrinsics.Vector128<float> b, System.Runtime.Intrinsics.Vector128<float> c) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> MultiplyAdd(System.Runtime.Intrinsics.Vector256<double> a, System.Runtime.Intrinsics.Vector256<double> b, System.Runtime.Intrinsics.Vector256<double> c) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> MultiplyAdd(System.Runtime.Intrinsics.Vector256<float> a, System.Runtime.Intrinsics.Vector256<float> b, System.Runtime.Intrinsics.Vector256<float> c) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> MultiplyAddNegated(System.Runtime.Intrinsics.Vector128<double> a, System.Runtime.Intrinsics.Vector128<double> b, System.Runtime.Intrinsics.Vector128<double> c) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> MultiplyAddNegated(System.Runtime.Intrinsics.Vector128<float> a, System.Runtime.Intrinsics.Vector128<float> b, System.Runtime.Intrinsics.Vector128<float> c) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> MultiplyAddNegated(System.Runtime.Intrinsics.Vector256<double> a, System.Runtime.Intrinsics.Vector256<double> b, System.Runtime.Intrinsics.Vector256<double> c) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> MultiplyAddNegated(System.Runtime.Intrinsics.Vector256<float> a, System.Runtime.Intrinsics.Vector256<float> b, System.Runtime.Intrinsics.Vector256<float> c) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> MultiplyAddNegatedScalar(System.Runtime.Intrinsics.Vector128<double> a, System.Runtime.Intrinsics.Vector128<double> b, System.Runtime.Intrinsics.Vector128<double> c) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> MultiplyAddNegatedScalar(System.Runtime.Intrinsics.Vector128<float> a, System.Runtime.Intrinsics.Vector128<float> b, System.Runtime.Intrinsics.Vector128<float> c) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> MultiplyAddScalar(System.Runtime.Intrinsics.Vector128<double> a, System.Runtime.Intrinsics.Vector128<double> b, System.Runtime.Intrinsics.Vector128<double> c) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> MultiplyAddScalar(System.Runtime.Intrinsics.Vector128<float> a, System.Runtime.Intrinsics.Vector128<float> b, System.Runtime.Intrinsics.Vector128<float> c) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> MultiplyAddSubtract(System.Runtime.Intrinsics.Vector128<double> a, System.Runtime.Intrinsics.Vector128<double> b, System.Runtime.Intrinsics.Vector128<double> c) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> MultiplyAddSubtract(System.Runtime.Intrinsics.Vector128<float> a, System.Runtime.Intrinsics.Vector128<float> b, System.Runtime.Intrinsics.Vector128<float> c) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> MultiplyAddSubtract(System.Runtime.Intrinsics.Vector256<double> a, System.Runtime.Intrinsics.Vector256<double> b, System.Runtime.Intrinsics.Vector256<double> c) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> MultiplyAddSubtract(System.Runtime.Intrinsics.Vector256<float> a, System.Runtime.Intrinsics.Vector256<float> b, System.Runtime.Intrinsics.Vector256<float> c) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> MultiplySubtract(System.Runtime.Intrinsics.Vector128<double> a, System.Runtime.Intrinsics.Vector128<double> b, System.Runtime.Intrinsics.Vector128<double> c) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> MultiplySubtract(System.Runtime.Intrinsics.Vector128<float> a, System.Runtime.Intrinsics.Vector128<float> b, System.Runtime.Intrinsics.Vector128<float> c) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> MultiplySubtract(System.Runtime.Intrinsics.Vector256<double> a, System.Runtime.Intrinsics.Vector256<double> b, System.Runtime.Intrinsics.Vector256<double> c) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> MultiplySubtract(System.Runtime.Intrinsics.Vector256<float> a, System.Runtime.Intrinsics.Vector256<float> b, System.Runtime.Intrinsics.Vector256<float> c) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> MultiplySubtractAdd(System.Runtime.Intrinsics.Vector128<double> a, System.Runtime.Intrinsics.Vector128<double> b, System.Runtime.Intrinsics.Vector128<double> c) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> MultiplySubtractAdd(System.Runtime.Intrinsics.Vector128<float> a, System.Runtime.Intrinsics.Vector128<float> b, System.Runtime.Intrinsics.Vector128<float> c) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> MultiplySubtractAdd(System.Runtime.Intrinsics.Vector256<double> a, System.Runtime.Intrinsics.Vector256<double> b, System.Runtime.Intrinsics.Vector256<double> c) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> MultiplySubtractAdd(System.Runtime.Intrinsics.Vector256<float> a, System.Runtime.Intrinsics.Vector256<float> b, System.Runtime.Intrinsics.Vector256<float> c) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> MultiplySubtractNegated(System.Runtime.Intrinsics.Vector128<double> a, System.Runtime.Intrinsics.Vector128<double> b, System.Runtime.Intrinsics.Vector128<double> c) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> MultiplySubtractNegated(System.Runtime.Intrinsics.Vector128<float> a, System.Runtime.Intrinsics.Vector128<float> b, System.Runtime.Intrinsics.Vector128<float> c) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<double> MultiplySubtractNegated(System.Runtime.Intrinsics.Vector256<double> a, System.Runtime.Intrinsics.Vector256<double> b, System.Runtime.Intrinsics.Vector256<double> c) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector256<float> MultiplySubtractNegated(System.Runtime.Intrinsics.Vector256<float> a, System.Runtime.Intrinsics.Vector256<float> b, System.Runtime.Intrinsics.Vector256<float> c) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> MultiplySubtractNegatedScalar(System.Runtime.Intrinsics.Vector128<double> a, System.Runtime.Intrinsics.Vector128<double> b, System.Runtime.Intrinsics.Vector128<double> c) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> MultiplySubtractNegatedScalar(System.Runtime.Intrinsics.Vector128<float> a, System.Runtime.Intrinsics.Vector128<float> b, System.Runtime.Intrinsics.Vector128<float> c) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> MultiplySubtractScalar(System.Runtime.Intrinsics.Vector128<double> a, System.Runtime.Intrinsics.Vector128<double> b, System.Runtime.Intrinsics.Vector128<double> c) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> MultiplySubtractScalar(System.Runtime.Intrinsics.Vector128<float> a, System.Runtime.Intrinsics.Vector128<float> b, System.Runtime.Intrinsics.Vector128<float> c) { throw null; }
|
|
public new abstract partial class X64 : System.Runtime.Intrinsics.X86.Avx.X64
|
|
{
|
|
internal X64() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
}
|
|
}
|
|
[System.CLSCompliantAttribute(false)]
|
|
public abstract partial class Lzcnt : System.Runtime.Intrinsics.X86.X86Base
|
|
{
|
|
internal Lzcnt() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
public static uint LeadingZeroCount(uint value) { throw null; }
|
|
public new abstract partial class X64 : System.Runtime.Intrinsics.X86.X86Base.X64
|
|
{
|
|
internal X64() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
public static ulong LeadingZeroCount(ulong value) { throw null; }
|
|
}
|
|
}
|
|
[System.CLSCompliantAttribute(false)]
|
|
public abstract partial class Pclmulqdq : System.Runtime.Intrinsics.X86.Sse2
|
|
{
|
|
internal Pclmulqdq() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
public static System.Runtime.Intrinsics.Vector128<long> CarrylessMultiply(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> CarrylessMultiply(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public new abstract partial class X64 : System.Runtime.Intrinsics.X86.Sse2.X64
|
|
{
|
|
internal X64() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
}
|
|
}
|
|
[System.CLSCompliantAttribute(false)]
|
|
public abstract partial class Popcnt : System.Runtime.Intrinsics.X86.Sse42
|
|
{
|
|
internal Popcnt() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
public static uint PopCount(uint value) { throw null; }
|
|
public new abstract partial class X64 : System.Runtime.Intrinsics.X86.Sse42.X64
|
|
{
|
|
internal X64() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
public static ulong PopCount(ulong value) { throw null; }
|
|
}
|
|
}
|
|
[System.CLSCompliantAttribute(false)]
|
|
public abstract partial class Sse : System.Runtime.Intrinsics.X86.X86Base
|
|
{
|
|
internal Sse() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
public static System.Runtime.Intrinsics.Vector128<float> Add(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> AddScalar(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> And(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> AndNot(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> CompareEqual(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> CompareGreaterThan(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> CompareLessThan(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> CompareNotEqual(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> CompareNotGreaterThan(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> CompareNotGreaterThanOrEqual(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> CompareNotLessThan(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> CompareNotLessThanOrEqual(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> CompareOrdered(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> CompareScalarEqual(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> CompareScalarGreaterThan(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> CompareScalarGreaterThanOrEqual(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> CompareScalarLessThan(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> CompareScalarLessThanOrEqual(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> CompareScalarNotEqual(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> CompareScalarNotGreaterThan(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> CompareScalarNotGreaterThanOrEqual(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> CompareScalarNotLessThan(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> CompareScalarNotLessThanOrEqual(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> CompareScalarOrdered(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static bool CompareScalarOrderedEqual(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static bool CompareScalarOrderedGreaterThan(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static bool CompareScalarOrderedGreaterThanOrEqual(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static bool CompareScalarOrderedLessThan(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static bool CompareScalarOrderedLessThanOrEqual(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static bool CompareScalarOrderedNotEqual(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> CompareScalarUnordered(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static bool CompareScalarUnorderedEqual(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static bool CompareScalarUnorderedGreaterThan(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static bool CompareScalarUnorderedGreaterThanOrEqual(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static bool CompareScalarUnorderedLessThan(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static bool CompareScalarUnorderedLessThanOrEqual(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static bool CompareScalarUnorderedNotEqual(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> CompareUnordered(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> ConvertScalarToVector128Single(System.Runtime.Intrinsics.Vector128<float> upper, int value) { throw null; }
|
|
public static int ConvertToInt32(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static int ConvertToInt32WithTruncation(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> Divide(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> DivideScalar(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<float> LoadAlignedVector128(float* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<float> LoadHigh(System.Runtime.Intrinsics.Vector128<float> lower, float* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<float> LoadLow(System.Runtime.Intrinsics.Vector128<float> upper, float* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<float> LoadScalarVector128(float* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<float> LoadVector128(float* address) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> Max(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> MaxScalar(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> Min(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> MinScalar(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> MoveHighToLow(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> MoveLowToHigh(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static int MoveMask(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> MoveScalar(System.Runtime.Intrinsics.Vector128<float> upper, System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> Multiply(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> MultiplyScalar(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> Or(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static unsafe void Prefetch0(void* address) { }
|
|
public static unsafe void Prefetch1(void* address) { }
|
|
public static unsafe void Prefetch2(void* address) { }
|
|
public static unsafe void PrefetchNonTemporal(void* address) { }
|
|
public static System.Runtime.Intrinsics.Vector128<float> Reciprocal(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> ReciprocalScalar(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> ReciprocalScalar(System.Runtime.Intrinsics.Vector128<float> upper, System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> ReciprocalSqrt(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> ReciprocalSqrtScalar(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> ReciprocalSqrtScalar(System.Runtime.Intrinsics.Vector128<float> upper, System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> Shuffle(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> Sqrt(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> SqrtScalar(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> SqrtScalar(System.Runtime.Intrinsics.Vector128<float> upper, System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static unsafe void Store(float* address, System.Runtime.Intrinsics.Vector128<float> source) { }
|
|
public static unsafe void StoreAligned(float* address, System.Runtime.Intrinsics.Vector128<float> source) { }
|
|
public static unsafe void StoreAlignedNonTemporal(float* address, System.Runtime.Intrinsics.Vector128<float> source) { }
|
|
public static void StoreFence() { }
|
|
public static unsafe void StoreHigh(float* address, System.Runtime.Intrinsics.Vector128<float> source) { }
|
|
public static unsafe void StoreLow(float* address, System.Runtime.Intrinsics.Vector128<float> source) { }
|
|
public static unsafe void StoreScalar(float* address, System.Runtime.Intrinsics.Vector128<float> source) { }
|
|
public static System.Runtime.Intrinsics.Vector128<float> Subtract(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> SubtractScalar(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> UnpackHigh(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> UnpackLow(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> Xor(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public new abstract partial class X64 : System.Runtime.Intrinsics.X86.X86Base.X64
|
|
{
|
|
internal X64() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
public static System.Runtime.Intrinsics.Vector128<float> ConvertScalarToVector128Single(System.Runtime.Intrinsics.Vector128<float> upper, long value) { throw null; }
|
|
public static long ConvertToInt64(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static long ConvertToInt64WithTruncation(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
}
|
|
}
|
|
[System.CLSCompliantAttribute(false)]
|
|
public abstract partial class Sse2 : System.Runtime.Intrinsics.X86.Sse
|
|
{
|
|
internal Sse2() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> Add(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> Add(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> Add(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> Add(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> Add(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> Add(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> Add(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> Add(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> Add(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> AddSaturate(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> AddSaturate(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> AddSaturate(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> AddSaturate(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> AddScalar(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> And(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> And(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> And(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> And(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> And(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> And(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> And(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> And(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> And(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> AndNot(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> AndNot(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> AndNot(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> AndNot(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> AndNot(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> AndNot(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> AndNot(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> AndNot(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> AndNot(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> Average(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> Average(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> CompareEqual(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> CompareEqual(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> CompareEqual(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> CompareEqual(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> CompareEqual(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> CompareEqual(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> CompareEqual(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> CompareGreaterThan(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> CompareGreaterThan(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> CompareGreaterThan(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> CompareGreaterThan(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> CompareGreaterThanOrEqual(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> CompareLessThan(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> CompareLessThan(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> CompareLessThan(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> CompareLessThan(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> CompareLessThanOrEqual(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> CompareNotEqual(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> CompareNotGreaterThan(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> CompareNotGreaterThanOrEqual(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> CompareNotLessThan(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> CompareNotLessThanOrEqual(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> CompareOrdered(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> CompareScalarEqual(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> CompareScalarGreaterThan(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> CompareScalarGreaterThanOrEqual(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> CompareScalarLessThan(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> CompareScalarLessThanOrEqual(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> CompareScalarNotEqual(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> CompareScalarNotGreaterThan(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> CompareScalarNotGreaterThanOrEqual(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> CompareScalarNotLessThan(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> CompareScalarNotLessThanOrEqual(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> CompareScalarOrdered(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static bool CompareScalarOrderedEqual(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static bool CompareScalarOrderedGreaterThan(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static bool CompareScalarOrderedGreaterThanOrEqual(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static bool CompareScalarOrderedLessThan(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static bool CompareScalarOrderedLessThanOrEqual(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static bool CompareScalarOrderedNotEqual(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> CompareScalarUnordered(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static bool CompareScalarUnorderedEqual(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static bool CompareScalarUnorderedGreaterThan(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static bool CompareScalarUnorderedGreaterThanOrEqual(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static bool CompareScalarUnorderedLessThan(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static bool CompareScalarUnorderedLessThanOrEqual(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static bool CompareScalarUnorderedNotEqual(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> CompareUnordered(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> ConvertScalarToVector128Double(System.Runtime.Intrinsics.Vector128<double> upper, int value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> ConvertScalarToVector128Double(System.Runtime.Intrinsics.Vector128<double> upper, System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> ConvertScalarToVector128Int32(int value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> ConvertScalarToVector128Single(System.Runtime.Intrinsics.Vector128<float> upper, System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> ConvertScalarToVector128UInt32(uint value) { throw null; }
|
|
public static int ConvertToInt32(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static int ConvertToInt32(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
|
|
public static int ConvertToInt32WithTruncation(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static uint ConvertToUInt32(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> ConvertToVector128Double(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> ConvertToVector128Double(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> ConvertToVector128Int32(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> ConvertToVector128Int32(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> ConvertToVector128Int32WithTruncation(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> ConvertToVector128Int32WithTruncation(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> ConvertToVector128Single(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> ConvertToVector128Single(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> Divide(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> DivideScalar(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static ushort Extract(System.Runtime.Intrinsics.Vector128<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> Insert(System.Runtime.Intrinsics.Vector128<short> value, short data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> Insert(System.Runtime.Intrinsics.Vector128<ushort> value, ushort data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<byte> LoadAlignedVector128(byte* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<double> LoadAlignedVector128(double* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<short> LoadAlignedVector128(short* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<int> LoadAlignedVector128(int* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<long> LoadAlignedVector128(long* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<sbyte> LoadAlignedVector128(sbyte* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<ushort> LoadAlignedVector128(ushort* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<uint> LoadAlignedVector128(uint* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<ulong> LoadAlignedVector128(ulong* address) { throw null; }
|
|
public static void LoadFence() { }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<double> LoadHigh(System.Runtime.Intrinsics.Vector128<double> lower, double* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<double> LoadLow(System.Runtime.Intrinsics.Vector128<double> upper, double* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<double> LoadScalarVector128(double* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<int> LoadScalarVector128(int* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<long> LoadScalarVector128(long* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<uint> LoadScalarVector128(uint* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<ulong> LoadScalarVector128(ulong* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<byte> LoadVector128(byte* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<double> LoadVector128(double* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<short> LoadVector128(short* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<int> LoadVector128(int* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<long> LoadVector128(long* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<sbyte> LoadVector128(sbyte* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<ushort> LoadVector128(ushort* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<uint> LoadVector128(uint* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<ulong> LoadVector128(ulong* address) { throw null; }
|
|
public static unsafe void MaskMove(System.Runtime.Intrinsics.Vector128<byte> source, System.Runtime.Intrinsics.Vector128<byte> mask, byte* address) { }
|
|
public static unsafe void MaskMove(System.Runtime.Intrinsics.Vector128<sbyte> source, System.Runtime.Intrinsics.Vector128<sbyte> mask, sbyte* address) { }
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public static System.Runtime.Intrinsics.Vector128<byte> Max(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> Max(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> Max(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> MaxScalar(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static void MemoryFence() { }
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public static System.Runtime.Intrinsics.Vector128<byte> Min(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> Min(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> Min(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> MinScalar(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static int MoveMask(System.Runtime.Intrinsics.Vector128<byte> value) { throw null; }
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public static int MoveMask(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static int MoveMask(System.Runtime.Intrinsics.Vector128<sbyte> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> MoveScalar(System.Runtime.Intrinsics.Vector128<double> upper, System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> MoveScalar(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> MoveScalar(System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> Multiply(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> Multiply(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> MultiplyAddAdjacent(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> MultiplyHigh(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> MultiplyHigh(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> MultiplyLow(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> MultiplyLow(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> MultiplyScalar(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> Or(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> Or(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> Or(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> Or(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> Or(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> Or(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> Or(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> Or(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> Or(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> PackSignedSaturate(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> PackSignedSaturate(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> PackUnsignedSaturate(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftLeftLogical(System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftLeftLogical(System.Runtime.Intrinsics.Vector128<short> value, System.Runtime.Intrinsics.Vector128<short> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ShiftLeftLogical(System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ShiftLeftLogical(System.Runtime.Intrinsics.Vector128<int> value, System.Runtime.Intrinsics.Vector128<int> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ShiftLeftLogical(System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ShiftLeftLogical(System.Runtime.Intrinsics.Vector128<long> value, System.Runtime.Intrinsics.Vector128<long> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ShiftLeftLogical(System.Runtime.Intrinsics.Vector128<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ShiftLeftLogical(System.Runtime.Intrinsics.Vector128<ushort> value, System.Runtime.Intrinsics.Vector128<ushort> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ShiftLeftLogical(System.Runtime.Intrinsics.Vector128<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ShiftLeftLogical(System.Runtime.Intrinsics.Vector128<uint> value, System.Runtime.Intrinsics.Vector128<uint> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> ShiftLeftLogical(System.Runtime.Intrinsics.Vector128<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> ShiftLeftLogical(System.Runtime.Intrinsics.Vector128<ulong> value, System.Runtime.Intrinsics.Vector128<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ShiftLeftLogical128BitLane(System.Runtime.Intrinsics.Vector128<byte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte numBytes) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftLeftLogical128BitLane(System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte numBytes) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ShiftLeftLogical128BitLane(System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte numBytes) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ShiftLeftLogical128BitLane(System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte numBytes) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ShiftLeftLogical128BitLane(System.Runtime.Intrinsics.Vector128<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte numBytes) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ShiftLeftLogical128BitLane(System.Runtime.Intrinsics.Vector128<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte numBytes) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ShiftLeftLogical128BitLane(System.Runtime.Intrinsics.Vector128<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte numBytes) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> ShiftLeftLogical128BitLane(System.Runtime.Intrinsics.Vector128<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte numBytes) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector128<short> value, System.Runtime.Intrinsics.Vector128<short> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ShiftRightArithmetic(System.Runtime.Intrinsics.Vector128<int> value, System.Runtime.Intrinsics.Vector128<int> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftRightLogical(System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftRightLogical(System.Runtime.Intrinsics.Vector128<short> value, System.Runtime.Intrinsics.Vector128<short> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ShiftRightLogical(System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ShiftRightLogical(System.Runtime.Intrinsics.Vector128<int> value, System.Runtime.Intrinsics.Vector128<int> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ShiftRightLogical(System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ShiftRightLogical(System.Runtime.Intrinsics.Vector128<long> value, System.Runtime.Intrinsics.Vector128<long> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ShiftRightLogical(System.Runtime.Intrinsics.Vector128<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ShiftRightLogical(System.Runtime.Intrinsics.Vector128<ushort> value, System.Runtime.Intrinsics.Vector128<ushort> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ShiftRightLogical(System.Runtime.Intrinsics.Vector128<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ShiftRightLogical(System.Runtime.Intrinsics.Vector128<uint> value, System.Runtime.Intrinsics.Vector128<uint> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> ShiftRightLogical(System.Runtime.Intrinsics.Vector128<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> ShiftRightLogical(System.Runtime.Intrinsics.Vector128<ulong> value, System.Runtime.Intrinsics.Vector128<ulong> count) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> ShiftRightLogical128BitLane(System.Runtime.Intrinsics.Vector128<byte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte numBytes) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShiftRightLogical128BitLane(System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte numBytes) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> ShiftRightLogical128BitLane(System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte numBytes) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> ShiftRightLogical128BitLane(System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte numBytes) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> ShiftRightLogical128BitLane(System.Runtime.Intrinsics.Vector128<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte numBytes) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ShiftRightLogical128BitLane(System.Runtime.Intrinsics.Vector128<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte numBytes) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> ShiftRightLogical128BitLane(System.Runtime.Intrinsics.Vector128<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte numBytes) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> ShiftRightLogical128BitLane(System.Runtime.Intrinsics.Vector128<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte numBytes) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> Shuffle(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> Shuffle(System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> Shuffle(System.Runtime.Intrinsics.Vector128<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShuffleHigh(System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ShuffleHigh(System.Runtime.Intrinsics.Vector128<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> ShuffleLow(System.Runtime.Intrinsics.Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> ShuffleLow(System.Runtime.Intrinsics.Vector128<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> Sqrt(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> SqrtScalar(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> SqrtScalar(System.Runtime.Intrinsics.Vector128<double> upper, System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
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public static unsafe void Store(byte* address, System.Runtime.Intrinsics.Vector128<byte> source) { }
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public static unsafe void Store(double* address, System.Runtime.Intrinsics.Vector128<double> source) { }
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public static unsafe void Store(short* address, System.Runtime.Intrinsics.Vector128<short> source) { }
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public static unsafe void Store(int* address, System.Runtime.Intrinsics.Vector128<int> source) { }
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public static unsafe void Store(long* address, System.Runtime.Intrinsics.Vector128<long> source) { }
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public static unsafe void Store(sbyte* address, System.Runtime.Intrinsics.Vector128<sbyte> source) { }
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public static unsafe void Store(ushort* address, System.Runtime.Intrinsics.Vector128<ushort> source) { }
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public static unsafe void Store(uint* address, System.Runtime.Intrinsics.Vector128<uint> source) { }
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public static unsafe void Store(ulong* address, System.Runtime.Intrinsics.Vector128<ulong> source) { }
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public static unsafe void StoreAligned(byte* address, System.Runtime.Intrinsics.Vector128<byte> source) { }
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public static unsafe void StoreAligned(double* address, System.Runtime.Intrinsics.Vector128<double> source) { }
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public static unsafe void StoreAligned(short* address, System.Runtime.Intrinsics.Vector128<short> source) { }
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public static unsafe void StoreAligned(int* address, System.Runtime.Intrinsics.Vector128<int> source) { }
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public static unsafe void StoreAligned(long* address, System.Runtime.Intrinsics.Vector128<long> source) { }
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public static unsafe void StoreAligned(sbyte* address, System.Runtime.Intrinsics.Vector128<sbyte> source) { }
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public static unsafe void StoreAligned(ushort* address, System.Runtime.Intrinsics.Vector128<ushort> source) { }
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public static unsafe void StoreAligned(uint* address, System.Runtime.Intrinsics.Vector128<uint> source) { }
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public static unsafe void StoreAligned(ulong* address, System.Runtime.Intrinsics.Vector128<ulong> source) { }
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public static unsafe void StoreAlignedNonTemporal(byte* address, System.Runtime.Intrinsics.Vector128<byte> source) { }
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public static unsafe void StoreAlignedNonTemporal(double* address, System.Runtime.Intrinsics.Vector128<double> source) { }
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public static unsafe void StoreAlignedNonTemporal(short* address, System.Runtime.Intrinsics.Vector128<short> source) { }
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public static unsafe void StoreAlignedNonTemporal(int* address, System.Runtime.Intrinsics.Vector128<int> source) { }
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public static unsafe void StoreAlignedNonTemporal(long* address, System.Runtime.Intrinsics.Vector128<long> source) { }
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public static unsafe void StoreAlignedNonTemporal(sbyte* address, System.Runtime.Intrinsics.Vector128<sbyte> source) { }
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public static unsafe void StoreAlignedNonTemporal(ushort* address, System.Runtime.Intrinsics.Vector128<ushort> source) { }
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public static unsafe void StoreAlignedNonTemporal(uint* address, System.Runtime.Intrinsics.Vector128<uint> source) { }
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public static unsafe void StoreAlignedNonTemporal(ulong* address, System.Runtime.Intrinsics.Vector128<ulong> source) { }
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public static unsafe void StoreHigh(double* address, System.Runtime.Intrinsics.Vector128<double> source) { }
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public static unsafe void StoreLow(double* address, System.Runtime.Intrinsics.Vector128<double> source) { }
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public static unsafe void StoreNonTemporal(int* address, int value) { }
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public static unsafe void StoreNonTemporal(uint* address, uint value) { }
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public static unsafe void StoreScalar(double* address, System.Runtime.Intrinsics.Vector128<double> source) { }
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public static unsafe void StoreScalar(int* address, System.Runtime.Intrinsics.Vector128<int> source) { }
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public static unsafe void StoreScalar(long* address, System.Runtime.Intrinsics.Vector128<long> source) { }
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public static unsafe void StoreScalar(uint* address, System.Runtime.Intrinsics.Vector128<uint> source) { }
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public static unsafe void StoreScalar(ulong* address, System.Runtime.Intrinsics.Vector128<ulong> source) { }
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public static System.Runtime.Intrinsics.Vector128<byte> Subtract(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> Subtract(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> Subtract(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> Subtract(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> Subtract(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> Subtract(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> Subtract(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<uint> Subtract(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ulong> Subtract(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> SubtractSaturate(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> SubtractSaturate(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> SubtractSaturate(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> SubtractSaturate(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> SubtractScalar(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<ushort> SumAbsoluteDifferences(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<byte> UnpackHigh(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<double> UnpackHigh(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<short> UnpackHigh(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<int> UnpackHigh(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<long> UnpackHigh(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
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public static System.Runtime.Intrinsics.Vector128<sbyte> UnpackHigh(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> UnpackHigh(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> UnpackHigh(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> UnpackHigh(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> UnpackLow(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> UnpackLow(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> UnpackLow(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> UnpackLow(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> UnpackLow(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> UnpackLow(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> UnpackLow(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> UnpackLow(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> UnpackLow(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> Xor(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> Xor(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> Xor(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> Xor(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> Xor(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> Xor(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> Xor(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> Xor(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> Xor(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
|
|
public new abstract partial class X64 : System.Runtime.Intrinsics.X86.Sse.X64
|
|
{
|
|
internal X64() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
public static System.Runtime.Intrinsics.Vector128<double> ConvertScalarToVector128Double(System.Runtime.Intrinsics.Vector128<double> upper, long value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> ConvertScalarToVector128Int64(long value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> ConvertScalarToVector128UInt64(ulong value) { throw null; }
|
|
public static long ConvertToInt64(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static long ConvertToInt64(System.Runtime.Intrinsics.Vector128<long> value) { throw null; }
|
|
public static long ConvertToInt64WithTruncation(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static ulong ConvertToUInt64(System.Runtime.Intrinsics.Vector128<ulong> value) { throw null; }
|
|
public static unsafe void StoreNonTemporal(long* address, long value) { }
|
|
public static unsafe void StoreNonTemporal(ulong* address, ulong value) { }
|
|
}
|
|
}
|
|
[System.CLSCompliantAttribute(false)]
|
|
public abstract partial class Sse3 : System.Runtime.Intrinsics.X86.Sse2
|
|
{
|
|
internal Sse3() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
public static System.Runtime.Intrinsics.Vector128<double> AddSubtract(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> AddSubtract(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> HorizontalAdd(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> HorizontalAdd(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> HorizontalSubtract(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> HorizontalSubtract(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<double> LoadAndDuplicateToVector128(double* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<byte> LoadDquVector128(byte* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<short> LoadDquVector128(short* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<int> LoadDquVector128(int* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<long> LoadDquVector128(long* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<sbyte> LoadDquVector128(sbyte* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<ushort> LoadDquVector128(ushort* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<uint> LoadDquVector128(uint* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<ulong> LoadDquVector128(ulong* address) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> MoveAndDuplicate(System.Runtime.Intrinsics.Vector128<double> source) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> MoveHighAndDuplicate(System.Runtime.Intrinsics.Vector128<float> source) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> MoveLowAndDuplicate(System.Runtime.Intrinsics.Vector128<float> source) { throw null; }
|
|
public new abstract partial class X64 : System.Runtime.Intrinsics.X86.Sse2.X64
|
|
{
|
|
internal X64() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
}
|
|
}
|
|
[System.CLSCompliantAttribute(false)]
|
|
public abstract partial class Sse41 : System.Runtime.Intrinsics.X86.Ssse3
|
|
{
|
|
internal Sse41() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
public static System.Runtime.Intrinsics.Vector128<double> Blend(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> Blend(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> Blend(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> Blend(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> BlendVariable(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right, System.Runtime.Intrinsics.Vector128<byte> mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> BlendVariable(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right, System.Runtime.Intrinsics.Vector128<double> mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> BlendVariable(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right, System.Runtime.Intrinsics.Vector128<short> mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> BlendVariable(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right, System.Runtime.Intrinsics.Vector128<int> mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> BlendVariable(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right, System.Runtime.Intrinsics.Vector128<long> mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> BlendVariable(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right, System.Runtime.Intrinsics.Vector128<sbyte> mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> BlendVariable(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right, System.Runtime.Intrinsics.Vector128<float> mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> BlendVariable(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right, System.Runtime.Intrinsics.Vector128<ushort> mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> BlendVariable(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right, System.Runtime.Intrinsics.Vector128<uint> mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> BlendVariable(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right, System.Runtime.Intrinsics.Vector128<ulong> mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> Ceiling(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> Ceiling(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> CeilingScalar(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> CeilingScalar(System.Runtime.Intrinsics.Vector128<double> upper, System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> CeilingScalar(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> CeilingScalar(System.Runtime.Intrinsics.Vector128<float> upper, System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> CompareEqual(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> CompareEqual(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<short> ConvertToVector128Int16(byte* address) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> ConvertToVector128Int16(System.Runtime.Intrinsics.Vector128<byte> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> ConvertToVector128Int16(System.Runtime.Intrinsics.Vector128<sbyte> value) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<short> ConvertToVector128Int16(sbyte* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<int> ConvertToVector128Int32(byte* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<int> ConvertToVector128Int32(short* address) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> ConvertToVector128Int32(System.Runtime.Intrinsics.Vector128<byte> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> ConvertToVector128Int32(System.Runtime.Intrinsics.Vector128<short> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> ConvertToVector128Int32(System.Runtime.Intrinsics.Vector128<sbyte> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> ConvertToVector128Int32(System.Runtime.Intrinsics.Vector128<ushort> value) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<int> ConvertToVector128Int32(sbyte* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<int> ConvertToVector128Int32(ushort* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<long> ConvertToVector128Int64(byte* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<long> ConvertToVector128Int64(short* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<long> ConvertToVector128Int64(int* address) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> ConvertToVector128Int64(System.Runtime.Intrinsics.Vector128<byte> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> ConvertToVector128Int64(System.Runtime.Intrinsics.Vector128<short> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> ConvertToVector128Int64(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> ConvertToVector128Int64(System.Runtime.Intrinsics.Vector128<sbyte> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> ConvertToVector128Int64(System.Runtime.Intrinsics.Vector128<ushort> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> ConvertToVector128Int64(System.Runtime.Intrinsics.Vector128<uint> value) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<long> ConvertToVector128Int64(sbyte* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<long> ConvertToVector128Int64(ushort* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<long> ConvertToVector128Int64(uint* address) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> DotProduct(System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> DotProduct(System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte control) { throw null; }
|
|
public static byte Extract(System.Runtime.Intrinsics.Vector128<byte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
|
|
public static int Extract(System.Runtime.Intrinsics.Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
|
|
public static float Extract(System.Runtime.Intrinsics.Vector128<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
|
|
public static uint Extract(System.Runtime.Intrinsics.Vector128<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> Floor(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> Floor(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> FloorScalar(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> FloorScalar(System.Runtime.Intrinsics.Vector128<double> upper, System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> FloorScalar(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> FloorScalar(System.Runtime.Intrinsics.Vector128<float> upper, System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> Insert(System.Runtime.Intrinsics.Vector128<byte> value, byte data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> Insert(System.Runtime.Intrinsics.Vector128<int> value, int data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> Insert(System.Runtime.Intrinsics.Vector128<sbyte> value, sbyte data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> Insert(System.Runtime.Intrinsics.Vector128<float> value, System.Runtime.Intrinsics.Vector128<float> data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> Insert(System.Runtime.Intrinsics.Vector128<uint> value, uint data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<byte> LoadAlignedVector128NonTemporal(byte* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<short> LoadAlignedVector128NonTemporal(short* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<int> LoadAlignedVector128NonTemporal(int* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<long> LoadAlignedVector128NonTemporal(long* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<sbyte> LoadAlignedVector128NonTemporal(sbyte* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<ushort> LoadAlignedVector128NonTemporal(ushort* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<uint> LoadAlignedVector128NonTemporal(uint* address) { throw null; }
|
|
public static unsafe System.Runtime.Intrinsics.Vector128<ulong> LoadAlignedVector128NonTemporal(ulong* address) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> Max(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> Max(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> Max(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> Max(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> Min(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> Min(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> Min(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> Min(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> MinHorizontal(System.Runtime.Intrinsics.Vector128<ushort> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> MultipleSumAbsoluteDifferences(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> Multiply(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> MultiplyLow(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> MultiplyLow(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> PackUnsignedSaturate(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> RoundCurrentDirection(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> RoundCurrentDirection(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> RoundCurrentDirectionScalar(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> RoundCurrentDirectionScalar(System.Runtime.Intrinsics.Vector128<double> upper, System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> RoundCurrentDirectionScalar(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> RoundCurrentDirectionScalar(System.Runtime.Intrinsics.Vector128<float> upper, System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> RoundToNearestInteger(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> RoundToNearestInteger(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> RoundToNearestIntegerScalar(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> RoundToNearestIntegerScalar(System.Runtime.Intrinsics.Vector128<double> upper, System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> RoundToNearestIntegerScalar(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> RoundToNearestIntegerScalar(System.Runtime.Intrinsics.Vector128<float> upper, System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> RoundToNegativeInfinity(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> RoundToNegativeInfinity(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> RoundToNegativeInfinityScalar(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> RoundToNegativeInfinityScalar(System.Runtime.Intrinsics.Vector128<double> upper, System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> RoundToNegativeInfinityScalar(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> RoundToNegativeInfinityScalar(System.Runtime.Intrinsics.Vector128<float> upper, System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> RoundToPositiveInfinity(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> RoundToPositiveInfinity(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> RoundToPositiveInfinityScalar(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> RoundToPositiveInfinityScalar(System.Runtime.Intrinsics.Vector128<double> upper, System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> RoundToPositiveInfinityScalar(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> RoundToPositiveInfinityScalar(System.Runtime.Intrinsics.Vector128<float> upper, System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> RoundToZero(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> RoundToZero(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> RoundToZeroScalar(System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<double> RoundToZeroScalar(System.Runtime.Intrinsics.Vector128<double> upper, System.Runtime.Intrinsics.Vector128<double> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> RoundToZeroScalar(System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<float> RoundToZeroScalar(System.Runtime.Intrinsics.Vector128<float> upper, System.Runtime.Intrinsics.Vector128<float> value) { throw null; }
|
|
public static bool TestC(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
|
|
public static bool TestC(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
|
|
public static bool TestC(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
|
|
public static bool TestC(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
|
|
public static bool TestC(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
|
|
public static bool TestC(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
|
|
public static bool TestC(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
|
|
public static bool TestC(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
|
|
public static bool TestNotZAndNotC(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
|
|
public static bool TestNotZAndNotC(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
|
|
public static bool TestNotZAndNotC(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
|
|
public static bool TestNotZAndNotC(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
|
|
public static bool TestNotZAndNotC(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
|
|
public static bool TestNotZAndNotC(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
|
|
public static bool TestNotZAndNotC(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
|
|
public static bool TestNotZAndNotC(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
|
|
public static bool TestZ(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right) { throw null; }
|
|
public static bool TestZ(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
|
|
public static bool TestZ(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
|
|
public static bool TestZ(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
|
|
public static bool TestZ(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
|
|
public static bool TestZ(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right) { throw null; }
|
|
public static bool TestZ(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right) { throw null; }
|
|
public static bool TestZ(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right) { throw null; }
|
|
public new abstract partial class X64 : System.Runtime.Intrinsics.X86.Ssse3.X64
|
|
{
|
|
internal X64() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
public static long Extract(System.Runtime.Intrinsics.Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
|
|
public static ulong Extract(System.Runtime.Intrinsics.Vector128<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> Insert(System.Runtime.Intrinsics.Vector128<long> value, long data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> Insert(System.Runtime.Intrinsics.Vector128<ulong> value, ulong data, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte index) { throw null; }
|
|
}
|
|
}
|
|
[System.CLSCompliantAttribute(false)]
|
|
public abstract partial class Sse42 : System.Runtime.Intrinsics.X86.Sse41
|
|
{
|
|
internal Sse42() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
public static System.Runtime.Intrinsics.Vector128<long> CompareGreaterThan(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right) { throw null; }
|
|
public static uint Crc32(uint crc, byte data) { throw null; }
|
|
public static uint Crc32(uint crc, ushort data) { throw null; }
|
|
public static uint Crc32(uint crc, uint data) { throw null; }
|
|
public new abstract partial class X64 : System.Runtime.Intrinsics.X86.Sse41.X64
|
|
{
|
|
internal X64() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
public static ulong Crc32(ulong crc, ulong data) { throw null; }
|
|
}
|
|
}
|
|
[System.CLSCompliantAttribute(false)]
|
|
public abstract partial class Ssse3 : System.Runtime.Intrinsics.X86.Sse3
|
|
{
|
|
internal Ssse3() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> Abs(System.Runtime.Intrinsics.Vector128<short> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> Abs(System.Runtime.Intrinsics.Vector128<int> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> Abs(System.Runtime.Intrinsics.Vector128<sbyte> value) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> AlignRight(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> AlignRight(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> AlignRight(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<long> AlignRight(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> AlignRight(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ushort> AlignRight(System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<uint> AlignRight(System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<ulong> AlignRight(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute] byte mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> HorizontalAdd(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> HorizontalAdd(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> HorizontalAddSaturate(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> HorizontalSubtract(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> HorizontalSubtract(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> HorizontalSubtractSaturate(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> MultiplyAddAdjacent(System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> MultiplyHighRoundScale(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<byte> Shuffle(System.Runtime.Intrinsics.Vector128<byte> value, System.Runtime.Intrinsics.Vector128<byte> mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> Shuffle(System.Runtime.Intrinsics.Vector128<sbyte> value, System.Runtime.Intrinsics.Vector128<sbyte> mask) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<short> Sign(System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<int> Sign(System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right) { throw null; }
|
|
public static System.Runtime.Intrinsics.Vector128<sbyte> Sign(System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right) { throw null; }
|
|
public new abstract partial class X64 : System.Runtime.Intrinsics.X86.Sse3.X64
|
|
{
|
|
internal X64() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
}
|
|
}
|
|
|
|
[System.CLSCompliantAttribute(false)]
|
|
public abstract partial class X86Base
|
|
{
|
|
internal X86Base() { }
|
|
public static bool IsSupported { get { throw null; } }
|
|
public static (int Eax, int Ebx, int Ecx, int Edx) CpuId(int functionId, int subFunctionId) { throw null; }
|
|
[System.Runtime.Versioning.RequiresPreviewFeaturesAttribute("DivRem is in preview.")]
|
|
public static (uint Quotient, uint Remainder) DivRem(uint lower, uint upper, uint divisor) { throw null; }
|
|
[System.Runtime.Versioning.RequiresPreviewFeaturesAttribute("DivRem is in preview.")]
|
|
public static (int Quotient, int Remainder) DivRem(uint lower, int upper, int divisor) { throw null; }
|
|
[System.Runtime.Versioning.RequiresPreviewFeaturesAttribute("DivRem is in preview.")]
|
|
public static (nuint Quotient, nuint Remainder) DivRem(nuint lower, nuint upper, nuint divisor) { throw null; }
|
|
[System.Runtime.Versioning.RequiresPreviewFeaturesAttribute("DivRem is in preview.")]
|
|
public static (nint Quotient, nint Remainder) DivRem(nuint lower, nint upper, nint divisor) { throw null; }
|
|
public static void Pause() { throw null; }
|
|
public abstract partial class X64
|
|
{
|
|
internal X64() { }
|
|
public static bool IsSupported { get { throw null; } }
|
|
[System.Runtime.Versioning.RequiresPreviewFeaturesAttribute("DivRem is in preview.")]
|
|
public static (ulong Quotient, ulong Remainder) DivRem(ulong lower, ulong upper, ulong divisor) { throw null; }
|
|
[System.Runtime.Versioning.RequiresPreviewFeaturesAttribute("DivRem is in preview.")]
|
|
public static (long Quotient, long Remainder) DivRem(ulong lower, long upper, long divisor) { throw null; }
|
|
}
|
|
}
|
|
|
|
[System.CLSCompliantAttribute(false)]
|
|
public abstract partial class X86Serialize : System.Runtime.Intrinsics.X86.X86Base
|
|
{
|
|
internal X86Serialize() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
|
|
public static void Serialize() { throw null; }
|
|
public new abstract partial class X64 : System.Runtime.Intrinsics.X86.X86Base.X64
|
|
{
|
|
internal X64() { }
|
|
public static new bool IsSupported { get { throw null; } }
|
|
}
|
|
}
|
|
}
|
|
namespace System.Runtime.Intrinsics.Wasm
|
|
{
|
|
[CLSCompliant(false)]
|
|
public abstract partial class PackedSimd
|
|
{
|
|
public static bool IsSupported { get { throw null; } }
|
|
public static Vector128<sbyte> Splat(sbyte value) { throw null; }
|
|
public static Vector128<byte> Splat(byte value) { throw null; }
|
|
public static Vector128<short> Splat(short value) { throw null; }
|
|
public static Vector128<ushort> Splat(ushort value) { throw null; }
|
|
public static Vector128<int> Splat(int value) { throw null; }
|
|
public static Vector128<uint> Splat(uint value) { throw null; }
|
|
public static Vector128<long> Splat(long value) { throw null; }
|
|
public static Vector128<ulong> Splat(ulong value) { throw null; }
|
|
public static Vector128<float> Splat(float value) { throw null; }
|
|
public static Vector128<double> Splat(double value) { throw null; }
|
|
public static Vector128<nint> Splat(nint value) { throw null; }
|
|
public static Vector128<nuint> Splat(nuint value) { throw null; }
|
|
public static int ExtractScalar(Vector128<sbyte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte index) { throw null; }// takes ImmLaneIdx16
|
|
public static uint ExtractScalar(Vector128<byte> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte index) { throw null; }// takes ImmLaneIdx16
|
|
public static int ExtractScalar(Vector128<short> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index) { throw null; }// takes ImmLaneIdx8
|
|
public static uint ExtractScalar(Vector128<ushort> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte index) { throw null; }// takes ImmLaneIdx8
|
|
public static int ExtractScalar(Vector128<int> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { throw null; }// takes ImmLaneIdx4
|
|
public static uint ExtractScalar(Vector128<uint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { throw null; }// takes ImmLaneIdx4
|
|
public static long ExtractScalar(Vector128<long> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }// takes ImmLaneIdx2
|
|
public static ulong ExtractScalar(Vector128<ulong> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }// takes ImmLaneIdx2
|
|
public static float ExtractScalar(Vector128<float> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { throw null; }// takes ImmLaneIdx4
|
|
public static double ExtractScalar(Vector128<double> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte index) { throw null; }// takes ImmLaneIdx2
|
|
public static nint ExtractScalar(Vector128<nint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { throw null; }
|
|
public static nuint ExtractScalar(Vector128<nuint> value, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte index) { throw null; }
|
|
public static Vector128<sbyte> ReplaceScalar(Vector128<sbyte> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte imm, int value) { throw null; } // takes ImmLaneIdx16
|
|
public static Vector128<byte> ReplaceScalar(Vector128<byte> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(15))] byte imm, uint value) { throw null; } // takes ImmLaneIdx16
|
|
public static Vector128<short> ReplaceScalar(Vector128<short> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte imm, int value) { throw null; } // takes ImmLaneIdx8
|
|
public static Vector128<ushort> ReplaceScalar(Vector128<ushort> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(7))] byte imm, uint value) { throw null; } // takes ImmLaneIdx8
|
|
public static Vector128<int> ReplaceScalar(Vector128<int> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte imm, int value) { throw null; } // takes ImmLaneIdx4
|
|
public static Vector128<int> ReplaceScalar(Vector128<uint> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte imm, uint value) { throw null; } // takes ImmLaneIdx4
|
|
public static Vector128<long> ReplaceScalar(Vector128<long> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte imm, long value) { throw null; } // takes ImmLaneIdx2
|
|
public static Vector128<ulong> ReplaceScalar(Vector128<ulong> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte imm, ulong value) { throw null; } // takes ImmLaneIdx2
|
|
public static Vector128<float> ReplaceScalar(Vector128<float> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte imm, float value) { throw null; } // takes ImmLaneIdx4
|
|
public static Vector128<double> ReplaceScalar(Vector128<double> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(1))] byte imm, double value) { throw null; } // takes ImmLaneIdx2
|
|
public static Vector128<nint> ReplaceScalar(Vector128<nint> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte imm, nint value) { throw null; }
|
|
public static Vector128<nuint> ReplaceScalar(Vector128<nuint> vector, [System.Diagnostics.CodeAnalysis.ConstantExpectedAttribute(Max = (byte)(3))] byte imm, nuint value) { throw null; }
|
|
public static Vector128<sbyte> Swizzle(Vector128<sbyte> vector, Vector128<sbyte> indices) { throw null; }
|
|
public static Vector128<byte> Swizzle(Vector128<byte> vector, Vector128<byte> indices) { throw null; }
|
|
public static Vector128<sbyte> Add(Vector128<sbyte> left, Vector128<sbyte> right) { throw null; }
|
|
public static Vector128<byte> Add(Vector128<byte> left, Vector128<byte> right) { throw null; }
|
|
public static Vector128<short> Add(Vector128<short> left, Vector128<short> right) { throw null; }
|
|
public static Vector128<ushort> Add(Vector128<ushort> left, Vector128<ushort> right) { throw null; }
|
|
public static Vector128<int> Add(Vector128<int> left, Vector128<int> right) { throw null; }
|
|
public static Vector128<uint> Add(Vector128<uint> left, Vector128<uint> right) { throw null; }
|
|
public static Vector128<long> Add(Vector128<long> left, Vector128<long> right) { throw null; }
|
|
public static Vector128<ulong> Add(Vector128<ulong> left, Vector128<ulong> right) { throw null; }
|
|
public static Vector128<nint> Add(Vector128<nint> left, Vector128<nint> right) { throw null; }
|
|
public static Vector128<nuint> Add(Vector128<nuint> left, Vector128<nuint> right) { throw null; }
|
|
public static Vector128<sbyte> Subtract(Vector128<sbyte> left, Vector128<sbyte> right) { throw null; }
|
|
public static Vector128<byte> Subtract(Vector128<byte> left, Vector128<byte> right) { throw null; }
|
|
public static Vector128<short> Subtract(Vector128<short> left, Vector128<short> right) { throw null; }
|
|
public static Vector128<ushort> Subtract(Vector128<ushort> left, Vector128<ushort> right) { throw null; }
|
|
public static Vector128<int> Subtract(Vector128<int> left, Vector128<int> right) { throw null; }
|
|
public static Vector128<uint> Subtract(Vector128<uint> left, Vector128<uint> right) { throw null; }
|
|
public static Vector128<long> Subtract(Vector128<long> left, Vector128<long> right) { throw null; }
|
|
public static Vector128<ulong> Subtract(Vector128<ulong> left, Vector128<ulong> right) { throw null; }
|
|
public static Vector128<nint> Subtract(Vector128<nint> left, Vector128<nint> right) { throw null; }
|
|
public static Vector128<nuint> Subtract(Vector128<nuint> left, Vector128<nuint> right) { throw null; }
|
|
public static Vector128<short> Multiply(Vector128<short> left, Vector128<short> right) { throw null; }
|
|
public static Vector128<ushort> Multiply(Vector128<ushort> left, Vector128<ushort> right) { throw null; }
|
|
public static Vector128<int> Multiply(Vector128<int> left, Vector128<int> right) { throw null; }
|
|
public static Vector128<uint> Multiply(Vector128<uint> left, Vector128<uint> right) { throw null; }
|
|
public static Vector128<long> Multiply(Vector128<long> left, Vector128<long> right) { throw null; }
|
|
public static Vector128<ulong> Multiply(Vector128<ulong> left, Vector128<ulong> right) { throw null; }
|
|
public static Vector128<nint> Multiply(Vector128<nint> left, Vector128<nint> right) { throw null; }
|
|
public static Vector128<nuint> Multiply(Vector128<nuint> left, Vector128<nuint> right) { throw null; }
|
|
public static Vector128<int> Dot(Vector128<short> left, Vector128<short> right) { throw null; }
|
|
public static Vector128<sbyte> Negate(Vector128<sbyte> value) { throw null; }
|
|
public static Vector128<byte> Negate(Vector128<byte> value) { throw null; }
|
|
public static Vector128<short> Negate(Vector128<short> value) { throw null; }
|
|
public static Vector128<ushort> Negate(Vector128<ushort> value) { throw null; }
|
|
public static Vector128<int> Negate(Vector128<int> value) { throw null; }
|
|
public static Vector128<uint> Negate(Vector128<uint> value) { throw null; }
|
|
public static Vector128<long> Negate(Vector128<long> value) { throw null; }
|
|
public static Vector128<ulong> Negate(Vector128<ulong> value) { throw null; }
|
|
public static Vector128<nint> Negate(Vector128<nint> value) { throw null; }
|
|
public static Vector128<nuint> Negate(Vector128<nuint> value) { throw null; }
|
|
public static Vector128<short> MultiplyWideningLower(Vector128<sbyte> left, Vector128<sbyte> right) { throw null; }
|
|
public static Vector128<ushort> MultiplyWideningLower(Vector128<byte> left, Vector128<byte> right) { throw null; }
|
|
public static Vector128<int> MultiplyWideningLower(Vector128<short> left, Vector128<short> right) { throw null; }
|
|
public static Vector128<uint> MultiplyWideningLower(Vector128<ushort> left, Vector128<ushort> right) { throw null; }
|
|
public static Vector128<long> MultiplyWideningLower(Vector128<int> left, Vector128<int> right) { throw null; }
|
|
public static Vector128<ulong> MultiplyWideningLower(Vector128<uint> left, Vector128<uint> right) { throw null; }
|
|
public static Vector128<short> MultiplyWideningUpper(Vector128<sbyte> left, Vector128<sbyte> right) { throw null; }
|
|
public static Vector128<ushort> MultiplyWideningUpper(Vector128<byte> left, Vector128<byte> right) { throw null; }
|
|
public static Vector128<int> MultiplyWideningUpper(Vector128<short> left, Vector128<short> right) { throw null; }
|
|
public static Vector128<uint> MultiplyWideningUpper(Vector128<ushort> left, Vector128<ushort> right) { throw null; }
|
|
public static Vector128<long> MultiplyWideningUpper(Vector128<int> left, Vector128<int> right) { throw null; }
|
|
public static Vector128<ulong> MultiplyWideningUpper(Vector128<uint> left, Vector128<uint> right) { throw null; }
|
|
public static Vector128<short> AddPairwiseWidening(Vector128<sbyte> value) { throw null; }
|
|
public static Vector128<ushort> AddPairwiseWidening(Vector128<byte> value) { throw null; }
|
|
public static Vector128<int> AddPairwiseWidening(Vector128<short> value) { throw null; }
|
|
public static Vector128<uint> AddPairwiseWidening(Vector128<ushort> value) { throw null; }
|
|
public static Vector128<sbyte> AddSaturate(Vector128<sbyte> left, Vector128<sbyte> right) { throw null; }
|
|
public static Vector128<byte> AddSaturate(Vector128<byte> left, Vector128<byte> right) { throw null; }
|
|
public static Vector128<short> AddSaturate(Vector128<short> left, Vector128<short> right) { throw null; }
|
|
public static Vector128<ushort> AddSaturate(Vector128<ushort> left, Vector128<ushort> right) { throw null; }
|
|
public static Vector128<sbyte> SubtractSaturate(Vector128<sbyte> left, Vector128<sbyte> right) { throw null; }
|
|
public static Vector128<byte> SubtractSaturate(Vector128<byte> left, Vector128<byte> right) { throw null; }
|
|
public static Vector128<short> SubtractSaturate(Vector128<short> left, Vector128<short> right) { throw null; }
|
|
public static Vector128<ushort> SubtractSaturate(Vector128<ushort> left, Vector128<ushort> right) { throw null; }
|
|
public static Vector128<short> MultiplyRoundedSaturateQ15(Vector128<short> left, Vector128<short> right) { throw null; }
|
|
public static Vector128<sbyte> Min(Vector128<sbyte> left, Vector128<sbyte> right) { throw null; }
|
|
public static Vector128<byte> Min(Vector128<byte> left, Vector128<byte> right) { throw null; }
|
|
public static Vector128<short> Min(Vector128<short> left, Vector128<short> right) { throw null; }
|
|
public static Vector128<ushort> Min(Vector128<ushort> left, Vector128<ushort> right) { throw null; }
|
|
public static Vector128<int> Min(Vector128<int> left, Vector128<int> right) { throw null; }
|
|
public static Vector128<uint> Min(Vector128<uint> left, Vector128<uint> right) { throw null; }
|
|
public static Vector128<sbyte> Max(Vector128<sbyte> left, Vector128<sbyte> right) { throw null; }
|
|
public static Vector128<byte> Max(Vector128<byte> left, Vector128<byte> right) { throw null; }
|
|
public static Vector128<short> Max(Vector128<short> left, Vector128<short> right) { throw null; }
|
|
public static Vector128<ushort> Max(Vector128<ushort> left, Vector128<ushort> right) { throw null; }
|
|
public static Vector128<int> Max(Vector128<int> left, Vector128<int> right) { throw null; }
|
|
public static Vector128<uint> Max(Vector128<uint> left, Vector128<uint> right) { throw null; }
|
|
public static Vector128<byte> AverageRounded(Vector128<byte> left, Vector128<byte> right) { throw null; }
|
|
public static Vector128<ushort> AverageRounded(Vector128<ushort> left, Vector128<ushort> right) { throw null; }
|
|
public static Vector128<sbyte> Abs(Vector128<sbyte> value) { throw null; }
|
|
public static Vector128<short> Abs(Vector128<short> value) { throw null; }
|
|
public static Vector128<int> Abs(Vector128<int> value) { throw null; }
|
|
public static Vector128<long> Abs(Vector128<long> value) { throw null; }
|
|
public static Vector128<nint> Abs(Vector128<nint> value) { throw null; }
|
|
public static Vector128<sbyte> ShiftLeft(Vector128<sbyte> value, int count) { throw null; }
|
|
public static Vector128<byte> ShiftLeft(Vector128<byte> value, int count) { throw null; }
|
|
public static Vector128<short> ShiftLeft(Vector128<short> value, int count) { throw null; }
|
|
public static Vector128<ushort> ShiftLeft(Vector128<ushort> value, int count) { throw null; }
|
|
public static Vector128<int> ShiftLeft(Vector128<int> value, int count) { throw null; }
|
|
public static Vector128<uint> ShiftLeft(Vector128<uint> value, int count) { throw null; }
|
|
public static Vector128<long> ShiftLeft(Vector128<long> value, int count) { throw null; }
|
|
public static Vector128<ulong> ShiftLeft(Vector128<ulong> value, int count) { throw null; }
|
|
public static Vector128<nint> ShiftLeft(Vector128<nint> value, int count) { throw null; }
|
|
public static Vector128<nuint> ShiftLeft(Vector128<nuint> value, int count) { throw null; }
|
|
public static Vector128<sbyte> ShiftRightArithmetic(Vector128<sbyte> value, int count) { throw null; }
|
|
public static Vector128<byte> ShiftRightArithmetic(Vector128<byte> value, int count) { throw null; }
|
|
public static Vector128<short> ShiftRightArithmetic(Vector128<short> value, int count) { throw null; }
|
|
public static Vector128<ushort> ShiftRightArithmetic(Vector128<ushort> value, int count) { throw null; }
|
|
public static Vector128<int> ShiftRightArithmetic(Vector128<int> value, int count) { throw null; }
|
|
public static Vector128<uint> ShiftRightArithmetic(Vector128<uint> value, int count) { throw null; }
|
|
public static Vector128<long> ShiftRightArithmetic(Vector128<long> value, int count) { throw null; }
|
|
public static Vector128<ulong> ShiftRightArithmetic(Vector128<ulong> value, int count) { throw null; }
|
|
public static Vector128<nint> ShiftRightArithmetic(Vector128<nint> value, int count) { throw null; }
|
|
public static Vector128<nuint> ShiftRightArithmetic(Vector128<nuint> value, int count) { throw null; }
|
|
public static Vector128<sbyte> ShiftRightLogical(Vector128<sbyte> value, int count) { throw null; }
|
|
public static Vector128<byte> ShiftRightLogical(Vector128<byte> value, int count) { throw null; }
|
|
public static Vector128<short> ShiftRightLogical(Vector128<short> value, int count) { throw null; }
|
|
public static Vector128<ushort> ShiftRightLogical(Vector128<ushort> value, int count) { throw null; }
|
|
public static Vector128<int> ShiftRightLogical(Vector128<int> value, int count) { throw null; }
|
|
public static Vector128<uint> ShiftRightLogical(Vector128<uint> value, int count) { throw null; }
|
|
public static Vector128<long> ShiftRightLogical(Vector128<long> value, int count) { throw null; }
|
|
public static Vector128<ulong> ShiftRightLogical(Vector128<ulong> value, int count) { throw null; }
|
|
public static Vector128<nint> ShiftRightLogical(Vector128<nint> value, int count) { throw null; }
|
|
public static Vector128<nuint> ShiftRightLogical(Vector128<nuint> value, int count) { throw null; }
|
|
public static Vector128<sbyte> And(Vector128<sbyte> left, Vector128<sbyte> right) { throw null; }
|
|
public static Vector128<byte> And(Vector128<byte> left, Vector128<byte> right) { throw null; }
|
|
public static Vector128<short> And(Vector128<short> left, Vector128<short> right) { throw null; }
|
|
public static Vector128<ushort> And(Vector128<ushort> left, Vector128<ushort> right) { throw null; }
|
|
public static Vector128<int> And(Vector128<int> left, Vector128<int> right) { throw null; }
|
|
public static Vector128<uint> And(Vector128<uint> left, Vector128<uint> right) { throw null; }
|
|
public static Vector128<long> And(Vector128<long> left, Vector128<long> right) { throw null; }
|
|
public static Vector128<ulong> And(Vector128<ulong> left, Vector128<ulong> right) { throw null; }
|
|
public static Vector128<float> And(Vector128<float> left, Vector128<float> right) { throw null; }
|
|
public static Vector128<double> And(Vector128<double> left, Vector128<double> right) { throw null; }
|
|
public static Vector128<nint> And(Vector128<nint> left, Vector128<nint> right) { throw null; }
|
|
public static Vector128<nuint> And(Vector128<nuint> left, Vector128<nuint> right) { throw null; }
|
|
public static Vector128<sbyte> Or(Vector128<sbyte> left, Vector128<sbyte> right) { throw null; }
|
|
public static Vector128<byte> Or(Vector128<byte> left, Vector128<byte> right) { throw null; }
|
|
public static Vector128<short> Or(Vector128<short> left, Vector128<short> right) { throw null; }
|
|
public static Vector128<ushort> Or(Vector128<ushort> left, Vector128<ushort> right) { throw null; }
|
|
public static Vector128<int> Or(Vector128<int> left, Vector128<int> right) { throw null; }
|
|
public static Vector128<uint> Or(Vector128<uint> left, Vector128<uint> right) { throw null; }
|
|
public static Vector128<long> Or(Vector128<long> left, Vector128<long> right) { throw null; }
|
|
public static Vector128<ulong> Or(Vector128<ulong> left, Vector128<ulong> right) { throw null; }
|
|
public static Vector128<float> Or(Vector128<float> left, Vector128<float> right) { throw null; }
|
|
public static Vector128<double> Or(Vector128<double> left, Vector128<double> right) { throw null; }
|
|
public static Vector128<nint> Or(Vector128<nint> left, Vector128<nint> right) { throw null; }
|
|
public static Vector128<nuint> Or(Vector128<nuint> left, Vector128<nuint> right) { throw null; }
|
|
public static Vector128<sbyte> Xor(Vector128<sbyte> left, Vector128<sbyte> right) { throw null; }
|
|
public static Vector128<byte> Xor(Vector128<byte> left, Vector128<byte> right) { throw null; }
|
|
public static Vector128<short> Xor(Vector128<short> left, Vector128<short> right) { throw null; }
|
|
public static Vector128<ushort> Xor(Vector128<ushort> left, Vector128<ushort> right) { throw null; }
|
|
public static Vector128<int> Xor(Vector128<int> left, Vector128<int> right) { throw null; }
|
|
public static Vector128<uint> Xor(Vector128<uint> left, Vector128<uint> right) { throw null; }
|
|
public static Vector128<long> Xor(Vector128<long> left, Vector128<long> right) { throw null; }
|
|
public static Vector128<ulong> Xor(Vector128<ulong> left, Vector128<ulong> right) { throw null; }
|
|
public static Vector128<float> Xor(Vector128<float> left, Vector128<float> right) { throw null; }
|
|
public static Vector128<double> Xor(Vector128<double> left, Vector128<double> right) { throw null; }
|
|
public static Vector128<nint> Xor(Vector128<nint> left, Vector128<nint> right) { throw null; }
|
|
public static Vector128<nuint> Xor(Vector128<nuint> left, Vector128<nuint> right) { throw null; }
|
|
public static Vector128<sbyte> Not(Vector128<sbyte> value) { throw null; }
|
|
public static Vector128<byte> Not(Vector128<byte> value) { throw null; }
|
|
public static Vector128<short> Not(Vector128<short> value) { throw null; }
|
|
public static Vector128<ushort> Not(Vector128<ushort> value) { throw null; }
|
|
public static Vector128<int> Not(Vector128<int> value) { throw null; }
|
|
public static Vector128<uint> Not(Vector128<uint> value) { throw null; }
|
|
public static Vector128<long> Not(Vector128<long> value) { throw null; }
|
|
public static Vector128<ulong> Not(Vector128<ulong> value) { throw null; }
|
|
public static Vector128<float> Not(Vector128<float> value) { throw null; }
|
|
public static Vector128<double> Not(Vector128<double> value) { throw null; }
|
|
public static Vector128<nint> Not(Vector128<nint> value) { throw null; }
|
|
public static Vector128<nuint> Not(Vector128<nuint> value) { throw null; }
|
|
public static Vector128<sbyte> AndNot(Vector128<sbyte> left, Vector128<sbyte> right) { throw null; }
|
|
public static Vector128<byte> AndNot(Vector128<byte> left, Vector128<byte> right) { throw null; }
|
|
public static Vector128<short> AndNot(Vector128<short> left, Vector128<short> right) { throw null; }
|
|
public static Vector128<ushort> AndNot(Vector128<ushort> left, Vector128<ushort> right) { throw null; }
|
|
public static Vector128<int> AndNot(Vector128<int> left, Vector128<int> right) { throw null; }
|
|
public static Vector128<uint> AndNot(Vector128<uint> left, Vector128<uint> right) { throw null; }
|
|
public static Vector128<long> AndNot(Vector128<long> left, Vector128<long> right) { throw null; }
|
|
public static Vector128<ulong> AndNot(Vector128<ulong> left, Vector128<ulong> right) { throw null; }
|
|
public static Vector128<float> AndNot(Vector128<float> left, Vector128<float> right) { throw null; }
|
|
public static Vector128<double> AndNot(Vector128<double> left, Vector128<double> right) { throw null; }
|
|
public static Vector128<nint> AndNot(Vector128<nint> left, Vector128<nint> right) { throw null; }
|
|
public static Vector128<nuint> AndNot(Vector128<nuint> left, Vector128<nuint> right) { throw null; }
|
|
public static Vector128<sbyte> BitwiseSelect(Vector128<sbyte> left, Vector128<sbyte> right, Vector128<sbyte> select) { throw null; }
|
|
public static Vector128<byte> BitwiseSelect(Vector128<byte> left, Vector128<byte> right, Vector128<byte> select) { throw null; }
|
|
public static Vector128<short> BitwiseSelect(Vector128<short> left, Vector128<short> right, Vector128<short> select) { throw null; }
|
|
public static Vector128<ushort> BitwiseSelect(Vector128<ushort> left, Vector128<ushort> right, Vector128<ushort> select) { throw null; }
|
|
public static Vector128<int> BitwiseSelect(Vector128<int> left, Vector128<int> right, Vector128<int> select) { throw null; }
|
|
public static Vector128<uint> BitwiseSelect(Vector128<uint> left, Vector128<uint> right, Vector128<uint> select) { throw null; }
|
|
public static Vector128<long> BitwiseSelect(Vector128<long> left, Vector128<long> right, Vector128<long> select) { throw null; }
|
|
public static Vector128<ulong> BitwiseSelect(Vector128<ulong> left, Vector128<ulong> right, Vector128<ulong> select) { throw null; }
|
|
public static Vector128<float> BitwiseSelect(Vector128<float> left, Vector128<float> right, Vector128<float> select) { throw null; }
|
|
public static Vector128<double> BitwiseSelect(Vector128<double> left, Vector128<double> right, Vector128<double> select) { throw null; }
|
|
public static Vector128<nint> BitwiseSelect(Vector128<nint> left, Vector128<nint> right, Vector128<nint> select) { throw null; }
|
|
public static Vector128<nuint> BitwiseSelect(Vector128<nuint> left, Vector128<nuint> right, Vector128<nuint> select) { throw null; }
|
|
public static Vector128<byte> PopCount(Vector128<byte> value) { throw null; }
|
|
public static bool AnyTrue(Vector128<sbyte> value) { throw null; }
|
|
public static bool AnyTrue(Vector128<byte> value) { throw null; }
|
|
public static bool AnyTrue(Vector128<short> value) { throw null; }
|
|
public static bool AnyTrue(Vector128<ushort> value) { throw null; }
|
|
public static bool AnyTrue(Vector128<int> value) { throw null; }
|
|
public static bool AnyTrue(Vector128<uint> value) { throw null; }
|
|
public static bool AnyTrue(Vector128<long> value) { throw null; }
|
|
public static bool AnyTrue(Vector128<ulong> value) { throw null; }
|
|
public static bool AnyTrue(Vector128<float> value) { throw null; }
|
|
public static bool AnyTrue(Vector128<double> value) { throw null; }
|
|
public static bool AnyTrue(Vector128<nint> value) { throw null; }
|
|
public static bool AnyTrue(Vector128<nuint> value) { throw null; }
|
|
public static bool AllTrue(Vector128<sbyte> value) { throw null; }
|
|
public static bool AllTrue(Vector128<byte> value) { throw null; }
|
|
public static bool AllTrue(Vector128<short> value) { throw null; }
|
|
public static bool AllTrue(Vector128<ushort> value) { throw null; }
|
|
public static bool AllTrue(Vector128<int> value) { throw null; }
|
|
public static bool AllTrue(Vector128<uint> value) { throw null; }
|
|
public static bool AllTrue(Vector128<long> value) { throw null; }
|
|
public static bool AllTrue(Vector128<ulong> value) { throw null; }
|
|
public static bool AllTrue(Vector128<nint> value) { throw null; }
|
|
public static bool AllTrue(Vector128<nuint> value) { throw null; }
|
|
public static int Bitmask(Vector128<sbyte> value) { throw null; }
|
|
public static int Bitmask(Vector128<byte> value) { throw null; }
|
|
public static int Bitmask(Vector128<short> value) { throw null; }
|
|
public static int Bitmask(Vector128<ushort> value) { throw null; }
|
|
public static int Bitmask(Vector128<int> value) { throw null; }
|
|
public static int Bitmask(Vector128<uint> value) { throw null; }
|
|
public static int Bitmask(Vector128<long> value) { throw null; }
|
|
public static int Bitmask(Vector128<ulong> value) { throw null; }
|
|
public static int Bitmask(Vector128<nint> value) { throw null; }
|
|
public static int Bitmask(Vector128<nuint> value) { throw null; }
|
|
public static Vector128<sbyte> CompareEqual(Vector128<sbyte> left, Vector128<sbyte> right) { throw null; }
|
|
public static Vector128<byte> CompareEqual(Vector128<byte> left, Vector128<byte> right) { throw null; }
|
|
public static Vector128<short> CompareEqual(Vector128<short> left, Vector128<short> right) { throw null; }
|
|
public static Vector128<ushort> CompareEqual(Vector128<ushort> left, Vector128<ushort> right) { throw null; }
|
|
public static Vector128<int> CompareEqual(Vector128<int> left, Vector128<int> right) { throw null; }
|
|
public static Vector128<uint> CompareEqual(Vector128<uint> left, Vector128<uint> right) { throw null; }
|
|
public static Vector128<long> CompareEqual(Vector128<long> left, Vector128<long> right) { throw null; }
|
|
public static Vector128<ulong> CompareEqual(Vector128<ulong> left, Vector128<ulong> right) { throw null; }
|
|
public static Vector128<float> CompareEqual(Vector128<float> left, Vector128<float> right) { throw null; }
|
|
public static Vector128<double> CompareEqual(Vector128<double> left, Vector128<double> right) { throw null; }
|
|
public static Vector128<nint> CompareEqual(Vector128<nint> left, Vector128<nint> right) { throw null; }
|
|
public static Vector128<nuint> CompareEqual(Vector128<nuint> left, Vector128<nuint> right) { throw null; }
|
|
public static Vector128<sbyte> CompareNotEqual(Vector128<sbyte> left, Vector128<sbyte> right) { throw null; }
|
|
public static Vector128<byte> CompareNotEqual(Vector128<byte> left, Vector128<byte> right) { throw null; }
|
|
public static Vector128<short> CompareNotEqual(Vector128<short> left, Vector128<short> right) { throw null; }
|
|
public static Vector128<ushort> CompareNotEqual(Vector128<ushort> left, Vector128<ushort> right) { throw null; }
|
|
public static Vector128<int> CompareNotEqual(Vector128<int> left, Vector128<int> right) { throw null; }
|
|
public static Vector128<uint> CompareNotEqual(Vector128<uint> left, Vector128<uint> right) { throw null; }
|
|
public static Vector128<long> CompareNotEqual(Vector128<long> left, Vector128<long> right) { throw null; }
|
|
public static Vector128<ulong> CompareNotEqual(Vector128<ulong> left, Vector128<ulong> right) { throw null; }
|
|
public static Vector128<float> CompareNotEqual(Vector128<float> left, Vector128<float> right) { throw null; }
|
|
public static Vector128<double> CompareNotEqual(Vector128<double> left, Vector128<double> right) { throw null; }
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public static Vector128<nint> CompareNotEqual(Vector128<nint> left, Vector128<nint> right) { throw null; }
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public static Vector128<nuint> CompareNotEqual(Vector128<nuint> left, Vector128<nuint> right) { throw null; }
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public static Vector128<sbyte> CompareLessThan(Vector128<sbyte> left, Vector128<sbyte> right) { throw null; }
|
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public static Vector128<byte> CompareLessThan(Vector128<byte> left, Vector128<byte> right) { throw null; }
|
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public static Vector128<short> CompareLessThan(Vector128<short> left, Vector128<short> right) { throw null; }
|
|
public static Vector128<ushort> CompareLessThan(Vector128<ushort> left, Vector128<ushort> right) { throw null; }
|
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public static Vector128<int> CompareLessThan(Vector128<int> left, Vector128<int> right) { throw null; }
|
|
public static Vector128<uint> CompareLessThan(Vector128<uint> left, Vector128<uint> right) { throw null; }
|
|
public static Vector128<long> CompareLessThan(Vector128<long> left, Vector128<long> right) { throw null; }
|
|
public static Vector128<ulong> CompareLessThan(Vector128<ulong> left, Vector128<ulong> right) { throw null; }
|
|
public static Vector128<float> CompareLessThan(Vector128<float> left, Vector128<float> right) { throw null; }
|
|
public static Vector128<double> CompareLessThan(Vector128<double> left, Vector128<double> right) { throw null; }
|
|
public static Vector128<nint> CompareLessThan(Vector128<nint> left, Vector128<nint> right) { throw null; }
|
|
public static Vector128<nuint> CompareLessThan(Vector128<nuint> left, Vector128<nuint> right) { throw null; }
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public static Vector128<sbyte> CompareLessThanOrEqual(Vector128<sbyte> left, Vector128<sbyte> right) { throw null; }
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|
public static Vector128<byte> CompareLessThanOrEqual(Vector128<byte> left, Vector128<byte> right) { throw null; }
|
|
public static Vector128<short> CompareLessThanOrEqual(Vector128<short> left, Vector128<short> right) { throw null; }
|
|
public static Vector128<ushort> CompareLessThanOrEqual(Vector128<ushort> left, Vector128<ushort> right) { throw null; }
|
|
public static Vector128<int> CompareLessThanOrEqual(Vector128<int> left, Vector128<int> right) { throw null; }
|
|
public static Vector128<uint> CompareLessThanOrEqual(Vector128<uint> left, Vector128<uint> right) { throw null; }
|
|
public static Vector128<long> CompareLessThanOrEqual(Vector128<long> left, Vector128<long> right) { throw null; }
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public static Vector128<ulong> CompareLessThanOrEqual(Vector128<ulong> left, Vector128<ulong> right) { throw null; }
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public static Vector128<float> CompareLessThanOrEqual(Vector128<float> left, Vector128<float> right) { throw null; }
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public static Vector128<double> CompareLessThanOrEqual(Vector128<double> left, Vector128<double> right) { throw null; }
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public static Vector128<nint> CompareLessThanOrEqual(Vector128<nint> left, Vector128<nint> right) { throw null; }
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public static Vector128<nuint> CompareLessThanOrEqual(Vector128<nuint> left, Vector128<nuint> right) { throw null; }
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public static Vector128<sbyte> CompareGreaterThan(Vector128<sbyte> left, Vector128<sbyte> right) { throw null; }
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public static Vector128<byte> CompareGreaterThan(Vector128<byte> left, Vector128<byte> right) { throw null; }
|
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public static Vector128<short> CompareGreaterThan(Vector128<short> left, Vector128<short> right) { throw null; }
|
|
public static Vector128<ushort> CompareGreaterThan(Vector128<ushort> left, Vector128<ushort> right) { throw null; }
|
|
public static Vector128<int> CompareGreaterThan(Vector128<int> left, Vector128<int> right) { throw null; }
|
|
public static Vector128<uint> CompareGreaterThan(Vector128<uint> left, Vector128<uint> right) { throw null; }
|
|
public static Vector128<long> CompareGreaterThan(Vector128<long> left, Vector128<long> right) { throw null; }
|
|
public static Vector128<ulong> CompareGreaterThan(Vector128<ulong> left, Vector128<ulong> right) { throw null; }
|
|
public static Vector128<float> CompareGreaterThan(Vector128<float> left, Vector128<float> right) { throw null; }
|
|
public static Vector128<double> CompareGreaterThan(Vector128<double> left, Vector128<double> right) { throw null; }
|
|
public static Vector128<nint> CompareGreaterThan(Vector128<nint> left, Vector128<nint> right) { throw null; }
|
|
public static Vector128<nuint> CompareGreaterThan(Vector128<nuint> left, Vector128<nuint> right) { throw null; }
|
|
public static Vector128<sbyte> CompareGreaterThanOrEqual(Vector128<sbyte> left, Vector128<sbyte> right) { throw null; }
|
|
public static Vector128<byte> CompareGreaterThanOrEqual(Vector128<byte> left, Vector128<byte> right) { throw null; }
|
|
public static Vector128<short> CompareGreaterThanOrEqual(Vector128<short> left, Vector128<short> right) { throw null; }
|
|
public static Vector128<ushort> CompareGreaterThanOrEqual(Vector128<ushort> left, Vector128<ushort> right) { throw null; }
|
|
public static Vector128<int> CompareGreaterThanOrEqual(Vector128<int> left, Vector128<int> right) { throw null; }
|
|
public static Vector128<uint> CompareGreaterThanOrEqual(Vector128<uint> left, Vector128<uint> right) { throw null; }
|
|
public static Vector128<long> CompareGreaterThanOrEqual(Vector128<long> left, Vector128<long> right) { throw null; }
|
|
public static Vector128<ulong> CompareGreaterThanOrEqual(Vector128<ulong> left, Vector128<ulong> right) { throw null; }
|
|
public static Vector128<float> CompareGreaterThanOrEqual(Vector128<float> left, Vector128<float> right) { throw null; }
|
|
public static Vector128<double> CompareGreaterThanOrEqual(Vector128<double> left, Vector128<double> right) { throw null; }
|
|
public static Vector128<nint> CompareGreaterThanOrEqual(Vector128<nint> left, Vector128<nint> right) { throw null; }
|
|
public static Vector128<nuint> CompareGreaterThanOrEqual(Vector128<nuint> left, Vector128<nuint> right) { throw null; }
|
|
public static unsafe Vector128<sbyte> LoadVector128(sbyte* address) { throw null; }
|
|
public static unsafe Vector128<byte> LoadVector128(byte* address) { throw null; }
|
|
public static unsafe Vector128<short> LoadVector128(short* address) { throw null; }
|
|
public static unsafe Vector128<ushort> LoadVector128(ushort* address) { throw null; }
|
|
public static unsafe Vector128<int> LoadVector128(int* address) { throw null; }
|
|
public static unsafe Vector128<uint> LoadVector128(uint* address) { throw null; }
|
|
public static unsafe Vector128<long> LoadVector128(long* address) { throw null; }
|
|
public static unsafe Vector128<ulong> LoadVector128(ulong* address) { throw null; }
|
|
public static unsafe Vector128<float> LoadVector128(float* address) { throw null; }
|
|
public static unsafe Vector128<double> LoadVector128(double* address) { throw null; }
|
|
public static unsafe Vector128<nint> LoadVector128(nint* address) { throw null; }
|
|
public static unsafe Vector128<nuint> LoadVector128(nuint* address) { throw null; }
|
|
public static unsafe Vector128<int> LoadScalarVector128(int* address) { throw null; }
|
|
public static unsafe Vector128<uint> LoadScalarVector128(uint* address) { throw null; }
|
|
public static unsafe Vector128<long> LoadScalarVector128(long* address) { throw null; }
|
|
public static unsafe Vector128<ulong> LoadScalarVector128(ulong* address) { throw null; }
|
|
public static unsafe Vector128<float> LoadScalarVector128(float* address) { throw null; }
|
|
public static unsafe Vector128<double> LoadScalarVector128(double* address) { throw null; }
|
|
public static unsafe Vector128<nint> LoadScalarVector128(nint* address) { throw null; }
|
|
public static unsafe Vector128<nuint> LoadScalarVector128(nuint* address) { throw null; }
|
|
public static unsafe Vector128<sbyte> LoadScalarAndSplatVector128(sbyte* address) { throw null; }
|
|
public static unsafe Vector128<byte> LoadScalarAndSplatVector128(byte* address) { throw null; }
|
|
public static unsafe Vector128<short> LoadScalarAndSplatVector128(short* address) { throw null; }
|
|
public static unsafe Vector128<ushort> LoadScalarAndSplatVector128(ushort* address) { throw null; }
|
|
public static unsafe Vector128<int> LoadScalarAndSplatVector128(int* address) { throw null; }
|
|
public static unsafe Vector128<uint> LoadScalarAndSplatVector128(uint* address) { throw null; }
|
|
public static unsafe Vector128<long> LoadScalarAndSplatVector128(long* address) { throw null; }
|
|
public static unsafe Vector128<ulong> LoadScalarAndSplatVector128(ulong* address) { throw null; }
|
|
public static unsafe Vector128<float> LoadScalarAndSplatVector128(float* address) { throw null; }
|
|
public static unsafe Vector128<double> LoadScalarAndSplatVector128(double* address) { throw null; }
|
|
public static unsafe Vector128<nint> LoadScalarAndSplatVector128(nint* address) { throw null; }
|
|
public static unsafe Vector128<nuint> LoadScalarAndSplatVector128(nuint* address) { throw null; }
|
|
public static unsafe Vector128<sbyte> LoadScalarAndInsert(sbyte* address, Vector128<sbyte> vector, [ConstantExpected(Max = (byte)(15))] byte index) { throw null; }
|
|
public static unsafe Vector128<byte> LoadScalarAndInsert(byte* address, Vector128<byte> vector, [ConstantExpected(Max = (byte)(15))] byte index) { throw null; }
|
|
public static unsafe Vector128<short> LoadScalarAndInsert(short* address, Vector128<short> vector, [ConstantExpected(Max = (byte)(7))] byte index) { throw null; }
|
|
public static unsafe Vector128<ushort> LoadScalarAndInsert(ushort* address, Vector128<ushort> vector, [ConstantExpected(Max = (byte)(7))] byte index) { throw null; }
|
|
public static unsafe Vector128<int> LoadScalarAndInsert(int* address, Vector128<int> vector, [ConstantExpected(Max = (byte)(3))] byte index) { throw null; }
|
|
public static unsafe Vector128<uint> LoadScalarAndInsert(uint* address, Vector128<uint> vector, [ConstantExpected(Max = (byte)(3))] byte index) { throw null; }
|
|
public static unsafe Vector128<long> LoadScalarAndInsert(long* address, Vector128<long> vector, [ConstantExpected(Max = (byte)(1))] byte index) { throw null; }
|
|
public static unsafe Vector128<ulong> LoadScalarAndInsert(ulong* address, Vector128<ulong> vector, [ConstantExpected(Max = (byte)(1))] byte index) { throw null; }
|
|
public static unsafe Vector128<float> LoadScalarAndInsert(float* address, Vector128<float> vector, [ConstantExpected(Max = (byte)(3))] byte index) { throw null; }
|
|
public static unsafe Vector128<double> LoadScalarAndInsert(double* address, Vector128<double> vector, [ConstantExpected(Max = (byte)(1))] byte index) { throw null; }
|
|
public static unsafe Vector128<nint> LoadScalarAndInsert(nint* address, Vector128<nint> vector, [ConstantExpected(Max = (byte)(3))] byte index) { throw null; }
|
|
public static unsafe Vector128<nuint> LoadScalarAndInsert(nuint* address, Vector128<nuint> vector, [ConstantExpected(Max = (byte)(3))] byte index) { throw null; }
|
|
public static unsafe Vector128<short> LoadWideningVector128(sbyte* address) { throw null; }
|
|
public static unsafe Vector128<ushort> LoadWideningVector128(byte* address) { throw null; }
|
|
public static unsafe Vector128<int> LoadWideningVector128(short* address) { throw null; }
|
|
public static unsafe Vector128<uint> LoadWideningVector128(ushort* address) { throw null; }
|
|
public static unsafe Vector128<long> LoadWideningVector128(int* address) { throw null; }
|
|
public static unsafe Vector128<ulong> LoadWideningVector128(uint* address) { throw null; }
|
|
public static unsafe void Store(sbyte* address, Vector128<sbyte> source) { throw null; }
|
|
public static unsafe void Store(byte* address, Vector128<byte> source) { throw null; }
|
|
public static unsafe void Store(short* address, Vector128<short> source) { throw null; }
|
|
public static unsafe void Store(ushort* address, Vector128<ushort> source) { throw null; }
|
|
public static unsafe void Store(int* address, Vector128<int> source) { throw null; }
|
|
public static unsafe void Store(uint* address, Vector128<uint> source) { throw null; }
|
|
public static unsafe void Store(long* address, Vector128<long> source) { throw null; }
|
|
public static unsafe void Store(ulong* address, Vector128<ulong> source) { throw null; }
|
|
public static unsafe void Store(float* address, Vector128<float> source) { throw null; }
|
|
public static unsafe void Store(double* address, Vector128<double> source) { throw null; }
|
|
public static unsafe void Store(nint* address, Vector128<nint> source) { throw null; }
|
|
public static unsafe void Store(nuint* address, Vector128<nuint> source) { throw null; }
|
|
public static unsafe void StoreSelectedScalar(sbyte* address, Vector128<sbyte> source, [ConstantExpected(Max = (byte)(15))] byte index) { throw null; } // takes ImmLaneIdx16
|
|
public static unsafe void StoreSelectedScalar(byte* address, Vector128<byte> source, [ConstantExpected(Max = (byte)(15))] byte index) { throw null; } // takes ImmLaneIdx16
|
|
public static unsafe void StoreSelectedScalar(short* address, Vector128<short> source, [ConstantExpected(Max = (byte)(7))] byte index) { throw null; } // takes ImmLaneIdx8
|
|
public static unsafe void StoreSelectedScalar(ushort* address, Vector128<ushort> source, [ConstantExpected(Max = (byte)(7))] byte index) { throw null; } // takes ImmLaneIdx8
|
|
public static unsafe void StoreSelectedScalar(int* address, Vector128<int> source, [ConstantExpected(Max = (byte)(3))] byte index) { throw null; } // takes ImmLaneIdx4
|
|
public static unsafe void StoreSelectedScalar(uint* address, Vector128<uint> source, [ConstantExpected(Max = (byte)(3))] byte index) { throw null; } // takes ImmLaneIdx4
|
|
public static unsafe void StoreSelectedScalar(long* address, Vector128<long> source, [ConstantExpected(Max = (byte)(1))] byte index) { throw null; } // takes ImmLaneIdx2
|
|
public static unsafe void StoreSelectedScalar(ulong* address, Vector128<ulong> source, [ConstantExpected(Max = (byte)(1))] byte index) { throw null; } // takes ImmLaneIdx2
|
|
public static unsafe void StoreSelectedScalar(float* address, Vector128<float> source, [ConstantExpected(Max = (byte)(3))] byte index) { throw null; } // takes ImmLaneIdx4
|
|
public static unsafe void StoreSelectedScalar(double* address, Vector128<double> source, [ConstantExpected(Max = (byte)(1))] byte index) { throw null; } // takes ImmLaneIdx2
|
|
public static unsafe void StoreSelectedScalar(nint* address, Vector128<nint> source, [ConstantExpected(Max = (byte)(3))] byte index) { throw null; }
|
|
public static unsafe void StoreSelectedScalar(nuint* address, Vector128<nuint> source, [ConstantExpected(Max = (byte)(3))] byte index) { throw null; }
|
|
public static Vector128<float> Negate(Vector128<float> value) { throw null; }
|
|
public static Vector128<double> Negate(Vector128<double> value) { throw null; }
|
|
public static Vector128<float> Abs(Vector128<float> value) { throw null; }
|
|
public static Vector128<double> Abs(Vector128<double> value) { throw null; }
|
|
public static Vector128<float> Min(Vector128<float> left, Vector128<float> right) { throw null; }
|
|
public static Vector128<double> Min(Vector128<double> left, Vector128<double> right) { throw null; }
|
|
public static Vector128<float> Max(Vector128<float> left, Vector128<float> right) { throw null; }
|
|
public static Vector128<double> Max(Vector128<double> left, Vector128<double> right) { throw null; }
|
|
public static Vector128<float> PseudoMin(Vector128<float> left, Vector128<float> right) { throw null; }
|
|
public static Vector128<double> PseudoMin(Vector128<double> left, Vector128<double> right) { throw null; }
|
|
public static Vector128<float> PseudoMax(Vector128<float> left, Vector128<float> right) { throw null; }
|
|
public static Vector128<double> PseudoMax(Vector128<double> left, Vector128<double> right) { throw null; }
|
|
public static Vector128<float> Add(Vector128<float> left, Vector128<float> right) { throw null; }
|
|
public static Vector128<double> Add(Vector128<double> left, Vector128<double> right) { throw null; }
|
|
public static Vector128<float> Subtract(Vector128<float> left, Vector128<float> right) { throw null; }
|
|
public static Vector128<double> Subtract(Vector128<double> left, Vector128<double> right) { throw null; }
|
|
public static Vector128<float> Divide(Vector128<float> left, Vector128<float> right) { throw null; }
|
|
public static Vector128<double> Divide(Vector128<double> left, Vector128<double> right) { throw null; }
|
|
public static Vector128<float> Multiply(Vector128<float> left, Vector128<float> right) { throw null; }
|
|
public static Vector128<double> Multiply(Vector128<double> left, Vector128<double> right) { throw null; }
|
|
public static Vector128<float> Sqrt(Vector128<float> value) { throw null; }
|
|
public static Vector128<double> Sqrt(Vector128<double> value) { throw null; }
|
|
public static Vector128<float> Ceiling(Vector128<float> value) { throw null; }
|
|
public static Vector128<double> Ceiling(Vector128<double> value) { throw null; }
|
|
public static Vector128<float> Floor(Vector128<float> value) { throw null; }
|
|
public static Vector128<double> Floor(Vector128<double> value) { throw null; }
|
|
public static Vector128<float> Truncate(Vector128<float> value) { throw null; }
|
|
public static Vector128<double> Truncate(Vector128<double> value) { throw null; }
|
|
public static Vector128<float> RoundToNearest(Vector128<float> value) { throw null; }
|
|
public static Vector128<double> RoundToNearest(Vector128<double> value) { throw null; }
|
|
public static Vector128<float> ConvertToSingle(Vector128<int> value) { throw null; }
|
|
public static Vector128<float> ConvertToSingle(Vector128<uint> value) { throw null; }
|
|
public static Vector128<float> ConvertToSingle(Vector128<double> value) { throw null; }
|
|
public static Vector128<double> ConvertToDoubleLower(Vector128<int> value) { throw null; }
|
|
public static Vector128<double> ConvertToDoubleLower(Vector128<uint> value) { throw null; }
|
|
public static Vector128<double> ConvertToDoubleLower(Vector128<float> value) { throw null; }
|
|
public static Vector128<int> ConvertToInt32Saturate(Vector128<float> value) { throw null; }
|
|
public static Vector128<uint> ConvertToUInt32Saturate(Vector128<float> value) { throw null; }
|
|
public static Vector128<int> ConvertToInt32Saturate(Vector128<double> value) { throw null; }
|
|
public static Vector128<uint> ConvertToUInt32Saturate(Vector128<double> value) { throw null; }
|
|
public static Vector128<sbyte> ConvertNarrowingSaturateSigned(Vector128<short> lower, Vector128<short> upper) { throw null; }
|
|
public static Vector128<short> ConvertNarrowingSaturateSigned(Vector128<int> lower, Vector128<int> upper) { throw null; }
|
|
public static Vector128<byte> ConvertNarrowingSaturateUnsigned(Vector128<short> lower, Vector128<short> upper) { throw null; }
|
|
public static Vector128<ushort> ConvertNarrowingSaturateUnsigned(Vector128<int> lower, Vector128<int> upper) { throw null; }
|
|
public static Vector128<short> SignExtendWideningLower(Vector128<sbyte> value) { throw null; }
|
|
public static Vector128<ushort> SignExtendWideningLower(Vector128<byte> value) { throw null; }
|
|
public static Vector128<int> SignExtendWideningLower(Vector128<short> value) { throw null; }
|
|
public static Vector128<uint> SignExtendWideningLower(Vector128<ushort> value) { throw null; }
|
|
public static Vector128<long> SignExtendWideningLower(Vector128<int> value) { throw null; }
|
|
public static Vector128<ulong> SignExtendWideningLower(Vector128<uint> value) { throw null; }
|
|
public static Vector128<short> SignExtendWideningUpper(Vector128<sbyte> value) { throw null; }
|
|
public static Vector128<ushort> SignExtendWideningUpper(Vector128<byte> value) { throw null; }
|
|
public static Vector128<int> SignExtendWideningUpper(Vector128<short> value) { throw null; }
|
|
public static Vector128<uint> SignExtendWideningUpper(Vector128<ushort> value) { throw null; }
|
|
public static Vector128<long> SignExtendWideningUpper(Vector128<int> value) { throw null; }
|
|
public static Vector128<ulong> SignExtendWideningUpper(Vector128<uint> value) { throw null; }
|
|
public static Vector128<short> ZeroExtendWideningLower(Vector128<sbyte> value) { throw null; }
|
|
public static Vector128<ushort> ZeroExtendWideningLower(Vector128<byte> value) { throw null; }
|
|
public static Vector128<int> ZeroExtendWideningLower(Vector128<short> value) { throw null; }
|
|
public static Vector128<uint> ZeroExtendWideningLower(Vector128<ushort> value) { throw null; }
|
|
public static Vector128<long> ZeroExtendWideningLower(Vector128<int> value) { throw null; }
|
|
public static Vector128<ulong> ZeroExtendWideningLower(Vector128<uint> value) { throw null; }
|
|
public static Vector128<short> ZeroExtendWideningUpper(Vector128<sbyte> value) { throw null; }
|
|
public static Vector128<ushort> ZeroExtendWideningUpper(Vector128<byte> value) { throw null; }
|
|
public static Vector128<int> ZeroExtendWideningUpper(Vector128<short> value) { throw null; }
|
|
public static Vector128<uint> ZeroExtendWideningUpper(Vector128<ushort> value) { throw null; }
|
|
public static Vector128<long> ZeroExtendWideningUpper(Vector128<int> value) { throw null; }
|
|
public static Vector128<ulong> ZeroExtendWideningUpper(Vector128<uint> value) { throw null; }
|
|
}
|
|
}
|