# Requirements to build dotnet/runtime on macOS * [Environment](#environment) * [Xcode](#xcode) * [Toolchain Setup](#toolchain-setup) This guide will walk you through the requirements needed to build _dotnet/runtime_ on macOS. We'll start by showing how to set up your environment from scratch. ## Environment Here are the components you will need to install and setup to work with the repo. ### Xcode * Install Apple Xcode developer tools from the [Mac App Store](https://apps.apple.com/us/app/xcode/id497799835). * Configure the Xcode command line tools: * Run Xcode, open Preferences, and on the Locations tab, change "Command Line Tools" to point to this installation of _Xcode.app_. This usually comes already done by default, but it's always good to ensure. * Alternately, you can run `sudo xcode-select --switch /Applications/Xcode.app/Contents/Developer` in a terminal (Adjust the path if you renamed _Xcode.app_). ### Toolchain Setup Building _dotnet/runtime_ depends on several tools to be installed. You can download them individually or use [Homebrew](https://brew.sh) for easier toolchain setup. Install the following packages: * CMake 3.20 or newer * icu4c * openssl@1.1 or openssl@3 * pkg-config * python3 * ninja (optional, enables building native code with ninja instead of make) You can install all the required packages above using _Homebrew_ by running this command in the repository root: ```bash brew bundle --no-lock --file eng/Brewfile ```