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Some corrections in build documentation
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@ -121,7 +121,7 @@ C:\coreclr\helloWorld\helloWorld.csproj : warning NU1603: helloWorld depends on
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### 6. Run the app
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After you publish you will find you all the binaries needed to run your application under `bin\Debug\netcoreapp2.1\win-x64\publish\`.
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After you publish you will find all the binaries needed to run your application under `bin\Debug\netcoreapp2.1\win-x64\publish\`.
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To run the application simply run the EXE that is in this publish directory (it is the name of the app, or specified in the project file).
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```
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@ -148,7 +148,7 @@ the further steps needed to consume the runtime nuget package.
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#### 1. Update BuildNumberMinor Environment Variable
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One possible problem with this technique is that Nuget assumes that distinct builds have distinct version numbers.
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Thus if you modify the source and create a new NuGet package you must it a new version number and use that in your
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Thus if you modify the source and create a new NuGet package you must give it a new version number and use that in your
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application's project. Otherwise the dotnet.exe tool will assume that the existing version is fine and you
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won't get the updated bits. This is what the Minor Build number is all about. By default it is 0, but you can
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give it a value by setting the BuildNumberMinor environment variable.
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@ -140,7 +140,7 @@ The location is C:\coreclr\helloWorld\bin\Debug\netcoreapp2.1\win-x64\publish\Sy
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## Using DotNetCli to run your .NET Core Application
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If you don't like the idea of copying files manually you can follow [this instructions](UsingDotNetCli.md) to use dotnet cli to do this for you.
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If you don't like the idea of copying files manually you can follow [these instructions](UsingDotNetCli.md) to use dotnet cli to do this for you.
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However the steps described here are the simplest and most commonly used by CoreCLR developers for ad-hoc testing.
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## Using CoreRun to run your .NET Core Application
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