From ff07f39ecae975a087df3a83726b57907fdf370a Mon Sep 17 00:00:00 2001 From: antimundo Date: Wed, 26 Jun 2024 11:48:06 +0200 Subject: [PATCH] Fix null error on tracking gamemode --- scenes/game_world/gameplay_ui.gd | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/scenes/game_world/gameplay_ui.gd b/scenes/game_world/gameplay_ui.gd index 52da88d..84c7f7e 100644 --- a/scenes/game_world/gameplay_ui.gd +++ b/scenes/game_world/gameplay_ui.gd @@ -22,4 +22,5 @@ func update_timer_ui(time_left: float) -> void: func _on_player_shoot() -> void: if _timer.is_stopped(): _timer.start() - $PressAny.queue_free() + if get_node_or_null("PressAny") != null: + get_node("PressAny").queue_free()