Upgrade project to Godot 4.2

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Antimundo 2023-11-30 14:54:01 +01:00
parent e9ec916bed
commit 4d05377177
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GPG key ID: F83F260F8F88F0BC
2 changed files with 2 additions and 2 deletions

View file

@ -12,7 +12,7 @@ config_version=5
config/name="LibreAim"
run/main_scene="res://scenes/main_menu/main_menu.tscn"
config/features=PackedStringArray("4.1", "Forward Plus")
config/features=PackedStringArray("4.2", "Forward Plus")
config/icon="res://icon.svg"
[autoload]

View file

@ -366,10 +366,10 @@ horizontal_alignment = 1
vertical_alignment = 1
[node name="AnimationPlayer" type="AnimationPlayer" parent="CanvasLayer/GameplayUI/PressAny"]
autoplay = "idle"
libraries = {
"": SubResource("AnimationLibrary_y2pta")
}
autoplay = "idle"
[node name="PauseManager" type="Node" parent="CanvasLayer"]
script = ExtResource("7_ffgmh")