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Upgrade project to Godot 4.2
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2 changed files with 2 additions and 2 deletions
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@ -12,7 +12,7 @@ config_version=5
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config/name="LibreAim"
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run/main_scene="res://scenes/main_menu/main_menu.tscn"
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config/features=PackedStringArray("4.1", "Forward Plus")
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config/features=PackedStringArray("4.2", "Forward Plus")
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config/icon="res://icon.svg"
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[autoload]
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@ -366,10 +366,10 @@ horizontal_alignment = 1
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vertical_alignment = 1
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[node name="AnimationPlayer" type="AnimationPlayer" parent="CanvasLayer/GameplayUI/PressAny"]
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autoplay = "idle"
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libraries = {
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"": SubResource("AnimationLibrary_y2pta")
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}
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autoplay = "idle"
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[node name="PauseManager" type="Node" parent="CanvasLayer"]
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script = ExtResource("7_ffgmh")
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