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Fix hit marker not showing
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@ -38,6 +38,7 @@ func _on_timer_timeout() -> void:
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$CanvasLayer/EndGameCanvas.visible = true
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func _on_target_destroyed() -> void:
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_gameplay_ui.target_destroyed(_get_score(), _get_accuracy())
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_play_destroyed_sound()
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_targets_destroyed += 1
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_spawn_target()
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