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ladybird/Libraries/LibJS/Runtime/BoundFunction.h
Andreas Kling 74f133293d LibJS: Avoid redundant ExecutionContext allocation for bound functions
Instead of creating a second ExecutionContext in BoundFunction.[[Call]],
we now implement BoundFunction::get_stack_frame_size() and combine
information from the target + the bound arguments list.

This allows BoundFunction.[[Call]] to reuse the already-established
ExecutionContext for the callee.

1.20x speedup on MicroBench/bound-call-04-args.js
2025-05-07 13:20:41 +02:00

44 lines
1.8 KiB
C++

/*
* Copyright (c) 2020, Jack Karamanian <karamanian.jack@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Runtime/Completion.h>
#include <LibJS/Runtime/FunctionObject.h>
namespace JS {
class BoundFunction final : public FunctionObject {
JS_OBJECT(BoundFunction, FunctionObject);
GC_DECLARE_ALLOCATOR(BoundFunction);
public:
static ThrowCompletionOr<GC::Ref<BoundFunction>> create(Realm&, FunctionObject& target_function, Value bound_this, Vector<Value> bound_arguments);
virtual ~BoundFunction() override = default;
virtual ThrowCompletionOr<Value> internal_call(ExecutionContext&, Value this_argument) override;
virtual ThrowCompletionOr<GC::Ref<Object>> internal_construct(ReadonlySpan<Value> arguments_list, FunctionObject& new_target) override;
virtual bool is_strict_mode() const override { return m_bound_target_function->is_strict_mode(); }
virtual bool has_constructor() const override { return m_bound_target_function->has_constructor(); }
FunctionObject& bound_target_function() const { return *m_bound_target_function; }
Value bound_this() const { return m_bound_this; }
Vector<Value> const& bound_arguments() const { return m_bound_arguments; }
private:
BoundFunction(Realm&, FunctionObject& target_function, Value bound_this, Vector<Value> bound_arguments, Object* prototype);
ThrowCompletionOr<void> get_stack_frame_size(size_t& registers_and_constants_and_locals_count, size_t& argument_count) override;
virtual void visit_edges(Visitor&) override;
GC::Ptr<FunctionObject> m_bound_target_function; // [[BoundTargetFunction]]
Value m_bound_this; // [[BoundThis]]
Vector<Value> m_bound_arguments; // [[BoundArguments]]
};
}