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ladybird/Userland/Libraries/LibGUI/EditingEngine.h
sin-ack 53aec3e06d LibGUI: Implement Vim motion system
This patch implements Vim motions.  The VimMotion class will accept
keycodes from the editing engine to build up a motion, and will
signal when a motion is complete via VimMotion::is_complete().  The
editing engine can then call VimMotion::get_range() to obtain a
TextRange object which can be used to perform operations on the text,
or VimMotion::get_position() to obtain a TextPosition which is the
new position of the cursor after the motion.

Currently, the following motions are supported:

- h/j/k/l, regular Vim line and character movements
- 0/^/$, start/end of line and start of non-blank
- w/e/b/ge, word-related movements
- W/E/B/gE, WORD (anything non-blank) versions of the above motions
- gg/G, document related movements
- t/f, to/find character

All motions except gg/G accept a number prefix to repeat the motion that
many times.

This patch updates insert, normal and visual modes to use this motion
system for movement.
2021-04-25 10:41:16 +02:00

79 lines
2 KiB
C++

/*
* Copyright (c) 2021, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Noncopyable.h>
#include <LibGUI/Event.h>
#include <LibGUI/TextDocument.h>
namespace GUI {
enum CursorWidth {
NARROW,
WIDE
};
class EditingEngine {
AK_MAKE_NONCOPYABLE(EditingEngine);
AK_MAKE_NONMOVABLE(EditingEngine);
public:
virtual ~EditingEngine();
virtual CursorWidth cursor_width() const { return NARROW; }
void attach(TextEditor& editor);
void detach();
TextEditor& editor()
{
VERIFY(!m_editor.is_null());
return *m_editor.unsafe_ptr();
}
virtual bool on_key(const KeyEvent& event);
protected:
EditingEngine() { }
WeakPtr<TextEditor> m_editor;
void move_one_left(const KeyEvent& event);
void move_one_right(const KeyEvent& event);
void move_one_up(const KeyEvent& event);
void move_one_down(const KeyEvent& event);
void move_to_previous_span(const KeyEvent& event);
void move_to_next_span(const KeyEvent& event);
void move_to_line_beginning(const KeyEvent& event);
void move_to_line_end(const KeyEvent& event);
void move_page_up(const KeyEvent& event);
void move_page_down(const KeyEvent& event);
void move_to_first_line();
void move_to_last_line();
TextPosition find_beginning_of_next_word();
void move_to_beginning_of_next_word();
TextPosition find_end_of_next_word();
void move_to_end_of_next_word();
TextPosition find_end_of_previous_word();
void move_to_end_of_previous_word();
TextPosition find_beginning_of_previous_word();
void move_to_beginning_of_previous_word();
void move_up(const KeyEvent& event, double page_height_factor);
void move_down(const KeyEvent& event, double page_height_factor);
void get_selection_line_boundaries(size_t& first_line, size_t& last_line);
void delete_line();
void delete_char();
private:
void move_selected_lines_up();
void move_selected_lines_down();
};
}