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Before this change, we were going through the chain of base classes for each IDL interface object and having them set the prototype to their prototype. Instead of doing that, reorder things so that we set the right prototype immediately in Foo::initialize(), and then don't bother in all the base class overrides. This knocks off a ~1% profile item on Speedometer 3.
90 lines
3.8 KiB
C++
90 lines
3.8 KiB
C++
/*
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* Copyright (c) 2024, Shannon Booth <shannon@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/Bindings/DynamicsCompressorNodePrototype.h>
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/WebAudio/AudioParam.h>
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#include <LibWeb/WebAudio/DynamicsCompressorNode.h>
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namespace Web::WebAudio {
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GC_DEFINE_ALLOCATOR(DynamicsCompressorNode);
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DynamicsCompressorNode::~DynamicsCompressorNode() = default;
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WebIDL::ExceptionOr<GC::Ref<DynamicsCompressorNode>> DynamicsCompressorNode::create(JS::Realm& realm, GC::Ref<BaseAudioContext> context, DynamicsCompressorOptions const& options)
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{
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return construct_impl(realm, context, options);
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}
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// https://webaudio.github.io/web-audio-api/#dom-dynamicscompressornode-dynamicscompressornode
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WebIDL::ExceptionOr<GC::Ref<DynamicsCompressorNode>> DynamicsCompressorNode::construct_impl(JS::Realm& realm, GC::Ref<BaseAudioContext> context, DynamicsCompressorOptions const& options)
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{
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// Create the node and allocate memory
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auto node = realm.create<DynamicsCompressorNode>(realm, context, options);
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// Default options for channel count and interpretation
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// https://webaudio.github.io/web-audio-api/#DynamicsCompressorNode
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AudioNodeDefaultOptions default_options;
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default_options.channel_count_mode = Bindings::ChannelCountMode::ClampedMax;
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default_options.channel_interpretation = Bindings::ChannelInterpretation::Speakers;
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default_options.channel_count = 2;
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// FIXME: Set tail-time to yes
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TRY(node->initialize_audio_node_options(options, default_options));
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return node;
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}
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DynamicsCompressorNode::DynamicsCompressorNode(JS::Realm& realm, GC::Ref<BaseAudioContext> context, DynamicsCompressorOptions const& options)
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: AudioNode(realm, context)
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, m_threshold(AudioParam::create(realm, context, options.threshold, -100, 0, Bindings::AutomationRate::KRate, AudioParam::FixedAutomationRate::Yes))
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, m_knee(AudioParam::create(realm, context, options.knee, 0, 40, Bindings::AutomationRate::KRate, AudioParam::FixedAutomationRate::Yes))
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, m_ratio(AudioParam::create(realm, context, options.ratio, 1, 20, Bindings::AutomationRate::KRate, AudioParam::FixedAutomationRate::Yes))
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, m_attack(AudioParam::create(realm, context, options.attack, 0, 1, Bindings::AutomationRate::KRate, AudioParam::FixedAutomationRate::Yes))
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, m_release(AudioParam::create(realm, context, options.release, 0, 1, Bindings::AutomationRate::KRate, AudioParam::FixedAutomationRate::Yes))
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{
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}
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void DynamicsCompressorNode::initialize(JS::Realm& realm)
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{
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WEB_SET_PROTOTYPE_FOR_INTERFACE(DynamicsCompressorNode);
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Base::initialize(realm);
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}
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void DynamicsCompressorNode::visit_edges(Cell::Visitor& visitor)
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{
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Base::visit_edges(visitor);
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visitor.visit(m_threshold);
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visitor.visit(m_knee);
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visitor.visit(m_ratio);
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visitor.visit(m_attack);
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visitor.visit(m_release);
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}
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// https://webaudio.github.io/web-audio-api/#dom-audionode-channelcountmode
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WebIDL::ExceptionOr<void> DynamicsCompressorNode::set_channel_count_mode(Bindings::ChannelCountMode mode)
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{
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if (mode == Bindings::ChannelCountMode::Max) {
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// Return a NotSupportedError if 'max' is used
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return WebIDL::NotSupportedError::create(realm(), "DynamicsCompressorNode does not support 'max' as channelCountMode."_string);
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}
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// If the mode is valid, call the base class implementation
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return AudioNode::set_channel_count_mode(mode);
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}
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// https://webaudio.github.io/web-audio-api/#dom-audionode-channelcount
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WebIDL::ExceptionOr<void> DynamicsCompressorNode::set_channel_count(WebIDL::UnsignedLong channel_count)
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{
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if (channel_count > 2) {
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return WebIDL::NotSupportedError::create(realm(), "DynamicsCompressorNode does not support channel count greater than 2"_string);
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}
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return AudioNode::set_channel_count(channel_count);
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}
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}
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