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Before this change, we were going through the chain of base classes for each IDL interface object and having them set the prototype to their prototype. Instead of doing that, reorder things so that we set the right prototype immediately in Foo::initialize(), and then don't bother in all the base class overrides. This knocks off a ~1% profile item on Speedometer 3.
57 lines
1.6 KiB
C++
57 lines
1.6 KiB
C++
/*
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* Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibGfx/Path.h>
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/Bindings/SVGPolygonElementPrototype.h>
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#include <LibWeb/SVG/AttributeNames.h>
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#include <LibWeb/SVG/AttributeParser.h>
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#include <LibWeb/SVG/SVGPolygonElement.h>
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namespace Web::SVG {
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GC_DEFINE_ALLOCATOR(SVGPolygonElement);
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SVGPolygonElement::SVGPolygonElement(DOM::Document& document, DOM::QualifiedName qualified_name)
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: SVGGeometryElement(document, qualified_name)
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{
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}
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void SVGPolygonElement::initialize(JS::Realm& realm)
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{
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WEB_SET_PROTOTYPE_FOR_INTERFACE(SVGPolygonElement);
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Base::initialize(realm);
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}
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void SVGPolygonElement::attribute_changed(FlyString const& name, Optional<String> const& old_value, Optional<String> const& value, Optional<FlyString> const& namespace_)
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{
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Base::attribute_changed(name, old_value, value, namespace_);
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if (name == SVG::AttributeNames::points)
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m_points = AttributeParser::parse_points(value.value_or(String {}));
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}
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Gfx::Path SVGPolygonElement::get_path(CSSPixelSize)
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{
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Gfx::Path path;
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if (m_points.is_empty())
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return path;
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// 1. perform an absolute moveto operation to the first coordinate pair in the list of points
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path.move_to(m_points.first());
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// 2. for each subsequent coordinate pair, perform an absolute lineto operation to that coordinate pair.
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for (size_t point_index = 1; point_index < m_points.size(); ++point_index)
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path.line_to(m_points[point_index]);
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// 3. perform a closepath command
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path.close();
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return path;
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}
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}
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