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ladybird/Libraries/LibWeb/Painting/SVGSVGPaintable.cpp

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C++

/*
* Copyright (c) 2018-2022, Andreas Kling <andreas@ladybird.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Layout/ImageBox.h>
#include <LibWeb/Painting/Blending.h>
#include <LibWeb/Painting/DisplayListRecorder.h>
#include <LibWeb/Painting/SVGSVGPaintable.h>
#include <LibWeb/Painting/StackingContext.h>
namespace Web::Painting {
GC_DEFINE_ALLOCATOR(SVGSVGPaintable);
GC::Ref<SVGSVGPaintable> SVGSVGPaintable::create(Layout::SVGSVGBox const& layout_box)
{
return layout_box.heap().allocate<SVGSVGPaintable>(layout_box);
}
SVGSVGPaintable::SVGSVGPaintable(Layout::SVGSVGBox const& layout_box)
: PaintableBox(layout_box)
{
}
Layout::SVGSVGBox const& SVGSVGPaintable::layout_box() const
{
return static_cast<Layout::SVGSVGBox const&>(layout_node());
}
void SVGSVGPaintable::before_children_paint(PaintContext& context, PaintPhase phase) const
{
PaintableBox::before_children_paint(context, phase);
if (phase != PaintPhase::Foreground)
return;
context.display_list_recorder().push_scroll_frame_id(scroll_frame_id());
}
void SVGSVGPaintable::after_children_paint(PaintContext& context, PaintPhase phase) const
{
PaintableBox::after_children_paint(context, phase);
if (phase != PaintPhase::Foreground)
return;
context.display_list_recorder().pop_scroll_frame_id();
}
static Gfx::FloatMatrix4x4 matrix_with_scaled_translation(Gfx::FloatMatrix4x4 matrix, float scale)
{
auto* m = matrix.elements();
m[0][3] *= scale;
m[1][3] *= scale;
m[2][3] *= scale;
return matrix;
}
void SVGSVGPaintable::paint_svg_box(PaintContext& context, PaintableBox const& svg_box, PaintPhase phase)
{
auto const& computed_values = svg_box.computed_values();
auto const& filter = computed_values.filter();
auto masking_area = svg_box.get_masking_area();
Gfx::CompositingAndBlendingOperator compositing_and_blending_operator = mix_blend_mode_to_compositing_and_blending_operator(computed_values.mix_blend_mode());
auto needs_to_save_state = computed_values.isolation() == CSS::Isolation::Isolate || compositing_and_blending_operator != Gfx::CompositingAndBlendingOperator::Normal || svg_box.has_css_transform() || masking_area.has_value();
if (needs_to_save_state) {
context.display_list_recorder().save();
}
if (computed_values.opacity() < 1) {
context.display_list_recorder().apply_opacity(computed_values.opacity());
}
if (filter.has_value()) {
context.display_list_recorder().apply_filter(filter.value());
}
if (compositing_and_blending_operator != Gfx::CompositingAndBlendingOperator::Normal) {
context.display_list_recorder().apply_compositing_and_blending_operator(compositing_and_blending_operator);
}
if (svg_box.has_css_transform()) {
auto transform_matrix = svg_box.transform();
Gfx::FloatPoint transform_origin = svg_box.transform_origin().template to_type<float>();
auto to_device_pixels_scale = float(context.device_pixels_per_css_pixel());
context.display_list_recorder().apply_transform(transform_origin.scaled(to_device_pixels_scale), matrix_with_scaled_translation(transform_matrix, to_device_pixels_scale));
}
bool skip_painting = false;
if (masking_area.has_value()) {
if (masking_area->is_empty()) {
skip_painting = true;
} else {
auto mask_bitmap = svg_box.calculate_mask(context, *masking_area);
if (mask_bitmap) {
auto source_paintable_rect = context.enclosing_device_rect(*masking_area).template to_type<int>();
auto origin = source_paintable_rect.location();
context.display_list_recorder().apply_mask_bitmap(origin, mask_bitmap.release_nonnull(), *svg_box.get_mask_type());
}
}
}
if (!skip_painting) {
svg_box.before_paint(context, PaintPhase::Foreground);
svg_box.paint(context, PaintPhase::Foreground);
svg_box.after_paint(context, PaintPhase::Foreground);
paint_descendants(context, svg_box, phase);
}
if (compositing_and_blending_operator != Gfx::CompositingAndBlendingOperator::Normal) {
context.display_list_recorder().restore();
}
if (filter.has_value()) {
context.display_list_recorder().restore();
}
if (computed_values.opacity() < 1) {
context.display_list_recorder().restore();
}
if (needs_to_save_state) {
context.display_list_recorder().restore();
}
}
void SVGSVGPaintable::paint_descendants(PaintContext& context, PaintableBox const& paintable, PaintPhase phase)
{
if (phase != PaintPhase::Foreground)
return;
paintable.before_children_paint(context, PaintPhase::Foreground);
paintable.for_each_child_of_type<PaintableBox>([&](PaintableBox& child) {
paint_svg_box(context, child, phase);
return IterationDecision::Continue;
});
paintable.after_children_paint(context, PaintPhase::Foreground);
}
}