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ladybird/Libraries/LibGfx/BitmapSequence.h
Jelle Raaijmakers e4a5be0206 LibGfx+ImageDecoder: Use RefPtr<Bitmap> instead of optional
Simplify the list of bitmaps a bit by changing
`Optional<NonnullRefPtr<Bitmap>>` into `RefPtr<Bitmap>`. No functional
changes.
2025-03-22 17:49:38 +01:00

44 lines
816 B
C++

/*
* Copyright (c) 2024, Zachary Huang <zack466@gmail.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/RefPtr.h>
#include <LibGfx/Bitmap.h>
#include <LibGfx/Size.h>
#include <LibIPC/Forward.h>
namespace Gfx {
struct BitmapSequence {
Vector<RefPtr<Gfx::Bitmap>> bitmaps;
};
// a struct to temporarily store bitmap fields before the buffer data is decoded
struct BitmapMetadata {
Gfx::BitmapFormat format;
Gfx::AlphaType alpha_type;
Gfx::IntSize size;
size_t size_in_bytes;
};
}
namespace IPC {
template<>
ErrorOr<void> encode(Encoder&, Gfx::BitmapMetadata const&);
template<>
ErrorOr<Gfx::BitmapMetadata> decode(Decoder&);
template<>
ErrorOr<void> encode(Encoder&, Gfx::BitmapSequence const&);
template<>
ErrorOr<Gfx::BitmapSequence> decode(Decoder&);
}