/* * Copyright (c) 2020, Matthew Olsson * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include #include namespace JS { class StringIterator final : public Object , public BuiltinIterator { JS_OBJECT(StringIterator, Object); GC_DECLARE_ALLOCATOR(StringIterator); public: static GC::Ref create(Realm&, String string); virtual ~StringIterator() override = default; BuiltinIterator* as_builtin_iterator_if_next_is_not_redefined(IteratorRecord const&) override; ThrowCompletionOr next(VM&, bool& done, Value& value) override; private: explicit StringIterator(String string, Object& prototype); friend class StringIteratorPrototype; String m_string; Utf8CodePointIterator m_iterator; bool m_done { false }; }; }