/* * Copyright (c) 2024, Aliaksandr Kalenik * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include class GrDirectContext; namespace Web::Painting { class DisplayListPlayerSkia final : public DisplayListPlayer { public: DisplayListPlayerSkia(RefPtr); DisplayListPlayerSkia(); private: void flush() override; void draw_glyph_run(DrawGlyphRun const&) override; void fill_rect(FillRect const&) override; void draw_painting_surface(DrawPaintingSurface const&) override; void draw_scaled_immutable_bitmap(DrawScaledImmutableBitmap const&) override; void draw_repeated_immutable_bitmap(DrawRepeatedImmutableBitmap const&) override; void add_clip_rect(AddClipRect const&) override; void save(Save const&) override; void save_layer(SaveLayer const&) override; void restore(Restore const&) override; void translate(Translate const&) override; void push_stacking_context(PushStackingContext const&) override; void pop_stacking_context(PopStackingContext const&) override; void paint_linear_gradient(PaintLinearGradient const&) override; void paint_outer_box_shadow(PaintOuterBoxShadow const&) override; void paint_inner_box_shadow(PaintInnerBoxShadow const&) override; void paint_text_shadow(PaintTextShadow const&) override; void fill_rect_with_rounded_corners(FillRectWithRoundedCorners const&) override; void fill_path_using_color(FillPathUsingColor const&) override; void fill_path_using_paint_style(FillPathUsingPaintStyle const&) override; void stroke_path_using_color(StrokePathUsingColor const&) override; void stroke_path_using_paint_style(StrokePathUsingPaintStyle const&) override; void draw_ellipse(DrawEllipse const&) override; void fill_ellipse(FillEllipse const&) override; void draw_line(DrawLine const&) override; void apply_backdrop_filter(ApplyBackdropFilter const&) override; void draw_rect(DrawRect const&) override; void paint_radial_gradient(PaintRadialGradient const&) override; void paint_conic_gradient(PaintConicGradient const&) override; void draw_triangle_wave(DrawTriangleWave const&) override; void add_rounded_rect_clip(AddRoundedRectClip const&) override; void add_mask(AddMask const&) override; void paint_scrollbar(PaintScrollBar const&) override; void paint_nested_display_list(PaintNestedDisplayList const&) override; void apply_opacity(ApplyOpacity const&) override; void apply_composite_and_blending_operator(ApplyCompositeAndBlendingOperator const&) override; void apply_filters(ApplyFilter const&) override; void apply_transform(ApplyTransform const&) override; void apply_mask_bitmap(ApplyMaskBitmap const&) override; bool would_be_fully_clipped_by_painter(Gfx::IntRect) const override; RefPtr m_context; }; }