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798 commits

Author SHA1 Message Date
Andreas Kling
647e92b74f UserspaceEmulator: Skip destroying the Emulator object on shutdown
There are some destruction order races that can cause hangs while
shutting down UE. Since there's no particular value right now in
destroying the Emulator object properly, just avoid destruction and
add a FIXME about looking into it later.
2020-11-14 23:39:44 +01:00
Andreas Kling
b5b535aa81 UserspaceEmulator: Untaint flags in FCOMI and FUCOMI for now
This makes UE logging bearable until we can get proper shadow data
support for the FPU stack.
2020-11-14 23:11:07 +01:00
Andreas Kling
8fd97bee7f UserspaceEmulator: Forget ChunkedBlocks after they are munmap()'ed
This is not ideal since we lose free() backtraces, but it will require
some thinking to get this right.
2020-11-14 23:07:07 +01:00
Andreas Kling
2066f48b87 UserspaceEmulator: Avoid one hash lookup in target_did_malloc() 2020-11-14 22:52:07 +01:00
Andreas Kling
d88b36448b UserspaceEmulator: Add some helpers to tidy up TrackedChunkedBlock 2020-11-14 22:52:04 +01:00
Andreas Kling
2fceffff6f UserspaceEmulator: Track malloc ChunkedBlocks for faster auditing
Instead of doing an O(n) scan over all the mallocations whenever we're
doing a read/write audit, UE now keeps track of ChunkedBlocks and their
chunks. Both the block lookup and the chunk lookup is O(1).

We know what ChunkedBlocks look like via mallocdefs.h from LibC.

Note that the old linear scan is still in use for big mallocations,
but the vast majority of mallocations are chunked, so this helps a lot.

This makes malloc auditing significantly faster! :^)
2020-11-14 22:51:58 +01:00
Andreas Kling
677af891b4 UserspaceEmulator: Implement FISUB_RM32 2020-11-14 15:34:53 +01:00
Andreas Kling
ca85ecc032 UserspaceEmulator: Remove some FPU debug spam 2020-11-14 15:34:53 +01:00
Andreas Kling
a031c6c754 UserspaceEmulator: Implement FABS 2020-11-14 15:34:48 +01:00
Andreas Kling
60ff27c633 UserspaceEmulator: Improve FCOMI/FCOMIP/FUCOMI/FUCOMIP
These instructions now operate on the specified FPU stack entry instead
of always using ST(0) and ST(1).

FUCOMI and FUCOMIP also handle NaN values slightly better.
2020-11-14 15:33:56 +01:00
Andreas Kling
d4509647d8 UserspaceEmulator: Honor the read/write/execute bits in mmap regions
UE will now correctly crash when accessing an mmap memory region in
some way it's not supposed to be accessed.
2020-11-14 15:33:56 +01:00
Andreas Kling
8ee6768d11 UserspaceEmulator: Print an emulator backtrace on OOB access
This makes OOB accesses much more actionable than just having UE itself
asserting with no hint about what the emulated program was doing.
2020-11-14 11:29:14 +01:00
Linus Groh
b1754bf8f8 HackStudio: Use GUI::FileIconProvider::icon_for_path() for Locator icons
No need to duplicate file icon association logic as well as artificially
limiting the number of recognized file types.
2020-11-14 10:11:26 +01:00
Linus Groh
d773795195 HackStudio: Make Locator search case insensitive
Typing "make" should find "Makefile", for example. :^)
2020-11-14 10:11:26 +01:00
Andreas Kling
ddc5ce1800 UserspaceEmulator: When auditing accesses, show nearest mallocation
Instead of always showing the preceding mallocation, prefer showing the
following one *if* it's closer to the audited address.

This makes it easier to find bugs where the access is just before an
allocation instead of just after it.
2020-11-13 11:05:46 +01:00
Andreas Kling
df3a70eac2 UserspaceEmulator: Support FCMOVBE and FCMOVNBE 2020-11-13 11:05:46 +01:00
Andreas Kling
ae81ced21c UserspaceEmulator: Emulate the sys$get_stack_bounds() syscall 2020-11-13 11:05:46 +01:00
Andreas Kling
04d9af79ac UserspaceEmulator: Initial FPU support (by @nico)
Start fleshing out basic support for floating-point instructions in the
UserspaceEmulator CPU.

This is all work done by @nico for #3576. I'm just merging it all in
this patch since it's a decent foundation to continue working on. :^)
2020-11-13 11:05:46 +01:00
Tom
75f61fe3d9 AK: Make RefPtr, NonnullRefPtr, WeakPtr thread safe
This makes most operations thread safe, especially so that they
can safely be used in the Kernel. This includes obtaining a strong
reference from a weak reference, which now requires an explicit
call to WeakPtr::strong_ref(). Another major change is that
Weakable::make_weak_ref() may require the explicit target type.
Previously we used reinterpret_cast in WeakPtr, assuming that it
can be properly converted. But WeakPtr does not necessarily have
the knowledge to be able to do this. Instead, we now ask the class
itself to deliver a WeakPtr to the type that we want.

Also, WeakLink is no longer specific to a target type. The reason
for this is that we want to be able to safely convert e.g. WeakPtr<T>
to WeakPtr<U>, and before this we just reinterpret_cast the internal
WeakLink<T> to WeakLink<U>, which is a bold assumption that it would
actually produce the correct code. Instead, WeakLink now operates
on just a raw pointer and we only make those constructors/operators
available if we can verify that it can be safely cast.

In order to guarantee thread safety, we now use the least significant
bit in the pointer for locking purposes. This also means that only
properly aligned pointers can be used.
2020-11-10 19:11:52 +01:00
Andreas Kling
07a2d22c33 HackStudio: Scroll embedded terminals to bottom upon command execution
It was kinda annoying that you had to scroll down manually every time
you started a new build while looking at some error in the scrollback.
2020-11-10 11:55:18 +01:00
asynts
3b3edbc4d2 AK: Rename new_out to out and new_warn to warn. 2020-11-09 16:21:29 +01:00
Andreas Kling
9af1a4b9b1 UserspaceEmulator: Support the first two levels of CPUID
GCC uses these when deciding which memcpy implementation to use.
2020-11-08 22:47:02 +01:00
Andreas Kling
c4dd77a170 UserspaceEmulator+LibC: Have UE notice realloc() and update accounting
When a mallocation is shrunk/grown without moving, UE needs to update
its precise metadata about the mallocation, since it tracks *exactly*
how many bytes were allocated, not just the malloc chunk size.
2020-11-08 10:43:15 +01:00
Andreas Kling
ae10c9d8ec UserspaceEmulator: Fix busted backtraces with --report-to-debug
Some of the output was still going to stderr in this mode, we need to
use reportln() to make sure it goes to the right place.
2020-11-08 01:15:02 +01:00
Andreas Kling
013c7ccd73 UserspaceEmulator: Don't audit accesses within realloc(), malloc_size()
These functions access malloc-related memory outside of UE's accounting
boundaries, so just ignore them.
2020-11-08 01:15:02 +01:00
Andreas Kling
6913e2ab99 HackStudio: Run clang-format 2020-11-03 13:40:24 +01:00
Zac
85d65b06ab HackStudio: Store and restore the scrollbar values of ProjectFiles when they are closed and reopened from the list of open files. 2020-11-03 13:34:38 +01:00
Kesse Jones
6861cb8a23 HackStudio: Removes the file from the list of open files
When a file is deleted from the project it will
also be removed from the list of open files
2020-11-02 20:58:24 +01:00
Kesse Jones
8c4a2c34d3 HackStudio: Fixed opening the project by always opening the main.cpp file
Now when opening the project a search will be made for
a file with the extension cpp or js and opening it.
If not found, the first file will be opened.
2020-11-01 18:47:43 +01:00
Uma Sankar Yedida
d2beff41c9 Profiler: Set window title based on the selected View
This will help us identify which View that we are currently looking at.
2020-10-31 13:38:51 +01:00
Andreas Kling
aef56159a8 LibGUI: Add Widget focus policies
Every widget now has a GUI::FocusPolicy that determines how it can
receive focus:

- NoFocus: The widget is not focusable (default)
- TabFocus: The widget can be focused using the tab key.
- ClickFocus: The widget can be focused by clicking on it.
- StrongFocus: Both of the above.

For widgets that have a focus proxy, getting/setting the focus policy
will affect the proxy instead.
2020-10-30 17:03:28 +01:00
Andreas Kling
6365b44773 HackStudio: Use GUI::TextDocument::span_at() 2020-10-29 23:52:31 +01:00
Andreas Kling
4e0ab1dd22 HackStudio: Remove ProcessStateWidget
This was a little banner that would pop up when running something in
the "Build" tab. It didn't look very good and it was mostly distracting
how it would pop in and out of the window.
2020-10-29 23:40:20 +01:00
Andreas Kling
18739ba87e LanguageServers/Cpp: Find the right token under the cursor
When the cursor is immediately to the right of a token, the cursor's
column will be token.end.column + 1, so take this into account when
choosing which token to autocomplete.
2020-10-29 23:32:18 +01:00
Andreas Kling
d28127c807 LanguageServers/Cpp: Make token_in_position() return a StringView
This avoids a whole bunch of string allocation churn.
2020-10-29 23:32:18 +01:00
Andreas Kling
aaf4ec62cf LanguageServers/Cpp: Avoid some unnecessary vector copies 2020-10-29 23:32:18 +01:00
Andreas Kling
c3a79e1483 HackStudio: Don't track ctrl key state manually
Since we only need it in the mouse and key event handlers, we can get
the ctrl key state from the event. :^)
2020-10-29 23:32:18 +01:00
Andreas Kling
0391806eec LibGUI: Shrink the default selection rect of TreeView items
Instead of filling the whole row with selection color, only fill behind
the text. This gives a snugger, more focused appearance.

For embedders that want the entire row to get filled with the selection
color when selected, they can opt in to the old behavior by calling
TreeView::set_should_fill_selected_rows(). This is used by Profiler.
2020-10-27 20:33:30 +01:00
Andreas Kling
709b3ccb0a HackStudio: Reset the cursor to I-beam when switching between files 2020-10-26 16:43:28 +01:00
Andreas Kling
0bc740ab7f HackStudio: Run clang-format 2020-10-26 14:58:17 +01:00
Andreas Kling
3d50923c4d HackStudio: Allow toggling line wrapping on/off from the Edit menu :^) 2020-10-26 14:29:30 +01:00
Andreas Kling
333ab53b8d HackStudio: Add a simple "open files" view
Instead of files disappearing after you switch to something else,
we now keep track of them in a little ListView below the project tree.

You can return to any previously opened file by activating it in the
open files list. :^)
2020-10-26 14:29:26 +01:00
Andreas Kling
e6505a95f1 HackStudio: Include missing files in the project tree
If some file is in the project but missing on disk, let's still show
it in the project tree (instead of obscuring the fact that a file
is missing.)
2020-10-25 14:38:07 +01:00
Andreas Kling
47a3d81731 HackStudio: Don't assert when project has non-existent file
If a project contains "foo.cpp" but we can't open "foo.cpp", just go
with an empty text document for now, and we'll create "foo.cpp" when
the user saves.
2020-10-25 14:38:07 +01:00
AnotherTest
4d756c7d2d UserspaceEmulator: Remove some unneeded String copies 2020-10-25 10:13:03 +01:00
AnotherTest
57f0f8c9b7 UserspaceEmulator: Handle SO_BINDTODEVICE in setsockopt 2020-10-25 10:13:03 +01:00
AnotherTest
290e7957b7 UserspaceEmulator: Add support for setsid 2020-10-25 10:13:03 +01:00
AnotherTest
fcc38422c6 UserspaceEmulator: Add support for set_thread_name
It should be noted that creating threads is still not supported.
2020-10-25 10:13:03 +01:00
AnotherTest
617c5ba045 UserspaceEmulator: Add support for fchown 2020-10-25 10:13:03 +01:00
AnotherTest
41aa78f6de UserspaceEmulator: Add support for chmod 2020-10-25 10:13:03 +01:00