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7 commits

Author SHA1 Message Date
Andreas Kling
a6dfc74e93 LibWeb: Only set prototype once for object with IDL interface
Before this change, we were going through the chain of base classes for
each IDL interface object and having them set the prototype to their
prototype.

Instead of doing that, reorder things so that we set the right prototype
immediately in Foo::initialize(), and then don't bother in all the base
class overrides.

This knocks off a ~1% profile item on Speedometer 3.
2025-04-20 18:43:11 +02:00
Aliaksandr Kalenik
cf730870c5 LibWeb: Save WebGL context pointer in WebGLObject
This way we could be sure that context object won't be deallocated
before any of the objects that belong to it.

Having a context pointer is also going to be used in upcoming changes
to generate an INVALID_OPERATION error if an object does not belong to
the context it's being used in.
2024-12-19 13:38:43 +01:00
Luke Wilde
a14cd5dab8 LibWeb/WebGL: Set prototypes of the WebGL objects 2024-12-05 21:27:32 +01:00
Luke Wilde
d185c2c28c LibWeb/WebGL: Implement createRenderbuffer 2024-12-05 21:27:32 +01:00
Aliaksandr Kalenik
cfb394cad3 LibWeb: Save OpenGL handle in WebGLObject 2024-12-03 23:35:45 +01:00
Shannon Booth
f87041bf3a LibGC+Everywhere: Factor out a LibGC from LibJS
Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:

 * JS::NonnullGCPtr -> GC::Ref
 * JS::GCPtr -> GC::Ptr
 * JS::HeapFunction -> GC::Function
 * JS::CellImpl -> GC::Cell
 * JS::Handle -> GC::Root
2024-11-15 14:49:20 +01:00
Jelle Raaijmakers
d53cb9833b LibWeb: Add WebGLRenderbuffer 2024-11-13 11:41:54 +01:00