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8 commits

Author SHA1 Message Date
Timothy Flynn
4e298db4f5 LibWeb: Update FIXMEs about FrozenArray with more up-to-date description
We could support FrozenArray pretty easily here, but we would regress on
SameObject handling.
2025-04-25 16:43:43 +02:00
Andreas Kling
a6dfc74e93 LibWeb: Only set prototype once for object with IDL interface
Before this change, we were going through the chain of base classes for
each IDL interface object and having them set the prototype to their
prototype.

Instead of doing that, reorder things so that we set the right prototype
immediately in Foo::initialize(), and then don't bother in all the base
class overrides.

This knocks off a ~1% profile item on Speedometer 3.
2025-04-20 18:43:11 +02:00
Luke Wilde
6d1f78198d LibWeb: Implement Resource Timing 2025-03-06 09:00:53 -07:00
Tim Ledbetter
6d7b7e7822 LibWeb: Use as to cast global object to WindowOrWorkerGlobalScopeMixin
No functional changes.
2025-02-02 17:18:56 +01:00
Timothy Flynn
a4324ee6e9 LibWeb: Remove the initialize_strings methods
We added these methods to propagate OOM errors at process startup, but
we longer fret about these tiny OOM failures. Requiring that these init
methods be called prohibits using these strings in processes that have
not set up a MainThreadVM. So let's just remove them and initialize the
strings in a sane manner.

In doing so, this also standardizes how we initialize strings whose C++
variable name differs from their string value. Instead of special-casing
these strings, we just include their string value in the x-macro list.
2025-01-12 00:35:58 +01:00
Shannon Booth
f87041bf3a LibGC+Everywhere: Factor out a LibGC from LibJS
Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:

 * JS::NonnullGCPtr -> GC::Ref
 * JS::GCPtr -> GC::Ptr
 * JS::HeapFunction -> GC::Function
 * JS::CellImpl -> GC::Cell
 * JS::Handle -> GC::Root
2024-11-15 14:49:20 +01:00
Shannon Booth
9b79a686eb LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>
The main motivation behind this is to remove JS specifics of the Realm
from the implementation of the Heap.

As a side effect of this change, this is a bit nicer to read than the
previous approach, and in my opinion, also makes it a little more clear
that this method is specific to a JavaScript Realm.
2024-11-13 16:51:44 -05:00
Timothy Flynn
93712b24bf Everywhere: Hoist the Libraries folder to the top-level 2024-11-10 12:50:45 +01:00