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LibJS: Replace GlobalObject with VM in Intl AOs [Part 1/19]
Instead of passing a GlobalObject everywhere, we will simply pass a VM, from which we can get everything we need: common names, the current realm, symbols, arguments, the heap, and a few other things. In some places we already don't actually need a global object and just do it for consistency - no more `auto& vm = global_object.vm();`! This will eventually automatically fix the "wrong realm" issue we have in some places where we (incorrectly) use the global object from the allocating object, e.g. in call() / construct() implementations. When only ever a VM is passed around, this issue can't happen :^) I've decided to split this change into a series of patches that should keep each commit down do a somewhat manageable size.
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Notes:
sideshowbarker
2024-07-17 08:00:56 +09:00
Author: https://github.com/linusg
Commit: f9705eb2f4
Pull-request: https://github.com/SerenityOS/serenity/pull/14973
Reviewed-by: https://github.com/davidot ✅
54 changed files with 317 additions and 317 deletions
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@ -66,7 +66,7 @@ JS_DEFINE_NATIVE_FUNCTION(Intl::get_canonical_locales)
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auto locales = vm.argument(0);
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// 1. Let ll be ? CanonicalizeLocaleList(locales).
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auto locale_list = TRY(canonicalize_locale_list(global_object, locales));
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auto locale_list = TRY(canonicalize_locale_list(vm, locales));
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MarkedVector<Value> marked_locale_list { vm.heap() };
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marked_locale_list.ensure_capacity(locale_list.size());
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