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LibGfx+LibGUI: Support multi code point emojis in text painting :^)

This necessitates switching from passing a single code point to the
callback to passing a non-const Utf8CodePointIterator instead.

Note that the text selection mechanisms in LibGUI and LibWeb don't
handle this properly yet; they still assume that each code point
renders as one glyph. Similarly, width calculations for text widths
don't either, so a single such an emoji will require space for more
than one glyph.

It also doesn't work in LibVT's TerminalWidget, where each code point
is handled and rendered separately, so LibGfx never gets a chance to
check if subsequent code points could result in a combined emoji.
This commit is contained in:
Linus Groh 2022-02-22 21:55:01 +00:00
parent e1eb882b1c
commit cab032f1ee
Notes: sideshowbarker 2024-07-17 18:21:00 +09:00
3 changed files with 50 additions and 32 deletions

View file

@ -569,9 +569,9 @@ void AbstractView::keydown_event(KeyEvent& event)
if (is_searchable()) {
if (event.key() == KeyCode::Key_Backspace) {
if (!m_highlighted_search.is_null()) {
//if (event.modifiers() == Mod_Ctrl) {
// TODO: delete last word
//}
// if (event.modifiers() == Mod_Ctrl) {
// TODO: delete last word
// }
Utf8View view(m_highlighted_search);
size_t n_code_points = view.length();
if (n_code_points > 1) {
@ -704,7 +704,7 @@ void AbstractView::draw_item_text(Gfx::Painter& painter, ModelIndex const& index
// Highlight the text background first
auto background_searching_length = searching_length;
painter.draw_text([&](Gfx::IntRect const& rect, u32) {
painter.draw_text([&](Gfx::IntRect const& rect, Utf8CodePointIterator&) {
if (background_searching_length > 0) {
background_searching_length--;
painter.fill_rect(rect.inflated(0, 2), palette().highlight_searching());
@ -716,12 +716,12 @@ void AbstractView::draw_item_text(Gfx::Painter& painter, ModelIndex const& index
auto text_searching_length = searching_length;
auto highlight_text_color = palette().highlight_searching_text();
searching_length = searching_text.length();
painter.draw_text([&](Gfx::IntRect const& rect, u32 code_point) {
painter.draw_text([&](Gfx::IntRect const& rect, Utf8CodePointIterator& it) {
if (text_searching_length > 0) {
text_searching_length--;
painter.draw_glyph_or_emoji(rect.location(), code_point, font, highlight_text_color);
painter.draw_glyph_or_emoji(rect.location(), it, font, highlight_text_color);
} else {
painter.draw_glyph_or_emoji(rect.location(), code_point, font, text_color);
painter.draw_glyph_or_emoji(rect.location(), it, font, text_color);
}
},
text_rect, item_text, font, alignment, elision);