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LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>
The main motivation behind this is to remove JS specifics of the Realm from the implementation of the Heap. As a side effect of this change, this is a bit nicer to read than the previous approach, and in my opinion, also makes it a little more clear that this method is specific to a JavaScript Realm.
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Notes:
github-actions[bot]
2024-11-13 21:52:48 +00:00
Author: https://github.com/shannonbooth
Commit: 9b79a686eb
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/2322
Reviewed-by: https://github.com/gmta
326 changed files with 697 additions and 714 deletions
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@ -50,12 +50,12 @@ NonnullGCPtr<ECMAScriptFunctionObject> ECMAScriptFunctionObject::create(Realm& r
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prototype = realm.intrinsics().async_generator_function_prototype();
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break;
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}
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return realm.heap().allocate<ECMAScriptFunctionObject>(realm, move(name), move(source_text), ecmascript_code, move(parameters), m_function_length, move(local_variables_names), parent_environment, private_environment, *prototype, kind, is_strict, parsing_insights, is_arrow_function, move(class_field_initializer_name));
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return realm.create<ECMAScriptFunctionObject>(move(name), move(source_text), ecmascript_code, move(parameters), m_function_length, move(local_variables_names), parent_environment, private_environment, *prototype, kind, is_strict, parsing_insights, is_arrow_function, move(class_field_initializer_name));
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}
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NonnullGCPtr<ECMAScriptFunctionObject> ECMAScriptFunctionObject::create(Realm& realm, DeprecatedFlyString name, Object& prototype, ByteString source_text, Statement const& ecmascript_code, Vector<FunctionParameter> parameters, i32 m_function_length, Vector<DeprecatedFlyString> local_variables_names, Environment* parent_environment, PrivateEnvironment* private_environment, FunctionKind kind, bool is_strict, FunctionParsingInsights parsing_insights, bool is_arrow_function, Variant<PropertyKey, PrivateName, Empty> class_field_initializer_name)
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{
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return realm.heap().allocate<ECMAScriptFunctionObject>(realm, move(name), move(source_text), ecmascript_code, move(parameters), m_function_length, move(local_variables_names), parent_environment, private_environment, prototype, kind, is_strict, parsing_insights, is_arrow_function, move(class_field_initializer_name));
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return realm.create<ECMAScriptFunctionObject>(move(name), move(source_text), ecmascript_code, move(parameters), m_function_length, move(local_variables_names), parent_environment, private_environment, prototype, kind, is_strict, parsing_insights, is_arrow_function, move(class_field_initializer_name));
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}
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ECMAScriptFunctionObject::ECMAScriptFunctionObject(DeprecatedFlyString name, ByteString source_text, Statement const& ecmascript_code, Vector<FunctionParameter> formal_parameters, i32 function_length, Vector<DeprecatedFlyString> local_variables_names, Environment* parent_environment, PrivateEnvironment* private_environment, Object& prototype, FunctionKind kind, bool strict, FunctionParsingInsights parsing_insights, bool is_arrow_function, Variant<PropertyKey, PrivateName, Empty> class_field_initializer_name)
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