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LibWeb: Implement prepare_to_run_script on a Realm&

Making further progress porting away from depending on the
EnvironmentSettingObject.
This commit is contained in:
Shannon Booth 2024-10-21 20:09:02 +13:00 committed by Andrew Kaster
parent d6fdaf6b26
commit 8dffd8e7d6
Notes: github-actions[bot] 2024-11-01 19:16:18 +00:00
10 changed files with 40 additions and 36 deletions

View file

@ -123,12 +123,15 @@ RunScriptDecision can_run_script(JS::Realm const& realm)
}
// https://html.spec.whatwg.org/multipage/webappapis.html#prepare-to-run-script
void EnvironmentSettingsObject::prepare_to_run_script()
// https://whatpr.org/html/9893/b8ea975...df5706b/webappapis.html#prepare-to-run-script
void prepare_to_run_script(JS::Realm& realm)
{
// 1. Push settings's realm execution context onto the JavaScript execution context stack; it is now the running JavaScript execution context.
global_object().vm().push_execution_context(realm_execution_context());
// 1. Push realms's execution context onto the JavaScript execution context stack; it is now the running JavaScript execution context.
realm.global_object().vm().push_execution_context(execution_context_of_realm(realm));
// FIXME: 2. Add settings to the currently running task's script evaluation environment settings object set.
// FIXME: 2. If realm is a principal realm, then:
// FIXME: 2.1 Let settings be realm's settings object.
// FIXME: 2.2 Add settings to the currently running task's script evaluation environment settings object set.
}
// https://whatpr.org/html/9893/b8ea975...df5706b/webappapis.html#concept-realm-execution-context