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Kernel: Have File virtuals take a FileDescriptor& rather than a Process&.

This will allow us to implement different behaviors depending on the role
of the descriptor a File is being accessed through.
This commit is contained in:
Andreas Kling 2019-04-29 13:58:40 +02:00
parent 3761bc3ed7
commit 8cbb7f101f
Notes: sideshowbarker 2024-07-19 14:32:46 +09:00
39 changed files with 156 additions and 155 deletions

View file

@ -19,10 +19,10 @@ public:
virtual ~Console() override;
// ^CharacterDevice
virtual bool can_read(Process&) const override;
virtual bool can_write(Process&) const override { return true; }
virtual ssize_t read(Process&, byte*, ssize_t) override;
virtual ssize_t write(Process&, const byte*, ssize_t) override;
virtual bool can_read(FileDescriptor&) const override;
virtual bool can_write(FileDescriptor&) const override { return true; }
virtual ssize_t read(FileDescriptor&, byte*, ssize_t) override;
virtual ssize_t write(FileDescriptor&, const byte*, ssize_t) override;
virtual const char* class_name() const override { return "Console"; }
void set_implementation(ConsoleImplementation* implementation) { m_implementation = implementation; }