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LibCore+Ladybird: Add EventLoopManager interface for persistent state

Things such as timers and notifiers aren't specific to one instance of
Core::EventLoop, so let's not tie them down to EventLoopImplementation.

Instead, move those APIs + signals & a few other things to a new
EventLoopManager interface. EventLoopManager also knows how to create a
new EventLoopImplementation object.
This commit is contained in:
Andreas Kling 2023-04-25 17:38:48 +02:00
parent c21eb30a2b
commit 7b963e1e98
Notes: sideshowbarker 2024-07-17 07:43:44 +09:00
11 changed files with 177 additions and 118 deletions

View file

@ -10,6 +10,35 @@
namespace Core {
class EventLoopManagerUnix final : public EventLoopManager {
public:
virtual ~EventLoopManagerUnix() override;
virtual NonnullOwnPtr<EventLoopImplementation> make_implementation() override;
virtual void deferred_invoke(Function<void()>) override;
virtual int register_timer(Object&, int milliseconds, bool should_reload, TimerShouldFireWhenNotVisible) override;
virtual bool unregister_timer(int timer_id) override;
virtual void register_notifier(Notifier&) override;
virtual void unregister_notifier(Notifier&) override;
virtual void did_post_event() override;
virtual int register_signal(int signal_number, Function<void(int)> handler) override;
virtual void unregister_signal(int handler_id) override;
virtual void wake() override;
void wait_for_events(EventLoopImplementation::PumpMode);
static Optional<Time> get_next_timer_expiration();
private:
void dispatch_signal(int signal_number);
static void handle_signal(int signal_number);
};
class EventLoopImplementationUnix final : public EventLoopImplementation {
public:
static NonnullOwnPtr<EventLoopImplementationUnix> create() { return make<EventLoopImplementationUnix>(); }
@ -23,28 +52,11 @@ public:
virtual void wake() override;
virtual void deferred_invoke(Function<void()>) override;
virtual int register_timer(Object&, int milliseconds, bool should_reload, TimerShouldFireWhenNotVisible) override;
virtual bool unregister_timer(int timer_id) override;
virtual void register_notifier(Notifier&) override;
virtual void unregister_notifier(Notifier&) override;
virtual void did_post_event() override;
virtual void unquit() override;
virtual bool was_exit_requested() const override;
virtual void notify_forked_and_in_child() override;
virtual int register_signal(int signal_number, Function<void(int)> handler) override;
virtual void unregister_signal(int handler_id) override;
private:
void wait_for_events(PumpMode);
void dispatch_signal(int signal_number);
static void handle_signal(int signal_number);
static Optional<Time> get_next_timer_expiration();
bool m_exit_requested { false };
int m_exit_code { 0 };