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SystemServer: Put some debug spam behind #ifdefs

This commit is contained in:
Andreas Kling 2020-06-22 21:18:55 +02:00
parent 4dbbe1885f
commit 79d3c5723f
Notes: sideshowbarker 2024-07-19 05:26:43 +09:00
2 changed files with 7 additions and 0 deletions

View file

@ -164,7 +164,9 @@ void Service::setup_notifier()
void Service::handle_socket_connection()
{
#ifdef SERVICE_DEBUG
dbg() << "Ready to read on behalf of " << name();
#endif
if (m_accept_socket_connections) {
int accepted_fd = accept(m_socket_fd, nullptr, nullptr);
if (accepted_fd < 0) {
@ -192,7 +194,9 @@ void Service::activate()
void Service::spawn(int socket_fd)
{
#ifdef SERVICE_DEBUG
dbg() << "Spawning " << name();
#endif
m_run_timer.start();
pid_t pid = fork();

View file

@ -47,7 +47,10 @@ static void sigchld_handler(int)
if (!pid)
return;
#ifdef SYSTEMSERVER_DEBUG
dbg() << "Reaped child with pid " << pid << ", exist status " << status;
#endif
Service* service = Service::find_by_pid(pid);
if (service == nullptr) {
// This can happen for multi-instance services.