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Taskbar: Add start menu :^)

This will replace the system menu in the top left of the screen.
The button behavior doesn't feel quite perfect yet, but this will
work for now!
This commit is contained in:
Andreas Kling 2021-03-25 22:55:10 +01:00
parent 32c6e31f4c
commit 73a2045c5b
Notes: sideshowbarker 2024-07-18 21:05:24 +09:00
6 changed files with 360 additions and 4 deletions

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@ -1,6 +1,7 @@
set(SOURCES
main.cpp
ClockWidget.cpp
ShutdownDialog.cpp
TaskbarButton.cpp
TaskbarWindow.cpp
WindowList.cpp

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@ -0,0 +1,120 @@
/*
* Copyright (c) 2020, the SerenityOS developers.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "ShutdownDialog.h"
#include <AK/String.h>
#include <AK/Vector.h>
#include <LibGUI/BoxLayout.h>
#include <LibGUI/Button.h>
#include <LibGUI/Label.h>
#include <LibGUI/RadioButton.h>
#include <LibGUI/Widget.h>
#include <LibGfx/Font.h>
#include <LibGfx/FontDatabase.h>
struct Option {
String title;
Vector<char const*> cmd;
bool enabled;
bool default_action;
};
static const Vector<Option> options = {
{ "Shut down", { "/bin/shutdown", "--now", nullptr }, true, true },
{ "Restart", { "/bin/reboot", nullptr }, true, false },
{ "Log out", {}, false, false },
{ "Sleep", {}, false, false },
};
Vector<char const*> ShutdownDialog::show()
{
auto dialog = ShutdownDialog::construct();
auto rc = dialog->exec();
if (rc == ExecResult::ExecOK && dialog->m_selected_option != -1)
return options[dialog->m_selected_option].cmd;
return {};
}
ShutdownDialog::ShutdownDialog()
: Dialog(nullptr)
{
resize(180, 180 + ((static_cast<int>(options.size()) - 3) * 16));
center_on_screen();
set_resizable(false);
set_title("SerenityOS");
set_icon(Gfx::Bitmap::load_from_file("/res/icons/16x16/power.png"));
// Request WindowServer to re-update us on the current theme as we might've not been alive for the last notification.
refresh_system_theme();
auto& main = set_main_widget<GUI::Widget>();
main.set_layout<GUI::VerticalBoxLayout>();
main.layout()->set_margins({ 8, 8, 8, 8 });
main.layout()->set_spacing(8);
main.set_fill_with_background_color(true);
auto& header = main.add<GUI::Label>();
header.set_text("What would you like to do?");
header.set_fixed_height(16);
header.set_font(Gfx::FontDatabase::default_bold_font());
for (size_t i = 0; i < options.size(); i++) {
auto action = options[i];
auto& radio = main.add<GUI::RadioButton>();
radio.set_enabled(action.enabled);
radio.set_text(action.title);
radio.on_checked = [this, i](auto) {
m_selected_option = i;
};
if (action.default_action) {
radio.set_checked(true);
m_selected_option = i;
}
}
auto& button_box = main.add<GUI::Widget>();
button_box.set_layout<GUI::HorizontalBoxLayout>();
button_box.layout()->set_spacing(8);
auto& ok_button = button_box.add<GUI::Button>();
ok_button.on_click = [this](auto) {
done(ExecResult::ExecOK);
};
ok_button.set_text("OK");
auto& cancel_button = button_box.add<GUI::Button>();
cancel_button.on_click = [this](auto) {
done(ExecResult::ExecCancel);
};
cancel_button.set_text("Cancel");
}
ShutdownDialog::~ShutdownDialog()
{
}

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@ -0,0 +1,43 @@
/*
* Copyright (c) 2020, the SerenityOS developers.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/Vector.h>
#include <LibGUI/Dialog.h>
class ShutdownDialog : public GUI::Dialog {
C_OBJECT(ShutdownDialog);
public:
static Vector<char const*> show();
private:
ShutdownDialog();
virtual ~ShutdownDialog() override;
int m_selected_option { -1 };
};

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@ -36,9 +36,11 @@
#include <LibGUI/Desktop.h>
#include <LibGUI/Frame.h>
#include <LibGUI/Icon.h>
#include <LibGUI/Menu.h>
#include <LibGUI/Painter.h>
#include <LibGUI/Window.h>
#include <LibGUI/WindowServerConnection.h>
#include <LibGfx/FontDatabase.h>
#include <LibGfx/Palette.h>
#include <serenity.h>
#include <stdio.h>
@ -69,7 +71,8 @@ private:
}
};
TaskbarWindow::TaskbarWindow()
TaskbarWindow::TaskbarWindow(NonnullRefPtr<GUI::Menu> start_menu)
: m_start_menu(move(start_menu))
{
set_window_type(GUI::WindowType::Taskbar);
set_title("Taskbar");
@ -82,6 +85,17 @@ TaskbarWindow::TaskbarWindow()
main_widget.set_layout<GUI::HorizontalBoxLayout>();
main_widget.layout()->set_margins({ 3, 2, 3, 2 });
auto& start_button = main_widget.add<GUI::Button>("Serenity");
start_button.set_font(Gfx::FontDatabase::default_bold_font());
start_button.set_icon_spacing(0);
start_button.set_fixed_width(80);
auto app_icon = GUI::Icon::default_icon("ladybug");
start_button.set_icon(app_icon.bitmap_for_size(16));
start_button.on_click = [&](auto) {
m_start_menu->popup(start_button.screen_relative_rect().top_left());
};
create_quick_launch_bar();
m_task_button_container = main_widget.add<GUI::Widget>();

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@ -39,7 +39,7 @@ public:
static int taskbar_height() { return 28; }
private:
TaskbarWindow();
explicit TaskbarWindow(NonnullRefPtr<GUI::Menu> start_menu);
void create_quick_launch_bar();
void on_screen_rect_change(const Gfx::IntRect&);
NonnullRefPtr<GUI::Button> create_button(const WindowIdentifier&);
@ -50,6 +50,7 @@ private:
virtual void wm_event(GUI::WMEvent&) override;
NonnullRefPtr<GUI::Menu> m_start_menu;
RefPtr<GUI::Widget> m_task_button_container;
RefPtr<Gfx::Bitmap> m_default_icon;
};

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@ -1,5 +1,5 @@
/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -24,14 +24,29 @@
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "ShutdownDialog.h"
#include "TaskbarWindow.h"
#include <AK/Debug.h>
#include <AK/LexicalPath.h>
#include <AK/QuickSort.h>
#include <LibCore/ConfigFile.h>
#include <LibCore/DirIterator.h>
#include <LibCore/EventLoop.h>
#include <LibDesktop/AppFile.h>
#include <LibGUI/ActionGroup.h>
#include <LibGUI/Application.h>
#include <LibGUI/Menu.h>
#include <LibGUI/WindowServerConnection.h>
#include <serenity.h>
#include <signal.h>
#include <spawn.h>
#include <stdio.h>
#include <sys/wait.h>
#include <unistd.h>
static Vector<String> discover_apps_and_categories();
static NonnullRefPtr<GUI::Menu> build_system_menu();
int main(int argc, char** argv)
{
if (pledge("stdio recvfd sendfd accept proc exec rpath unix cpath fattr sigaction", nullptr) < 0) {
@ -51,8 +66,170 @@ int main(int argc, char** argv)
return 1;
}
auto window = TaskbarWindow::construct();
auto menu = build_system_menu();
menu->realize_menu_if_needed();
auto window = TaskbarWindow::construct(move(menu));
window->show();
return app->exec();
}
struct AppMetadata {
String executable;
String name;
String category;
};
Vector<AppMetadata> g_apps;
struct ThemeMetadata {
String name;
String path;
};
Color g_menu_selection_color;
Vector<ThemeMetadata> g_themes;
RefPtr<GUI::Menu> g_themes_menu;
GUI::ActionGroup g_themes_group;
Vector<String> discover_apps_and_categories()
{
HashTable<String> seen_app_categories;
Desktop::AppFile::for_each([&](auto af) {
g_apps.append({ af->executable(), af->name(), af->category() });
seen_app_categories.set(af->category());
});
quick_sort(g_apps, [](auto& a, auto& b) { return a.name < b.name; });
Vector<String> sorted_app_categories;
for (auto& category : seen_app_categories) {
sorted_app_categories.append(category);
}
quick_sort(sorted_app_categories);
return sorted_app_categories;
}
NonnullRefPtr<GUI::Menu> build_system_menu()
{
const Vector<String> sorted_app_categories = discover_apps_and_categories();
auto system_menu = GUI::Menu::construct("\xE2\x9A\xA1"); // HIGH VOLTAGE SIGN
// First we construct all the necessary app category submenus.
HashMap<String, NonnullRefPtr<GUI::Menu>> app_category_menus;
auto category_icons = Core::ConfigFile::open("/res/icons/SystemMenu.ini");
for (const auto& category : sorted_app_categories) {
if (app_category_menus.contains(category))
continue;
auto& category_menu = system_menu->add_submenu(category);
auto category_icon_path = category_icons->read_entry("16x16", category);
if (!category_icon_path.is_empty()) {
auto icon = Gfx::Bitmap::load_from_file(category_icon_path);
category_menu.set_icon(icon);
}
app_category_menus.set(category, category_menu);
}
// Then we create and insert all the app menu items into the right place.
int app_identifier = 0;
for (const auto& app : g_apps) {
auto icon = GUI::FileIconProvider::icon_for_executable(app.executable).bitmap_for_size(16);
if constexpr (SYSTEM_MENU_DEBUG) {
if (icon)
dbgln("App {} has icon with size {}", app.name, icon->size());
}
auto parent_menu = app_category_menus.get(app.category).value_or(*system_menu);
parent_menu->add_action(GUI::Action::create(app.name, icon, [app_identifier](auto&) {
dbgln("Activated app with ID {}", app_identifier);
const auto& bin = g_apps[app_identifier].executable;
pid_t child_pid;
const char* argv[] = { bin.characters(), nullptr };
if ((errno = posix_spawn(&child_pid, bin.characters(), nullptr, nullptr, const_cast<char**>(argv), environ))) {
perror("posix_spawn");
} else {
if (disown(child_pid) < 0)
perror("disown");
}
}));
++app_identifier;
}
system_menu->add_separator();
g_themes_group.set_exclusive(true);
g_themes_group.set_unchecking_allowed(false);
g_themes_menu = &system_menu->add_submenu("Themes");
g_themes_menu->set_icon(Gfx::Bitmap::load_from_file("/res/icons/16x16/themes.png"));
{
Core::DirIterator dt("/res/themes", Core::DirIterator::SkipDots);
while (dt.has_next()) {
auto theme_name = dt.next_path();
auto theme_path = String::formatted("/res/themes/{}", theme_name);
g_themes.append({ LexicalPath(theme_name).title(), theme_path });
}
quick_sort(g_themes, [](auto& a, auto& b) { return a.name < b.name; });
}
auto current_theme_name = GUI::WindowServerConnection::the().send_sync<Messages::WindowServer::GetSystemTheme>()->theme_name();
{
int theme_identifier = 0;
for (auto& theme : g_themes) {
auto action = GUI::Action::create_checkable(theme.name, [theme_identifier](auto&) {
auto& theme = g_themes[theme_identifier];
dbgln("Theme switched to {} at path {}", theme.name, theme.path);
auto response = GUI::WindowServerConnection::the().send_sync<Messages::WindowServer::SetSystemTheme>(theme.path, theme.name);
VERIFY(response->success());
});
if (theme.name == current_theme_name)
action->set_checked(true);
g_themes_group.add_action(action);
g_themes_menu->add_action(action);
++theme_identifier;
}
}
system_menu->add_separator();
system_menu->add_action(GUI::Action::create("Run...", Gfx::Bitmap::load_from_file("/res/icons/16x16/app-run.png"), [](auto&) {
pid_t child_pid;
const char* argv[] = { "/bin/Run", nullptr };
if ((errno = posix_spawn(&child_pid, "/bin/Run", nullptr, nullptr, const_cast<char**>(argv), environ))) {
perror("posix_spawn");
} else {
if (disown(child_pid) < 0)
perror("disown");
}
}));
system_menu->add_action(GUI::Action::create("About SerenityOS", Gfx::Bitmap::load_from_file("/res/icons/16x16/ladybug.png"), [](auto&) {
pid_t child_pid;
const char* argv[] = { "/bin/About", nullptr };
if ((errno = posix_spawn(&child_pid, "/bin/About", nullptr, nullptr, const_cast<char**>(argv), environ))) {
perror("posix_spawn");
} else {
if (disown(child_pid) < 0)
perror("disown");
}
}));
system_menu->add_separator();
system_menu->add_action(GUI::Action::create("Exit...", Gfx::Bitmap::load_from_file("/res/icons/16x16/power.png"), [](auto&) {
auto command = ShutdownDialog::show();
if (command.size() == 0)
return;
pid_t child_pid;
if ((errno = posix_spawn(&child_pid, command[0], nullptr, nullptr, const_cast<char**>(command.data()), environ))) {
perror("posix_spawn");
} else {
if (disown(child_pid) < 0)
perror("disown");
}
}));
return system_menu;
}