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Everywhere: Add sv suffix to strings relying on StringView(char const*)
Each of these strings would previously rely on StringView's char const* constructor overload, which would call __builtin_strlen on the string. Since we now have operator ""sv, we can replace these with much simpler versions. This opens the door to being able to remove StringView(char const*). No functional changes.
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Notes:
sideshowbarker
2024-07-17 09:27:05 +09:00
Author: https://github.com/sin-ack
Commit: 3f3f45580a
Pull-request: https://github.com/SerenityOS/serenity/pull/14555
Reviewed-by: https://github.com/Dexesttp ✅
Reviewed-by: https://github.com/kleinesfilmroellchen
762 changed files with 8315 additions and 8316 deletions
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@ -1216,10 +1216,10 @@ void GLContext::build_extension_string()
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// Ideally we would verify if the selected device adheres to the requested OpenGL context version before context creation
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// and refuse to create a context if it doesn't.
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if (m_device_info.supports_npot_textures)
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extensions.append("GL_ARB_texture_non_power_of_two");
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extensions.append("GL_ARB_texture_non_power_of_two"sv);
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if (m_device_info.num_texture_units > 1)
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extensions.append("GL_ARB_multitexture");
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extensions.append("GL_ARB_multitexture"sv);
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m_extensions = String::join(" ", extensions);
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}
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@ -1227,7 +1227,7 @@ void GLContext::build_extension_string()
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NonnullOwnPtr<GLContext> create_context(Gfx::Bitmap& bitmap)
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{
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// FIXME: Make driver selectable. This is currently hardcoded to LibSoftGPU
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auto driver = MUST(GPU::Driver::try_create("softgpu"));
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auto driver = MUST(GPU::Driver::try_create("softgpu"sv));
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auto device = MUST(driver->try_create_device(bitmap.size()));
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auto context = make<GLContext>(driver, move(device), bitmap);
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dbgln_if(GL_DEBUG, "GL::create_context({}) -> {:p}", bitmap.size(), context.ptr());
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