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LibJS: Convert Heap::allocate{,_without_realm}() to NonnullGCPtr
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22089436ed
Notes:
sideshowbarker
2024-07-17 08:55:54 +09:00
Author: https://github.com/linusg
Commit: 22089436ed
Pull-request: https://github.com/SerenityOS/serenity/pull/16498
Reviewed-by: https://github.com/trflynn89 ✅
161 changed files with 367 additions and 370 deletions
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@ -38,7 +38,7 @@ void WindowEnvironmentSettingsObject::setup(AK::URL const& creation_url, Nonnull
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// 3. Let settings object be a new environment settings object whose algorithms are defined as follows:
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// NOTE: See the functions defined for this class.
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auto* settings_object = realm->heap().allocate<WindowEnvironmentSettingsObject>(*realm, window, move(execution_context));
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auto settings_object = realm->heap().allocate<WindowEnvironmentSettingsObject>(*realm, window, move(execution_context));
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// 4. If reservedEnvironment is non-null, then:
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if (reserved_environment.has_value()) {
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@ -71,8 +71,8 @@ void WindowEnvironmentSettingsObject::setup(AK::URL const& creation_url, Nonnull
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// 7. Set realm's [[HostDefined]] field to settings object.
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// Non-Standard: We store the ESO next to the web intrinsics in a custom HostDefined object
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auto* intrinsics = realm->heap().allocate<Bindings::Intrinsics>(*realm, *realm);
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auto host_defined = make<Bindings::HostDefined>(*settings_object, *intrinsics);
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auto intrinsics = realm->heap().allocate<Bindings::Intrinsics>(*realm, *realm);
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auto host_defined = make<Bindings::HostDefined>(settings_object, intrinsics);
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realm->set_host_defined(move(host_defined));
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// Non-Standard: We cannot fully initialize window object until *after* the we set up
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