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LibJS: Stop using execute_ast_node in NewClass instruction
This change replaces usage of `execute_ast_node` to evaluate super expression in NewClass by generating instructions instead.
This commit is contained in:
parent
55faff80df
commit
1550e7c421
Notes:
sideshowbarker
2024-07-17 10:16:43 +09:00
Author: https://github.com/kalenikaliaksandr
Commit: 1550e7c421
Pull-request: https://github.com/SerenityOS/serenity/pull/19689
Reviewed-by: https://github.com/Dexesttp
Reviewed-by: https://github.com/awesomekling
4 changed files with 81 additions and 45 deletions
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@ -1913,55 +1913,28 @@ Completion ClassDeclaration::execute(Interpreter& interpreter) const
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return Optional<Value> {};
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}
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// 15.7.14 Runtime Semantics: ClassDefinitionEvaluation, https://tc39.es/ecma262/#sec-runtime-semantics-classdefinitionevaluation
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ThrowCompletionOr<ECMAScriptFunctionObject*> ClassExpression::class_definition_evaluation(VM& vm, DeprecatedFlyString const& binding_name, DeprecatedFlyString const& class_name) const
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ThrowCompletionOr<ECMAScriptFunctionObject*> ClassExpression::create_class_constructor(VM& vm, Environment* class_environment, Environment* environment, Value super_class, DeprecatedFlyString const& binding_name, DeprecatedFlyString const& class_name) const
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{
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auto& realm = *vm.current_realm();
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auto* environment = vm.lexical_environment();
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VERIFY(environment);
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auto class_environment = new_declarative_environment(*environment);
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// We might not set the lexical environment but we always want to restore it eventually.
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ArmedScopeGuard restore_environment = [&] {
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vm.running_execution_context().lexical_environment = environment;
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};
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if (!binding_name.is_null())
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MUST(class_environment->create_immutable_binding(vm, binding_name, true));
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auto outer_private_environment = vm.running_execution_context().private_environment;
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auto class_private_environment = new_private_environment(vm, outer_private_environment);
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auto proto_parent = GCPtr { realm.intrinsics().object_prototype() };
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auto constructor_parent = realm.intrinsics().function_prototype();
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for (auto const& element : m_elements) {
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auto opt_private_name = element->private_bound_identifier();
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if (opt_private_name.has_value())
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class_private_environment->add_private_name({}, opt_private_name.release_value());
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}
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auto proto_parent = GCPtr { realm.intrinsics().object_prototype() };
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auto constructor_parent = realm.intrinsics().function_prototype();
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if (!m_super_class.is_null()) {
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vm.running_execution_context().lexical_environment = class_environment;
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// Note: Since our execute does evaluation and GetValue in once we must check for a valid reference first
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Value super_class;
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if (vm.bytecode_interpreter_if_exists()) {
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super_class = TRY(vm.execute_ast_node(*m_super_class));
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} else {
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auto reference = TRY(m_super_class->to_reference(vm.interpreter()));
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if (reference.is_valid_reference()) {
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super_class = TRY(reference.get_value(vm));
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} else {
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super_class = TRY(vm.execute_ast_node(*m_super_class));
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}
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}
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vm.running_execution_context().lexical_environment = environment;
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if (super_class.is_null()) {
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proto_parent = nullptr;
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} else if (!super_class.is_constructor()) {
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@ -1990,12 +1963,23 @@ ThrowCompletionOr<ECMAScriptFunctionObject*> ClassExpression::class_definition_e
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};
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// FIXME: Step 14.a is done in the parser. By using a synthetic super(...args) which does not call @@iterator of %Array.prototype%
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auto class_constructor_value = TRY(vm.execute_ast_node(*m_constructor));
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auto const& constructor = *m_constructor;
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auto class_constructor = ECMAScriptFunctionObject::create(
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realm,
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constructor.name(),
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constructor.source_text(),
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constructor.body(),
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constructor.parameters(),
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constructor.function_length(),
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vm.lexical_environment(),
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vm.running_execution_context().private_environment,
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constructor.kind(),
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constructor.is_strict_mode(),
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constructor.might_need_arguments_object(),
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constructor.contains_direct_call_to_eval(),
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constructor.is_arrow_function());
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update_function_name(class_constructor_value, class_name);
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VERIFY(class_constructor_value.is_function() && is<ECMAScriptFunctionObject>(class_constructor_value.as_function()));
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auto* class_constructor = static_cast<ECMAScriptFunctionObject*>(&class_constructor_value.as_function());
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class_constructor->set_name(class_name);
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class_constructor->set_home_object(prototype);
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class_constructor->set_is_class_constructor();
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class_constructor->define_direct_property(vm.names.prototype, prototype, Attribute::Writable);
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@ -2076,12 +2060,43 @@ ThrowCompletionOr<ECMAScriptFunctionObject*> ClassExpression::class_definition_e
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[&](Handle<ECMAScriptFunctionObject> static_block_function) -> ThrowCompletionOr<void> {
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VERIFY(!static_block_function.is_null());
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// We discard any value returned here.
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TRY(call(vm, *static_block_function.cell(), class_constructor_value));
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TRY(call(vm, *static_block_function.cell(), class_constructor));
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return {};
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}));
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}
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return class_constructor;
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class_constructor->set_source_text(source_text());
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return { class_constructor };
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}
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// 15.7.14 Runtime Semantics: ClassDefinitionEvaluation, https://tc39.es/ecma262/#sec-runtime-semantics-classdefinitionevaluation
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ThrowCompletionOr<ECMAScriptFunctionObject*> ClassExpression::class_definition_evaluation(VM& vm, DeprecatedFlyString const& binding_name, DeprecatedFlyString const& class_name) const
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{
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auto* environment = vm.lexical_environment();
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VERIFY(environment);
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auto class_environment = new_declarative_environment(*environment);
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Value super_class;
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if (!binding_name.is_null())
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MUST(class_environment->create_immutable_binding(vm, binding_name, true));
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if (!m_super_class.is_null()) {
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vm.running_execution_context().lexical_environment = class_environment;
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// Note: Since our execute does evaluation and GetValue in once we must check for a valid reference first
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auto reference = TRY(m_super_class->to_reference(vm.interpreter()));
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if (reference.is_valid_reference()) {
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super_class = TRY(reference.get_value(vm));
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} else {
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super_class = TRY(vm.execute_ast_node(*m_super_class));
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}
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vm.running_execution_context().lexical_environment = environment;
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}
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return create_class_constructor(vm, class_environment, environment, super_class, binding_name, class_name);
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}
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void ASTNode::dump(int indent) const
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