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LibWeb: Remove reference counting for CSS::StyleProperties

`AK::CopyOnWrite` already does reference counting, so there is no need
to do it again.
This commit is contained in:
Jonne Ransijn 2024-10-26 17:42:27 +02:00 committed by Andreas Kling
parent e636f3976d
commit 07cd7d479f
Notes: github-actions[bot] 2024-10-27 12:27:19 +00:00
125 changed files with 207 additions and 216 deletions

View file

@ -98,7 +98,7 @@ JS::NonnullGCPtr<ValidityState const> HTMLInputElement::validity() const
return vm.heap().allocate<ValidityState>(realm, realm);
}
JS::GCPtr<Layout::Node> HTMLInputElement::create_layout_node(NonnullRefPtr<CSS::StyleProperties> style)
JS::GCPtr<Layout::Node> HTMLInputElement::create_layout_node(CSS::StyleProperties style)
{
if (type_state() == TypeAttributeState::Hidden)
return nullptr;
@ -113,8 +113,8 @@ JS::GCPtr<Layout::Node> HTMLInputElement::create_layout_node(NonnullRefPtr<CSS::
// This specification introduces the appearance property to provide some control over this behavior.
// In particular, using appearance: none allows authors to suppress the native appearance of widgets,
// giving them a primitive appearance where CSS can be used to restyle them.
if (style->appearance() == CSS::Appearance::None) {
return Element::create_layout_node_for_display_type(document(), style->display(), style, this);
if (style.appearance() == CSS::Appearance::None) {
return Element::create_layout_node_for_display_type(document(), style.display(), style, this);
}
if (type_state() == TypeAttributeState::SubmitButton || type_state() == TypeAttributeState::Button || type_state() == TypeAttributeState::ResetButton)
@ -126,7 +126,7 @@ JS::GCPtr<Layout::Node> HTMLInputElement::create_layout_node(NonnullRefPtr<CSS::
if (type_state() == TypeAttributeState::RadioButton)
return heap().allocate_without_realm<Layout::RadioButton>(document(), *this, move(style));
return Element::create_layout_node_for_display_type(document(), style->display(), style, this);
return Element::create_layout_node_for_display_type(document(), style.display(), style, this);
}
void HTMLInputElement::adjust_computed_style(CSS::StyleProperties& style)